{"id":2115185,"date":"2026-08-27T19:00:43","date_gmt":"2026-08-27T16:00:43","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2115185"},"modified":"2026-08-27T19:00:43","modified_gmt":"2026-08-27T16:00:43","slug":"is-it-four-characters-now-rockstar-briefly-thought-about-doubling-the-number-of-gta-6-protagonists","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2115185","title":{"rendered":"\u2018Is It Four Characters Now?\u2019 \u2014 Rockstar Briefly Thought About Doubling the Number of GTA 6 Protagonists"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2154984108 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-862658659 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Long before we knew that GTA 6 would be played from the perspective of dual protagonists Jason and Lucia, many were wondering just how many playable characters Rockstar\u2019s latest would include. And it turns out that the answer wasn\u2019t always two.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Grand Theft Auto 5 charted a new direction for the series by increasing the number of characters to three, where there had always been just one. Red Dead Redemption 2 does have multiple protagonists, but can never be switched between in the style of GTA 5 due to story reasons. It begged the question of which direction the developer would go when first designing 6.<\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">GTA 6 Reveal: 15 New Screenshots, Including 1 Exclusive on IGN<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 15 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">IGN recently visited Rockstar North to speak with co-studio head Rob Nelson, who revealed discussions were had at one point in time regarding the number of characters increasing to four. But, ultimately, the team landed on one couple, with the bonds built between player and character at the foremost point of those discussions.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cAs the narrative unfolds, we&#8217;re quite conscious to try and make sure that players have enough time with each character,\u201d says Nelson. \u201cAfter doing GTA 5, we talked about different ideas of \u2013 do we do more characters? How do we follow up three characters? Is it four characters now? But we worried about diluting the amount of player time with each and therefore player connection with those characters. So we decided to step in this direction of two characters in a relationship.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But then the question became: how do you make players feel like, \u2018I love them both?\u2019 Chemistry is a notoriously hard thing to do in any sort of entertainment. Either the characters and the actors that embody them have it \u2013 or they don&#8217;t. Everyone involved worked at that pretty hard. I think we\u2019ve got it. I think we\u2019ve got enough reaction within our team internally to where they feel great as individuals and together.\u201d<\/p>\n<section class=\"box-wrapper jsx-2673806401\">\n<aside class=\"card jsx-2310533475 jsx-1178573261 box\" data-cy=\"aside\">\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">GTA 6 on IGN: All Our Exclusive Stories<\/h2>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>We visited Rockstar North to see GTA 6 and came away <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-exclusive-preview\"><u>seriously impressed by a live gameplay demo<\/u><\/a>. The 30-minute play session showcased a Grand Theft Auto with a huge emphasis on the little details that make an open world feel like a real place. <\/li>\n<li>We spoke to Rob Nelson, co-studio head of Rockstar North, to learn about how GTA 6 is building on the series\u2019 almost 30-year legacy: <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-rob-nelson-interview-rockstar-north\"><u>\u201cIt\u2019s a Step Forward in All Respects.\u201d<\/u><\/a> <\/li>\n<li>Across both the new \u201cExtended Look\u201d video and the demo session we saw at Rockstar, we\u2019ve learned <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-new-gameplay-details\"><u>many new gameplay details<\/u><\/a>. <\/li>\n<li>GTA 6 will feature <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-world-size-map-rockstar-confirms\"><u>\u2018a Very Big Map\u2019<\/u><\/a> that\u2019s home to its most complex world yet. <\/li>\n<li>That world features the same style of satirical humour GTA is historically known for, but <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-satire-humor-rockstar-comments\"><u>Rockstar admits it has to be \u201ccareful\u201d with its jokes<\/u><\/a>. <\/li>\n<li>The developer <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-four-protagonists-considered-by-rockstar\"><u>considered four protagonists for GTA 6<\/u><\/a> before settling on a criminal couple.<\/li>\n<li>Jason and Lucia\u2019s <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-jason-lucia-relationship-system-explained\"><u>Bonnie and Clyde-style romance is optional<\/u><\/a>, and can be played more like a platonic partnership.<\/li>\n<li>With over a decade of anticipation, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-rockstar-nervous-about-success\"><u>Rockstar is \u201cnervous\u201d about the pressure to deliver<\/u><\/a>. <\/li>\n<li>The <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-wanted-system-explained\"><u>new wanted level system<\/u><\/a> adds deeper complexity to GTA 6\u2019s police chases.<\/li>\n<li><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-car-steal-system-explained\"><u>Car jacking has been significantly upgraded<\/u><\/a>, with luxury vehicles featuring advanced security systems and electronic keys that must be cloned.<\/li>\n<li>One of GTA 6\u2019s biggest new ideas is a <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-romance-couple-system-explained\"><u>dynamic romance system<\/u><\/a> that allows you to influence Jason and Lucia\u2019s bond through gameplay activities.<\/li>\n<li><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-rpg-stats-weight-fat-muscle-explained\"><u>Stats and attributes like weight and muscle return<\/u><\/a> for the first time since GTA: San Andreas.<\/li>\n<\/ul>\n<\/aside>\n<\/section>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at <\/em><a href=\"https:\/\/bsky.app\/profile\/cardy.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@cardy.bsky.social<\/a><em>.<\/em><\/p>\n<\/section>\n<\/section>\n<div class=\"jsx-2511205168 preferred-source\"><strong class=\"jsx-2511205168\">Get IGN&#8217;s Biggest Stories FIRST. Set Us as Your Source.<\/strong><a href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.ign.com\" class=\"button-text jsx-729543028 button button--secondary jsx-3027214138 icon-button contained centered large\" title=\"Add Source\" aria-label=\"Add Source\" target=\"_blank\"><img decoding=\"async\" class=\"ign-icon icon-google jsx-2750866048 jsx-3701596282\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-google\" alt=\"Google\" loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Google.9e99a9d7.svg?cors=0\"><span class=\"button-text jsx-729543028 large\">Add Source<\/span><\/a><\/div>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Long before we knew that GTA 6 would be played from the perspective of dual protagonists Jason and Lucia, many were wondering just how many playable characters Rockstar\u2019s latest would include. And it turns out that the answer wasn\u2019t always two.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Grand Theft Auto 5 charted a new direction for the series by increasing the number of characters to three, where there had always been just one. Red Dead Redemption 2 does have multiple protagonists, but can never be switched between in the style of GTA 5 due to story reasons. It begged the question of which direction the developer would go when first designing 6.<\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">GTA 6 Reveal: 15 New Screenshots, Including 1 Exclusive on IGN<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 15 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">IGN recently visited Rockstar North to speak with co-studio head Rob Nelson, who revealed discussions were had at one point in time regarding the number of characters increasing to four. But, ultimately, the team landed on one couple, with the bonds built between player and character at the foremost point of those discussions.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cAs the narrative unfolds, we&#8217;re quite conscious to try and make sure that players have enough time with each character,\u201d says Nelson. \u201cAfter doing GTA 5, we talked about different ideas of \u2013 do we do more characters? How do we follow up three characters? Is it four characters now? But we worried about diluting the amount of player time with each and therefore player connection with those characters. So we decided to step in this direction of two characters in a relationship.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But then the question became: how do you make players feel like, \u2018I love them both?\u2019 Chemistry is a notoriously hard thing to do in any sort of entertainment. Either the characters and the actors that embody them have it \u2013 or they don&#8217;t. Everyone involved worked at that pretty hard. I think we\u2019ve got it. I think we\u2019ve got enough reaction within our team internally to where they feel great as individuals and together.\u201d<\/p>\n<section class=\"box-wrapper jsx-2673806401\">\n<aside class=\"card jsx-2310533475 jsx-1178573261 box\" data-cy=\"aside\">\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">GTA 6 on IGN: All Our Exclusive Stories<\/h2>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>We visited Rockstar North to see GTA 6 and came away <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-exclusive-preview\"><u>seriously impressed by a live gameplay demo<\/u><\/a>. The 30-minute play session showcased a Grand Theft Auto with a huge emphasis on the little details that make an open world feel like a real place. <\/li>\n<li>We spoke to Rob Nelson, co-studio head of Rockstar North, to learn about how GTA 6 is building on the series\u2019 almost 30-year legacy: <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-rob-nelson-interview-rockstar-north\"><u>\u201cIt\u2019s a Step Forward in All Respects.\u201d<\/u><\/a> <\/li>\n<li>Across both the new \u201cExtended Look\u201d video and the demo session we saw at Rockstar, we\u2019ve learned <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-new-gameplay-details\"><u>many new gameplay details<\/u><\/a>. <\/li>\n<li>GTA 6 will feature <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-world-size-map-rockstar-confirms\"><u>\u2018a Very Big Map\u2019<\/u><\/a> that\u2019s home to its most complex world yet. <\/li>\n<li>That world features the same style of satirical humour GTA is historically known for, but <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-satire-humor-rockstar-comments\"><u>Rockstar admits it has to be \u201ccareful\u201d with its jokes<\/u><\/a>. <\/li>\n<li>The developer <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-four-protagonists-considered-by-rockstar\"><u>considered four protagonists for GTA 6<\/u><\/a> before settling on a criminal couple.<\/li>\n<li>Jason and Lucia\u2019s <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-jason-lucia-relationship-system-explained\"><u>Bonnie and Clyde-style romance is optional<\/u><\/a>, and can be played more like a platonic partnership.<\/li>\n<li>With over a decade of anticipation, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-rockstar-nervous-about-success\"><u>Rockstar is \u201cnervous\u201d about the pressure to deliver<\/u><\/a>. <\/li>\n<li>The <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-wanted-system-explained\"><u>new wanted level system<\/u><\/a> adds deeper complexity to GTA 6\u2019s police chases.<\/li>\n<li><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-car-steal-system-explained\"><u>Car jacking has been significantly upgraded<\/u><\/a>, with luxury vehicles featuring advanced security systems and electronic keys that must be cloned.<\/li>\n<li>One of GTA 6\u2019s biggest new ideas is a <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-romance-couple-system-explained\"><u>dynamic romance system<\/u><\/a> that allows you to influence Jason and Lucia\u2019s bond through gameplay activities.<\/li>\n<li><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/gta-6-rpg-stats-weight-fat-muscle-explained\"><u>Stats and attributes like weight and muscle return<\/u><\/a> for the first time since GTA: San Andreas.<\/li>\n<\/ul>\n<\/aside>\n<\/section>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at <\/em><a href=\"https:\/\/bsky.app\/profile\/cardy.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@cardy.bsky.social<\/a><em>.<\/em><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Long before we knew that GTA 6 would be played from the perspective of dual protagonists Jason and Lucia, many were wondering just how many playable characters Rockstar\u2019s latest would include. And it turns out that the answer wasn\u2019t always two. Grand Theft Auto 5 charted a new direction for the series by increasing the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-2115185","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2115185","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2115185"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2115185\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2115185"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2115185"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2115185"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}