{"id":2151120,"date":"2026-09-18T10:51:49","date_gmt":"2026-09-18T07:51:49","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2151120"},"modified":"2026-09-18T10:51:49","modified_gmt":"2026-09-18T07:51:49","slug":"how-turok-origins-hopes-to-appeal-to-a-new-generation-30-years-after-the-original-n64-game","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2151120","title":{"rendered":"How Turok: Origins Hopes to Appeal to a New Generation 30 Years After the Original N64 Game"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-3246540067 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-2044616299 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">There is a generation of gamers who know Turok well. For me, it is first and foremost an N64 game, a dinosaur-killing first-person shooter alternative to Rare\u2019s all-conquering GoldenEye. But there is a generation of gamers who have never even heard of Turok before, let alone played it. So how does developer Saber get younger gamers interested in playing the upcoming <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/turok-origins\">Turok: Origins<\/a>?<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The answer, Saber development chief Tim Willits told me at gamescom 2026, is co-op. Playing with friends is massively important for younger gamers, he said, and so Saber has made sure to include it as a feature.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt&#8217;s been a balancing act to make sure that we had enough elements in it to make guys like you happy, like the Cerebral [Bore] gun, some throwbacks to the original Turok player, some other elements,\u201d Willits said. &#8220;You can play first-person or third-person. So we want guys like you to be like, \u2018Oh, this is cool.\u2019 And then the dinosaur bosses are awesome.<\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">The Top 10 N64 Games of All Time<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt=\"Click through to see IGN&apos;s Top 10 N64 games of all time!\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;10. Star Wars: Rogue Squadron&lt;\/h3&gt; While GameCube\u2019s Star Wars: Rogue Leader: Rogue Squadron 2 is a fan favorite, the original game for N64 is no sleeping Wookie. This galaxy far, far away dream come true followed the adventures of Luke Skywalker as he piloted his way through 15 missions in familiar and new locations like Tatooine, Corellia, Mon Calamari, and the Hoth-like Fest that was filled with AT-AT walkers to topple with your Snowspeeder\u2019s tow cable. Wait a minute\u2026 no Hoth? Don\u2019t worry, the iconic battle from The Empire Strikes back, alongside Beggar\u2019s Canyon and The Death Star Trench Run, were unlockable secrets that made the game that much more exciting, pushing you to achieve all those tricky medals.\nFun fact: Rogue Squadron was released shortly before Star Wars: Episode I \u2013 The Phantom Menace, and Lucasfilm gave the team the design for the Naboo Starfighter to use in game, but it had to stay secret for six months after launch to coincide with the movie\u2019s release.  - Adam Bankhurst \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 11 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;9. Wave Race&lt;\/h3&gt;Nintendo\u2019s third game for the Nintendo 64 after Super Mario 64 and Pilotwings 64 so perfectly nailed an underrepresented racing genre, it\u2019s honestly tough to play a more recent PWC\/jet-ski racer and not feel that something\u2019s missing. That \u201csomething\u201d is the way the watercraft control, the way the everchanging waves and ocean currents impact the handling, and, of course, how each level changes with the tides.\nThe dynamic weather and water conditions range from subtle, such as fog obscuring your vision and eventually burning off, to dramatic, where entire portions of a track are altered. Unlike the aforementioned Mario 64 and Pilotwings, Wave Race 64 does not ease players into their fight against the elements. But the high difficulty curve eventually gives way to being one with the controls and pulling off the most impressive stunts and even diving nose-first into the waves to bypass obstacles. Also, you get to ride a dolphin. That\u2019s as good as it gets right there. - Peer Schneider \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;8. Super Smash Bros.&lt;\/h3&gt;No one knew what to make of Super Smash Bros. when it was first released in 1999. In typical Nintendo fashion, Smash Bros. was unlike any fighter that had come before it. Instead of a life bar, characters would have their damage go up until they were knocked off the screen. There were all kinds of wild items like beam swords and invincibility stars. It was no wonder that so much of the contemporary coverage seemed bemused by it. \nWhat people didn&apos;t realize was that Smash Bros. was laying down a formula that would endure for more than 20 years, making it one of Nintendo&apos;s most popular series. While comparatively simpler than its successors, the original Super Smash Bros. still stands as one of the N64&apos;s most entertaining party games, replete with ridiculous moments and numerous nods to Nintendo history. Even today, Pikachu&apos;s plaintive &quot;Pika Pikaaaaaaaaa&quot; while flying into the distance draws a laugh. Dated as it is in some ways, the original Super Smash Bros. is still a delight.  - Kat Bailey \n\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;7. Paper Mario&lt;\/h3&gt;In a post-Super Mario 64 world, it was a bold move of Nintendo to change up Mario\u2019s art style and gameplay so drastically, yet it\u2019s hard to overstate just how adorable it was (and still is!) seeing all of Mushroom Kingdom\u2019s residents in paper form. It also built upon the excellent turn-based RPG foundation that originated in SNES\u2019 Super Mario RPG: Legend of the Seven Stars and continued to allow us to team up with charming and interesting characters.\nIn another twist to the formula, N64\u2019s Paper Mario also allowed us to play as Princess Peach at multiple points in the game and let us learn more about Bowser\u2019s evil plan and even bake a delicious-looking Strawberry Cake to bribe a Shy Guy. To this day, Paper Mario is an incredibly unique and special experience.  - Adam Bankhurst \n\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;6. Star Fox 64&lt;\/h3&gt;Star Fox 64 is one of the N64&apos;s defining games. It&apos;s not just the pinnacle of the series; it\u2019s also arguably one of the best shoot &apos;em ups ever made. Star Fox has tried ever since to capture just what made Star Fox 64 so special, but it&apos;s doubtful that it will ever be able to recreate the raw spectacle that was Star Fox 64 in 1997.\nA showcase game for the N64, Star Fox 64 was a technological pioneer for Nintendo, being among the first console games to feature fully-voiced dialogue and rumble feedback. \nBut what makes Star Fox 64 truly timeless is its design. The Lylat System is a playground, which  invites you to undertake multiple rapidfire playthroughs in order to plumb all of its secrets. Easy To pick up, Star Fox 64 can become brutally challenging on Expert, which makes earning Fox&apos;s iconic shades all the more satisfying. Today it&apos;s mostly remembered as a meme generator thanks to quotes like &quot;Do a barrel roll,&quot; but Star Fox 64 might hold up better than any game in the N64&apos;s library. It&apos;s a true classic. - Kat Bailey \n\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cBut we also want to make sure that we can get fans who have never played a Turok game. Like my kids, they&#8217;re 22, they have never even heard of Turok. So we want to also build a game that looks amazing, plays great. You can play it by yourself or with one friend or two friends. We want to appeal to new players that have never played a Turok game as well.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThat&#8217;s been our guiding principle with Turok. Add things that people like you would appreciate and like, but build a game that could be attractive to new players.\u201d<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">You can see this theory in action across the video game industry. While single-player games remain enormously popular, hangout games have generated and continue to generate billions of dollars. Battle royales such as PUBG and Fortnite were built on the back of groups of friends chatting while playing. COVID lockdowns only accelerated the need for video games as social spaces, with Call of Duty battle royale Warzone an early beneficiary. Extraction shooters such as Escape from Tarkov and, more recently, Arc Raiders, were also fueled by friends who played together. A lot of the appeal of Helldivers 2 came from the shenanigans you could get up to with your friends.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Then there\u2019s the rise of \u2018friendslop\u2019 games, which are massive across Steam (Roblox clones are incredibly popular, too). And we have a perfect example of this appeal only recently: Bulkhead\u2019s hit Steam game Wardogs is a shooter that revolves around playing with friends. \u201cI truly believe it is not about the mode, it\u2019s about letting players run wild,\u201d Bulkhead boss Joe Brammer recently <a href=\"https:\/\/x.com\/Brammflakes\/status\/2100298931271790637\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">tweeted<\/a>. \u201cThe more you constrain players the less fun it is, FPS games are social experiences and Wardogs is closer to Mecca Chameleon than COD.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Enter Turok: Origins, which shouldn\u2019t be compared to something like Wardogs or a battle royale, of course, but it does let teams of three players join up to shoot dinosaurs in the face. Think Space Marine 2 but instead of fighting Tyranids, you\u2019re fighting dinosaurs with lasers.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt looks amazing,\u201d Willits continued. \u201cThe big giant boss fights \u2014 I&#8217;m not even sure if this is a term \u2014 do you know the boss run games? It has that kind of feel to it. And wait till you see some of our cool bosses! And then playing with the friends, it&#8217;s really important to young gamers now. Like you and I are like, we play by ourselves. We&#8217;re old. So you can play either way, but it&#8217;s really important to a huge audience to at least have the option to play with someone else.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cBecause young people use video games as a social connection more so than you and I did, because we grew up in different times. And so it looks great, play is fun. The Echoes [you collect Echoes to unlock Turok powers] are amazing. The boss runs are sweet and you can play with your friends. So I feel it has those elements that will attract new people.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Turok: Origins is due out spring 2027 on PC, PlayStation 5, Xbox Series X and S, and Nintendo Switch 2. Check out our <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/turok-origins-aims-to-prove-that-a-once-beloved-ip-can-never-go-extinct-ign-preview\">Turok: Origins hands-on preview<\/a> for more.<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-4218469134 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img decoding=\"async\" alt=\"Wesley Yin-Poole Avatar\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/assets-prd.ignimgs.com\/avatars\/647a102007506e0001446162\/wes_headshot-1685964645017.jpg?crop=1%3A1&amp;width=56&amp;format=jpg&amp;auto=webp&amp;quality=80\" data-cy=\"progressive-image\"><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><span class=\"stack jsx-2959124702 jsx-702910195 author-sign-off-header\"><a href=\"https:\/\/www.ign.com\/person\/wyp\"><\/p>\n<div class=\"interface jsx-1132626198 jsx-2809511915 bold underlined\">Wesley Yin-Poole<\/div>\n<p><\/a><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 muted\">Director, News<\/div>\n<p><span class=\"stack jsx-2509706801 jsx-1220387432\"><\/p>\n<div data-cy=\"author-sign-off-socials\" class=\"jsx-2877214176 author-sign-off-socials\"><button type=\"button\" aria-haspopup=\"listbox\" aria-expanded=\"false\" aria-label=\"View social links\" class=\"jsx-2877214176 socials-trigger\"><span title=\"X\" class=\"jsx-2877214176 social-icon-avatar\"><span class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Twitter.d0b97af5.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/span><span title=\"Bluesky\" class=\"jsx-2877214176 social-icon-avatar\"><img decoding=\"async\" class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"><\/span><\/button><\/p>\n<div role=\"listbox\" class=\"scrollbar jsx-2772765485 jsx-4243969252 jsx-3705869475 dropdown-menu jsx-3625955085\"><a href=\"https:\/\/www.twitter.com\/@wyp100\" id=\"author-sign-off-social-twitterHandle\" class=\"menu-item jsx-3565735818 jsx-3927327418\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 menu-item-text\" data-text=\"X\">X<\/div>\n<p><span class=\"ign-icon icon-twitter jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-twitter\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Twitter.d0b97af5.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/a><a href=\"https:\/\/bsky.app\/profile\/wyp.bsky.social\" id=\"author-sign-off-social-blueskyUrl\" class=\"menu-item jsx-3565735818 jsx-3927327418\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 menu-item-text\" data-text=\"Bluesky\">Bluesky<\/div>\n<p><img decoding=\"async\" class=\"ign-icon icon-bluesky jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-bluesky\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"><\/a><\/div>\n<\/div>\n<p><\/span><\/span><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at\u00a0wesley_yinpoole@ign.com\u00a0or confidentially at\u00a0wyp100@proton.me.<\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<\/section>\n<\/section>\n<div class=\"jsx-2511205168 preferred-source\"><strong class=\"jsx-2511205168\">Get IGN&#8217;s Biggest Stories FIRST. Set Us as Your Source.<\/strong><a href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.ign.com\" class=\"button-text jsx-729543028 button button--secondary jsx-3027214138 icon-button contained centered large\" title=\"Add Source\" aria-label=\"Add Source\" target=\"_blank\"><img decoding=\"async\" class=\"ign-icon icon-google jsx-2750866048 jsx-3701596282\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-google\" alt=\"Google\" loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Google.9e99a9d7.svg?cors=0\"><span class=\"button-text jsx-729543028 large\">Add Source<\/span><\/a><\/div>\n<p><span class=\"stack jsx-1475529924\"><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">There is a generation of gamers who know Turok well. For me, it is first and foremost an N64 game, a dinosaur-killing first-person shooter alternative to Rare\u2019s all-conquering GoldenEye. But there is a generation of gamers who have never even heard of Turok before, let alone played it. So how does developer Saber get younger gamers interested in playing the upcoming <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/turok-origins\">Turok: Origins<\/a>?<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The answer, Saber development chief Tim Willits told me at gamescom 2026, is co-op. Playing with friends is massively important for younger gamers, he said, and so Saber has made sure to include it as a feature.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt&#8217;s been a balancing act to make sure that we had enough elements in it to make guys like you happy, like the Cerebral [Bore] gun, some throwbacks to the original Turok player, some other elements,\u201d Willits said. &#8220;You can play first-person or third-person. So we want guys like you to be like, \u2018Oh, this is cool.\u2019 And then the dinosaur bosses are awesome.<\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">The Top 10 N64 Games of All Time<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt=\"Click through to see IGN&apos;s Top 10 N64 games of all time!\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;10. Star Wars: Rogue Squadron&lt;\/h3&gt; While GameCube\u2019s Star Wars: Rogue Leader: Rogue Squadron 2 is a fan favorite, the original game for N64 is no sleeping Wookie. This galaxy far, far away dream come true followed the adventures of Luke Skywalker as he piloted his way through 15 missions in familiar and new locations like Tatooine, Corellia, Mon Calamari, and the Hoth-like Fest that was filled with AT-AT walkers to topple with your Snowspeeder\u2019s tow cable. Wait a minute\u2026 no Hoth? Don\u2019t worry, the iconic battle from The Empire Strikes back, alongside Beggar\u2019s Canyon and The Death Star Trench Run, were unlockable secrets that made the game that much more exciting, pushing you to achieve all those tricky medals.\nFun fact: Rogue Squadron was released shortly before Star Wars: Episode I \u2013 The Phantom Menace, and Lucasfilm gave the team the design for the Naboo Starfighter to use in game, but it had to stay secret for six months after launch to coincide with the movie\u2019s release.  - Adam Bankhurst \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 11 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;9. Wave Race&lt;\/h3&gt;Nintendo\u2019s third game for the Nintendo 64 after Super Mario 64 and Pilotwings 64 so perfectly nailed an underrepresented racing genre, it\u2019s honestly tough to play a more recent PWC\/jet-ski racer and not feel that something\u2019s missing. That \u201csomething\u201d is the way the watercraft control, the way the everchanging waves and ocean currents impact the handling, and, of course, how each level changes with the tides.\nThe dynamic weather and water conditions range from subtle, such as fog obscuring your vision and eventually burning off, to dramatic, where entire portions of a track are altered. Unlike the aforementioned Mario 64 and Pilotwings, Wave Race 64 does not ease players into their fight against the elements. But the high difficulty curve eventually gives way to being one with the controls and pulling off the most impressive stunts and even diving nose-first into the waves to bypass obstacles. Also, you get to ride a dolphin. That\u2019s as good as it gets right there. - Peer Schneider \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;8. Super Smash Bros.&lt;\/h3&gt;No one knew what to make of Super Smash Bros. when it was first released in 1999. In typical Nintendo fashion, Smash Bros. was unlike any fighter that had come before it. Instead of a life bar, characters would have their damage go up until they were knocked off the screen. There were all kinds of wild items like beam swords and invincibility stars. It was no wonder that so much of the contemporary coverage seemed bemused by it. \nWhat people didn&apos;t realize was that Smash Bros. was laying down a formula that would endure for more than 20 years, making it one of Nintendo&apos;s most popular series. While comparatively simpler than its successors, the original Super Smash Bros. still stands as one of the N64&apos;s most entertaining party games, replete with ridiculous moments and numerous nods to Nintendo history. Even today, Pikachu&apos;s plaintive &quot;Pika Pikaaaaaaaaa&quot; while flying into the distance draws a laugh. Dated as it is in some ways, the original Super Smash Bros. is still a delight.  - Kat Bailey \n\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;7. Paper Mario&lt;\/h3&gt;In a post-Super Mario 64 world, it was a bold move of Nintendo to change up Mario\u2019s art style and gameplay so drastically, yet it\u2019s hard to overstate just how adorable it was (and still is!) seeing all of Mushroom Kingdom\u2019s residents in paper form. It also built upon the excellent turn-based RPG foundation that originated in SNES\u2019 Super Mario RPG: Legend of the Seven Stars and continued to allow us to team up with charming and interesting characters.\nIn another twist to the formula, N64\u2019s Paper Mario also allowed us to play as Princess Peach at multiple points in the game and let us learn more about Bowser\u2019s evil plan and even bake a delicious-looking Strawberry Cake to bribe a Shy Guy. To this day, Paper Mario is an incredibly unique and special experience.  - Adam Bankhurst \n\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;h3&gt;6. Star Fox 64&lt;\/h3&gt;Star Fox 64 is one of the N64&apos;s defining games. It&apos;s not just the pinnacle of the series; it\u2019s also arguably one of the best shoot &apos;em ups ever made. Star Fox has tried ever since to capture just what made Star Fox 64 so special, but it&apos;s doubtful that it will ever be able to recreate the raw spectacle that was Star Fox 64 in 1997.\nA showcase game for the N64, Star Fox 64 was a technological pioneer for Nintendo, being among the first console games to feature fully-voiced dialogue and rumble feedback. \nBut what makes Star Fox 64 truly timeless is its design. The Lylat System is a playground, which  invites you to undertake multiple rapidfire playthroughs in order to plumb all of its secrets. Easy To pick up, Star Fox 64 can become brutally challenging on Expert, which makes earning Fox&apos;s iconic shades all the more satisfying. Today it&apos;s mostly remembered as a meme generator thanks to quotes like &quot;Do a barrel roll,&quot; but Star Fox 64 might hold up better than any game in the N64&apos;s library. It&apos;s a true classic. - Kat Bailey \n\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cBut we also want to make sure that we can get fans who have never played a Turok game. Like my kids, they&#8217;re 22, they have never even heard of Turok. So we want to also build a game that looks amazing, plays great. You can play it by yourself or with one friend or two friends. We want to appeal to new players that have never played a Turok game as well.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThat&#8217;s been our guiding principle with Turok. Add things that people like you would appreciate and like, but build a game that could be attractive to new players.\u201d<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">You can see this theory in action across the video game industry. While single-player games remain enormously popular, hangout games have generated and continue to generate billions of dollars. Battle royales such as PUBG and Fortnite were built on the back of groups of friends chatting while playing. COVID lockdowns only accelerated the need for video games as social spaces, with Call of Duty battle royale Warzone an early beneficiary. Extraction shooters such as Escape from Tarkov and, more recently, Arc Raiders, were also fueled by friends who played together. A lot of the appeal of Helldivers 2 came from the shenanigans you could get up to with your friends.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Then there\u2019s the rise of \u2018friendslop\u2019 games, which are massive across Steam (Roblox clones are incredibly popular, too). And we have a perfect example of this appeal only recently: Bulkhead\u2019s hit Steam game Wardogs is a shooter that revolves around playing with friends. \u201cI truly believe it is not about the mode, it\u2019s about letting players run wild,\u201d Bulkhead boss Joe Brammer recently <a href=\"https:\/\/x.com\/Brammflakes\/status\/2100298931271790637\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">tweeted<\/a>. \u201cThe more you constrain players the less fun it is, FPS games are social experiences and Wardogs is closer to Mecca Chameleon than COD.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Enter Turok: Origins, which shouldn\u2019t be compared to something like Wardogs or a battle royale, of course, but it does let teams of three players join up to shoot dinosaurs in the face. Think Space Marine 2 but instead of fighting Tyranids, you\u2019re fighting dinosaurs with lasers.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt looks amazing,\u201d Willits continued. \u201cThe big giant boss fights \u2014 I&#8217;m not even sure if this is a term \u2014 do you know the boss run games? It has that kind of feel to it. And wait till you see some of our cool bosses! And then playing with the friends, it&#8217;s really important to young gamers now. Like you and I are like, we play by ourselves. We&#8217;re old. So you can play either way, but it&#8217;s really important to a huge audience to at least have the option to play with someone else.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cBecause young people use video games as a social connection more so than you and I did, because we grew up in different times. And so it looks great, play is fun. The Echoes [you collect Echoes to unlock Turok powers] are amazing. The boss runs are sweet and you can play with your friends. So I feel it has those elements that will attract new people.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Turok: Origins is due out spring 2027 on PC, PlayStation 5, Xbox Series X and S, and Nintendo Switch 2. Check out our <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/turok-origins-aims-to-prove-that-a-once-beloved-ip-can-never-go-extinct-ign-preview\">Turok: Origins hands-on preview<\/a> for more.<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-4218469134 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img decoding=\"async\" alt=\"Wesley Yin-Poole Avatar\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/assets-prd.ignimgs.com\/avatars\/647a102007506e0001446162\/wes_headshot-1685964645017.jpg?crop=1%3A1&amp;width=56&amp;format=jpg&amp;auto=webp&amp;quality=80\" data-cy=\"progressive-image\"><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><span class=\"stack jsx-2959124702 jsx-702910195 author-sign-off-header\"><a href=\"https:\/\/www.ign.com\/person\/wyp\"><\/p>\n<div class=\"interface jsx-1132626198 jsx-2809511915 bold underlined\">Wesley Yin-Poole<\/div>\n<p><\/a><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 muted\">Director, News<\/div>\n<p><span class=\"stack jsx-2509706801 jsx-1220387432\"><\/p>\n<div data-cy=\"author-sign-off-socials\" class=\"jsx-2877214176 author-sign-off-socials\"><button type=\"button\" aria-haspopup=\"listbox\" aria-expanded=\"false\" aria-label=\"View social links\" class=\"jsx-2877214176 socials-trigger\"><span title=\"X\" class=\"jsx-2877214176 social-icon-avatar\"><span class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Twitter.d0b97af5.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/span><span title=\"Bluesky\" class=\"jsx-2877214176 social-icon-avatar\"><img decoding=\"async\" class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"><\/span><\/button><\/p>\n<div role=\"listbox\" class=\"scrollbar jsx-2772765485 jsx-4243969252 jsx-3705869475 dropdown-menu jsx-3625955085\"><a href=\"https:\/\/www.twitter.com\/@wyp100\" id=\"author-sign-off-social-twitterHandle\" class=\"menu-item jsx-3565735818 jsx-3927327418\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 menu-item-text\" data-text=\"X\">X<\/div>\n<p><span class=\"ign-icon icon-twitter jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-twitter\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Twitter.d0b97af5.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/a><a href=\"https:\/\/bsky.app\/profile\/wyp.bsky.social\" id=\"author-sign-off-social-blueskyUrl\" class=\"menu-item jsx-3565735818 jsx-3927327418\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<div data-cy=\"caption\" class=\"caption jsx-1762799490 menu-item-text\" data-text=\"Bluesky\">Bluesky<\/div>\n<p><img decoding=\"async\" class=\"ign-icon icon-bluesky jsx-2750866048 jsx-3701596282\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-bluesky\" alt loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"><\/a><\/div>\n<\/div>\n<p><\/span><\/span><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at\u00a0wesley_yinpoole@ign.com\u00a0or confidentially at\u00a0wyp100@proton.me.<\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>There is a generation of gamers who know Turok well. For me, it is first and foremost an N64 game, a dinosaur-killing first-person shooter alternative to Rare\u2019s all-conquering GoldenEye. But there is a generation of gamers who have never even heard of Turok before, let alone played it. So how does developer Saber get younger [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-2151120","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2151120","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2151120"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2151120\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2151120"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2151120"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2151120"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}