{"id":2094619,"date":"2026-08-15T07:00:00","date_gmt":"2026-08-15T04:00:00","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2094619"},"modified":"2026-08-15T07:00:00","modified_gmt":"2026-08-15T04:00:00","slug":"what-weve-been-playing-my-switch-2-sits-watching-me-from-my-desk-like-the-green-goblin-mask","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2094619","title":{"rendered":"What we&#8217;ve been playing &#8211; &#8220;My Switch 2 sits watching me from my desk like the Green Goblin mask&#8221;"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"features\" data-article-group=\"feature\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/features\" data-active=\"false\"><br \/>\n                      Features<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">What we&#8217;ve been playing &#8211; &#8220;My Switch 2 sits watching me from my desk like the Green Goblin mask&#8221;<\/h1>\n<p class=\"strapline\">A few of the things that have us hooked this week.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/green-goblin-spider-man.jpg?width=690&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"A fully suited Green Goblin villain from Spider-Man - a sort of muscle suit with a grinning enlarged head - points maliciously above the camera, which watches from below.\" loading=\"eager\" data-uri=\"green-goblin-spider-man.jpg\" data-lightbox width=\"690\" height=\"388\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Sony Pictures<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Robert Purchese avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/user-9946-originalxoriginal-14-03-23.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1024\" height=\"1017\"><\/p>\n<p>  <img alt=\"Robert Purchese avatar\" data-autosize=\"crop_lossy\" data-uri=\"user-9946-originalxoriginal-14-03-23.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1024\" height=\"1017\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"features\"><br \/>\n                    Feature<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/robert-purchese\">Robert Purchese<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Associate Editor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-08-15T07:00:00+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Aug. 15, 2026, 7 a.m.<\/time>\n              <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"f0f9ab79-f985-4809-a21a-61112c22b6e4\" data-name=\"Big Walk\" data-follow-text=\"Follow Big Walk\" data-unfollow-text=\"Following Big Walk\" data-aria-follow-text=\"Follow Big Walk\" data-aria-unfollow-text=\"Following Big Walk\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Big Walk\" title=\"Follow Big Walk\"><br \/>\n  Follow Big Walk<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<h2>15th August<\/h2>\n<p>Hello and welcome back to our regular feature where we write a little about the games we&#8217;ve been playing. This week, we all melt into puddles by our computers, but Dom also devotes themself to the new Fire Emblem; Connor gets enthusiastic about new fighting game on the block, Marvel T\u014dkon; Chris can&#8217;t stop thinking about the Star Wars XCOM-like game he played; and Bertie organises a Eurogamer community hike.<\/p>\n<p>What have you been playing this week?<\/p>\n<p>Here&#8217;s another question: do you remember what you were playing last week? You don&#8217;t have to! <a href=\"https:\/\/www.eurogamer.net\/topics\/what-weve-been-playing\">The What We&#8217;ve Been Playing archive<\/a> has you covered.<\/p>\n<h2>Fire Emblem: Fortune&#8217;s Weave, Switch 2<\/h2>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>Fire Emblem: Fortune&#8217;s Weave.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=qV6Csk2RYZk\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>As you can probably tell from <a href=\"https:\/\/www.eurogamer.net\/fire-emblem-fortunes-weave-preview\">my preview<\/a>, I have been playing nothing but Fire Emblem: Fortune&#8217;s Weave this week. It&#8217;s good. Too good. My <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a> sits watching me from my desk like the Green Goblin mask during work hours. When I close my eyes, I see all the little figures from my anime chess game waiting on their grids for my grand strategy. When I go to bed at night, I can hear phantom echoes of the level up dings and critical hit crashes. The game isn&#8217;t even out yet. This is going to be a monster. Be warned, you still have time. It&#8217;s too late for me.<\/p>\n<p><em>-Dom<\/em><\/p>\n<h2>Marvel T\u014dkon: Fighting Souls, PS5<\/h2>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Marvel Tokon: Fighting Souls - Official Spider-Man Advanced Suit 2.0 Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/FJj4fkyN_Co?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/FJj4fkyN_Co\/hqdefault.jpg\"><span class=\"video-facade__title\">Marvel Tokon: Fighting Souls &#8211; Official Spider-Man Advanced Suit 2.0 Trailer<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Marvel T\u014dkon.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=FJj4fkyN_Co\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>I can&#8217;t go into much detail about the highlight of my T\u014dkon adventures this week (<a href=\"https:\/\/www.eurogamer.net\/marvel-tokon-fighting-souls-review\">keep an eye on the site for more<\/a>) but I&#8217;ve had a grand time playing Marvel T\u014dkon: Fighting Souls. Once I locked myself away from PC players and all their technical issues, and joined the PS5 players, I&#8217;ve been having a blast.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>I initially was all-in on Ghost Rider, but I&#8217;ve since pivoted to Star Lord as my point character. In truth, I think I&#8217;ll swap again. It&#8217;s so easy to get to grips with characters, thanks to the auto combos, that gradually learning the cast isn&#8217;t a burden at all. In fact, it&#8217;s quite fun. Maybe I&#8217;ll check out Captain America next.<\/p>\n<p><em>-Connor<\/em><\/p>\n<h2>Star Wars: Zero Company, PC<\/h2>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Star Wars: Zero Company - Official Tactical Gameplay Overview Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/fmvn0DNZ3mg?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/fmvn0DNZ3mg\/hqdefault.jpg\"><span class=\"video-facade__title\">Star Wars: Zero Company &#8211; Official Tactical Gameplay Overview Trailer<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Star Wars: Zero Company.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=fmvn0DNZ3mg\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>I&#8217;ve played no more than I was allowed to in the recent preview, but it&#8217;s just been on my mind for the entire week since. Zero Company&#8217;s a belter &#8211; I worry it might fall into that horrible sales chasm where turn-based tactics games so often go these days, but hopefully that fear&#8217;s unfounded because it deserves to be a hit.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"2\"><\/span><\/p>\n<p>Anyway, one thing I didn&#8217;t mention in much detail <a href=\"https:\/\/www.eurogamer.net\/star-wars-zero-company-preview-xcom\">in my preview<\/a> that I love about it: one character, Jae, who you meet along the way and can recruit as an operative has a brilliant passive ability. Whenever you get an enemy down to very low health &#8211; say less than 6HP remaining of 100 &#8211; she&#8217;ll do an automatic execution shot that finishes them off. I can see the practice of stacking these little bits of bonus damage &#8211; assists, finishers, etc. &#8211; becoming quite essential on higher levels\/difficulties.<\/p>\n<p>But more importantly, when she does this I just think it&#8217;s neat. I&#8217;ve been itching to boot this up ever since it was cruelly ripped away from my hard drive after the preview ended, at least in part because I just want to trigger the effect a few more times.<\/p>\n<p><em>-Chris<\/em><\/p>\n<h2>Big Walk, PC<\/h2>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"A lot of blobby people with big eyes stand on a sandy beach at dusk. One of them, in the middle of the group, holds a glowing globe aloft.\" height=\"1440\" src=\"https:\/\/assetsio.gnwcdn.com\/all-of-us-big-walk.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"2560\"><\/p>\n<p><img alt=\"A lot of blobby people with big eyes stand on a sandy beach at dusk. One of them, in the middle of the group, holds a glowing globe aloft.\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"all-of-us-big-walk.jpg\" height=\"1440\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"2560\"><figcaption>I think this is all of us! Thank you everyone for playing. | <span class=\"attribution\">Image credit: <cite>House House<\/cite><\/span><\/figcaption><\/figure>\n<p>This is so exciting! It&#8217;s the first week I&#8217;m writing an entry here that might be echoed in the comments. Do you know why that is? You won&#8217;t believe it. It&#8217;s because we played a game together! Yes that&#8217;s right: we did what we probably should have done so many times, so many weeks before, and organised a Eurogamer reader gaming night, of sorts. The game in question: Big Walk.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"3\"><\/span><\/p>\n<p>There was a broader goal than just hanging out: I wanted to do it to write a piece about our expedition for a theme week we&#8217;re going to spring on you soon &#8211; spoiler: we&#8217;re all going hiking (I can&#8217;t back that up). But the desire to hang out and play games has been there for a long time. We&#8217;ve even flirted with the idea on <a href=\"http:\/\/discord.gg\/eurogamer\">the Eurogamer Discord<\/a> a few times (the door is open &#8211; come join us). But, you know, life.<\/p>\n<p>Nevertheless, we made it happen. We packed a Big Walk session with 12 people &#8211; the max; it was bulging &#8211; and larked for hours. There was genuine, unforced laughter! People said they enjoyed themselves! And I believe there&#8217;s a push to play again. I call that a success.<\/p>\n<p><em>-Bertie<\/em><\/p>\n<p><span class=\"poll_wrapper\" data-fixed=\"true\" data-hashid data-init=\"false\" data-poll-position=\"1\"><\/span><\/p><\/div>\n<\/p><\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<h2>15th August<\/h2>\n<p>Hello and welcome back to our regular feature where we write a little about the games we&#8217;ve been playing. This week, we all melt into puddles by our computers, but Dom also devotes themself to the new Fire Emblem; Connor gets enthusiastic about new fighting game on the block, Marvel T\u014dkon; Chris can&#8217;t stop thinking about the Star Wars XCOM-like game he played; and Bertie organises a Eurogamer community hike.<\/p>\n<p>What have you been playing this week?<\/p>\n<p>Here&#8217;s another question: do you remember what you were playing last week? You don&#8217;t have to! <a href=\"https:\/\/www.eurogamer.net\/topics\/what-weve-been-playing\">The What We&#8217;ve Been Playing archive<\/a> has you covered.<\/p>\n<h2>Fire Emblem: Fortune&#8217;s Weave, Switch 2<\/h2>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>Fire Emblem: Fortune&#8217;s Weave.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=qV6Csk2RYZk\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>As you can probably tell from <a href=\"https:\/\/www.eurogamer.net\/fire-emblem-fortunes-weave-preview\">my preview<\/a>, I have been playing nothing but Fire Emblem: Fortune&#8217;s Weave this week. It&#8217;s good. Too good. My <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a> sits watching me from my desk like the Green Goblin mask during work hours. When I close my eyes, I see all the little figures from my anime chess game waiting on their grids for my grand strategy. When I go to bed at night, I can hear phantom echoes of the level up dings and critical hit crashes. The game isn&#8217;t even out yet. This is going to be a monster. Be warned, you still have time. It&#8217;s too late for me.<\/p>\n<p><em>-Dom<\/em><\/p>\n<h2>Marvel T\u014dkon: Fighting Souls, PS5<\/h2>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Marvel Tokon: Fighting Souls - Official Spider-Man Advanced Suit 2.0 Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/FJj4fkyN_Co?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/FJj4fkyN_Co\/hqdefault.jpg\"><span class=\"video-facade__title\">Marvel Tokon: Fighting Souls &#8211; Official Spider-Man Advanced Suit 2.0 Trailer<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Marvel T\u014dkon.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=FJj4fkyN_Co\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>I can&#8217;t go into much detail about the highlight of my T\u014dkon adventures this week (<a href=\"https:\/\/www.eurogamer.net\/marvel-tokon-fighting-souls-review\">keep an eye on the site for more<\/a>) but I&#8217;ve had a grand time playing Marvel T\u014dkon: Fighting Souls. Once I locked myself away from PC players and all their technical issues, and joined the PS5 players, I&#8217;ve been having a blast.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>I initially was all-in on Ghost Rider, but I&#8217;ve since pivoted to Star Lord as my point character. In truth, I think I&#8217;ll swap again. It&#8217;s so easy to get to grips with characters, thanks to the auto combos, that gradually learning the cast isn&#8217;t a burden at all. In fact, it&#8217;s quite fun. Maybe I&#8217;ll check out Captain America next.<\/p>\n<p><em>-Connor<\/em><\/p>\n<h2>Star Wars: Zero Company, PC<\/h2>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Star Wars: Zero Company - Official Tactical Gameplay Overview Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/fmvn0DNZ3mg?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/fmvn0DNZ3mg\/hqdefault.jpg\"><span class=\"video-facade__title\">Star Wars: Zero Company &#8211; Official Tactical Gameplay Overview Trailer<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Star Wars: Zero Company.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=fmvn0DNZ3mg\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>I&#8217;ve played no more than I was allowed to in the recent preview, but it&#8217;s just been on my mind for the entire week since. Zero Company&#8217;s a belter &#8211; I worry it might fall into that horrible sales chasm where turn-based tactics games so often go these days, but hopefully that fear&#8217;s unfounded because it deserves to be a hit.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"2\"><\/span><\/p>\n<p>Anyway, one thing I didn&#8217;t mention in much detail <a href=\"https:\/\/www.eurogamer.net\/star-wars-zero-company-preview-xcom\">in my preview<\/a> that I love about it: one character, Jae, who you meet along the way and can recruit as an operative has a brilliant passive ability. Whenever you get an enemy down to very low health &#8211; say less than 6HP remaining of 100 &#8211; she&#8217;ll do an automatic execution shot that finishes them off. I can see the practice of stacking these little bits of bonus damage &#8211; assists, finishers, etc. &#8211; becoming quite essential on higher levels\/difficulties.<\/p>\n<p>But more importantly, when she does this I just think it&#8217;s neat. I&#8217;ve been itching to boot this up ever since it was cruelly ripped away from my hard drive after the preview ended, at least in part because I just want to trigger the effect a few more times.<\/p>\n<p><em>-Chris<\/em><\/p>\n<h2>Big Walk, PC<\/h2>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"A lot of blobby people with big eyes stand on a sandy beach at dusk. One of them, in the middle of the group, holds a glowing globe aloft.\" height=\"1440\" src=\"https:\/\/assetsio.gnwcdn.com\/all-of-us-big-walk.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"2560\"><\/p>\n<p><img alt=\"A lot of blobby people with big eyes stand on a sandy beach at dusk. One of them, in the middle of the group, holds a glowing globe aloft.\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"all-of-us-big-walk.jpg\" height=\"1440\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"2560\"><figcaption>I think this is all of us! Thank you everyone for playing. | <span class=\"attribution\">Image credit: <cite>House House<\/cite><\/span><\/figcaption><\/figure>\n<p>This is so exciting! It&#8217;s the first week I&#8217;m writing an entry here that might be echoed in the comments. Do you know why that is? You won&#8217;t believe it. It&#8217;s because we played a game together! Yes that&#8217;s right: we did what we probably should have done so many times, so many weeks before, and organised a Eurogamer reader gaming night, of sorts. The game in question: Big Walk.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"3\"><\/span><\/p>\n<p>There was a broader goal than just hanging out: I wanted to do it to write a piece about our expedition for a theme week we&#8217;re going to spring on you soon &#8211; spoiler: we&#8217;re all going hiking (I can&#8217;t back that up). But the desire to hang out and play games has been there for a long time. We&#8217;ve even flirted with the idea on <a href=\"http:\/\/discord.gg\/eurogamer\">the Eurogamer Discord<\/a> a few times (the door is open &#8211; come join us). But, you know, life.<\/p>\n<p>Nevertheless, we made it happen. We packed a Big Walk session with 12 people &#8211; the max; it was bulging &#8211; and larked for hours. There was genuine, unforced laughter! People said they enjoyed themselves! And I believe there&#8217;s a push to play again. I call that a success.<\/p>\n<p><em>-Bertie<\/em><\/p>\n<p><span class=\"poll_wrapper\" data-fixed=\"true\" data-hashid data-init=\"false\" data-poll-position=\"1\"><\/span><\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home Features What we&#8217;ve been playing &#8211; &#8220;My Switch 2 sits watching me from my desk like the Green Goblin mask&#8221; A few of the things that have us hooked this week. Image credit: Sony Pictures Feature by Robert Purchese Associate Editor Published on Aug. 15, 2026, 7 a.m. Follow Big Walk 15th August Hello [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2094619","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2094619","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2094619"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2094619\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2094619"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2094619"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2094619"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}