{"id":2128761,"date":"2026-09-05T00:03:03","date_gmt":"2026-09-04T21:03:03","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2128761"},"modified":"2026-09-05T00:03:03","modified_gmt":"2026-09-04T21:03:03","slug":"no-one-puts-double-fine-out-of-business-except-for-me-tim-schafer-explains-how-he-kept-double-fine-afloat-after-leaving-xbox","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2128761","title":{"rendered":"&#8216;No One Puts Double Fine Out of Business Except for Me&#8217; \u2014 Tim Schafer Explains How He Kept Double Fine Afloat After Leaving Xbox"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2154984108 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-2044616299 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Tim Schafer, game designer and founder of Psychonauts developer Double Fine, gave a strong response after Xbox divested the studio as part of its massive restructuring efforts this summer.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Speaking with Bloomberg&#8217;s Jason Schreier in a September 2026 <a href=\"https:\/\/www.bloomberg.com\/news\/newsletters\/2026-09-04\/how-double-fine-escaped-the-xbox-bloodbath\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">interview<\/a>, Schafer admitted that he knew something was up before Xbox\u2019s divestment was officially announced \u2014 but he wasn\u2019t about to go down without a fight.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;You\u2019re like, &#8216;Wait a second, we\u2019re not going out like this,'&#8221; Schafer explained. &#8220;Some people said, &#8216;I\u2019m checking out, this is one too many battles for me.\u2019 But for the rest of us, it\u2019s like a creative awakening.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;No one puts Double Fine out of business except for me,&#8221; he continued. &#8220;Asha\u2019s not going to shoot my dog. I\u2019m going to shoot it. But I\u2019m not going to shoot it, because it\u2019s going to do great. A lot of people want to walk the dog.&#8221;<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Thankfully, Double Fine was able to <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/double-fine-owns-ip-and-publishing-rights-for-all-of-its-games-following-xbox-split-psychonauts-studio-confirms\">retain its intellectual property<\/a> and become fully independent, though it did have to <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-speaks-out-after-double-fine-lays-off-25-percent-of-staff-in-transition-to-independent-status\"><u>lay off a quarter of its staff<\/u><\/a> as a result of this change. That isn\u2019t stopping it from making more games, though, as the developer recently published a Kickstarter for its next project \u2014 with the addendum that if it raises $100 million, they\u2019ll also<a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/after-being-ditched-by-xbox-double-fine-says-itll-make-brtal-legend-2-if-its-amnesia-fortnight-2026-kickstarter-raises-an-impossible-sounding-100-million?_cache=pass\"><u> make Brutal Legend 2.<\/u><\/a><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;We\u2019ve been through a lot this year,&#8221; Schafer told Schreier. &#8220;A lot of it is very soul-sucking stuff. Inner conflict, threats of extermination, long negotiations, strenuous hard tradeoffs with lawyers. Tons of demoralizing stuff.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">And yet, in spite of these challenges, Schafer says he\u2019s been able to find a creative spark that has invigorated both himself and the remaining team at Double Fine.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;This is the good fight. Can we think of a great idea for a game that we can actually do for the right budget, that can get to this publisher who\u2019s interested in these types of games? This kind of problem-solving is soul-enriching. Using creativity to solve problems is what gets us up in the morning. So it is hard, and it is scary and it is stressful, but it\u2019s at least putting some fire back into the bellies of the team and me,&#8221; he said.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Xbox has undergone a slew of major changes as CEO Asha Sharma works to make the company profitable again. Shedding Double Fine was part of that change, as well as massive layoffs that affected <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-boss-asha-sharma-announces-3200-layoffs-including-1600-today-with-4-studios-leaving-for-new-management-read-the-email-to-staff-in-full\">roughly 3,200 employees.<\/a><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Sharma has been fairly transparent with Xbox\u2019s financial state and future plans, most recently telling the BBC that the brand\u2019s next generation console, Project Helix, will include a <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-ceo-says-project-helix-includes-a-family-of-devices?_cache=pass\">\u201cfamily of devices,\u201d<\/a> though she notably declined to comment if it\u2019ll <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-ceo-asha-sharma-opens-up-on-future-of-physical-games-for-next-generation-console-project-helix\">have a disc drive or not.<\/a><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In other Double Fine news, the developer <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/double-fine-shadow-drops-former-xbox-console-exclusive-keeper-on-playstation-5-today?_cache=pass\">shadow dropped Keeper<\/a>, a formerly Xbox-exclusive title, on PlayStation 5 today now that it&#8217;s no longer tied to the company. <\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Virginia (she\/her) is IGN\u2019s News Editor. With ten years of experience reporting on games and entertainment, she\u2019s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at <\/em><a href=\"https:\/\/x.com\/TheeMissGlaze\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><em>@TheeMissGlaze<\/em><\/a><em>.<\/em><\/p>\n<\/section>\n<\/section>\n<div class=\"jsx-2511205168 preferred-source\"><strong class=\"jsx-2511205168\">Get IGN&#8217;s Biggest Stories FIRST. Set Us as Your Source.<\/strong><a href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.ign.com\" class=\"button-text jsx-729543028 button button--secondary jsx-3027214138 icon-button contained centered large\" title=\"Add Source\" aria-label=\"Add Source\" target=\"_blank\"><img decoding=\"async\" class=\"ign-icon icon-google jsx-2750866048 jsx-3701596282\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-google\" alt=\"Google\" loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Google.9e99a9d7.svg?cors=0\"><span class=\"button-text jsx-729543028 large\">Add Source<\/span><\/a><\/div>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Tim Schafer, game designer and founder of Psychonauts developer Double Fine, gave a strong response after Xbox divested the studio as part of its massive restructuring efforts this summer.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Speaking with Bloomberg&#8217;s Jason Schreier in a September 2026 <a href=\"https:\/\/www.bloomberg.com\/news\/newsletters\/2026-09-04\/how-double-fine-escaped-the-xbox-bloodbath\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">interview<\/a>, Schafer admitted that he knew something was up before Xbox\u2019s divestment was officially announced \u2014 but he wasn\u2019t about to go down without a fight.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;You\u2019re like, &#8216;Wait a second, we\u2019re not going out like this,'&#8221; Schafer explained. &#8220;Some people said, &#8216;I\u2019m checking out, this is one too many battles for me.\u2019 But for the rest of us, it\u2019s like a creative awakening.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;No one puts Double Fine out of business except for me,&#8221; he continued. &#8220;Asha\u2019s not going to shoot my dog. I\u2019m going to shoot it. But I\u2019m not going to shoot it, because it\u2019s going to do great. A lot of people want to walk the dog.&#8221;<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Thankfully, Double Fine was able to <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/double-fine-owns-ip-and-publishing-rights-for-all-of-its-games-following-xbox-split-psychonauts-studio-confirms\">retain its intellectual property<\/a> and become fully independent, though it did have to <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-speaks-out-after-double-fine-lays-off-25-percent-of-staff-in-transition-to-independent-status\"><u>lay off a quarter of its staff<\/u><\/a> as a result of this change. That isn\u2019t stopping it from making more games, though, as the developer recently published a Kickstarter for its next project \u2014 with the addendum that if it raises $100 million, they\u2019ll also<a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/after-being-ditched-by-xbox-double-fine-says-itll-make-brtal-legend-2-if-its-amnesia-fortnight-2026-kickstarter-raises-an-impossible-sounding-100-million?_cache=pass\"><u> make Brutal Legend 2.<\/u><\/a><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;We\u2019ve been through a lot this year,&#8221; Schafer told Schreier. &#8220;A lot of it is very soul-sucking stuff. Inner conflict, threats of extermination, long negotiations, strenuous hard tradeoffs with lawyers. Tons of demoralizing stuff.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">And yet, in spite of these challenges, Schafer says he\u2019s been able to find a creative spark that has invigorated both himself and the remaining team at Double Fine.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;This is the good fight. Can we think of a great idea for a game that we can actually do for the right budget, that can get to this publisher who\u2019s interested in these types of games? This kind of problem-solving is soul-enriching. Using creativity to solve problems is what gets us up in the morning. So it is hard, and it is scary and it is stressful, but it\u2019s at least putting some fire back into the bellies of the team and me,&#8221; he said.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Play.59e5540b.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Xbox has undergone a slew of major changes as CEO Asha Sharma works to make the company profitable again. Shedding Double Fine was part of that change, as well as massive layoffs that affected <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-boss-asha-sharma-announces-3200-layoffs-including-1600-today-with-4-studios-leaving-for-new-management-read-the-email-to-staff-in-full\">roughly 3,200 employees.<\/a><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Sharma has been fairly transparent with Xbox\u2019s financial state and future plans, most recently telling the BBC that the brand\u2019s next generation console, Project Helix, will include a <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-ceo-says-project-helix-includes-a-family-of-devices?_cache=pass\">\u201cfamily of devices,\u201d<\/a> though she notably declined to comment if it\u2019ll <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-ceo-asha-sharma-opens-up-on-future-of-physical-games-for-next-generation-console-project-helix\">have a disc drive or not.<\/a><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In other Double Fine news, the developer <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/double-fine-shadow-drops-former-xbox-console-exclusive-keeper-on-playstation-5-today?_cache=pass\">shadow dropped Keeper<\/a>, a formerly Xbox-exclusive title, on PlayStation 5 today now that it&#8217;s no longer tied to the company. <\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Virginia (she\/her) is IGN\u2019s News Editor. With ten years of experience reporting on games and entertainment, she\u2019s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at <\/em><a href=\"https:\/\/x.com\/TheeMissGlaze\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><em>@TheeMissGlaze<\/em><\/a><em>.<\/em><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Tim Schafer, game designer and founder of Psychonauts developer Double Fine, gave a strong response after Xbox divested the studio as part of its massive restructuring efforts this summer. Speaking with Bloomberg&#8217;s Jason Schreier in a September 2026 interview, Schafer admitted that he knew something was up before Xbox\u2019s divestment was officially announced \u2014 but [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-2128761","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2128761","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2128761"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2128761\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2128761"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2128761"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2128761"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}