{"id":2175478,"date":"2026-10-02T13:14:39","date_gmt":"2026-10-02T10:14:39","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2175478"},"modified":"2026-10-02T13:14:39","modified_gmt":"2026-10-02T10:14:39","slug":"halos-new-steward-activision-reportedly-considering-rebooting-the-series-with-a-team-in-sledgehammer-games-leading-the-charge","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2175478","title":{"rendered":"Halo&#8217;s new steward Activision reportedly considering rebooting the series, with a team in Sledgehammer Games leading the charge"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/halo-campaign-evolved\" data-active=\"false\"><br \/>\n                      Halo: Campaign Evolved<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Halo&#8217;s new steward Activision reportedly considering rebooting the series, with a team in Sledgehammer Games leading the charge<\/h1>\n<p class=\"strapline\">Flood on your hands.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Halo-COD.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Master Chief on a blue background with Ghost from Call of Duty to his left\" loading=\"eager\" data-uri=\"Halo-COD.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Eurogamer<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Dom Peppiatt avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/pxl_20220402_110941365.portrait_V04meYj.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1044\" height=\"1130\"><\/p>\n<p>  <img alt=\"Dom Peppiatt avatar\" data-autosize=\"crop_lossy\" data-uri=\"pxl_20220402_110941365.portrait_V04meYj.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1044\" height=\"1130\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/dom-peppiatt\">Dom Peppiatt<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Deputy Editorial Director<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-10-02T13:14:39+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Oct. 2, 2026, 1:14 p.m.<\/time>\n              <\/div>\n<\/p><\/div>\n<div class=\"header_actions\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"53781f86-0b15-46e5-9f11-c0bb9d1087d4\" data-name=\"Halo: Campaign Evolved\" data-follow-text=\"Follow Halo: Campaign Evolved\" data-unfollow-text=\"Following Halo: Campaign Evolved\" data-aria-follow-text=\"Follow Halo: Campaign Evolved\" data-aria-unfollow-text=\"Following Halo: Campaign Evolved\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Halo: Campaign Evolved\" title=\"Follow Halo: Campaign Evolved\"><br \/>\n  Follow Halo: Campaign Evolved<br \/>\n<\/button><br \/>\n  <a class=\"button outline wide preferred_source_button\" data-component=\"preferred-source-button\" href=\"https:\/\/www.google.com\/preferences\/source?q=eurogamer.net\" rel=\"nofollow noopener\" target=\"_blank\"><br \/>\n    <span class=\"logo\" aria-hidden=\"true\"><\/span><br \/>\nPrioritise us on Google  <\/a>\n          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>We recently learned that <a href=\"https:\/\/www.eurogamer.net\/next-halo-game-developer-call-of-duty-stuidio-xbox-restructuring\">Microsoft gave development of its next Halo game to Activision<\/a>, where &#8220;a new purpose-built team&#8221; &#8211; separate from the teams working on Call of Duty &#8211; has been created to oversee the franchise going forward. Now, <a href=\"https:\/\/www.youtube.com\/watch?v=wPWqTRrCgX0\">in a report from well-known Halo and Xbox insider Rebs Gaming<\/a>, a possible timeline about how the process progressed internally at Microsoft has started to take form. And the report suggests that Activision&#8217;s take on Xbox&#8217;s premiere sci-fi shooter will be a reboot of the series  -one that possibly explores Master Chief&#8217;s origins.<\/p>\n<p>&#8220;Activision originally proposed two separate games: a free to play multiplayer game and a campaign-only game,&#8221; Rebs Gaming said in the video. &#8220;I&#8217;m told Activision&#8217;s original idea for the campaign-only game prototype was a soft reboot that doesn&#8217;t follow <a href=\"https:\/\/www.eurogamer.net\/games\/halo-infinite\">Halo Infinite<\/a>&#8216;s story but doesn&#8217;t retcon any previously established canon.&#8221; But Activision apparently mooted the idea of making two separate games &#8211; a multiplayer and single-player offering &#8211; instead opting to go for one package combining both elements, more in line with what we&#8217;ve seen from the Halo series to date.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Halo: Campaign Evolved - Official Cinematic Story Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/4r4ywvts2pc?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/4r4ywvts2pc\/hqdefault.jpg\"><span class=\"video-facade__title\">Halo: Campaign Evolved &#8211; Official Cinematic Story Trailer<\/span><\/p>\n<p><\/a>\n<\/div>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=4r4ywvts2pc\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figure>\n<p>If you&#8217;re not a fan of the Halo novels, the closest we&#8217;ve come to a Master Chief origin story was in the slightly pants <a href=\"https:\/\/www.eurogamer.net\/paramounts-divisive-halo-tv-series-cancelled-after-two-seasons\">Halo Paramount Halo TV show, which was cancelled after two seasons<\/a>. You have to wonder, if Activision does go back in time to show the ultra-fascist roots of Master Chief&#8217;s rebellion-crushing origins, will <a href=\"https:\/\/www.eurogamer.net\/cortana-just-watched-master-chief-have-sex\">he also have sex in front of Cortana in the game<\/a>? Probably not, ey.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Rebs also noted that teams at Sledgehammer Games have already &#8220;conceptualised and prototyped basic gameplay mechanics for both the proposed campaign and multiplayer projects&#8221;, and pitched ideas around player movement. This has apparently all taken place within the <a href=\"https:\/\/www.eurogamer.net\/companies\/infinity-ward\">Infinity Ward<\/a> Engine, proprietary tech that has been the backbone of Call of Duty games, in some way, as far back as <a href=\"https:\/\/www.eurogamer.net\/games\/call-of-duty-2\">Call of Duty 2<\/a> in 2005. The modern version of the engine was completely rebuilt in 2019 for Modern Warfare, and is a pretty solid bit of tech &#8211; thanks to how modern games look, we know it can handle path tracing and ray tracing very well. This means that Activision is potentially moving away from Unreal Engine 5 (<a href=\"https:\/\/www.eurogamer.net\/as-its-original-devs-post-conflicting-takes-on-the-controversial-remake-i-have-to-ask-who-is-halo-campaign-evolved-for\">used in Campaign Evolved<\/a>) and that Halo Studios&#8217; expensive, proprietary Slipstream engine <a href=\"https:\/\/www.eurogamer.net\/halo-studios-closure-xbox-cuts-kiki-wolfkill-bonnie-ross\">is now completely dead<\/a>.<\/p>\n<p>In the report, Rebs suggested that the overall team that&#8217;ll take ownership of the new title may well be built &#8220;within Sledgehammer Games&#8221;, per the report. &#8220;Please keep in mind that Activision&#8217;s Halo project is in early development so things can change,&#8221; Rebs warned.. And yes, we should take all this news speculatively: the only thing Activision has confirmed for sure is that it will be developing the next Halo title.<\/p>\n<p>Halo: Campaign Evolved launched to strong reviews recently &#8211; <a href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-review\">I thought it was a great, if not perfect, mulligan of a classic<\/a> &#8211; though <a href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-launch-sales-numbers\">its sales seemed to lack the punch Xbox wanted<\/a> (even if it did net $67 million in gross revenue within its first two weeks). But Halo is still a tentpole brand for Microsoft and Xbox. However, <a href=\"https:\/\/www.eurogamer.net\/xbox-layoffs-activision-rare-halo-ninja-theory\">Xbox is still currently undergoing major reorganisation<\/a>, with the recent Halo stewardship change resulting in major layoffs at Halo Studios, which has all but closed, and at other studios in the Xbox division.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>We recently learned that <a href=\"https:\/\/www.eurogamer.net\/next-halo-game-developer-call-of-duty-stuidio-xbox-restructuring\">Microsoft gave development of its next Halo game to Activision<\/a>, where &#8220;a new purpose-built team&#8221; &#8211; separate from the teams working on Call of Duty &#8211; has been created to oversee the franchise going forward. Now, <a href=\"https:\/\/www.youtube.com\/watch?v=wPWqTRrCgX0\">in a report from well-known Halo and Xbox insider Rebs Gaming<\/a>, a possible timeline about how the process progressed internally at Microsoft has started to take form. And the report suggests that Activision&#8217;s take on Xbox&#8217;s premiere sci-fi shooter will be a reboot of the series  -one that possibly explores Master Chief&#8217;s origins.<\/p>\n<p>&#8220;Activision originally proposed two separate games: a free to play multiplayer game and a campaign-only game,&#8221; Rebs Gaming said in the video. &#8220;I&#8217;m told Activision&#8217;s original idea for the campaign-only game prototype was a soft reboot that doesn&#8217;t follow <a href=\"https:\/\/www.eurogamer.net\/games\/halo-infinite\">Halo Infinite<\/a>&#8216;s story but doesn&#8217;t retcon any previously established canon.&#8221; But Activision apparently mooted the idea of making two separate games &#8211; a multiplayer and single-player offering &#8211; instead opting to go for one package combining both elements, more in line with what we&#8217;ve seen from the Halo series to date.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Halo: Campaign Evolved - Official Cinematic Story Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/4r4ywvts2pc?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/4r4ywvts2pc\/hqdefault.jpg\"><span class=\"video-facade__title\">Halo: Campaign Evolved &#8211; Official Cinematic Story Trailer<\/span><\/p>\n<p><\/a>\n<\/div>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=4r4ywvts2pc\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figure>\n<p>If you&#8217;re not a fan of the Halo novels, the closest we&#8217;ve come to a Master Chief origin story was in the slightly pants <a href=\"https:\/\/www.eurogamer.net\/paramounts-divisive-halo-tv-series-cancelled-after-two-seasons\">Halo Paramount Halo TV show, which was cancelled after two seasons<\/a>. You have to wonder, if Activision does go back in time to show the ultra-fascist roots of Master Chief&#8217;s rebellion-crushing origins, will <a href=\"https:\/\/www.eurogamer.net\/cortana-just-watched-master-chief-have-sex\">he also have sex in front of Cortana in the game<\/a>? Probably not, ey.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Rebs also noted that teams at Sledgehammer Games have already &#8220;conceptualised and prototyped basic gameplay mechanics for both the proposed campaign and multiplayer projects&#8221;, and pitched ideas around player movement. This has apparently all taken place within the <a href=\"https:\/\/www.eurogamer.net\/companies\/infinity-ward\">Infinity Ward<\/a> Engine, proprietary tech that has been the backbone of Call of Duty games, in some way, as far back as <a href=\"https:\/\/www.eurogamer.net\/games\/call-of-duty-2\">Call of Duty 2<\/a> in 2005. The modern version of the engine was completely rebuilt in 2019 for Modern Warfare, and is a pretty solid bit of tech &#8211; thanks to how modern games look, we know it can handle path tracing and ray tracing very well. This means that Activision is potentially moving away from Unreal Engine 5 (<a href=\"https:\/\/www.eurogamer.net\/as-its-original-devs-post-conflicting-takes-on-the-controversial-remake-i-have-to-ask-who-is-halo-campaign-evolved-for\">used in Campaign Evolved<\/a>) and that Halo Studios&#8217; expensive, proprietary Slipstream engine <a href=\"https:\/\/www.eurogamer.net\/halo-studios-closure-xbox-cuts-kiki-wolfkill-bonnie-ross\">is now completely dead<\/a>.<\/p>\n<p>In the report, Rebs suggested that the overall team that&#8217;ll take ownership of the new title may well be built &#8220;within Sledgehammer Games&#8221;, per the report. &#8220;Please keep in mind that Activision&#8217;s Halo project is in early development so things can change,&#8221; Rebs warned.. And yes, we should take all this news speculatively: the only thing Activision has confirmed for sure is that it will be developing the next Halo title.<\/p>\n<p>Halo: Campaign Evolved launched to strong reviews recently &#8211; <a href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-review\">I thought it was a great, if not perfect, mulligan of a classic<\/a> &#8211; though <a href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-launch-sales-numbers\">its sales seemed to lack the punch Xbox wanted<\/a> (even if it did net $67 million in gross revenue within its first two weeks). But Halo is still a tentpole brand for Microsoft and Xbox. However, <a href=\"https:\/\/www.eurogamer.net\/xbox-layoffs-activision-rare-halo-ninja-theory\">Xbox is still currently undergoing major reorganisation<\/a>, with the recent Halo stewardship change resulting in major layoffs at Halo Studios, which has all but closed, and at other studios in the Xbox division.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Halo: Campaign Evolved Halo&#8217;s new steward Activision reportedly considering rebooting the series, with a team in Sledgehammer Games leading the charge Flood on your hands. Image credit: Eurogamer News by Dom Peppiatt Deputy Editorial Director Published on Oct. 2, 2026, 1:14 p.m. Follow Halo: Campaign Evolved Prioritise us on Google We recently learned [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2175478","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2175478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2175478"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2175478\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2175478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2175478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2175478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}