{"id":2162996,"date":"2026-09-25T12:10:19","date_gmt":"2026-09-25T09:10:19","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2162996"},"modified":"2026-09-25T12:10:19","modified_gmt":"2026-09-25T09:10:19","slug":"gta-veterans-mindseye-studio-build-a-rocket-boy-has-entered-administration-following-yet-more-reports-of-layoffs","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2162996","title":{"rendered":"GTA veteran&#8217;s MindsEye studio Build a Rocket Boy has entered administration, following yet more reports of layoffs"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/mindseye\" data-active=\"false\"><br \/>\n                      MindsEye<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">GTA veteran&#8217;s MindsEye studio Build a Rocket Boy has entered administration, following yet more reports of layoffs<\/h1>\n<p class=\"strapline\">15 months after debut game&#8217;s troubled launch.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/MindsEye---Official-Launch-Trailer-_-PS5-Games-0-49-screenshot.png?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"MindsEye screenshot showing a close-up of its protagonist Jacob Diaz.\" loading=\"eager\" data-uri=\"MindsEye---Official-Launch-Trailer-_-PS5-Games-0-49-screenshot.png\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Build A Rocket Boy<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Matt Wales avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1521645425.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Matt Wales avatar\" data-autosize=\"crop_lossy\" data-uri=\"1521645425.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/matt-wales\">Matt Wales<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Staff Writer<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-09-25T12:10:19+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Sept. 25, 2026, 12:10 p.m.<\/time>\n              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/mindseye-build-a-rocket-boy-administration-insolvency?view=comments\" rel=\"nofollow\"><br \/>\n          3 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"header_actions\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"1f15923b-3f2a-4e98-b438-353ad6ac6bae\" data-name=\"MindsEye\" data-follow-text=\"Follow MindsEye\" data-unfollow-text=\"Following MindsEye\" data-aria-follow-text=\"Follow MindsEye\" data-aria-unfollow-text=\"Following MindsEye\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow MindsEye\" title=\"Follow MindsEye\"><br \/>\n  Follow MindsEye<br \/>\n<\/button><br \/>\n  <a class=\"button outline wide preferred_source_button\" data-component=\"preferred-source-button\" href=\"https:\/\/www.google.com\/preferences\/source?q=eurogamer.net\" rel=\"nofollow noopener\" target=\"_blank\"><br \/>\n    <span class=\"logo\" aria-hidden=\"true\"><\/span><br \/>\nPrioritise us on Google  <\/a>\n          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>Last week brought reports of further layoffs at Build A Rocket Boy, the beleaguered studio behind the poorly received 2025 shooter <a href=\"https:\/\/www.eurogamer.net\/games\/mindseye\">MindsEye<\/a>. In the wake of that news, the company &#8211; which has <a href=\"https:\/\/www.eurogamer.net\/mindseye-boss-alleges-saboteurs-within-the-company-were-behind-its-poor-reception-according-to-new-report\">repeatedly attempted to blame its woes on &#8216;sabouteurs&#8217;<\/a> &#8211; has filed for administration.<\/p>\n<p>Build A Rocket Boy was founded in 2016 by GTA veteran Leslie Benzies, and its first game, Everywhere, was<a href=\"https:\/\/www.eurogamer.net\/ex-gta-producer-reveals-new-game-everywhere\"> announced in 2022<\/a>. Everywhere was envisaged as a user-generated content platform promising to redefine &#8220;how players connect with one another and the digital world around them&#8221;. But along the way, MindsEye &#8211; initially unveiled as a component of Everywhere &#8211; evolved into a<a href=\"https:\/\/www.eurogamer.net\/mindseye-new-thriller-from-former-gta-producer-and-hitman-publisher-gets-release-date\"> standalone &#8220;AAA&#8221; game<\/a> that eventually released last June.<\/p>\n<p>On release, however, the game was panned by both critics and players, and studio CEO and CTO Mark Gerhard would <a href=\"https:\/\/www.eurogamer.net\/the-worst-launch-in-history-admits-mindseye-boss\">later describe its arrival as &#8220;without doubt, the worst launch in history&#8221;<\/a>. Soon after MindsEye&#8217;s arrival, the <a href=\"https:\/\/www.eurogamer.net\/mindseye-developer-reportedly-prepping-for-layoffs-after-botched-launch\">layoffs began<\/a> and <a href=\"https:\/\/www.eurogamer.net\/mindseye-developer-build-a-rocket-boy-may-2026-layoffs\">more followed earlier this year<\/a>, with Gerhard blaming the studio&#8217;s woes on &#8220;organised espionage and corporate sabotage&#8221;. It&#8217;s a narrative he has repeatedly returned to, even as he pledged continued support for the game in June, insisting &#8220;people had their hands on the scale and deliberately tried to shape a negative narrative around the product&#8221;.<\/p>\n<p>Despite Gerhard&#8217;s assurances around MindsEye&#8217;s future, reports surfaced last week that yet <a href=\"https:\/\/www.eurogamer.net\/mindseye-developers-laid-off-gta-studio-shutting-down\">more layoffs had occurred at Build a Rocket Boy<\/a> and that the studio was preparing to shut its doors. One week on, Build a Rocket Boy has <a href=\"https:\/\/find-and-update.company-information.service.gov.uk\/company\/SC537252\/filing-history\">submitted an administration filing<\/a> to the UK&#8217;s Companies House &#8211; not currently publicly available &#8211; and <a href=\"https:\/\/www.gamesindustry.biz\/build-a-rocket-boy-has-appointed-administrators\">confirmed to GamesIndustry.biz<\/a> it has hired Opus Advisory Group to act as the company&#8217;s administrator.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>As <a href=\"https:\/\/companieshouse.blog.gov.uk\/2019\/02\/27\/what-does-going-into-administration-mean\/\">detailed on the Companies House website<\/a>, a company under administration (which may be insolvent due to cashflow problems) is placed in &#8220;statutory moratorium&#8221;, freeing it from creditor enforcement actions while attempts are made to rescue it as a going concern. If it cannot be reasonably saved, the administrator will &#8220;aim to achieve a better return for creditors than would be likely if the company were wound up&#8221; without first being in administration.<\/p>\n<p>As <a href=\"http:\/\/gamesindustry.biz\/\">GamesIndustry.Biz<\/a> notes, Build a Rocket Boy reported a \u00a347.5m operating loss and a \u00a336.2m net loss for the 12 months ending 30th September. At the time, it owed creditors \u00a361.8m.<\/p>\n<p>When MindsEye launched last June, <a href=\"https:\/\/www.eurogamer.net\/mindseye-review\">Eurogamer awarded it one out of five stars<\/a> saying, &#8220;Although it shows some early promise, MindsEye is sunk by a ridiculous story, inconsistent writing, poorly designed mission scenarios, and utterly atrocious combat.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\" data-autopogo>\n<p>Last week brought reports of further layoffs at Build A Rocket Boy, the beleaguered studio behind the poorly received 2025 shooter <a href=\"https:\/\/www.eurogamer.net\/games\/mindseye\">MindsEye<\/a>. In the wake of that news, the company &#8211; which has <a href=\"https:\/\/www.eurogamer.net\/mindseye-boss-alleges-saboteurs-within-the-company-were-behind-its-poor-reception-according-to-new-report\">repeatedly attempted to blame its woes on &#8216;sabouteurs&#8217;<\/a> &#8211; has filed for administration.<\/p>\n<p>Build A Rocket Boy was founded in 2016 by GTA veteran Leslie Benzies, and its first game, Everywhere, was<a href=\"https:\/\/www.eurogamer.net\/ex-gta-producer-reveals-new-game-everywhere\"> announced in 2022<\/a>. Everywhere was envisaged as a user-generated content platform promising to redefine &#8220;how players connect with one another and the digital world around them&#8221;. But along the way, MindsEye &#8211; initially unveiled as a component of Everywhere &#8211; evolved into a<a href=\"https:\/\/www.eurogamer.net\/mindseye-new-thriller-from-former-gta-producer-and-hitman-publisher-gets-release-date\"> standalone &#8220;AAA&#8221; game<\/a> that eventually released last June.<\/p>\n<p>On release, however, the game was panned by both critics and players, and studio CEO and CTO Mark Gerhard would <a href=\"https:\/\/www.eurogamer.net\/the-worst-launch-in-history-admits-mindseye-boss\">later describe its arrival as &#8220;without doubt, the worst launch in history&#8221;<\/a>. Soon after MindsEye&#8217;s arrival, the <a href=\"https:\/\/www.eurogamer.net\/mindseye-developer-reportedly-prepping-for-layoffs-after-botched-launch\">layoffs began<\/a> and <a href=\"https:\/\/www.eurogamer.net\/mindseye-developer-build-a-rocket-boy-may-2026-layoffs\">more followed earlier this year<\/a>, with Gerhard blaming the studio&#8217;s woes on &#8220;organised espionage and corporate sabotage&#8221;. It&#8217;s a narrative he has repeatedly returned to, even as he pledged continued support for the game in June, insisting &#8220;people had their hands on the scale and deliberately tried to shape a negative narrative around the product&#8221;.<\/p>\n<p>Despite Gerhard&#8217;s assurances around MindsEye&#8217;s future, reports surfaced last week that yet <a href=\"https:\/\/www.eurogamer.net\/mindseye-developers-laid-off-gta-studio-shutting-down\">more layoffs had occurred at Build a Rocket Boy<\/a> and that the studio was preparing to shut its doors. One week on, Build a Rocket Boy has <a href=\"https:\/\/find-and-update.company-information.service.gov.uk\/company\/SC537252\/filing-history\">submitted an administration filing<\/a> to the UK&#8217;s Companies House &#8211; not currently publicly available &#8211; and <a href=\"https:\/\/www.gamesindustry.biz\/build-a-rocket-boy-has-appointed-administrators\">confirmed to GamesIndustry.biz<\/a> it has hired Opus Advisory Group to act as the company&#8217;s administrator.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>As <a href=\"https:\/\/companieshouse.blog.gov.uk\/2019\/02\/27\/what-does-going-into-administration-mean\/\">detailed on the Companies House website<\/a>, a company under administration (which may be insolvent due to cashflow problems) is placed in &#8220;statutory moratorium&#8221;, freeing it from creditor enforcement actions while attempts are made to rescue it as a going concern. If it cannot be reasonably saved, the administrator will &#8220;aim to achieve a better return for creditors than would be likely if the company were wound up&#8221; without first being in administration.<\/p>\n<p>As <a href=\"http:\/\/gamesindustry.biz\/\">GamesIndustry.Biz<\/a> notes, Build a Rocket Boy reported a \u00a347.5m operating loss and a \u00a336.2m net loss for the 12 months ending 30th September. At the time, it owed creditors \u00a361.8m.<\/p>\n<p>When MindsEye launched last June, <a href=\"https:\/\/www.eurogamer.net\/mindseye-review\">Eurogamer awarded it one out of five stars<\/a> saying, &#8220;Although it shows some early promise, MindsEye is sunk by a ridiculous story, inconsistent writing, poorly designed mission scenarios, and utterly atrocious combat.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News MindsEye GTA veteran&#8217;s MindsEye studio Build a Rocket Boy has entered administration, following yet more reports of layoffs 15 months after debut game&#8217;s troubled launch. Image credit: Build A Rocket Boy News by Matt Wales Staff Writer Published on Sept. 25, 2026, 12:10 p.m. 3 comments Follow MindsEye Prioritise us on Google Last [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2162996","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2162996","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2162996"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2162996\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2162996"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2162996"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2162996"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}