{"id":2089395,"date":"2026-08-12T08:50:25","date_gmt":"2026-08-12T05:50:25","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2089395"},"modified":"2026-08-12T08:50:25","modified_gmt":"2026-08-12T05:50:25","slug":"halo-campaign-evolved-struggles-to-sell-in-anywhere-near-the-quantities-the-recent-black-ops-revivals-did-and-the-probable-reason-lack-of-multiplayer","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2089395","title":{"rendered":"Halo: Campaign Evolved struggles to sell in anywhere near the quantities the recent Black Ops revivals did, and the probable reason? Lack of multiplayer"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Halo: Campaign Evolved struggles to sell in anywhere near the quantities the recent Black Ops revivals did, and the probable reason? Lack of multiplayer<\/h1>\n<p class=\"strapline\">A Master Chief Collection PS5 release &#8220;would certainly have done far better&#8221;.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-campaign-evolved-avery-johnson-1.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt loading=\"eager\" data-uri=\"halo-campaign-evolved-avery-johnson-1.jpg\" data-lightbox width=\"570\" height=\"319\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Halo Studios, Xbox.<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Sherif Saed avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/IMG_1950_Uy1XomJ.JPG?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1638\" height=\"1346\"><\/p>\n<p>  <img alt=\"Sherif Saed avatar\" data-autosize=\"crop_lossy\" data-uri=\"IMG_1950_Uy1XomJ.JPG\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1638\" height=\"1346\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/sherif-saed\">Sherif Saed<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Senior Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\n<p>Published on   <time datetime=\"2026-08-12T08:50:25+00:00\" data-auto-time-zone=\"true\" data-year=\"numeric\" data-month=\"short\" data-day=\"numeric\" data-hour=\"numeric\" data-minute=\"numeric\">Aug. 12, 2026, 8:50 a.m.<\/time>\n              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-launch-sales-numbers?view=comments\" rel=\"nofollow\"><br \/>\n          39 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"942a181d-b279-4123-ac72-dd1077ec9493\" data-name=\"Call of Duty: Black Ops\" data-follow-text=\"Follow Call of Duty: Black Ops\" data-unfollow-text=\"Following Call of Duty: Black Ops\" data-aria-follow-text=\"Follow Call of Duty: Black Ops\" data-aria-unfollow-text=\"Following Call of Duty: Black Ops\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Call of Duty: Black Ops\" title=\"Follow Call of Duty: Black Ops\"><br \/>\n  Follow Call of Duty: Black Ops<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Halo: Campaign Evolved &#8211; the remake of the original Halo 1 campaign and the first Halo game released on PlayStation &#8211; has struggled to sell in meaningful quantities, and the probable reason for it? A lack of multiplayer.<\/p>\n<p>According to <a href=\"https:\/\/alineaanalytics.substack.com\/p\/halo-campaign-evolved-has-sold-12m\">Alinea Analytics<\/a>, Halo: Campaign Evolved sold 1.2 million copies across Steam, PS5 and Xbox in two weeks. Xbox was the lead platform with 42 percent of sales &#8211; a figure that includes sales via Xbox app on PC &#8211; but  PlayStation nearly equalled it with 41 percent, which left Steam with 17 percent.<\/p>\n<p>The player number was higher because Halo: Campaign Evolved was a day-one Game Pass release, attracting around 2.1 million players on PC and console on the service, and approximately 600,000 of those spent $20 more on the Premium Pass so they could play the game five days early.<\/p>\n<p>As for why the sales are weak for a ground-up remake of one of the most beloved shooters, Alinea analyst Rhys Elliott suggested the price ($50 \/ \u00a350) may have been too high &#8211; especially considering the Master Chief Collection &#8211; which includes multiple Halo games and their multiplayer modes &#8211; is cheaper, at $40 \/ \u00a340, and has dropped far lower in sales.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Alinea estimates Campaign Evolved brought in $67m (\u00a349.6m) in gross revenue, a far cry from the recently released &#8211; and similarly Microsoft-published &#8211; <a href=\"https:\/\/www.eurogamer.net\/games\/call-of-duty-black-ops\">Call of Duty: Black Ops<\/a> 1 and 2 ports, <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-black-ops-1-and-2-playstation-ports-sales\">which have reportedly brought in $435m (\u00a3322.2m) combined<\/a>.<\/p>\n<p>Elliott actually suggests it was those Black Ops ports that essentially stole Halo&#8217;s thunder, in large part because they include multiplayer where Campaign Evolved does not. Despite being simple ports with <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-black-ops-1-2-ps4-ps5-ports-high-price-lack-of-features\">plenty of technical shortcomings<\/a>, the two Black Ops games <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-black-ops-1-and-2-playstation-ports-sales\">outsold Halo 16-to-1<\/a>, and it&#8217;s all so players could relive their younger days in their multiplayer lobbies.<\/p>\n<p>&#8220;The only thing the Halo remake left out is the one thing that turned two ancient COD ports into a half-billion-dollar phenomenon,&#8221; said Elliott.  &#8220;A Master Chief Collection release on PS5, multiplayer and all, would certainly have done far better than this campaign-only remake did.&#8221;<\/p>\n<p>It&#8217;s a disappointing result for a game that, as the first Halo title released on PlayStation &#8211; a platform with a larger installed base than Xbox &#8211; probably could or should have had a larger impact. And it isn&#8217;t because the remake is rubbish; quite the opposite. &#8220;Halo: Campaign Evolved is more successful at being a reinvention of an FPS classic than it is a reproduction &#8211; and that needn&#8217;t be a bad thing,&#8221; wrote Dom in <a href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-review\">our Halo: Campaign Evolved review<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Halo: Campaign Evolved &#8211; the remake of the original Halo 1 campaign and the first Halo game released on PlayStation &#8211; has struggled to sell in meaningful quantities, and the probable reason for it? A lack of multiplayer.<\/p>\n<p>According to <a href=\"https:\/\/alineaanalytics.substack.com\/p\/halo-campaign-evolved-has-sold-12m\">Alinea Analytics<\/a>, Halo: Campaign Evolved sold 1.2 million copies across Steam, PS5 and Xbox in two weeks. Xbox was the lead platform with 42 percent of sales &#8211; a figure that includes sales via Xbox app on PC &#8211; but  PlayStation nearly equalled it with 41 percent, which left Steam with 17 percent.<\/p>\n<p>The player number was higher because Halo: Campaign Evolved was a day-one Game Pass release, attracting around 2.1 million players on PC and console on the service, and approximately 600,000 of those spent $20 more on the Premium Pass so they could play the game five days early.<\/p>\n<p>As for why the sales are weak for a ground-up remake of one of the most beloved shooters, Alinea analyst Rhys Elliott suggested the price ($50 \/ \u00a350) may have been too high &#8211; especially considering the Master Chief Collection &#8211; which includes multiple Halo games and their multiplayer modes &#8211; is cheaper, at $40 \/ \u00a340, and has dropped far lower in sales.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Alinea estimates Campaign Evolved brought in $67m (\u00a349.6m) in gross revenue, a far cry from the recently released &#8211; and similarly Microsoft-published &#8211; <a href=\"https:\/\/www.eurogamer.net\/games\/call-of-duty-black-ops\">Call of Duty: Black Ops<\/a> 1 and 2 ports, <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-black-ops-1-and-2-playstation-ports-sales\">which have reportedly brought in $435m (\u00a3322.2m) combined<\/a>.<\/p>\n<p>Elliott actually suggests it was those Black Ops ports that essentially stole Halo&#8217;s thunder, in large part because they include multiplayer where Campaign Evolved does not. Despite being simple ports with <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-black-ops-1-2-ps4-ps5-ports-high-price-lack-of-features\">plenty of technical shortcomings<\/a>, the two Black Ops games <a href=\"https:\/\/www.eurogamer.net\/call-of-duty-black-ops-1-and-2-playstation-ports-sales\">outsold Halo 16-to-1<\/a>, and it&#8217;s all so players could relive their younger days in their multiplayer lobbies.<\/p>\n<p>&#8220;The only thing the Halo remake left out is the one thing that turned two ancient COD ports into a half-billion-dollar phenomenon,&#8221; said Elliott.  &#8220;A Master Chief Collection release on PS5, multiplayer and all, would certainly have done far better than this campaign-only remake did.&#8221;<\/p>\n<p>It&#8217;s a disappointing result for a game that, as the first Halo title released on PlayStation &#8211; a platform with a larger installed base than Xbox &#8211; probably could or should have had a larger impact. And it isn&#8217;t because the remake is rubbish; quite the opposite. &#8220;Halo: Campaign Evolved is more successful at being a reinvention of an FPS classic than it is a reproduction &#8211; and that needn&#8217;t be a bad thing,&#8221; wrote Dom in <a href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-review\">our Halo: Campaign Evolved review<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Halo: Campaign Evolved struggles to sell in anywhere near the quantities the recent Black Ops revivals did, and the probable reason? Lack of multiplayer A Master Chief Collection PS5 release &#8220;would certainly have done far better&#8221;. Image credit: Halo Studios, Xbox. News by Sherif Saed Senior Contributor Published on Aug. 12, 2026, 8:50 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2089395","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2089395","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2089395"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2089395\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2089395"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2089395"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2089395"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}