{"id":2067443,"date":"2026-07-29T12:01:23","date_gmt":"2026-07-29T09:01:23","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2067443"},"modified":"2026-07-29T12:01:23","modified_gmt":"2026-07-29T09:01:23","slug":"clair-obscur-expedition-33-devs-are-working-on-a-nintendo-switch-2-version-but-note-the-big-technical-challenge-of-getting-it-up-and-running","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2067443","title":{"rendered":"Clair Obscur: Expedition 33 devs are working on a Nintendo Switch 2 version, but note the &#8220;big technical challenge&#8221; of getting it up and running"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/clair-obscur-expedition-33\" data-active=\"false\"><br \/>\n                      Clair Obscur: Expedition 33<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Clair Obscur: Expedition 33 devs are working on a Nintendo Switch 2 version, but note the &#8220;big technical challenge&#8221; of getting it up and running<\/h1>\n<p class=\"strapline\">Shifting Sandfall.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/ex-33-switch-2.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Lune, as she appears in Expedition 33, shown on a Switch 2 screen, blue background\" loading=\"eager\" data-uri=\"ex-33-switch-2.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Eurogamer<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Dom Peppiatt avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/pxl_20220402_110941365.portrait_V04meYj.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1044\" height=\"1130\"><\/p>\n<p>  <img alt=\"Dom Peppiatt avatar\" data-autosize=\"crop_lossy\" data-uri=\"pxl_20220402_110941365.portrait_V04meYj.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1044\" height=\"1130\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/dom-peppiatt\">Dom Peppiatt<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Deputy Editorial Director<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-07-29T12:01:23+00:00\">July 29, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/clair-obscur-expedition-33-sandfall-switch-2-version-technical-challenge?view=comments\" rel=\"nofollow\"><br \/>\n          22 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"def82ef3-785d-458c-97e8-e94ccb370f05\" data-name=\"Clair Obscur: Expedition 33\" data-follow-text=\"Follow Clair Obscur: Expedition 33\" data-unfollow-text=\"Following Clair Obscur: Expedition 33\" data-aria-follow-text=\"Follow Clair Obscur: Expedition 33\" data-aria-unfollow-text=\"Following Clair Obscur: Expedition 33\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Clair Obscur: Expedition 33\" title=\"Follow Clair Obscur: Expedition 33\"><br \/>\n  Follow Clair Obscur: Expedition 33<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Do you want to play <a href=\"https:\/\/www.eurogamer.net\/games\/clair-obscur-expedition-33\">Clair Obscur: Expedition 33<\/a> on <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a>? Since the launch of Nintendo&#8217;s console, fans have been clamouring for the breakout RPG to come to the platform &#8211; and we&#8217;ve seen hints from the studio that <a href=\"https:\/\/www.eurogamer.net\/clair-obscur-expedition-33-on-switch-2-could-be-interesting-says-director\">a port is something it would be willing to explore in the future<\/a>.<\/p>\n<p>But it probably won&#8217;t be as straightforward as simply porting the game across to Nintendo&#8217;s platform, and now &#8211; in a new interview with <a href=\"https:\/\/automaton-media.com\/en\/interviews\/clair-obscur-expedition-33-director-eliminating-limitations-is-a-big-mistake-we-talk-to-sandfall-interactive-about-staying-small-japanese-influences\/\">Automaton<\/a> &#8211; Sandfall Interactive has outlined the realities of getting a version of the game running on Switch 2.<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div>\n<\/figure>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=rJImlmBHzuU\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/p>\n<p>&#8220;It&#8217;s a big technical challenge because we tried to do something beautiful with the game, but of course, the Switch 2 is not as powerful as the PlayStation or the Xbox Series X,&#8221; notes Tom Guillermin, chief technical officer and lead programmer at Sandfall Interactive. &#8220;So, it&#8217;s an important thing for us to consider, especially given the size of our studio.&#8221; Guillermin goes on to note that a lot of features on Unreal Engine 5 &#8211; the tech the game is built on &#8211; &#8220;don&#8217;t work on Switch 2&#8221;.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>&#8220;[Epic is] introducing features like Lumen Lite now, which is easier to run than the standard Lumen, but these things take time to roll out, so we&#8217;ll have to consider the updates coming from Unreal Engine to determine what to do,&#8221; adds lead character artist, Alan Reynaud.<\/p>\n<p>So, when can we expect the game on Switch 2? There&#8217;s no set time, says Sandfall Interactive CEO and creative director Guillaume Broche. &#8220;We are interested in looking for a way to do it, but it&#8217;s too early for us to announce anything at this point.&#8221;<\/p>\n<p>Consider our expectations measured, then. It&#8217;s fair enough, really, that the team is taking its time with something as complex as a Switch 2 port: Clair Obscur was created by a studio of around 30 people (with extra outsourced support). <a href=\"https:\/\/www.eurogamer.net\/clair-obscur-expedition-33-hits-500k-sales-in-one-day\">It sold a million copies in three days<\/a>. In terms of what comes next, Broche himself has said that <a href=\"https:\/\/www.eurogamer.net\/clair-obscur-expedition-33-studio-sandfall-isnt-bothered-refreshing-thing\">he doesn&#8217;t really care what people think of its next game<\/a> &#8211; a refreshing tonic to an industry increasingly chasing trends and relying on remakes and sequels in order to ensure returns on investment.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Do you want to play <a href=\"https:\/\/www.eurogamer.net\/games\/clair-obscur-expedition-33\">Clair Obscur: Expedition 33<\/a> on <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a>? Since the launch of Nintendo&#8217;s console, fans have been clamouring for the breakout RPG to come to the platform &#8211; and we&#8217;ve seen hints from the studio that <a href=\"https:\/\/www.eurogamer.net\/clair-obscur-expedition-33-on-switch-2-could-be-interesting-says-director\">a port is something it would be willing to explore in the future<\/a>.<\/p>\n<p>But it probably won&#8217;t be as straightforward as simply porting the game across to Nintendo&#8217;s platform, and now &#8211; in a new interview with <a href=\"https:\/\/automaton-media.com\/en\/interviews\/clair-obscur-expedition-33-director-eliminating-limitations-is-a-big-mistake-we-talk-to-sandfall-interactive-about-staying-small-japanese-influences\/\">Automaton<\/a> &#8211; Sandfall Interactive has outlined the realities of getting a version of the game running on Switch 2.<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div>\n<\/figure>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=rJImlmBHzuU\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/p>\n<p>&#8220;It&#8217;s a big technical challenge because we tried to do something beautiful with the game, but of course, the Switch 2 is not as powerful as the PlayStation or the Xbox Series X,&#8221; notes Tom Guillermin, chief technical officer and lead programmer at Sandfall Interactive. &#8220;So, it&#8217;s an important thing for us to consider, especially given the size of our studio.&#8221; Guillermin goes on to note that a lot of features on Unreal Engine 5 &#8211; the tech the game is built on &#8211; &#8220;don&#8217;t work on Switch 2&#8221;.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>&#8220;[Epic is] introducing features like Lumen Lite now, which is easier to run than the standard Lumen, but these things take time to roll out, so we&#8217;ll have to consider the updates coming from Unreal Engine to determine what to do,&#8221; adds lead character artist, Alan Reynaud.<\/p>\n<p>So, when can we expect the game on Switch 2? There&#8217;s no set time, says Sandfall Interactive CEO and creative director Guillaume Broche. &#8220;We are interested in looking for a way to do it, but it&#8217;s too early for us to announce anything at this point.&#8221;<\/p>\n<p>Consider our expectations measured, then. It&#8217;s fair enough, really, that the team is taking its time with something as complex as a Switch 2 port: Clair Obscur was created by a studio of around 30 people (with extra outsourced support). <a href=\"https:\/\/www.eurogamer.net\/clair-obscur-expedition-33-hits-500k-sales-in-one-day\">It sold a million copies in three days<\/a>. In terms of what comes next, Broche himself has said that <a href=\"https:\/\/www.eurogamer.net\/clair-obscur-expedition-33-studio-sandfall-isnt-bothered-refreshing-thing\">he doesn&#8217;t really care what people think of its next game<\/a> &#8211; a refreshing tonic to an industry increasingly chasing trends and relying on remakes and sequels in order to ensure returns on investment.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Clair Obscur: Expedition 33 Clair Obscur: Expedition 33 devs are working on a Nintendo Switch 2 version, but note the &#8220;big technical challenge&#8221; of getting it up and running Shifting Sandfall. Image credit: Eurogamer News by Dom Peppiatt Deputy Editorial Director Published on July 29, 2026 22 comments Follow Clair Obscur: Expedition 33 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2067443","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2067443","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2067443"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2067443\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2067443"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2067443"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2067443"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}