{"id":2185131,"date":"2026-10-08T08:21:27","date_gmt":"2026-10-08T05:21:27","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2185131"},"modified":"2026-10-08T08:21:27","modified_gmt":"2026-10-08T05:21:27","slug":"gears-of-war-boss-says-the-next-game-wont-take-seven-years-to-make-as-he-dances-around-the-question-of-layoffs","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2185131","title":{"rendered":"Gears of War boss says the next game won&#8217;t take seven years to make as he dances around the question of layoffs"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/gears-of-war-e-day\" data-active=\"false\"><br \/>\n                      Gears of War: E-Day<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Gears of War boss says the next game won&#8217;t take seven years to make as he dances around the question of layoffs<\/h1>\n<p class=\"strapline\">COGed and loaded.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Gears-of-War-E-Day-(10).jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt loading=\"eager\" data-uri=\"Gears-of-War-E-Day-(10).jpg\" data-lightbox width=\"570\" height=\"321\"><\/p>\n<\/figure><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Sherif Saed avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/IMG_1950_Uy1XomJ.JPG?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1638\" height=\"1346\"><\/p>\n<p>  <img alt=\"Sherif Saed avatar\" data-autosize=\"crop_lossy\" data-uri=\"IMG_1950_Uy1XomJ.JPG\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1638\" height=\"1346\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/sherif-saed\">Sherif Saed<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Senior Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-10-08T08:21:27+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Oct. 8, 2026, 8:21 a.m.<\/time>\n              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/gears-of-war-the-coalition-layoffs-next-game?view=comments\" rel=\"nofollow\"><br \/>\n          6 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"header_actions\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"1db72fe1-5c27-4e10-bfd2-fd2a5bc5d9b9\" data-name=\"Gears of War: E-Day\" data-follow-text=\"Follow Gears of War: E-Day\" data-unfollow-text=\"Following Gears of War: E-Day\" data-aria-follow-text=\"Follow Gears of War: E-Day\" data-aria-unfollow-text=\"Following Gears of War: E-Day\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Gears of War: E-Day\" title=\"Follow Gears of War: E-Day\"><br \/>\n  Follow Gears of War: E-Day<br \/>\n<\/button><br \/>\n  <a class=\"button outline wide preferred_source_button\" data-component=\"preferred-source-button\" href=\"https:\/\/www.google.com\/preferences\/source?q=eurogamer.net\" rel=\"nofollow noopener\" target=\"_blank\"><br \/>\n    <span class=\"logo\" aria-hidden=\"true\"><\/span><br \/>\nPrioritise us on Google  <\/a>\n          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>The Coalition, the Microsoft-owned studio behind Gears of War: E-Day, Gears 4 and <a href=\"https:\/\/www.eurogamer.net\/games\/gears-5\">Gears 5<\/a> has mostly survived the wide-ranging cuts and layoffs <a href=\"https:\/\/www.eurogamer.net\/microsoft-xbox-layoffs-2026-double-fine-compulsion-ninja-theory\">initiated by Xbox CEO Asha Sharma in her attempt to bring the gaming division back to profitability<\/a>.<\/p>\n<p>But as Eurogamer reported, now that Gears of War: E-Day has shipped, <a href=\"https:\/\/www.eurogamer.net\/the-coalition-gears-of-war-e-day-worried-layoffs-no-bonus\">many within The Coalition fear they&#8217;re going to be laid off shortly afterwards<\/a>, potentially missing out on bonuses.<\/p>\n<p>Now, in an interview with <a href=\"https:\/\/www.bbc.com\/news\/articles\/c50mezp822peo\">the BBC<\/a>, studio head Mike Crump was asked about the report and whether cuts are planned for the Canadian studio. Crump didn&#8217;t offer specifics about the future of the studio, however.<\/p>\n<p>&#8220;What I say to myself, what I say to the team, is we just we need to focus on the things that we can control,&#8221; said Crump. &#8220;For us that&#8217;s about shipping a great game that people are going to love and I feel like, as a team, we&#8217;ve done that.&#8221;<\/p>\n<p>E-Day has been fairly well-received by critics and embraced by players, boasting <a href=\"https:\/\/steamdb.info\/franchise\/Gears+of+War\/\">the series&#8217; best numbers on Steam<\/a>. In <a href=\"https:\/\/www.eurogamer.net\/gears-of-war-eday-campaign-review\">the Eurogamer E-Day campaign review<\/a>, Dom Peppiatt said the game proves there&#8217;s still life left in the aging franchise.<\/p>\n<p>But the big question is whether that is going to be enough to keep The Coalition safe and convince Xbox to invest in a future project. E-Day is an Xbox console exclusive &#8211; <a href=\"https:\/\/www.eurogamer.net\/gears-of-war-e-day-ps5-snub-smaller-audience-interview\">a decision reportedly hastily made just before the game&#8217;s big summer reveal<\/a> &#8211; which limits its audience and sales potential.<\/p>\n<p>&#8220;Gears has been an exclusive franchise to Xbox for 20 years now. It&#8217;s sort of entwined deeply with the brand,&#8221; said Crump.<\/p>\n<p>Asked how the studio measures success, the studio head said that while numbers are important, there&#8217;s more that gets taken into account. Said Crump, &#8220;We measure things like, are we showcasing the platform? Are we pushing the hardware to its limits? Are we showcasing what the Xbox is capable of?<\/p>\n<p>&#8220;Our goal basically is to be the best-looking game on the Xbox and really show the industry what&#8217;s possible with our hardware.&#8221;<\/p>\n<p>After shipping Gears 5 in 2019, it took The Coalition seven years to develop and release Gears of War: E-Day. To that end, the studio boss believes E-Day makes for a &#8220;great foundation&#8221; for future sequels, and promises the next game &#8220;will not take nearly as long&#8221; to develop. The Coalition has not announced any future projects.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>The Coalition, the Microsoft-owned studio behind Gears of War: E-Day, Gears 4 and <a href=\"https:\/\/www.eurogamer.net\/games\/gears-5\">Gears 5<\/a> has mostly survived the wide-ranging cuts and layoffs <a href=\"https:\/\/www.eurogamer.net\/microsoft-xbox-layoffs-2026-double-fine-compulsion-ninja-theory\">initiated by Xbox CEO Asha Sharma in her attempt to bring the gaming division back to profitability<\/a>.<\/p>\n<p>But as Eurogamer reported, now that Gears of War: E-Day has shipped, <a href=\"https:\/\/www.eurogamer.net\/the-coalition-gears-of-war-e-day-worried-layoffs-no-bonus\">many within The Coalition fear they&#8217;re going to be laid off shortly afterwards<\/a>, potentially missing out on bonuses.<\/p>\n<p>Now, in an interview with <a href=\"https:\/\/www.bbc.com\/news\/articles\/c50mezp822peo\">the BBC<\/a>, studio head Mike Crump was asked about the report and whether cuts are planned for the Canadian studio. Crump didn&#8217;t offer specifics about the future of the studio, however.<\/p>\n<p>&#8220;What I say to myself, what I say to the team, is we just we need to focus on the things that we can control,&#8221; said Crump. &#8220;For us that&#8217;s about shipping a great game that people are going to love and I feel like, as a team, we&#8217;ve done that.&#8221;<\/p>\n<p>E-Day has been fairly well-received by critics and embraced by players, boasting <a href=\"https:\/\/steamdb.info\/franchise\/Gears+of+War\/\">the series&#8217; best numbers on Steam<\/a>. In <a href=\"https:\/\/www.eurogamer.net\/gears-of-war-eday-campaign-review\">the Eurogamer E-Day campaign review<\/a>, Dom Peppiatt said the game proves there&#8217;s still life left in the aging franchise.<\/p>\n<p>But the big question is whether that is going to be enough to keep The Coalition safe and convince Xbox to invest in a future project. E-Day is an Xbox console exclusive &#8211; <a href=\"https:\/\/www.eurogamer.net\/gears-of-war-e-day-ps5-snub-smaller-audience-interview\">a decision reportedly hastily made just before the game&#8217;s big summer reveal<\/a> &#8211; which limits its audience and sales potential.<\/p>\n<p>&#8220;Gears has been an exclusive franchise to Xbox for 20 years now. It&#8217;s sort of entwined deeply with the brand,&#8221; said Crump.<\/p>\n<p>Asked how the studio measures success, the studio head said that while numbers are important, there&#8217;s more that gets taken into account. Said Crump, &#8220;We measure things like, are we showcasing the platform? Are we pushing the hardware to its limits? Are we showcasing what the Xbox is capable of?<\/p>\n<p>&#8220;Our goal basically is to be the best-looking game on the Xbox and really show the industry what&#8217;s possible with our hardware.&#8221;<\/p>\n<p>After shipping Gears 5 in 2019, it took The Coalition seven years to develop and release Gears of War: E-Day. To that end, the studio boss believes E-Day makes for a &#8220;great foundation&#8221; for future sequels, and promises the next game &#8220;will not take nearly as long&#8221; to develop. The Coalition has not announced any future projects.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Gears of War: E-Day Gears of War boss says the next game won&#8217;t take seven years to make as he dances around the question of layoffs COGed and loaded. News by Sherif Saed Senior Contributor Published on Oct. 8, 2026, 8:21 a.m. 6 comments Follow Gears of War: E-Day Prioritise us on Google [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2185131","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2185131","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2185131"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2185131\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2185131"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2185131"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2185131"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}