{"id":2189107,"date":"2026-10-10T10:38:48","date_gmt":"2026-10-10T07:38:48","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2189107"},"modified":"2026-10-10T10:38:48","modified_gmt":"2026-10-10T07:38:48","slug":"konami-is-already-thinking-about-the-next-wave-of-silent-hill-games","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2189107","title":{"rendered":"Konami is already thinking about the next wave of Silent Hill games"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Konami is already thinking about the next wave of Silent Hill games<\/h1>\n<p class=\"strapline\">Hill be back.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/A-person-with-pink-nail-polish-rests-James&apos;-face-in-their-hand-in-Silent-Hill-2-Remake.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"A person with pink nail polish rests James&apos; face in their hand in Silent Hill 2 Remake\" loading=\"eager\" data-uri=\"A-person-with-pink-nail-polish-rests-James&apos;-face-in-their-hand-in-Silent-Hill-2-Remake.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Bloober<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Vikki Blake avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1533038852.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Vikki Blake avatar\" data-autosize=\"crop_lossy\" data-uri=\"1533038852.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/vikki-blake\">Vikki Blake<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-10-10T10:38:48+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Oct. 10, 2026, 10:38 a.m.<\/time>\n              <\/div>\n<\/p><\/div>\n<div class=\"header_actions\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"0a7a8a1a-39ab-4b3f-83a7-f88c849501ce\" data-name=\"Silent Hill 2 Remake\" data-follow-text=\"Follow Silent Hill 2 Remake\" data-unfollow-text=\"Following Silent Hill 2 Remake\" data-aria-follow-text=\"Follow Silent Hill 2 Remake\" data-aria-unfollow-text=\"Following Silent Hill 2 Remake\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Silent Hill 2 Remake\" title=\"Follow Silent Hill 2 Remake\"><br \/>\n  Follow Silent Hill 2 Remake<br \/>\n<\/button><br \/>\n  <a class=\"button outline wide preferred_source_button\" data-component=\"preferred-source-button\" href=\"https:\/\/www.google.com\/preferences\/source?q=eurogamer.net\" rel=\"nofollow noopener\" target=\"_blank\"><br \/>\n    <span class=\"logo\" aria-hidden=\"true\"><\/span><br \/>\nPrioritise us on Google  <\/a>\n          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>Silent Hill producer Motoi Okamoto says Konami is looking at &#8220;a number of projects&#8221; after the first wave of new Silent Hill games.<\/p>\n<p>Talking to <a href=\"https:\/\/www.famitsu.com\/\">Famitsu<\/a>, Okamoto said Konami was already thinking about what comes after its first run of new Silent Hill games, teasing &#8220;second and third waves&#8221; of releases.<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>Silent Hill: Townfall &#8211; Official Launch Trailer.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=w8XEFBuNUxM\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>&#8220;All three titles we initially announced were able to be released successfully, so we&#8217;re relieved (laughs),&#8221; he noted. &#8220;They&#8217;ve also received high praise, and we are satisfied with it.<\/p>\n<p>&#8220;Successfully launching this &#8216;first wave&#8217; comes with great relief, but we&#8217;re not stopping here; we must think of the second and third waves. We can&#8217;t share specific details, but we&#8217;re currently looking at a number of projects.&#8221;<\/p>\n<p>Interesting, Okamoto also hinted that it had taken some time to convince Konami execs, stressing that &#8220;one remake is not enough&#8221;.<\/p>\n<p>&#8220;As a producer, I cannot let it end only with that,&#8221; he said. &#8220;If there were only one release, wouldn&#8217;t people think that the development is going to be cancelled again, I thought.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-townfall\">Silent Hill: Townfall<\/a> is out now. We awarded it four out of five stars in <a href=\"https:\/\/www.eurogamer.net\/silent-hill-townfall-review\">Eurogamer&#8217;s Silent Hill: Townfall review<\/a>, writing: &#8220;Silent Hill: Townfall is, though, an often phenomenal ride; reverent to its roots, rich with ideas, and yes, properly unnerving too. And there is, I think, some pleasing symmetry in the fact the two grandaddies of the survival horror genre &#8211; Resident Evil and Silent Hill &#8211; have bookended the year with their own distinctive highs; one with a warm eye to the past, the other taking bolder, more experimental strides&#8221;.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Silent Hill was resuscitated with a bang in 2022 when Konami announced <a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-2-remake\">Silent Hill 2 Remake<\/a>, <a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-f\">Silent Hill f<\/a>, Silent Hill: Townfall, Silent Hill Ascension, and movie Return to Silent Hill all at once, with <a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-the-short-message\">Silent Hill: The Short Message<\/a> shadowdropped thereafter, too. Series producer Motoi Okamoto said that the key to the franchise&#8217;s revival was to <a href=\"https:\/\/www.eurogamer.net\/silent-hill-townfall-preview-massively-subvert-expectations-okamoto-screen-burn-interview\">&#8220;cherish&#8221; a &#8220;strong psychological horror narrative&#8221;<\/a>.<\/p>\n<p>&#8220;As long as that remains intact, we feel that we can be more liberal and experimental with what kind of gameplay we take,&#8221; Okamoto said at the time. &#8220;So I think that&#8217;s very evident in how <a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-2\">Silent Hill 2<\/a>, last year&#8217;s Silent Hill f and, of course, Silent Hill: Townfall, are all very different gameplay experiences. We feel that as long as we keep the narrative core intact, there&#8217;s very much room to keep the gameplay style changing.&#8221;<\/p>\n<p>Don&#8217;t forget, <a href=\"https:\/\/www.eurogamer.net\/companies\/bloober-team\">Bloober Team<\/a> &#8211; the studio behind the Silent Hill 2 remake &#8211; <a href=\"https:\/\/www.eurogamer.net\/bloober-confirms-silent-hill-1-remake-in-production-and-wont-rule-out-a-cronos-sequel-just-yet\">is now working on a remake of the original Silent Hill<\/a>, which Konami announced in June 2025.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>Silent Hill producer Motoi Okamoto says Konami is looking at &#8220;a number of projects&#8221; after the first wave of new Silent Hill games.<\/p>\n<p>Talking to <a href=\"https:\/\/www.famitsu.com\/\">Famitsu<\/a>, Okamoto said Konami was already thinking about what comes after its first run of new Silent Hill games, teasing &#8220;second and third waves&#8221; of releases.<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>Silent Hill: Townfall &#8211; Official Launch Trailer.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=w8XEFBuNUxM\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>&#8220;All three titles we initially announced were able to be released successfully, so we&#8217;re relieved (laughs),&#8221; he noted. &#8220;They&#8217;ve also received high praise, and we are satisfied with it.<\/p>\n<p>&#8220;Successfully launching this &#8216;first wave&#8217; comes with great relief, but we&#8217;re not stopping here; we must think of the second and third waves. We can&#8217;t share specific details, but we&#8217;re currently looking at a number of projects.&#8221;<\/p>\n<p>Interesting, Okamoto also hinted that it had taken some time to convince Konami execs, stressing that &#8220;one remake is not enough&#8221;.<\/p>\n<p>&#8220;As a producer, I cannot let it end only with that,&#8221; he said. &#8220;If there were only one release, wouldn&#8217;t people think that the development is going to be cancelled again, I thought.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-townfall\">Silent Hill: Townfall<\/a> is out now. We awarded it four out of five stars in <a href=\"https:\/\/www.eurogamer.net\/silent-hill-townfall-review\">Eurogamer&#8217;s Silent Hill: Townfall review<\/a>, writing: &#8220;Silent Hill: Townfall is, though, an often phenomenal ride; reverent to its roots, rich with ideas, and yes, properly unnerving too. And there is, I think, some pleasing symmetry in the fact the two grandaddies of the survival horror genre &#8211; Resident Evil and Silent Hill &#8211; have bookended the year with their own distinctive highs; one with a warm eye to the past, the other taking bolder, more experimental strides&#8221;.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Silent Hill was resuscitated with a bang in 2022 when Konami announced <a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-2-remake\">Silent Hill 2 Remake<\/a>, <a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-f\">Silent Hill f<\/a>, Silent Hill: Townfall, Silent Hill Ascension, and movie Return to Silent Hill all at once, with <a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-the-short-message\">Silent Hill: The Short Message<\/a> shadowdropped thereafter, too. Series producer Motoi Okamoto said that the key to the franchise&#8217;s revival was to <a href=\"https:\/\/www.eurogamer.net\/silent-hill-townfall-preview-massively-subvert-expectations-okamoto-screen-burn-interview\">&#8220;cherish&#8221; a &#8220;strong psychological horror narrative&#8221;<\/a>.<\/p>\n<p>&#8220;As long as that remains intact, we feel that we can be more liberal and experimental with what kind of gameplay we take,&#8221; Okamoto said at the time. &#8220;So I think that&#8217;s very evident in how <a href=\"https:\/\/www.eurogamer.net\/games\/silent-hill-2\">Silent Hill 2<\/a>, last year&#8217;s Silent Hill f and, of course, Silent Hill: Townfall, are all very different gameplay experiences. We feel that as long as we keep the narrative core intact, there&#8217;s very much room to keep the gameplay style changing.&#8221;<\/p>\n<p>Don&#8217;t forget, <a href=\"https:\/\/www.eurogamer.net\/companies\/bloober-team\">Bloober Team<\/a> &#8211; the studio behind the Silent Hill 2 remake &#8211; <a href=\"https:\/\/www.eurogamer.net\/bloober-confirms-silent-hill-1-remake-in-production-and-wont-rule-out-a-cronos-sequel-just-yet\">is now working on a remake of the original Silent Hill<\/a>, which Konami announced in June 2025.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Konami is already thinking about the next wave of Silent Hill games Hill be back. Image credit: Bloober News by Vikki Blake Contributor Published on Oct. 10, 2026, 10:38 a.m. Follow Silent Hill 2 Remake Prioritise us on Google Silent Hill producer Motoi Okamoto says Konami is looking at &#8220;a number of projects&#8221; [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2189107","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2189107","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2189107"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2189107\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2189107"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2189107"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2189107"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}