{"id":2174032,"date":"2026-10-01T16:48:31","date_gmt":"2026-10-01T13:48:31","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2174032"},"modified":"2026-10-01T16:48:31","modified_gmt":"2026-10-01T13:48:31","slug":"sony-finally-brings-ai-upscaling-to-base-ps5","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2174032","title":{"rendered":"Sony Finally Brings AI Upscaling To Base PS5"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-3246540067 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-2044616299 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">AI upscaling continues to be a huge part of the modern graphics pipeline, and while PSSR brought this tech to the PS5 Pro, the base PS5 was left without it due to its weaker GPU. That&#8217;s been remedied, though, with QSSR.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In a <a href=\"https:\/\/blog.playstation.com\/2026\/10\/01\/ai-upscaling-is-coming-to-ps5\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">blog post<\/a>, Sony detailed a new upscaling model that runs on its base console, called Quick Spectral Super Resolution, or QSSR. Just like the PSSR that debuted earlier this year on the PS5 Pro, QSSR was born from the Project Amethyst collaboration with AMD that kicked off last year. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The new model is much more lightweight than PSSR, and so it won&#8217;t be quite as good at maintaining detail as PSSR is on the PS5 Pro, but it should be much more accurate than the temporal upscaling traditionally used on the console. <\/p>\n<div class=\"jsx-2277167929 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">QSSR debuts in Marvel&#8217;s Wolverine and Ghost of Yotei, and the respective developers seem pretty enthused about working the technology into their games. Sony&#8217;s blog quotes Insomniac Head of Technology Mike Fitzgerald, who says &#8220;QSSR adds more pixel-level clarity and stability to our environments, bringing out extra detail amidst the busy streets of Madripoor, the dense alleyways of Shinjuku, and many other areas across Logan\u2019s epic journey. It\u2019s a perfect companion to the launch of Marvel\u2019s Wolverine, and it brings a great taste of the PS5 Pro experience to our players on PS5.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Likewise, Jasmin Patry, the Lead Rendering Engineer at Sucker Punch, said: \u201cAt Sucker Punch, we\u2019re excited to bring QSSR to Ghost of Y\u014dtei players so that they can experience the world we\u2019ve created with even more clarity and detail. QSSR excels at resolving the fine details in our characters and environments and does so with a level of temporal stability that hasn\u2019t been possible on the PS5 console until now. We\u2019ve long wished that all PS5 players could experience the incredible image quality that PSSR brings to PS5 Pro, and QSSR is a positive step towards that goal!\u201d<\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\">\n<div class=\"card jsx-2310533475 jsx-1355461925 box poll-content-block\" data-cy=\"poll-content-block\">\n<fieldset class=\"answers jsx-332304107\" role=\"radiogroup\" aria-labelledby=\"poll-question\">\n<legend class=\"stack jsx-2624643483 jsx-4192417768\"><span class=\"stack jsx-3547261442\"><\/p>\n<h2 data-cy=\"poll-question\" class=\"title2 jsx-1903782357 jsx-1377259516 headline\" id=\"poll-question\">Do you care about AI performance in your gaming PC if it&#8217;s not used for upscaling?<\/h2>\n<p><\/span><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-1730475047 aspect-ratio aspect-ratio-1-1 jsx-3010959690 jsx-2338608387\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/legend>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer\"><label class=\"interface jsx-1132626198 toggle-label jsx-803093603 left-justified radio\" for=\"answerId47607\" id=\"answerId47607-label\"><span class=\"label\">Yes, I need to run an LLM while playing video games<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-2988246289\"><\/div>\n<\/div>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer highlight\"><label class=\"interface jsx-1132626198 toggle-label jsx-803093603 left-justified radio\" for=\"answerId47608\" id=\"answerId47608-label\"><span class=\"label\">No, I just want to play games<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-1945348876\"><\/div>\n<\/div>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer\"><label class=\"interface jsx-1132626198 toggle-label jsx-803093603 left-justified radio\" for=\"answerId47609\" id=\"answerId47609-label\"><span class=\"label\">Let&#8217;s see how it goes<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-2988246289\"><\/div>\n<\/div>\n<\/fieldset>\n<p><span class=\"stack jsx-2624643483 jsx-4255654680 poll-controls\"><button class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-2267841559 contained disabled full-width large\" type=\"submit\" disabled data-cy=\"poll-answer-btn\">Answer<\/button><button class=\"button-text jsx-729543028 button jsx-3027214138 jsx-1624977611 nav next-button small\" title=\"See Results\" aria-label=\"See Results\" data-cy=\"see-results-btn\"><span style=\"white-space:nowrap;overflow:hidden;text-align:right\">See Results<\/span><span class=\"ign-icon right-chevron jsx-2750866048 jsx-4173866675\" role=\"img\" aria-hidden=\"false\" data-cy=\"right-chevron\" aria-label=\"See Results\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/button><\/span><\/div>\n<\/section>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The blog also shared a couple of clips from the respective games showing QSSR in action, compared to the standard temporal upscaling on the base PS5, and the results are promising. In Wolverine, the clip <a href=\"https:\/\/www.youtube.com\/watch?v=RcFYsDKbAIk\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">zooms in on distant buildings,<\/a> and while the QSSR sample is still quite blurry \u2013 it is a watered down model, after all \u2013 it is able to maintain a lot more detail in fine objects than the standard clip on the left. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Then, in <a href=\"https:\/\/www.youtube.com\/watch?v=E929-XwrS_Q\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Ghost of Yotei, the camera zooms in<\/a> on foliage in the foreground. In the original PS5 sample, the grass is almost a collection of floating green lines, with aliasing that cuts it up into sections. With QSSR enabled, though, the grass maintains its actual shape, even if it&#8217;s still a bit noisy.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Obviously, the model running on the more powerful PS5 Pro is going to be better at maintaining image quality than QSSR ever will. But, the PS5 Pro will now set you back $900, and so this lighter model at least brings this upscaling to more people. Sony does say that it is making QSSR available to all developers, so I&#8217;d only expect more studios to use it going forward. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Still, we&#8217;ve only seen this model in action in a couple of clips on Sony&#8217;s blog, so I&#8217;m not sure exactly how well it&#8217;ll perform. Luckily, the patch for Wolverine and Ghost of Yotei will be going live later today, so I&#8217;ll be able to see how well it holds up. But I do hope it works well, because QSSR could help bridge the gap for anyone who won&#8217;t be able to afford <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/the-500-console-is-dead\">a likely expensive<\/a> <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/tech\/playstation-6\">PlayStation 6<\/a> for at least an extra few months.<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-1730475047 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img decoding=\"async\" alt=\"Jacqueline Thomas Avatar\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/assets-prd.ignimgs.com\/avatars\/640f55c4f3866b000174a9c6\/RD5zbE5b_400x400-1679594933868.jpg?crop=1%3A1&amp;width=56&amp;format=jpg&amp;auto=webp&amp;quality=80\" data-cy=\"progressive-image\"><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><span class=\"stack jsx-2959124702 jsx-702910195 author-sign-off-header\"><a href=\"https:\/\/www.ign.com\/person\/Jackiecobra\"><\/p>\n<div class=\"interface jsx-1132626198 jsx-2809511915 bold underlined\">Jacqueline Thomas<\/div>\n<p><\/a><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 muted\">Senior Tech Editor<\/div>\n<p><span class=\"stack jsx-2509706801 jsx-1220387432\"><\/p>\n<div data-cy=\"author-sign-off-socials\" class=\"jsx-2877214176 author-sign-off-socials\"><button type=\"button\" aria-haspopup=\"listbox\" aria-expanded=\"false\" aria-label=\"View social links\" class=\"jsx-2877214176 socials-trigger\"><span title=\"X\" class=\"jsx-2877214176 social-icon-avatar\"><span class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Twitter.d0b97af5.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/span><span title=\"Bluesky\" class=\"jsx-2877214176 social-icon-avatar\"><img decoding=\"async\" class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"><\/span><span title=\"Steam\" class=\"jsx-2877214176 social-icon-avatar\"><img decoding=\"async\" class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Steam.d65ad1e2.svg?cors=0\"><\/span><\/button><\/p>\n<div role=\"listbox\" class=\"scrollbar jsx-2758920045 jsx-4268464690 jsx-3705869475 dropdown-menu jsx-3625955085\"><a href=\"https:\/\/www.twitter.com\/Jackiecobra\" id=\"author-sign-off-social-twitterHandle\" class=\"menu-item jsx-3565735818 jsx-3927327418\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 menu-item-text\" data-text=\"X\">X<\/div>\n<p><span class=\"ign-icon icon-twitter jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-twitter\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Twitter.d0b97af5.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/a><a href=\"https:\/\/bsky.app\/profile\/jackiecobra.bsky.social\" id=\"author-sign-off-social-blueskyUrl\" class=\"menu-item jsx-3565735818 jsx-3927327418\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 menu-item-text\" data-text=\"Bluesky\">Bluesky<\/div>\n<p><img decoding=\"async\" class=\"ign-icon icon-bluesky jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-bluesky\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"><\/a><a href=\"https:\/\/steamcommunity.com\/id\/jackiecobra\/\" id=\"author-sign-off-social-steamUrl\" class=\"menu-item jsx-3565735818 jsx-3927327418\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 menu-item-text\" data-text=\"Steam\">Steam<\/div>\n<p><img decoding=\"async\" class=\"ign-icon icon-steam jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-steam\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Steam.d65ad1e2.svg?cors=0\"><\/a><\/div>\n<\/div>\n<p><\/span><\/span><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Jackie Thomas is the Senior Tech Editor at IGN and the PC components queen. She&#8217;s been covering gaming hardware for more than a decade for IGN, TechRadar, Gizmodo, PC Gamer and more. You can follow her\u00a0<\/em><a href=\"https:\/\/twitter.com\/jackiecobra\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer noopener noreferrer\"><em>@Jackiecobra<\/em><\/a><\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<\/section>\n<\/section>\n<div class=\"jsx-2511205168 preferred-source\"><strong class=\"jsx-2511205168\">Get IGN&#8217;s Biggest Stories FIRST. Set Us as Your Source.<\/strong><a href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.ign.com\" class=\"button-text jsx-729543028 button button--secondary jsx-3027214138 icon-button contained centered large\" title=\"Add Source\" aria-label=\"Add Source\" target=\"_blank\"><img decoding=\"async\" class=\"ign-icon icon-google jsx-2750866048 jsx-3701596282\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-google\" alt=\"Google\" loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Google.9e99a9d7.svg?cors=0\"><span class=\"button-text jsx-729543028 large\">Add Source<\/span><\/a><\/div>\n<p><span class=\"stack jsx-1475529924\"><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">AI upscaling continues to be a huge part of the modern graphics pipeline, and while PSSR brought this tech to the PS5 Pro, the base PS5 was left without it due to its weaker GPU. That&#8217;s been remedied, though, with QSSR.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In a <a href=\"https:\/\/blog.playstation.com\/2026\/10\/01\/ai-upscaling-is-coming-to-ps5\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">blog post<\/a>, Sony detailed a new upscaling model that runs on its base console, called Quick Spectral Super Resolution, or QSSR. Just like the PSSR that debuted earlier this year on the PS5 Pro, QSSR was born from the Project Amethyst collaboration with AMD that kicked off last year. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The new model is much more lightweight than PSSR, and so it won&#8217;t be quite as good at maintaining detail as PSSR is on the PS5 Pro, but it should be much more accurate than the temporal upscaling traditionally used on the console. <\/p>\n<div class=\"jsx-2277167929 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">QSSR debuts in Marvel&#8217;s Wolverine and Ghost of Yotei, and the respective developers seem pretty enthused about working the technology into their games. Sony&#8217;s blog quotes Insomniac Head of Technology Mike Fitzgerald, who says &#8220;QSSR adds more pixel-level clarity and stability to our environments, bringing out extra detail amidst the busy streets of Madripoor, the dense alleyways of Shinjuku, and many other areas across Logan\u2019s epic journey. It\u2019s a perfect companion to the launch of Marvel\u2019s Wolverine, and it brings a great taste of the PS5 Pro experience to our players on PS5.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Likewise, Jasmin Patry, the Lead Rendering Engineer at Sucker Punch, said: \u201cAt Sucker Punch, we\u2019re excited to bring QSSR to Ghost of Y\u014dtei players so that they can experience the world we\u2019ve created with even more clarity and detail. QSSR excels at resolving the fine details in our characters and environments and does so with a level of temporal stability that hasn\u2019t been possible on the PS5 console until now. We\u2019ve long wished that all PS5 players could experience the incredible image quality that PSSR brings to PS5 Pro, and QSSR is a positive step towards that goal!\u201d<\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\">\n<div class=\"card jsx-2310533475 jsx-1355461925 box poll-content-block\" data-cy=\"poll-content-block\">\n<fieldset class=\"answers jsx-332304107\" role=\"radiogroup\" aria-labelledby=\"poll-question\">\n<legend class=\"stack jsx-2624643483 jsx-4192417768\"><span class=\"stack jsx-3547261442\"><\/p>\n<h2 data-cy=\"poll-question\" class=\"title2 jsx-1903782357 jsx-1377259516 headline\" id=\"poll-question\">Do you care about AI performance in your gaming PC if it&#8217;s not used for upscaling?<\/h2>\n<p><\/span><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-1730475047 aspect-ratio aspect-ratio-1-1 jsx-3010959690 jsx-2338608387\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/legend>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer\"><label class=\"interface jsx-1132626198 toggle-label jsx-803093603 left-justified radio\" for=\"answerId47607\" id=\"answerId47607-label\"><span class=\"label\">Yes, I need to run an LLM while playing video games<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-2988246289\"><\/div>\n<\/div>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer highlight\"><label class=\"interface jsx-1132626198 toggle-label jsx-803093603 left-justified radio\" for=\"answerId47608\" id=\"answerId47608-label\"><span class=\"label\">No, I just want to play games<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-1945348876\"><\/div>\n<\/div>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer\"><label class=\"interface jsx-1132626198 toggle-label jsx-803093603 left-justified radio\" for=\"answerId47609\" id=\"answerId47609-label\"><span class=\"label\">Let&#8217;s see how it goes<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-2988246289\"><\/div>\n<\/div>\n<\/fieldset>\n<p><span class=\"stack jsx-2624643483 jsx-4255654680 poll-controls\"><button class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-2267841559 contained disabled full-width large\" type=\"submit\" disabled data-cy=\"poll-answer-btn\">Answer<\/button><button class=\"button-text jsx-729543028 button jsx-3027214138 jsx-1624977611 nav next-button small\" title=\"See Results\" aria-label=\"See Results\" data-cy=\"see-results-btn\"><span style=\"white-space:nowrap;overflow:hidden;text-align:right\">See Results<\/span><span class=\"ign-icon right-chevron jsx-2750866048 jsx-4173866675\" role=\"img\" aria-hidden=\"false\" data-cy=\"right-chevron\" aria-label=\"See Results\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/button><\/span><\/div>\n<\/section>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The blog also shared a couple of clips from the respective games showing QSSR in action, compared to the standard temporal upscaling on the base PS5, and the results are promising. In Wolverine, the clip <a href=\"https:\/\/www.youtube.com\/watch?v=RcFYsDKbAIk\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">zooms in on distant buildings,<\/a> and while the QSSR sample is still quite blurry \u2013 it is a watered down model, after all \u2013 it is able to maintain a lot more detail in fine objects than the standard clip on the left. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Then, in <a href=\"https:\/\/www.youtube.com\/watch?v=E929-XwrS_Q\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Ghost of Yotei, the camera zooms in<\/a> on foliage in the foreground. In the original PS5 sample, the grass is almost a collection of floating green lines, with aliasing that cuts it up into sections. With QSSR enabled, though, the grass maintains its actual shape, even if it&#8217;s still a bit noisy.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Obviously, the model running on the more powerful PS5 Pro is going to be better at maintaining image quality than QSSR ever will. But, the PS5 Pro will now set you back $900, and so this lighter model at least brings this upscaling to more people. Sony does say that it is making QSSR available to all developers, so I&#8217;d only expect more studios to use it going forward. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Still, we&#8217;ve only seen this model in action in a couple of clips on Sony&#8217;s blog, so I&#8217;m not sure exactly how well it&#8217;ll perform. Luckily, the patch for Wolverine and Ghost of Yotei will be going live later today, so I&#8217;ll be able to see how well it holds up. But I do hope it works well, because QSSR could help bridge the gap for anyone who won&#8217;t be able to afford <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/the-500-console-is-dead\">a likely expensive<\/a> <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/tech\/playstation-6\">PlayStation 6<\/a> for at least an extra few months.<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-1730475047 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img decoding=\"async\" alt=\"Jacqueline Thomas Avatar\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/assets-prd.ignimgs.com\/avatars\/640f55c4f3866b000174a9c6\/RD5zbE5b_400x400-1679594933868.jpg?crop=1%3A1&amp;width=56&amp;format=jpg&amp;auto=webp&amp;quality=80\" data-cy=\"progressive-image\"><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><span class=\"stack jsx-2959124702 jsx-702910195 author-sign-off-header\"><a href=\"https:\/\/www.ign.com\/person\/Jackiecobra\"><\/p>\n<div class=\"interface jsx-1132626198 jsx-2809511915 bold underlined\">Jacqueline Thomas<\/div>\n<p><\/a><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 muted\">Senior Tech Editor<\/div>\n<p><span class=\"stack jsx-2509706801 jsx-1220387432\"><\/p>\n<div data-cy=\"author-sign-off-socials\" class=\"jsx-2877214176 author-sign-off-socials\"><button type=\"button\" aria-haspopup=\"listbox\" aria-expanded=\"false\" aria-label=\"View social links\" class=\"jsx-2877214176 socials-trigger\"><span title=\"X\" class=\"jsx-2877214176 social-icon-avatar\"><span class=\"ign-icon 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data-text=\"Bluesky\">Bluesky<\/div>\n<p><img decoding=\"async\" class=\"ign-icon icon-bluesky jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-bluesky\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"><\/a><a href=\"https:\/\/steamcommunity.com\/id\/jackiecobra\/\" id=\"author-sign-off-social-steamUrl\" class=\"menu-item jsx-3565735818 jsx-3927327418\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 menu-item-text\" data-text=\"Steam\">Steam<\/div>\n<p><img decoding=\"async\" class=\"ign-icon icon-steam jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-steam\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Steam.d65ad1e2.svg?cors=0\"><\/a><\/div>\n<\/div>\n<p><\/span><\/span><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Jackie Thomas is the Senior Tech Editor at IGN and the PC components queen. She&#8217;s been covering gaming hardware for more than a decade for IGN, TechRadar, Gizmodo, PC Gamer and more. You can follow her\u00a0<\/em><a href=\"https:\/\/twitter.com\/jackiecobra\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer noopener noreferrer\"><em>@Jackiecobra<\/em><\/a><\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>AI upscaling continues to be a huge part of the modern graphics pipeline, and while PSSR brought this tech to the PS5 Pro, the base PS5 was left without it due to its weaker GPU. That&#8217;s been remedied, though, with QSSR. In a blog post, Sony detailed a new upscaling model that runs on its [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-2174032","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2174032","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2174032"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2174032\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2174032"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2174032"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2174032"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}