{"id":2242094,"date":"2026-11-06T17:49:40","date_gmt":"2026-11-06T14:49:40","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2242094"},"modified":"2026-11-06T17:49:40","modified_gmt":"2026-11-06T14:49:40","slug":"bringing-bloodborne-back-is-tricky-because-theres-a-lot-of-involved-rights-associated-according-to-former-playstation-boss","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2242094","title":{"rendered":"Bringing Bloodborne back is tricky because &#8220;there&#8217;s a lot of involved rights associated,&#8221; according to former PlayStation boss"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/bloodborne\" data-active=\"false\"><br \/>\n                      Bloodborne<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Bringing Bloodborne back is tricky because &#8220;there&#8217;s a lot of involved rights associated,&#8221; according to former PlayStation boss<\/h1>\n<p class=\"strapline\">Djura buzzkill.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Bloodborne-Lady-Maria.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Bloodborne artwork.\" loading=\"eager\" data-uri=\"Bloodborne-Lady-Maria.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>FromSoftware<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Kaan Serin avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1633424287.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"216\"><\/p>\n<p>  <img alt=\"Kaan Serin avatar\" data-autosize=\"crop_lossy\" data-uri=\"1633424287.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"216\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/kaan-serin\">Kaan Serin<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-11-06T17:49:40+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Nov. 6, 2026, 5:49 p.m.<\/time>\n              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/bloodborne-involved-rights-former-playstation-boss?view=comments\" rel=\"nofollow\"><br \/>\n          8 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"header_actions\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"b7889dbb-f4c7-40fb-acbf-54a9ffd08b1f\" data-name=\"Bloodborne\" data-follow-text=\"Follow Bloodborne\" data-unfollow-text=\"Following Bloodborne\" data-aria-follow-text=\"Follow Bloodborne\" data-aria-unfollow-text=\"Following Bloodborne\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Bloodborne\" title=\"Follow Bloodborne\"><br \/>\n  Follow Bloodborne<br \/>\n<\/button><br \/>\n  <a class=\"button outline wide preferred_source_button\" data-component=\"preferred-source-button\" href=\"https:\/\/www.google.com\/preferences\/source?q=eurogamer.net\" rel=\"nofollow noopener\" target=\"_blank\"><br \/>\n    <span class=\"logo\" aria-hidden=\"true\"><\/span><br \/>\nPrioritise us on Google  <\/a>\n          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>Every year, Bloodborne fans pray for the birth of another game set in FromSoftware&#8217;s Lovecraftian world. Every year, we&#8217;re no closer to a Bloodborne 2 or even a Bloodborne Remastered. But why? PlayStation&#8217;s former head honcho, Shawn Layden, blames it on the tricky situation of rights ownership.<\/p>\n<p>Asked about the noticeable lack of Bloodborne in the decade since its blood moon shone down on us all, in an interview with <a href=\"https:\/\/www.youtube.com\/watch?v=DaymDziTqKs&amp;t=3s\">The Trophy Room podcast<\/a>, Layden explained that returning to any beloved game is tough.<\/p>\n<p>&#8220;Bringing back old games has a certain challenge to it,&#8221; he said. &#8220;Can you do something that is not only respectful of the original, but can you, you know, recreate the phenomenon as it were?&#8221;<\/p>\n<p>Bloodborne&#8217;s situation is slightly more complicated, though. It seems that the rights are somehow split between original publisher PlayStation, developer FromSoftware and the studio&#8217;s primary stakeholder Kadokawa Corporation.<\/p>\n<p>&#8220;There&#8217;s a lot of involved rights associated with it, and in something like that &#8211; where Sony&#8217;s in there and [FromSoftware] is in there and From&#8217;s parent company is in there &#8211; I think just getting everyone to sign off on the same thing is probably the biggest challenge there,&#8221; Layden said.<\/p>\n<p>Having led the PlayStation brand during most of its PS4 golden years, Layden said working with FromSoftware on Bloodborne and the original Demon&#8217;s Souls was &#8220;fantastic.&#8221;<\/p>\n<p>Despite endless calls for a comeback and very <a href=\"https:\/\/www.eurogamer.net\/bloodborne-251-000-sales-in-2016-ps4\">stable sales more than a decade on<\/a>, Bloodborne itself is still stuck on the PS4 &#8211; though it&#8217;s still playable via backward compatibility on the PS5, I should add. The closest we seemingly got to a Bloodborne comeback came from Bluepoint Games, which <a href=\"https:\/\/www.eurogamer.net\/bluepoint-pitched-a-bloodborne-remake-but-fromsoftware-turned-it-down-not-sony\">reportedly pitched a remake<\/a> sometime before parent company <a href=\"https:\/\/www.eurogamer.net\/sony-closes-acclaimed-demons-souls-and-shadow-of-the-colossus-remake-studio-bluepoint-despite-acknowledging-it-had-delivered-exceptional-experiences-for-the-playstation-community\">PlayStation shut down the acclaimed studio<\/a>, though FromSoftware supposedly didn&#8217;t want the project to go ahead.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Another former PlayStation executive, Shuhei Yoshida, previously speculated that <a href=\"https:\/\/www.eurogamer.net\/why-hasnt-playstation-done-anything-new-with-bloodborne-shuhei-yoshida-has-a-theory\">Bloodborne hasn&#8217;t been remade because game director and soulslike pioneer, Hidetaka Miyazaki, would prefer to handle it himself<\/a>: &#8220;Miyazaki-san really, really loved Bloodborne, what he created\u2026 So I think he is interested but he&#8217;s so successful and he&#8217;s so busy, so he cannot do it himself, and he doesn&#8217;t want anyone else to touch it.&#8221;<\/p>\n<p>Elsewhere, <a href=\"https:\/\/www.eurogamer.net\/bloodborne-animated-feature-adaptation-announced-jacksepticeye\">a Bloodborne animated feature is in the works<\/a> with YouTuber JackSepticEye attached as a co-producer.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>Every year, Bloodborne fans pray for the birth of another game set in FromSoftware&#8217;s Lovecraftian world. Every year, we&#8217;re no closer to a Bloodborne 2 or even a Bloodborne Remastered. But why? PlayStation&#8217;s former head honcho, Shawn Layden, blames it on the tricky situation of rights ownership.<\/p>\n<p>Asked about the noticeable lack of Bloodborne in the decade since its blood moon shone down on us all, in an interview with <a href=\"https:\/\/www.youtube.com\/watch?v=DaymDziTqKs&amp;t=3s\">The Trophy Room podcast<\/a>, Layden explained that returning to any beloved game is tough.<\/p>\n<p>&#8220;Bringing back old games has a certain challenge to it,&#8221; he said. &#8220;Can you do something that is not only respectful of the original, but can you, you know, recreate the phenomenon as it were?&#8221;<\/p>\n<p>Bloodborne&#8217;s situation is slightly more complicated, though. It seems that the rights are somehow split between original publisher PlayStation, developer FromSoftware and the studio&#8217;s primary stakeholder Kadokawa Corporation.<\/p>\n<p>&#8220;There&#8217;s a lot of involved rights associated with it, and in something like that &#8211; where Sony&#8217;s in there and [FromSoftware] is in there and From&#8217;s parent company is in there &#8211; I think just getting everyone to sign off on the same thing is probably the biggest challenge there,&#8221; Layden said.<\/p>\n<p>Having led the PlayStation brand during most of its PS4 golden years, Layden said working with FromSoftware on Bloodborne and the original Demon&#8217;s Souls was &#8220;fantastic.&#8221;<\/p>\n<p>Despite endless calls for a comeback and very <a href=\"https:\/\/www.eurogamer.net\/bloodborne-251-000-sales-in-2016-ps4\">stable sales more than a decade on<\/a>, Bloodborne itself is still stuck on the PS4 &#8211; though it&#8217;s still playable via backward compatibility on the PS5, I should add. The closest we seemingly got to a Bloodborne comeback came from Bluepoint Games, which <a href=\"https:\/\/www.eurogamer.net\/bluepoint-pitched-a-bloodborne-remake-but-fromsoftware-turned-it-down-not-sony\">reportedly pitched a remake<\/a> sometime before parent company <a href=\"https:\/\/www.eurogamer.net\/sony-closes-acclaimed-demons-souls-and-shadow-of-the-colossus-remake-studio-bluepoint-despite-acknowledging-it-had-delivered-exceptional-experiences-for-the-playstation-community\">PlayStation shut down the acclaimed studio<\/a>, though FromSoftware supposedly didn&#8217;t want the project to go ahead.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Another former PlayStation executive, Shuhei Yoshida, previously speculated that <a href=\"https:\/\/www.eurogamer.net\/why-hasnt-playstation-done-anything-new-with-bloodborne-shuhei-yoshida-has-a-theory\">Bloodborne hasn&#8217;t been remade because game director and soulslike pioneer, Hidetaka Miyazaki, would prefer to handle it himself<\/a>: &#8220;Miyazaki-san really, really loved Bloodborne, what he created\u2026 So I think he is interested but he&#8217;s so successful and he&#8217;s so busy, so he cannot do it himself, and he doesn&#8217;t want anyone else to touch it.&#8221;<\/p>\n<p>Elsewhere, <a href=\"https:\/\/www.eurogamer.net\/bloodborne-animated-feature-adaptation-announced-jacksepticeye\">a Bloodborne animated feature is in the works<\/a> with YouTuber JackSepticEye attached as a co-producer.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Bloodborne Bringing Bloodborne back is tricky because &#8220;there&#8217;s a lot of involved rights associated,&#8221; according to former PlayStation boss Djura buzzkill. Image credit: FromSoftware News by Kaan Serin Contributor Published on Nov. 6, 2026, 5:49 p.m. 8 comments Follow Bloodborne Prioritise us on Google Every year, Bloodborne fans pray for the birth of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2242094","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2242094","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2242094"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2242094\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2242094"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2242094"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2242094"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}