Sony reportedly confirms it’s ditching PC versions of its single-player PS5 games
Looks like exclusivity’s back on the menu.

It has reportedly been decided: Sony will keep its narrative single-player games exclusively for PlayStation 5, no longer converting them to PC.
Bloomberg reporter Jason Schreier revealed the news on Bluesky, stating that PlayStation studios boss Hermen Hulst had confirmed the change in a company-wide meeting yesterday. “PlayStation studio business CEO Hermen Hulst told staff in a town hall Monday morning that the company’s narrative single-player games will now be PlayStation exclusive,” Schreier wrote, “confirming Bloomberg’s reporting from earlier this year.”
The report Schreier is referring to is from March, when Bloomberg revealed that Sony was considering no longer bringing its single-player games to PC. The reasons given were a mix of: PC versions of PS5 games apparently not selling very well on PC, and Sony believing that spreading onto PC “risks damaging the console’s brand and will hurt sales of the PlayStation 5 and its successors”.
That final point is particularly salient when considering Microsoft’s next Xbox, Project Helix, is designed to play both PC and Xbox games. As Bloomberg noted in its original report: “Some executives at PlayStation may not be thrilled at the prospect of one of the company’s flagship games like God of War running on the next Xbox console.”
Sony’s apparent change in PC strategy will presumably affect Marvel’s Wolverine, due for release 15th September, and Naughty Dog‘s new game Intergalactic: The Heretic Project, which doesn’t have a release date yet. It also means the recently-released Saros – “a tremendous action experience” we wrote in our review – likely won’t make it to PC. However, the PlayStation-published Kena sequel Scars of Kosmora, due later this year, will apparently be released on PC, per Bloomberg’s original report.
Note that multiplayer games are apparently unaffected by this change – games such as Marathon and Marvel Tokon. Probably that’s because they depend upon large, healthy playerbases in order to find lasting success.
It’ll be interesting to see how and when Sony officially communicates this change in approach. Next month’s summer gaming festivities will likely provide the time and place for such an announcement.
It has reportedly been decided: Sony will keep its narrative single-player games exclusively for PlayStation 5, no longer converting them to PC.
Bloomberg reporter Jason Schreier revealed the news on Bluesky, stating that PlayStation studios boss Hermen Hulst had confirmed the change in a company-wide meeting yesterday. “PlayStation studio business CEO Hermen Hulst told staff in a town hall Monday morning that the company’s narrative single-player games will now be PlayStation exclusive,” Schreier wrote, “confirming Bloomberg’s reporting from earlier this year.”
The report Schreier is referring to is from March, when Bloomberg revealed that Sony was considering no longer bringing its single-player games to PC. The reasons given were a mix of: PC versions of PS5 games apparently not selling very well on PC, and Sony believing that spreading onto PC “risks damaging the console’s brand and will hurt sales of the PlayStation 5 and its successors”.
That final point is particularly salient when considering Microsoft’s next Xbox, Project Helix, is designed to play both PC and Xbox games. As Bloomberg noted in its original report: “Some executives at PlayStation may not be thrilled at the prospect of one of the company’s flagship games like God of War running on the next Xbox console.”
Sony’s apparent change in PC strategy will presumably affect Marvel’s Wolverine, due for release 15th September, and Naughty Dog‘s new game Intergalactic: The Heretic Project, which doesn’t have a release date yet. It also means the recently-released Saros – “a tremendous action experience” we wrote in our review – likely won’t make it to PC. However, the PlayStation-published Kena sequel Scars of Kosmora, due later this year, will apparently be released on PC, per Bloomberg’s original report.
Note that multiplayer games are apparently unaffected by this change – games such as Marathon and Marvel Tokon. Probably that’s because they depend upon large, healthy playerbases in order to find lasting success.
It’ll be interesting to see how and when Sony officially communicates this change in approach. Next month’s summer gaming festivities will likely provide the time and place for such an announcement.


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