{"id":2171046,"date":"2026-09-30T08:16:08","date_gmt":"2026-09-30T05:16:08","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2171046"},"modified":"2026-09-30T08:16:08","modified_gmt":"2026-09-30T05:16:08","slug":"call-of-duty-modern-warfare-4-is-getting-a-counter-strike-inspired-game-mode-that-i-cant-believe-it-never-had-before","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2171046","title":{"rendered":"Call of Duty: Modern Warfare 4 is getting a Counter-Strike-inspired game mode that I can&#8217;t believe it never had before"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Call of Duty: Modern Warfare 4 is getting a Counter-Strike-inspired game mode that I can&#8217;t believe it never had before<\/h1>\n<p class=\"strapline\">Valorant effort.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/modern-warfare-4-pc-shot-crop-1.jpeg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt loading=\"eager\" data-uri=\"modern-warfare-4-pc-shot-crop-1.jpeg\" data-lightbox width=\"570\" height=\"347\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Infinity Ward, Activision.<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Sherif Saed avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/IMG_1950_Uy1XomJ.JPG?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1638\" height=\"1346\"><\/p>\n<p>  <img alt=\"Sherif Saed avatar\" data-autosize=\"crop_lossy\" data-uri=\"IMG_1950_Uy1XomJ.JPG\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1638\" height=\"1346\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/sherif-saed\">Sherif Saed<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Senior Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-09-30T08:16:08+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Sept. 30, 2026, 8:16 a.m.<\/time>\n              <\/div>\n<\/p><\/div>\n<div class=\"header_actions\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"31dedeaf-c428-48ab-8726-b3298dff1dc6\" data-name=\"Call of Duty: Modern Warfare 4 (2026)\" data-follow-text=\"Follow Call of Duty: Modern Warfare 4 (2026)\" data-unfollow-text=\"Following Call of Duty: Modern Warfare 4 (2026)\" data-aria-follow-text=\"Follow Call of Duty: Modern Warfare 4 (2026)\" data-aria-unfollow-text=\"Following Call of Duty: Modern Warfare 4 (2026)\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Call of Duty: Modern Warfare 4 (2026)\" title=\"Follow Call of Duty: Modern Warfare 4 (2026)\"><br \/>\n  Follow Call of Duty: Modern Warfare 4 (2026)<br \/>\n<\/button><br \/>\n  <a class=\"button outline wide preferred_source_button\" data-component=\"preferred-source-button\" href=\"https:\/\/www.google.com\/preferences\/source?q=eurogamer.net\" rel=\"nofollow noopener\" target=\"_blank\"><br \/>\n    <span class=\"logo\" aria-hidden=\"true\"><\/span><br \/>\nPrioritise us on Google  <\/a>\n          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>On top of featuring all the game modes you expect from a Call of Duty game, Modern Warfare 4 is courting the competitive scene with something entirely new for the series: a game mode called Collateral.<\/p>\n<p>Collateral is a more restrictive take on the series&#8217; classic Search and Destroy mode, aligning its rules more closely with those of the Bomb Defusal mode in Counter-Strike and Valorant. Search and Destroy was already seen as Call of Duty&#8217;s version of that, but Collateral looks to be a more authentic recreation that strips away typical COD mechanics.<\/p>\n<p>Collateral operates on an in-game cash economy where pre-made loadouts are disabled, and all players start with the same amount of money and a pistol. Teams alternate between attacking and defending two bomb sites, earning cash each round to spend on a standard set of weapons and equipment.<\/p>\n<p>Just like in Counter-Strike, weapons and equipment are lost on death, but earned cash is kept. Collateral also disables automatic health regeneration, respawning and Killstreaks &#8211; except for the UAV, which is only available as a team buy and not for individual purchase. Perks are available, but they&#8217;re limited and must also be acquired using cash, forcing players to make tough choices.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>The list of what you can spend cash on should feel familiar to anyone who played a Counter-Strike game before. You&#8217;ll also notice a lot of non-descript weapons designed to fill certain roles. Here&#8217;s what you can purchase between rounds in Collateral:<\/p>\n<ul>\n<li><strong>Armor and Perks<\/strong>: Armor Vest, Battle Hardened, Lethal Reach, Fast Hands, Ghost.<\/li>\n<li><strong>Equipment<\/strong>: Flash Grenade, Molotov Cocktail, Frag Grenade, Stim, Smoke Wall, Riot Shield.<\/li>\n<li><strong>Pistols<\/strong>: Silenced Pistol, Revolver, Akimbo Pistols, Power Pistol.<\/li>\n<li><strong>Standard Issue<\/strong>: Shotgun, Light Machine Gun, Marksman Rifle, Silenced SMG, Agile SMG.<\/li>\n<li><strong>Tier 1<\/strong>: Semi Auto Rifle, High Damage Rifle, Burst Rifle, Silenced Rifle, Sniper Rifle.<\/li>\n<li><strong>Team Buy<\/strong>: UAV.<\/li>\n<\/ul>\n<p>Collateral&#8217;s announcement was strangely tucked away near the end of <a href=\"https:\/\/www.callofduty.com\/blog\/2026\/09\/call-of-duty-modern-warfare-4-pc-trailer-tech-specs-features\">a blog post about the technology and features of Modern Warfare 4&#8217;s PC version<\/a>, though there&#8217;s no indication the mode is exclusive to PC.<\/p>\n<p>This latest reveal comes in a week where Activision has seemingly been saying all the right things to entice lapsed players to buy Modern Warfare 4. The company announced <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-warzone-skin-toggle-modern-warfare-4\">a silly skin off toggle for Warzone<\/a>, and is finally <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-modern-warfare-4-double-xp-tokens-count-down-change\">changing double XP tokens so they count down in match and not in real-time<\/a>.<\/p>\n<p>Modern Warfare 4 is set for release on 23rd October on PC, PS5, Xbox Series X\/S and <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>On top of featuring all the game modes you expect from a Call of Duty game, Modern Warfare 4 is courting the competitive scene with something entirely new for the series: a game mode called Collateral.<\/p>\n<p>Collateral is a more restrictive take on the series&#8217; classic Search and Destroy mode, aligning its rules more closely with those of the Bomb Defusal mode in Counter-Strike and Valorant. Search and Destroy was already seen as Call of Duty&#8217;s version of that, but Collateral looks to be a more authentic recreation that strips away typical COD mechanics.<\/p>\n<p>Collateral operates on an in-game cash economy where pre-made loadouts are disabled, and all players start with the same amount of money and a pistol. Teams alternate between attacking and defending two bomb sites, earning cash each round to spend on a standard set of weapons and equipment.<\/p>\n<p>Just like in Counter-Strike, weapons and equipment are lost on death, but earned cash is kept. Collateral also disables automatic health regeneration, respawning and Killstreaks &#8211; except for the UAV, which is only available as a team buy and not for individual purchase. Perks are available, but they&#8217;re limited and must also be acquired using cash, forcing players to make tough choices.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>The list of what you can spend cash on should feel familiar to anyone who played a Counter-Strike game before. You&#8217;ll also notice a lot of non-descript weapons designed to fill certain roles. Here&#8217;s what you can purchase between rounds in Collateral:<\/p>\n<ul>\n<li><strong>Armor and Perks<\/strong>: Armor Vest, Battle Hardened, Lethal Reach, Fast Hands, Ghost.<\/li>\n<li><strong>Equipment<\/strong>: Flash Grenade, Molotov Cocktail, Frag Grenade, Stim, Smoke Wall, Riot Shield.<\/li>\n<li><strong>Pistols<\/strong>: Silenced Pistol, Revolver, Akimbo Pistols, Power Pistol.<\/li>\n<li><strong>Standard Issue<\/strong>: Shotgun, Light Machine Gun, Marksman Rifle, Silenced SMG, Agile SMG.<\/li>\n<li><strong>Tier 1<\/strong>: Semi Auto Rifle, High Damage Rifle, Burst Rifle, Silenced Rifle, Sniper Rifle.<\/li>\n<li><strong>Team Buy<\/strong>: UAV.<\/li>\n<\/ul>\n<p>Collateral&#8217;s announcement was strangely tucked away near the end of <a href=\"https:\/\/www.callofduty.com\/blog\/2026\/09\/call-of-duty-modern-warfare-4-pc-trailer-tech-specs-features\">a blog post about the technology and features of Modern Warfare 4&#8217;s PC version<\/a>, though there&#8217;s no indication the mode is exclusive to PC.<\/p>\n<p>This latest reveal comes in a week where Activision has seemingly been saying all the right things to entice lapsed players to buy Modern Warfare 4. The company announced <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-warzone-skin-toggle-modern-warfare-4\">a silly skin off toggle for Warzone<\/a>, and is finally <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-modern-warfare-4-double-xp-tokens-count-down-change\">changing double XP tokens so they count down in match and not in real-time<\/a>.<\/p>\n<p>Modern Warfare 4 is set for release on 23rd October on PC, PS5, Xbox Series X\/S and <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Call of Duty: Modern Warfare 4 is getting a Counter-Strike-inspired game mode that I can&#8217;t believe it never had before Valorant effort. Image credit: Infinity Ward, Activision. News by Sherif Saed Senior Contributor Published on Sept. 30, 2026, 8:16 a.m. Follow Call of Duty: Modern Warfare 4 (2026) Prioritise us on Google On [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2171046","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2171046","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2171046"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2171046\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2171046"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2171046"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2171046"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}