{"id":2048584,"date":"2026-07-17T14:48:48","date_gmt":"2026-07-17T11:48:48","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2048584"},"modified":"2026-07-17T14:48:48","modified_gmt":"2026-07-17T11:48:48","slug":"bethesda-reassures-fans-the-elder-scrolls-6-is-on-the-way-following-the-xbox-cuts-and-that-its-loving-how-it-looks-and-playing-it-every-day","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2048584","title":{"rendered":"Bethesda reassures fans The Elder Scrolls 6 is &#8220;on the way&#8221; following the Xbox cuts, and that it&#8217;s &#8220;loving how it looks&#8221; and &#8220;playing it every day&#8221;"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/the-elder-scrolls-6\" data-active=\"false\"><br \/>\n                      The Elder Scrolls VI<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Bethesda reassures fans The Elder Scrolls 6 is &#8220;on the way&#8221; following the Xbox cuts, and that it&#8217;s &#8220;loving how it looks&#8221; and &#8220;playing it every day&#8221;<\/h1>\n<p class=\"strapline\">&#8220;We&#8217;re where we planned to be.&#8221;<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/TGS6.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"The Elder Scrolls 6 teaser trailer screenshot, showing mountains and a coastline, somewhere in Tamriel.\" loading=\"eager\" data-uri=\"TGS6.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Bethesda<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Robert Purchese avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/user-9946-originalxoriginal-14-03-23.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1024\" height=\"1017\"><\/p>\n<p>  <img alt=\"Robert Purchese avatar\" data-autosize=\"crop_lossy\" data-uri=\"user-9946-originalxoriginal-14-03-23.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1024\" height=\"1017\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/robert-purchese\">Robert Purchese<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Associate Editor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-07-17T14:48:48+00:00\">July 17, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/elder-scrolls-6-xbox-layoffs-bethesda-reaction?view=comments\" rel=\"nofollow\"><br \/>\n          20 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"c37f6bb7-fa4f-4c1c-8a9e-8f9b58b66791\" data-name=\"The Elder Scrolls VI\" data-follow-text=\"Follow The Elder Scrolls VI\" data-unfollow-text=\"Following The Elder Scrolls VI\" data-aria-follow-text=\"Follow The Elder Scrolls VI\" data-aria-unfollow-text=\"Following The Elder Scrolls VI\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow The Elder Scrolls VI\" title=\"Follow The Elder Scrolls VI\"><br \/>\n  Follow The Elder Scrolls VI<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p><a href=\"https:\/\/www.eurogamer.net\/companies\/bethesda-game-studios\">Bethesda Game Studios<\/a> has moved to calm concerns about The Elder Scrolls 6 following recent Xbox cuts, telling players that, &#8220;The next chapter is on the way. We&#8217;re where we planned to be, loving how it looks, and playing it every day.&#8221;<\/p>\n<p>In <a href=\"https:\/\/bethesda.net\/en\/article\/7wrffyXajE4BmCLJVpOkcN\/a-note-from-bethesda-game-studios\">&#8220;a note from Bethesda Game Studios&#8221;<\/a> published today, <a href=\"https:\/\/www.eurogamer.net\/even-todd-howard-wishes-elder-scrolls-6-development-went-a-little-faster-but-says-its-progressing-really-well\">the studio reiterated<\/a> that TES6 &#8220;is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise.&#8221; The note added: &#8220;With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it&#8217;s been a very long wait for the sequel.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/elder-scrolls-6-morale-bethesda-xbox-layoffs\">Reports surfaced after last week&#8217;s Xbox cuts stating that &#8220;key&#8221; people from The Elder Scrolls 6 team had been laid off<\/a> and that morale at the studio had plummeted. This is despite Microsoft positioning its restructuring as a way to reorganise the Xbox division around its strongest brands &#8211; The Elder Scrolls being one of them.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"The Elder Scrolls 6 Teaser - E3 2018\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/GrSAtbjoxaI?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/GrSAtbjoxaI\/hqdefault.jpg\"><span class=\"video-facade__title\">The Elder Scrolls 6 Teaser &#8211; E3 2018<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Cue heavy breathing. Or is that choral chanting?<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=GrSAtbjoxaI\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>In the note published today, Bethesda Game Studios said Zenimax Online Studios, the developer of The Elder Scrolls Online &#8211; <a href=\"https:\/\/www.eurogamer.net\/elder-scrolls-online-zenimax-online-studios-leadership-fired\">another studio reportedly heavily affected by Xbox layoffs<\/a> &#8211; &#8220;will partner closely with Bethesda Game Studios on The Elder Scrolls franchise&#8221;, in addition to working on TESO, in an effort to bring Bethesda&#8217;s teams &#8220;closer together&#8221;. &#8220;By aligning more directly across the franchise, we can create even better experiences for players,&#8221; Bethesda Game Studios said.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>The note also said how The Elder Scrolls 6 will be built on Creation Engine 3, as expected &#8211; the engine it&#8217;s been building since <a href=\"https:\/\/www.eurogamer.net\/starfield-main-story-walkthrough-9352\">Starfield<\/a>&#8216;s launch. <a href=\"https:\/\/www.eurogamer.net\/those-rumoured-fallout-3-and-fallout-new-vegas-remasteres-are-real-fallout-5-is-in-pre-production-and-fallout-76-is-getting-a-massive-expansion\">Fallout 5 &#8211; a project announced this afternoon<\/a> &#8211; will also use that engine.<\/p>\n<p>Bethesda leader <a href=\"https:\/\/www.eurogamer.net\/personas\/todd-howard\">Todd Howard<\/a> explained to Bloomberg today that the company is sharing this roadmap today &#8211; which also revealed it was collaborating with Obsidian on a new Fallout game, presumably to be a follow-up to <a href=\"https:\/\/www.eurogamer.net\/games\/fallout-new-vegas\">Fallout: New Vegas<\/a> &#8211; in order to help players understand what it was doing &#8220;and why&#8221;.<\/p>\n<p>&#8220;We do realise we need to find a way to say a bit more so that our fans understand what we&#8217;re doing and why,&#8221; Howard said, &#8220;while also protecting that moment when you really see the game and you press play.<\/p>\n<p>&#8220;This is Bethesda&#8217;s 40th anniversary, and there have been periods where we&#8217;ve gone through changes. We&#8217;re going through a change so that we focus best on the franchises and what we need to do to deliver for everybody.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/bethesda-announces-the-elder-scrolls-6\">The Elder Scrolls 6 was announced eight years ago<\/a>, long before Starfield had even come out &#8211; an announcement <a href=\"https:\/\/www.eurogamer.net\/todd-howard-wishes-hed-been-a-bit-more-casual-with-his-elder-scrolls-6-announcement\">Howard has since said he wished he&#8217;d handled a little differently<\/a>.<\/p>\n<p><span class=\"poll_wrapper\" data-fixed=\"true\" data-hashid data-init=\"false\" data-poll-position=\"1\"><\/span><\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p><a href=\"https:\/\/www.eurogamer.net\/companies\/bethesda-game-studios\">Bethesda Game Studios<\/a> has moved to calm concerns about The Elder Scrolls 6 following recent Xbox cuts, telling players that, &#8220;The next chapter is on the way. We&#8217;re where we planned to be, loving how it looks, and playing it every day.&#8221;<\/p>\n<p>In <a href=\"https:\/\/bethesda.net\/en\/article\/7wrffyXajE4BmCLJVpOkcN\/a-note-from-bethesda-game-studios\">&#8220;a note from Bethesda Game Studios&#8221;<\/a> published today, <a href=\"https:\/\/www.eurogamer.net\/even-todd-howard-wishes-elder-scrolls-6-development-went-a-little-faster-but-says-its-progressing-really-well\">the studio reiterated<\/a> that TES6 &#8220;is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise.&#8221; The note added: &#8220;With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it&#8217;s been a very long wait for the sequel.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/elder-scrolls-6-morale-bethesda-xbox-layoffs\">Reports surfaced after last week&#8217;s Xbox cuts stating that &#8220;key&#8221; people from The Elder Scrolls 6 team had been laid off<\/a> and that morale at the studio had plummeted. This is despite Microsoft positioning its restructuring as a way to reorganise the Xbox division around its strongest brands &#8211; The Elder Scrolls being one of them.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"The Elder Scrolls 6 Teaser - E3 2018\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/GrSAtbjoxaI?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/GrSAtbjoxaI\/hqdefault.jpg\"><span class=\"video-facade__title\">The Elder Scrolls 6 Teaser &#8211; E3 2018<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Cue heavy breathing. Or is that choral chanting?<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=GrSAtbjoxaI\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>In the note published today, Bethesda Game Studios said Zenimax Online Studios, the developer of The Elder Scrolls Online &#8211; <a href=\"https:\/\/www.eurogamer.net\/elder-scrolls-online-zenimax-online-studios-leadership-fired\">another studio reportedly heavily affected by Xbox layoffs<\/a> &#8211; &#8220;will partner closely with Bethesda Game Studios on The Elder Scrolls franchise&#8221;, in addition to working on TESO, in an effort to bring Bethesda&#8217;s teams &#8220;closer together&#8221;. &#8220;By aligning more directly across the franchise, we can create even better experiences for players,&#8221; Bethesda Game Studios said.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>The note also said how The Elder Scrolls 6 will be built on Creation Engine 3, as expected &#8211; the engine it&#8217;s been building since <a href=\"https:\/\/www.eurogamer.net\/starfield-main-story-walkthrough-9352\">Starfield<\/a>&#8216;s launch. <a href=\"https:\/\/www.eurogamer.net\/those-rumoured-fallout-3-and-fallout-new-vegas-remasteres-are-real-fallout-5-is-in-pre-production-and-fallout-76-is-getting-a-massive-expansion\">Fallout 5 &#8211; a project announced this afternoon<\/a> &#8211; will also use that engine.<\/p>\n<p>Bethesda leader <a href=\"https:\/\/www.eurogamer.net\/personas\/todd-howard\">Todd Howard<\/a> explained to Bloomberg today that the company is sharing this roadmap today &#8211; which also revealed it was collaborating with Obsidian on a new Fallout game, presumably to be a follow-up to <a href=\"https:\/\/www.eurogamer.net\/games\/fallout-new-vegas\">Fallout: New Vegas<\/a> &#8211; in order to help players understand what it was doing &#8220;and why&#8221;.<\/p>\n<p>&#8220;We do realise we need to find a way to say a bit more so that our fans understand what we&#8217;re doing and why,&#8221; Howard said, &#8220;while also protecting that moment when you really see the game and you press play.<\/p>\n<p>&#8220;This is Bethesda&#8217;s 40th anniversary, and there have been periods where we&#8217;ve gone through changes. We&#8217;re going through a change so that we focus best on the franchises and what we need to do to deliver for everybody.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/bethesda-announces-the-elder-scrolls-6\">The Elder Scrolls 6 was announced eight years ago<\/a>, long before Starfield had even come out &#8211; an announcement <a href=\"https:\/\/www.eurogamer.net\/todd-howard-wishes-hed-been-a-bit-more-casual-with-his-elder-scrolls-6-announcement\">Howard has since said he wished he&#8217;d handled a little differently<\/a>.<\/p>\n<p><span class=\"poll_wrapper\" data-fixed=\"true\" data-hashid data-init=\"false\" data-poll-position=\"1\"><\/span><\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News The Elder Scrolls VI Bethesda reassures fans The Elder Scrolls 6 is &#8220;on the way&#8221; following the Xbox cuts, and that it&#8217;s &#8220;loving how it looks&#8221; and &#8220;playing it every day&#8221; &#8220;We&#8217;re where we planned to be.&#8221; Image credit: Bethesda News by Robert Purchese Associate Editor Published on July 17, 2026 20 comments [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2048584","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2048584","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2048584"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2048584\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2048584"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2048584"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2048584"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}