{"id":2060162,"date":"2026-07-24T15:32:41","date_gmt":"2026-07-24T12:32:41","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2060162"},"modified":"2026-07-24T15:32:41","modified_gmt":"2026-07-24T12:32:41","slug":"it-looks-like-were-getting-a-halo-2-remake-next-but-is-that-really-a-surprise","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2060162","title":{"rendered":"It looks like we&#8217;re getting a Halo 2 remake next, but is that really a surprise?"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/halo-campaign-evolved\" data-active=\"false\"><br \/>\n                      Halo: Campaign Evolved<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">It looks like we&#8217;re getting a Halo 2 remake next, but is that really a surprise?<\/h1>\n<p class=\"strapline\">Et tu, Brutes?<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Halo-2-CE.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Halo 2 Master Chief over Halo Campaign Evolved art\" loading=\"eager\" data-uri=\"Halo-2-CE.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Eurogamer<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Dom Peppiatt avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/pxl_20220402_110941365.portrait_V04meYj.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1044\" height=\"1130\"><\/p>\n<p>  <img alt=\"Dom Peppiatt avatar\" data-autosize=\"crop_lossy\" data-uri=\"pxl_20220402_110941365.portrait_V04meYj.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1044\" height=\"1130\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/dom-peppiatt\">Dom Peppiatt<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Deputy Editorial Director<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-07-24T15:32:41+00:00\">July 24, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/halo-2-remake-tease-legendary-ending-campaign-evolved?view=comments\" rel=\"nofollow\"><br \/>\n          13 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"53781f86-0b15-46e5-9f11-c0bb9d1087d4\" data-name=\"Halo: Campaign Evolved\" data-follow-text=\"Follow Halo: Campaign Evolved\" data-unfollow-text=\"Following Halo: Campaign Evolved\" data-aria-follow-text=\"Follow Halo: Campaign Evolved\" data-aria-unfollow-text=\"Following Halo: Campaign Evolved\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Halo: Campaign Evolved\" title=\"Follow Halo: Campaign Evolved\"><br \/>\n  Follow Halo: Campaign Evolved<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Halo has a proud history of smuggling secret endings into its campaigns. In the very first 2001 game, there is a hidden (non-canon) ending featuring Sgt. Avery Johnson fighting and hugging an Elite. In <a href=\"https:\/\/www.eurogamer.net\/games\/halo-2\">Halo 2<\/a>, there&#8217;s a mid-credits scene that teases the beginning of <a href=\"https:\/\/www.eurogamer.net\/games\/halo-3\">Halo 3<\/a>. In Halo 3, we get a full scene of Chief drifting, alone, in the cold, indifferent vacuum of space. ODST gives us a glimpse of the Engineers&#8217; secret. And in Reach, my personal favourite, we get that phenomenal &#8216;Lone Wolf&#8217; ending that still sends shivers down my spine to think about today.<\/p>\n<p>Well, it looks like Halo Studios is keeping that trend up with Campaign Evolved. The game, currently in early access before its full launch on 28th July, has tucked a hidden secret ending into the Legendary version of the campaign. Beat the game on the hardest mode (don&#8217;t worry, you don&#8217;t have to enable all 42 skulls) and you will be treated to a scene of Sgt. Johnson on the beachhead on the Halo ringworld, watching a version of the original ending. He begins to board a Pelican craft, but not before turning to the camera and saying &#8220;See you in the sequel.&#8221;<\/p>\n<p>Self-aware jab, or confirmation of another game in the series? I&#8217;ll let you decide. GamersPrey has handily uploaded the video to Youtube. See below (<a href=\"https:\/\/kotaku.com\/halo-campaign-evolved-seems-to-be-teasing-a-halo-2-remake-2000719109\">Thanks, Kotaku<\/a>).<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=ghu1ta8NuKM\"> <\/a><\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Halo: Campaign Evolved Secret Legendary Ending 4K\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/ghu1ta8NuKM?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/ghu1ta8NuKM\/hqdefault.jpg\"><span class=\"video-facade__title\">Halo: Campaign Evolved Secret Legendary Ending 4K<\/span><\/p>\n<p><\/a>\n<\/div>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=ghu1ta8NuKM\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figure>\n<p>But &#8211; as ever &#8211; that&#8217;s not all. No matter which difficulty you finish the game on, you&#8217;ll also be treated to a post-credit scene featuring horrible little Monitor and all-round condescending orb, 343 Guilty Spark. The hateful little machination flies through space towards a distant planet. This directly sets up the introduction to Halo 2.<\/p>\n<p>Thanks to GriffGriffin for the video below.<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=Xfy-WaMB4Qo\"> <\/a><\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Halo: Campaign Evolved Post-Credits Scene\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/Xfy-WaMB4Qo?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/Xfy-WaMB4Qo\/hqdefault.jpg\"><span class=\"video-facade__title\">Halo: Campaign Evolved Post-Credits Scene<\/span><\/p>\n<p><\/a>\n<\/div>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=Xfy-WaMB4Qo\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figure>\n<p>Safe to say, then, we&#8217;re probably getting Halo 2 Evolved. But is that really a surprise? I mean, even from early marketing beats, it seemed inevitable: Halo Studios has spent the last few years making this game, fitting out Unreal Engine for a Halo game, and creating assets that we may in Halo 2: it&#8217;s all there, ready to be picked up and used in the first game &#8211; SMGs, the battle rifle, hijackable vehicles, and (in the bonus pre-Campaign missions) the Jiralhanae. Or, as you may know them better, the Brutes.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>I&#8217;m not exactly mad about this. Assumedly, we&#8217;re going to have this in our hands quite soon, too: it will take less time for an experienced team to recreate the Halo 2 campaign than it will for them to build everything up and refit Unreal Engine from scratch. Given <a href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-review#:~:text=Campaign%20Evolved%20turns%20up%20the,changed%20the%20game%20the%20most.\">I had a pretty nice time with the game<\/a> when I played it over the past week, I actually think Halo Studio&#8217;s philosophies will suit Halo 2 and 3 <em>better <\/em>than they did Halo 1.<\/p>\n<p>As Bungie got bigger and bolder with its series, it feels like the original trilogy moved away from tightly-designed combat puzzles into more fluid and free-flowing action sandboxes &#8211; Halo 3 being a breath-taking gauntlet, particularly. With Halo Studios&#8217; approach, I think the following games in the series are even better propositions for remakes; the bombast, the Michael Bay attitude, and the giddy joy of cramming as many bells and whistles as possible into those sandboxes feels like an irresistible prospect.<\/p>\n<div class=\"gallery\">\n<div class=\"image_wrapper\">\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(5).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"3840\"><\/p>\n<p><img alt data-autosize=\"bounds_lossy\" data-uri=\"halo-ce-review-1-(5).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"3840\"><br \/>\n<span class=\"loading spinner large\"><\/span><\/p>\n<nav class=\"pagination--hoverable\">\n<div class=\"previous\">\n<button class=\"button pagination-button\"><br \/>\n<span aria-label=\"Previous\" class=\"icon\" role=\"img\" style=\")\"><\/span><br \/>\n<\/button>\n<\/div>\n<div class=\"next\">\n<button class=\"button pagination-button\"><br \/>\n<span aria-label=\"Next\" class=\"icon\" role=\"img\" style=\")\"><\/span><br \/>\n<\/button>\n<\/div>\n<\/nav>\n<div class=\"details_overlay\">\n<div class=\"counter\">\n<span class=\"current\">1<\/span> <span class=\"of\">of<\/span> <span class=\"max\">7<\/span> <\/div>\n<\/div>\n<\/div>\n<div class=\"details\">\n<div class=\"button-wrapper\">\n<button aria-label=\"Toggle information\" class=\"toggle button outline\"><\/button><br \/>\n<button aria-label=\"Close fullscreen gallery\" class=\"close button\"><\/button>\n<\/div>\n<div class=\"thumbnails-wrapper overflow-shadow-x\">\n<div class=\"thumbnails\">\n<button class=\"thumbnail active\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(5).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(5).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(5).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(6).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(6).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(6).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(7).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(7).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(7).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(1).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Scoped sniper shot in Halo Campaign Evolved\" height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(1).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt=\"Scoped sniper shot in Halo Campaign Evolved\" data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(1).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(4).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Dark green biome in Halo Campaign Evolved, with FPS HUD\" height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(4).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt=\"Dark green biome in Halo Campaign Evolved, with FPS HUD\" data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(4).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(3).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"A shotgun in low light in a swamp area, first-person view, in Halo Campaign Evolved.\" height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(3).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt=\"A shotgun in low light in a swamp area, first-person view, in Halo Campaign Evolved.\" data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(3).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(2).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Sgt Johnson as he appears in Halo Campaign Evolved\" height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(2).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt=\"Sgt Johnson as he appears in Halo Campaign Evolved\" data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(2).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button>\n<\/div>\n<\/div>\n<div class=\"fullscreen_info\">\n<div class=\"caption\">\n<span class=\"label\"><br \/>\nCaption          <\/span><\/p>\n<div class=\"text\"><\/div>\n<\/div>\n<div class=\"attribution\">\n<span class=\"label\"><br \/>\nAttribution          <\/span><\/p>\n<div class=\"text\"><\/div>\n<\/div>\n<\/div>\n<div class=\"inline-gallery-caption\"><\/div>\n<div class=\"advert_container\"><\/div>\n<\/div>\n<\/div>\n<p>I&#8217;d be remiss not to exercise some caution, though. Microsoft feels like it&#8217;s in a perilous place right now: only a few weeks ago, the company announced it <a href=\"https:\/\/www.eurogamer.net\/microsoft-xbox-layoffs-2026-double-fine-compulsion-ninja-theory\">would be trimming 3200 jobs<\/a> across its gaming division, and we&#8217;ve also seen <a href=\"https:\/\/www.eurogamer.net\/doom-quake-studio-id-software-gutted-xbox-cuts-game-ideas\">the closure of multiple studios<\/a> as <a href=\"https:\/\/www.eurogamer.net\/xbox-cuts-report-staggering-loss-fear\">staff that remain at the company warn &#8216;nobody feels safe&#8217;<\/a>. Halo is a mascot for Xbox, so its staff may be ring-fenced for now, but that is no indication that their future is secure. Especially since Microsoft has shown no reservations about cancelling already-announced games in the past (<a href=\"https:\/\/www.eurogamer.net\/job-losses-studio-closures-cancelled-games-what-we-know-about-xboxs-devastating-wave-of-layoffs\">see: Everwild, Perfect Dark<\/a>).<\/p>\n<p>I would very much like to see what the future holds for the Halo remake series, but I&#8217;m certainly not going to hold my breath.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Halo has a proud history of smuggling secret endings into its campaigns. In the very first 2001 game, there is a hidden (non-canon) ending featuring Sgt. Avery Johnson fighting and hugging an Elite. In <a href=\"https:\/\/www.eurogamer.net\/games\/halo-2\">Halo 2<\/a>, there&#8217;s a mid-credits scene that teases the beginning of <a href=\"https:\/\/www.eurogamer.net\/games\/halo-3\">Halo 3<\/a>. In Halo 3, we get a full scene of Chief drifting, alone, in the cold, indifferent vacuum of space. ODST gives us a glimpse of the Engineers&#8217; secret. And in Reach, my personal favourite, we get that phenomenal &#8216;Lone Wolf&#8217; ending that still sends shivers down my spine to think about today.<\/p>\n<p>Well, it looks like Halo Studios is keeping that trend up with Campaign Evolved. The game, currently in early access before its full launch on 28th July, has tucked a hidden secret ending into the Legendary version of the campaign. Beat the game on the hardest mode (don&#8217;t worry, you don&#8217;t have to enable all 42 skulls) and you will be treated to a scene of Sgt. Johnson on the beachhead on the Halo ringworld, watching a version of the original ending. He begins to board a Pelican craft, but not before turning to the camera and saying &#8220;See you in the sequel.&#8221;<\/p>\n<p>Self-aware jab, or confirmation of another game in the series? I&#8217;ll let you decide. GamersPrey has handily uploaded the video to Youtube. See below (<a href=\"https:\/\/kotaku.com\/halo-campaign-evolved-seems-to-be-teasing-a-halo-2-remake-2000719109\">Thanks, Kotaku<\/a>).<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=ghu1ta8NuKM\"> <\/a><\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Halo: Campaign Evolved Secret Legendary Ending 4K\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/ghu1ta8NuKM?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/ghu1ta8NuKM\/hqdefault.jpg\"><span class=\"video-facade__title\">Halo: Campaign Evolved Secret Legendary Ending 4K<\/span><\/p>\n<p><\/a>\n<\/div>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=ghu1ta8NuKM\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figure>\n<p>But &#8211; as ever &#8211; that&#8217;s not all. No matter which difficulty you finish the game on, you&#8217;ll also be treated to a post-credit scene featuring horrible little Monitor and all-round condescending orb, 343 Guilty Spark. The hateful little machination flies through space towards a distant planet. This directly sets up the introduction to Halo 2.<\/p>\n<p>Thanks to GriffGriffin for the video below.<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=Xfy-WaMB4Qo\"> <\/a><\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Halo: Campaign Evolved Post-Credits Scene\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/Xfy-WaMB4Qo?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/Xfy-WaMB4Qo\/hqdefault.jpg\"><span class=\"video-facade__title\">Halo: Campaign Evolved Post-Credits Scene<\/span><\/p>\n<p><\/a>\n<\/div>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=Xfy-WaMB4Qo\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figure>\n<p>Safe to say, then, we&#8217;re probably getting Halo 2 Evolved. But is that really a surprise? I mean, even from early marketing beats, it seemed inevitable: Halo Studios has spent the last few years making this game, fitting out Unreal Engine for a Halo game, and creating assets that we may in Halo 2: it&#8217;s all there, ready to be picked up and used in the first game &#8211; SMGs, the battle rifle, hijackable vehicles, and (in the bonus pre-Campaign missions) the Jiralhanae. Or, as you may know them better, the Brutes.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>I&#8217;m not exactly mad about this. Assumedly, we&#8217;re going to have this in our hands quite soon, too: it will take less time for an experienced team to recreate the Halo 2 campaign than it will for them to build everything up and refit Unreal Engine from scratch. Given <a href=\"https:\/\/www.eurogamer.net\/halo-campaign-evolved-review#:~:text=Campaign%20Evolved%20turns%20up%20the,changed%20the%20game%20the%20most.\">I had a pretty nice time with the game<\/a> when I played it over the past week, I actually think Halo Studio&#8217;s philosophies will suit Halo 2 and 3 <em>better <\/em>than they did Halo 1.<\/p>\n<p>As Bungie got bigger and bolder with its series, it feels like the original trilogy moved away from tightly-designed combat puzzles into more fluid and free-flowing action sandboxes &#8211; Halo 3 being a breath-taking gauntlet, particularly. With Halo Studios&#8217; approach, I think the following games in the series are even better propositions for remakes; the bombast, the Michael Bay attitude, and the giddy joy of cramming as many bells and whistles as possible into those sandboxes feels like an irresistible prospect.<\/p>\n<div class=\"gallery\">\n<div class=\"image_wrapper\">\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(5).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"3840\"><\/p>\n<p><img alt data-autosize=\"bounds_lossy\" data-uri=\"halo-ce-review-1-(5).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"3840\"><br \/>\n<span class=\"loading spinner large\"><\/span><\/p>\n<nav class=\"pagination--hoverable\">\n<div class=\"previous\">\n<button class=\"button pagination-button\"><br \/>\n<span aria-label=\"Previous\" class=\"icon\" role=\"img\" style=\")\"><\/span><br \/>\n<\/button>\n<\/div>\n<div class=\"next\">\n<button class=\"button pagination-button\"><br \/>\n<span aria-label=\"Next\" class=\"icon\" role=\"img\" style=\")\"><\/span><br \/>\n<\/button>\n<\/div>\n<\/nav>\n<div class=\"details_overlay\">\n<div class=\"counter\">\n<span class=\"current\">1<\/span> <span class=\"of\">of<\/span> <span class=\"max\">7<\/span> <\/div>\n<\/div>\n<\/div>\n<div class=\"details\">\n<div class=\"button-wrapper\">\n<button aria-label=\"Toggle information\" class=\"toggle button outline\"><\/button><br \/>\n<button aria-label=\"Close fullscreen gallery\" class=\"close button\"><\/button>\n<\/div>\n<div class=\"thumbnails-wrapper overflow-shadow-x\">\n<div class=\"thumbnails\">\n<button class=\"thumbnail active\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(5).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(5).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(5).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(6).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(6).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(6).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(7).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(7).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(7).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(1).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Scoped sniper shot in Halo Campaign Evolved\" height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(1).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt=\"Scoped sniper shot in Halo Campaign Evolved\" data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(1).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(4).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Dark green biome in Halo Campaign Evolved, with FPS HUD\" height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(4).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt=\"Dark green biome in Halo Campaign Evolved, with FPS HUD\" data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(4).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(3).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"A shotgun in low light in a swamp area, first-person view, in Halo Campaign Evolved.\" height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(3).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt=\"A shotgun in low light in a swamp area, first-person view, in Halo Campaign Evolved.\" data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(3).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button><br \/>\n<button class=\"thumbnail\" data-attribution=\"Halo Studios\" data-uri=\"halo-ce-review-1-(2).jpg\"><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Sgt Johnson as he appears in Halo Campaign Evolved\" height=\"2160\" src=\"https:\/\/assetsio.gnwcdn.com\/halo-ce-review-1-(2).jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"3840\"><\/p>\n<p><img alt=\"Sgt Johnson as he appears in Halo Campaign Evolved\" data-autosize=\"crop_lossy\" data-uri=\"halo-ce-review-1-(2).jpg\" height=\"2160\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"3840\"><br \/>\n<\/button>\n<\/div>\n<\/div>\n<div class=\"fullscreen_info\">\n<div class=\"caption\">\n<span class=\"label\"><br \/>\nCaption          <\/span><\/p>\n<div class=\"text\"><\/div>\n<\/div>\n<div class=\"attribution\">\n<span class=\"label\"><br \/>\nAttribution          <\/span><\/p>\n<div class=\"text\"><\/div>\n<\/div>\n<\/div>\n<div class=\"inline-gallery-caption\"><\/div>\n<div class=\"advert_container\"><\/div>\n<\/div>\n<\/div>\n<p>I&#8217;d be remiss not to exercise some caution, though. Microsoft feels like it&#8217;s in a perilous place right now: only a few weeks ago, the company announced it <a href=\"https:\/\/www.eurogamer.net\/microsoft-xbox-layoffs-2026-double-fine-compulsion-ninja-theory\">would be trimming 3200 jobs<\/a> across its gaming division, and we&#8217;ve also seen <a href=\"https:\/\/www.eurogamer.net\/doom-quake-studio-id-software-gutted-xbox-cuts-game-ideas\">the closure of multiple studios<\/a> as <a href=\"https:\/\/www.eurogamer.net\/xbox-cuts-report-staggering-loss-fear\">staff that remain at the company warn &#8216;nobody feels safe&#8217;<\/a>. Halo is a mascot for Xbox, so its staff may be ring-fenced for now, but that is no indication that their future is secure. Especially since Microsoft has shown no reservations about cancelling already-announced games in the past (<a href=\"https:\/\/www.eurogamer.net\/job-losses-studio-closures-cancelled-games-what-we-know-about-xboxs-devastating-wave-of-layoffs\">see: Everwild, Perfect Dark<\/a>).<\/p>\n<p>I would very much like to see what the future holds for the Halo remake series, but I&#8217;m certainly not going to hold my breath.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Halo: Campaign Evolved It looks like we&#8217;re getting a Halo 2 remake next, but is that really a surprise? Et tu, Brutes? Image credit: Eurogamer News by Dom Peppiatt Deputy Editorial Director Published on July 24, 2026 13 comments Follow Halo: Campaign Evolved Halo has a proud history of smuggling secret endings into [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2060162","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2060162","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2060162"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2060162\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2060162"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2060162"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2060162"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}