{"id":2128533,"date":"2026-09-04T19:19:34","date_gmt":"2026-09-04T16:19:34","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2128533"},"modified":"2026-09-04T19:19:34","modified_gmt":"2026-09-04T16:19:34","slug":"after-ai-slop-accusations-humankind-2-studio-says-its-new-trailer-was-definitely-made-by-humankind-and-at-least-five-chickens","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2128533","title":{"rendered":"After AI slop accusations, Humankind 2 studio says its new trailer was definitely &#8220;made by humankind&#8221; and at least five chickens"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/humankind-2\" data-active=\"false\"><br \/>\n                      Humankind 2<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">After AI slop accusations, Humankind 2 studio says its new trailer was definitely &#8220;made by humankind&#8221; and at least five chickens<\/h1>\n<p class=\"strapline\">&#8220;Good old CGI.&#8221;<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Humankind-2_wtIn2A3.png?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Screenshot from Humankind 2&apos;s announcement trailer, showing a woman in a hospital gown smiling into the camera while laying on an operating table.\" loading=\"eager\" data-uri=\"Humankind-2_wtIn2A3.png\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Amplitude Studios<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Kaan Serin avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1633424287.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"216\"><\/p>\n<p>  <img alt=\"Kaan Serin avatar\" data-autosize=\"crop_lossy\" data-uri=\"1633424287.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"216\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/kaan-serin\">Kaan Serin<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-09-04T19:19:34+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Sept. 4, 2026, 7:19 p.m.<\/time>\n              <\/div>\n<\/p><\/div>\n<div class=\"header_actions\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"3bd946f5-4f55-4a20-a042-80ccf90df719\" data-name=\"Humankind 2\" data-follow-text=\"Follow Humankind 2\" data-unfollow-text=\"Following Humankind 2\" data-aria-follow-text=\"Follow Humankind 2\" data-aria-unfollow-text=\"Following Humankind 2\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Humankind 2\" title=\"Follow Humankind 2\"><br \/>\n  Follow Humankind 2<br \/>\n<\/button><br \/>\n  <a class=\"button outline wide preferred_source_button\" data-component=\"preferred-source-button\" href=\"https:\/\/www.google.com\/preferences\/source?q=eurogamer.net\" rel=\"nofollow noopener\" target=\"_blank\"><br \/>\n    <span class=\"logo\" aria-hidden=\"true\"><\/span><br \/>\nPrioritise us on Google  <\/a>\n          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>A large portion of the internet pointed their virtual fingers at Humankind 2&#8217;s new trailer and shouted &#8216;AI slop!&#8217; Developer Amplitude Studios is now denying those claims and has even released a behind-the-scenes clip to prove a whole human crew (plus five chickens) made the <a href=\"https:\/\/www.eurogamer.net\/everything-announced-at-gamescom-opening-night-live-2026\">Gamescom ONL<\/a> reveal.<\/p>\n<p>The turn-based strategy game&#8217;s reveal trailer &#8220;combined live-action filmmaking, practical sets, custom-made props, costumes, visual effects, and CGI to recreate thousands of years of history in just a few seconds,&#8221; the studio told Eurogamer over email. &#8220;To create the behind-the-scenes trailer, Amplitude Studios once again partnered with BETC, the creative agency behind several previous Humankind trailers.&#8221;<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"HUMANKIND\u2122  2  - Announcement Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/1LFHvSTt880?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/1LFHvSTt880\/hqdefault.jpg\"><span class=\"video-facade__title\">HUMANKIND\u2122  2  &#8211; Announcement Trailer<\/span><\/p>\n<p><\/a>\n<\/div>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=1LFHvSTt880\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figure>\n<p>A <a href=\"https:\/\/www.youtube.com\/shorts\/acJyM3ZK6nI\">new behind-the-scenes video<\/a> now shows that process off and, yep, those are real humans alright. &#8220;Made by humankind&#8221; sort of erases the hard work done by all those chickens, a pig, that snake, three horses and a horde of rats, though.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>But there&#8217;s no denying some amount of uncanniness to Humankind 2&#8217;s reveal &#8211; CG that&#8217;s maybe too exaggerated or a camera that moves too frantically, perhaps? Fears that Amplitude or BETC might have slapped AI-generated effects over camera-shot footage are also unfounded, it seems, since the CGI was handled the old-fashioned way by LiveFX. (You can see how the CG scenes change during the post-production phase in the studio&#8217;s new clip, as well.)<\/p>\n<p>Humankind 2, the actual game, is promising all the historical manipulation and turn-based tinkering you would expect after the first game. This time around, the sequel&#8217;s adding in an updated UI, new progression systems and improved visuals. We should hear more about what&#8217;s changing soon as Humankind 2 is set to launch in 2027.<\/p>\n<p>Back in 2024, the developer <a href=\"https:\/\/www.eurogamer.net\/amplitude-to-focus-on-in-development-projects-as-it-splits-from-sega\">split from Sega<\/a> during the company&#8217;s widespread restructuring.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>A large portion of the internet pointed their virtual fingers at Humankind 2&#8217;s new trailer and shouted &#8216;AI slop!&#8217; Developer Amplitude Studios is now denying those claims and has even released a behind-the-scenes clip to prove a whole human crew (plus five chickens) made the <a href=\"https:\/\/www.eurogamer.net\/everything-announced-at-gamescom-opening-night-live-2026\">Gamescom ONL<\/a> reveal.<\/p>\n<p>The turn-based strategy game&#8217;s reveal trailer &#8220;combined live-action filmmaking, practical sets, custom-made props, costumes, visual effects, and CGI to recreate thousands of years of history in just a few seconds,&#8221; the studio told Eurogamer over email. &#8220;To create the behind-the-scenes trailer, Amplitude Studios once again partnered with BETC, the creative agency behind several previous Humankind trailers.&#8221;<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"HUMANKIND\u2122  2  - Announcement Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/1LFHvSTt880?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/1LFHvSTt880\/hqdefault.jpg\"><span class=\"video-facade__title\">HUMANKIND\u2122  2  &#8211; Announcement Trailer<\/span><\/p>\n<p><\/a>\n<\/div>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=1LFHvSTt880\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figure>\n<p>A <a href=\"https:\/\/www.youtube.com\/shorts\/acJyM3ZK6nI\">new behind-the-scenes video<\/a> now shows that process off and, yep, those are real humans alright. &#8220;Made by humankind&#8221; sort of erases the hard work done by all those chickens, a pig, that snake, three horses and a horde of rats, though.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>But there&#8217;s no denying some amount of uncanniness to Humankind 2&#8217;s reveal &#8211; CG that&#8217;s maybe too exaggerated or a camera that moves too frantically, perhaps? Fears that Amplitude or BETC might have slapped AI-generated effects over camera-shot footage are also unfounded, it seems, since the CGI was handled the old-fashioned way by LiveFX. (You can see how the CG scenes change during the post-production phase in the studio&#8217;s new clip, as well.)<\/p>\n<p>Humankind 2, the actual game, is promising all the historical manipulation and turn-based tinkering you would expect after the first game. This time around, the sequel&#8217;s adding in an updated UI, new progression systems and improved visuals. We should hear more about what&#8217;s changing soon as Humankind 2 is set to launch in 2027.<\/p>\n<p>Back in 2024, the developer <a href=\"https:\/\/www.eurogamer.net\/amplitude-to-focus-on-in-development-projects-as-it-splits-from-sega\">split from Sega<\/a> during the company&#8217;s widespread restructuring.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Humankind 2 After AI slop accusations, Humankind 2 studio says its new trailer was definitely &#8220;made by humankind&#8221; and at least five chickens &#8220;Good old CGI.&#8221; Image credit: Amplitude Studios News by Kaan Serin Contributor Published on Sept. 4, 2026, 7:19 p.m. Follow Humankind 2 Prioritise us on Google A large portion of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2128533","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2128533","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2128533"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2128533\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2128533"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2128533"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2128533"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}