{"id":2054057,"date":"2026-07-21T15:32:05","date_gmt":"2026-07-21T12:32:05","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2054057"},"modified":"2026-07-21T15:32:05","modified_gmt":"2026-07-21T12:32:05","slug":"slay-the-spire-2-developer-shows-artwork-and-concepts-for-doormaker-boss-replacement-aeonglass","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2054057","title":{"rendered":"Slay the Spire 2 developer shows artwork and concepts for Doormaker boss replacement Aeonglass"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/slay-the-spire-2\" data-active=\"false\"><br \/>\n                      Slay the Spire 2<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Slay the Spire 2 developer shows artwork and concepts for Doormaker boss replacement Aeonglass<\/h1>\n<p class=\"strapline\">Rotating ideas.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Slay-the-Spire-2-Aeonglass-designs.png?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Slay the Spire 2 Aeonglass designs cropped\" loading=\"eager\" data-uri=\"Slay-the-Spire-2-Aeonglass-designs.png\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Mega Crit<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Fran Ruiz avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/fran-j-ruiz-author.png?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\"><\/p>\n<p>  <img alt=\"Fran Ruiz avatar\" data-autosize=\"crop_lossy\" data-uri=\"fran-j-ruiz-author.png\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/fran-ruiz\">Fran Ruiz<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-07-21T15:32:05+00:00\">July 21, 2026<\/time>              <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"0a5d514b-57bb-4725-937e-b7a20aff703a\" data-name=\"Slay the Spire 2\" data-follow-text=\"Follow Slay the Spire 2\" data-unfollow-text=\"Following Slay the Spire 2\" data-aria-follow-text=\"Follow Slay the Spire 2\" data-aria-unfollow-text=\"Following Slay the Spire 2\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Slay the Spire 2\" title=\"Follow Slay the Spire 2\"><br \/>\n  Follow Slay the Spire 2<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Last month, <a href=\"https:\/\/www.eurogamer.net\/games\/slay-the-spire\">Slay the Spire<\/a> 2&#8217;s <a href=\"https:\/\/www.eurogamer.net\/slay-the-spire-2-beta-patch-cuts-act-3-boss-doormaker-introduces-bestiary\">Act 3 boss Doormaker<\/a> &#8211; the third in a series of late-game reworks &#8211; was removed and replaced by Aeonglass. Now, developer Mega Crit has revealed how its fun visual design came to be.<\/p>\n<p>Slay the Spire 2 is now in the middle of its early access journey, and developer Mega Crit has a pretty solid cadence of updates, many of which have reworked and even removed bosses in an attempt to perfect the roguelike deckbuilder&#8217;s gameplay loop and level of challenge. Act 3 is one part of the game that&#8217;s already had four different bosses, and while we don&#8217;t know for sure if Aeonglass will make it to 1.0, its hourglass-inspired design is among the game&#8217;s most visually arresting yet.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Slay the Spire 2 - Official Early Access Release Date Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/Bdqubvcm8YI?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/Bdqubvcm8YI\/hqdefault.jpg\"><span class=\"video-facade__title\">Slay the Spire 2 &#8211; Official Early Access Release Date Trailer<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Slay the Spire 2 &#8211; Official Early Access Release Date Trailer<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=Bdqubvcm8YI\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>In <a href=\"https:\/\/store.steampowered.com\/news\/app\/2868840\/view\/674000199448790400\">a recent Steam blog post<\/a>, Mega Crit animator Chris Gortz explained the team explored different concepts following Doormaker, &#8220;including a multi-faceted pillar of death that could rotate its sections to reveal different capabilities&#8221;. Such concepts were apparently envisioned as an upgrade of <a href=\"https:\/\/www.youtube.com\/watch?v=0tu-hbsgdJ8\">Doormaker&#8217;s &#8216;rocky portal&#8217; design<\/a>, but the team eventually moved away from that.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>The post reveals five different Aeonglass designs &#8211; all different takes on the concept of a killer hourglass &#8211; with option B emerging victorious after some debate. &#8220;I did some tests to make sure I could simulate 3D rotating metal rings in 2D space. The result wasn&#8217;t much to look at, but as a proof of concept it worked well enough for us to move ahead,&#8221; Gortz explained. To figure out its combat style, doodles helped, and the concept of &#8220;a big atom&#8221; with blast and slice attacks took form.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Slay the Spire 2 - Aeonglass doodles\" height=\"610\" src=\"https:\/\/assetsio.gnwcdn.com\/Slay-the-Spire-2-Aeonglass-doodles.png?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.2852459016393443\" width=\"784\"><\/p>\n<p><img alt=\"Slay the Spire 2 - Aeonglass doodles\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"Slay-the-Spire-2-Aeonglass-doodles.png\" height=\"610\" loading=\"lazy\" style=\"aspect-ratio: 1.2852459016393443\" width=\"784\"><figcaption><span class=\"attribution\">Image credit: <cite>Mega Crit<\/cite><\/span><\/figcaption><\/figure>\n<p>Art director Marlowe Dobbe also &#8220;requested that the stuff in the hourglass move more like lava lamp goo than the traditional sand&#8221;, which pushed Gortz to use the same smoke shader as for the body of the Living Smog boss. The end result is very effective.<\/p>\n<p>The <a href=\"https:\/\/store.steampowered.com\/news\/app\/2868840\/view\/711155348639056490\">most recent beta patch<\/a> has already nerfed Aeonglass&#8217; front-loaded damage and swapped some of its animations, so expect more changes to hit the Act 3 boss in the future even if they stick around.<\/p>\n<p>Slay the Spire 2 isn&#8217;t expected to exit Steam early access until 2027 at the earliest, as the first game took one-and-a-half-years to fully flesh out. Console releases haven&#8217;t been confirmed but should be expected around the time of its eventual 1.0 update.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/slay-the-spire-2-early-access-review\">Eurogamer&#8217;s early access review of Slay the Spire 2<\/a> noted that &#8220;Mega Crit demonstrates that it absolutely understands what makes this eccentric card game crackle and fizz, and why so many people enjoy playing it.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Last month, <a href=\"https:\/\/www.eurogamer.net\/games\/slay-the-spire\">Slay the Spire<\/a> 2&#8217;s <a href=\"https:\/\/www.eurogamer.net\/slay-the-spire-2-beta-patch-cuts-act-3-boss-doormaker-introduces-bestiary\">Act 3 boss Doormaker<\/a> &#8211; the third in a series of late-game reworks &#8211; was removed and replaced by Aeonglass. Now, developer Mega Crit has revealed how its fun visual design came to be.<\/p>\n<p>Slay the Spire 2 is now in the middle of its early access journey, and developer Mega Crit has a pretty solid cadence of updates, many of which have reworked and even removed bosses in an attempt to perfect the roguelike deckbuilder&#8217;s gameplay loop and level of challenge. Act 3 is one part of the game that&#8217;s already had four different bosses, and while we don&#8217;t know for sure if Aeonglass will make it to 1.0, its hourglass-inspired design is among the game&#8217;s most visually arresting yet.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Slay the Spire 2 - Official Early Access Release Date Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/Bdqubvcm8YI?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/Bdqubvcm8YI\/hqdefault.jpg\"><span class=\"video-facade__title\">Slay the Spire 2 &#8211; Official Early Access Release Date Trailer<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Slay the Spire 2 &#8211; Official Early Access Release Date Trailer<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=Bdqubvcm8YI\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>In <a href=\"https:\/\/store.steampowered.com\/news\/app\/2868840\/view\/674000199448790400\">a recent Steam blog post<\/a>, Mega Crit animator Chris Gortz explained the team explored different concepts following Doormaker, &#8220;including a multi-faceted pillar of death that could rotate its sections to reveal different capabilities&#8221;. Such concepts were apparently envisioned as an upgrade of <a href=\"https:\/\/www.youtube.com\/watch?v=0tu-hbsgdJ8\">Doormaker&#8217;s &#8216;rocky portal&#8217; design<\/a>, but the team eventually moved away from that.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>The post reveals five different Aeonglass designs &#8211; all different takes on the concept of a killer hourglass &#8211; with option B emerging victorious after some debate. &#8220;I did some tests to make sure I could simulate 3D rotating metal rings in 2D space. The result wasn&#8217;t much to look at, but as a proof of concept it worked well enough for us to move ahead,&#8221; Gortz explained. To figure out its combat style, doodles helped, and the concept of &#8220;a big atom&#8221; with blast and slice attacks took form.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Slay the Spire 2 - Aeonglass doodles\" height=\"610\" src=\"https:\/\/assetsio.gnwcdn.com\/Slay-the-Spire-2-Aeonglass-doodles.png?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.2852459016393443\" width=\"784\"><\/p>\n<p><img alt=\"Slay the Spire 2 - Aeonglass doodles\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"Slay-the-Spire-2-Aeonglass-doodles.png\" height=\"610\" loading=\"lazy\" style=\"aspect-ratio: 1.2852459016393443\" width=\"784\"><figcaption><span class=\"attribution\">Image credit: <cite>Mega Crit<\/cite><\/span><\/figcaption><\/figure>\n<p>Art director Marlowe Dobbe also &#8220;requested that the stuff in the hourglass move more like lava lamp goo than the traditional sand&#8221;, which pushed Gortz to use the same smoke shader as for the body of the Living Smog boss. The end result is very effective.<\/p>\n<p>The <a href=\"https:\/\/store.steampowered.com\/news\/app\/2868840\/view\/711155348639056490\">most recent beta patch<\/a> has already nerfed Aeonglass&#8217; front-loaded damage and swapped some of its animations, so expect more changes to hit the Act 3 boss in the future even if they stick around.<\/p>\n<p>Slay the Spire 2 isn&#8217;t expected to exit Steam early access until 2027 at the earliest, as the first game took one-and-a-half-years to fully flesh out. Console releases haven&#8217;t been confirmed but should be expected around the time of its eventual 1.0 update.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/slay-the-spire-2-early-access-review\">Eurogamer&#8217;s early access review of Slay the Spire 2<\/a> noted that &#8220;Mega Crit demonstrates that it absolutely understands what makes this eccentric card game crackle and fizz, and why so many people enjoy playing it.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Slay the Spire 2 Slay the Spire 2 developer shows artwork and concepts for Doormaker boss replacement Aeonglass Rotating ideas. Image credit: Mega Crit News by Fran Ruiz Contributor Published on July 21, 2026 Follow Slay the Spire 2 Last month, Slay the Spire 2&#8217;s Act 3 boss Doormaker &#8211; the third in [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2054057","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2054057","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2054057"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2054057\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2054057"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2054057"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2054057"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}