{"id":2029599,"date":"2026-07-06T15:52:43","date_gmt":"2026-07-06T12:52:43","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2029599"},"modified":"2026-07-06T15:52:43","modified_gmt":"2026-07-06T12:52:43","slug":"as-zenimax-also-faces-cuts-xbox-seeks-a-significant-overhaul-to-focus-on-fallout-the-elder-scrolls-quake-and-other-big-franchises","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2029599","title":{"rendered":"As ZeniMax also faces cuts, Xbox seeks a &#8220;significant overhaul&#8221; to focus on Fallout, The Elder Scrolls, Quake, and other big franchises"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">As ZeniMax also faces cuts, Xbox seeks a &#8220;significant overhaul&#8221; to focus on Fallout, The Elder Scrolls, Quake, and other big franchises<\/h1>\n<p class=\"strapline\">No studios are shutting down.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/core-Bethesda-IPs-custom.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"The main ZeniMax\/Bethesda IPs as of 2026 - custom image\" loading=\"eager\" data-uri=\"core-Bethesda-IPs-custom.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Eurogamer \/ Bethesda Softworks<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Fran Ruiz avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/fran-j-ruiz-author.png?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\"><\/p>\n<p>  <img alt=\"Fran Ruiz avatar\" data-autosize=\"crop_lossy\" data-uri=\"fran-j-ruiz-author.png\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/fran-ruiz\">Fran Ruiz<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-07-06T15:52:43+00:00\">July 6, 2026<\/time>              <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"0a373aee-b8ee-4a50-b4b3-93030e0c6bb5\" data-name=\"Fallout 76\" data-follow-text=\"Follow Fallout 76\" data-unfollow-text=\"Following Fallout 76\" data-aria-follow-text=\"Follow Fallout 76\" data-aria-unfollow-text=\"Following Fallout 76\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Fallout 76\" title=\"Follow Fallout 76\"><br \/>\n  Follow Fallout 76<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Following weeks of rumours and speculation, Microsoft and Xbox have announced today around <a href=\"https:\/\/www.eurogamer.net\/microsoft-xbox-layoffs-2026-double-fine-compulsion-ninja-theory\">3200 jobs are being cut before financial year 2027 ends<\/a>, with a number of studios being let go to find new owners or go independent. As more details pour out, we&#8217;ve also learned ZeniMax Media and <a href=\"https:\/\/www.eurogamer.net\/companies\/bethesda\">Bethesda Softworks<\/a> are facing cuts &#8211; even if no studios are closing. Moreover, there are new plans for their key properties moving forward.<\/p>\n<p><a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2026-07-06\/microsoft-s-xbox-to-cut-3-200-jobs-divest-five-studios-in-major-overhaul\">Bloomberg&#8217;s Jason Schreier and Brody Ford<\/a> elaborated on what&#8217;s happening at Xbox, and while we&#8217;re still waiting for more details and comments to come out, there&#8217;s a bit of Bloomberg&#8217;s report worth highlighting: &#8220;ZeniMax will face a significant overhaul and will pivot to focus on its biggest franchises: Fallout, The Elder Scrolls, Doom, Quake, and Wolfenstein.&#8221; <a href=\"https:\/\/bsky.app\/profile\/jasonschreier.bsky.social\/post\/3mpydldy43226\">Schreier also added<\/a> the studios under ZeniMax&#8217;s umbrella &#8211; which includes Bethesda&#8217;s whole roster &#8211; are cutting lots of staff as part of the organisation-wide layoffs.<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>The Elder Scrolls Online &#8211; Official &#8216;Welcome to Seasons&#8217; Trailer<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=jVjE88kBxwk\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>The need for more Fallout seems like a no-brainer, as Bethesda Softworks&#8217; output isn&#8217;t matching the demand for new titles <a href=\"https:\/\/www.eurogamer.net\/fallout-season-2-future-of-the-games\">following two stellar seasons of the TV show<\/a>. Even if rumours of a big <a href=\"https:\/\/www.eurogamer.net\/elder-scrolls-4-oblivion-remastered-physical-switch-2-release-on-cart-date\">Oblivion Remastered<\/a>-style <a href=\"https:\/\/www.eurogamer.net\/fallout-3-remastered-mcfarlane-toys-figure-listings-pop-up-in-multiple-stores\">Fallout 3 refresh<\/a> refuse to die, the IP is running on <a href=\"https:\/\/www.eurogamer.net\/games\/fallout-shelter\">Fallout Shelter<\/a>, a recent <a href=\"https:\/\/www.eurogamer.net\/fallout-4-nintendo-switch-2-impressions\">FO4 re-release<\/a>, and <a href=\"https:\/\/www.eurogamer.net\/fallout-76-ps5-xbox-series-upgrade-details\">76 updates<\/a> for the time being as <a href=\"https:\/\/www.eurogamer.net\/companies\/bethesda-game-studios\">Bethesda Game Studios<\/a>&#8216; focus is on more <a href=\"https:\/\/www.eurogamer.net\/starfield-main-story-walkthrough-9352\">Starfield<\/a> and The Elder Scrolls.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Speaking of The Elder Scrolls, this also signals Xbox is putting even more pressure on <a href=\"https:\/\/www.eurogamer.net\/bethesda-boss-todd-howard-offers-more-elder-scrolls-6-info-more-efficient-development\">the sixth mainline entry<\/a> to deliver as <a href=\"https:\/\/www.eurogamer.net\/elder-scrolls-online-studio-says-smaller-seasonal-updates-unrelated-to-microsoft-layoffs\">ZeniMax Online&#8217;s The Elder Scrolls Online shows signs of slowdown<\/a> after over a decade live. Obviously, the focus on these tried-and-tested IP marks yet another blow to Starfield&#8217;s long-term franchise potential, even if the developers recently said <a href=\"https:\/\/www.eurogamer.net\/we-do-have-long-term-plans-ahead-of-starfields-ps5-launch-bethesda-teases-this-is-far-from-the-end-of-the-controversial-space-faring-rpgs-life\">more content is coming<\/a>.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"720\" src=\"https:\/\/assetsio.gnwcdn.com\/quake-2-remaster-screen-crop.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1280\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-lightbox data-uri=\"quake-2-remaster-screen-crop.jpg\" height=\"720\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1280\"><figcaption><span class=\"attribution\">Image credit: <cite>id Software<\/cite><\/span><\/figcaption><\/figure>\n<p>Doom developer id Software is reportedly facing cuts as it&#8217;s just delivered <a href=\"https:\/\/www.eurogamer.net\/doom-the-dark-ages-revelations-dlc-announcement\">Doom: The Dark Ages &#8211; Revelations<\/a>, an expansion-sized DLC that launches tomorrow, 7th July. Though <a href=\"https:\/\/www.gamewatcher.com\/preview-doom-the-dark-ages-revelations\">some recent comments<\/a> suggested the studio still wants to do more with the Doom Slayer&#8217;s current saga, we could be seeing a return to Quake, which has only received <a href=\"https:\/\/www.eurogamer.net\/quake-2s-long-rumoured-remaster-out-now-on-switch-playstation-xbox-and-pc\">remasters<\/a> and thin-but-consistent <a href=\"https:\/\/store.steampowered.com\/news\/app\/611500\/view\/670619781448073380\">support for Champions<\/a> in recent years via external partners. In any case, it sounds like Xbox wants more from both IPs.<\/p>\n<p>Last but not least, MachineGames was <a href=\"https:\/\/www.ign.com\/articles\/wolfenstein-3-is-reportedly-in-development\">reportedly working on a new Wolfenstein<\/a> after <a href=\"https:\/\/www.eurogamer.net\/indiana-jones-and-the-great-circle-nintendo-switch-2\">Indiana Jones and the Great Circle<\/a>. It could also tie into <a href=\"https:\/\/www.eurogamer.net\/wolfenstein-is-the-next-game-series-to-get-an-adaptation-for-tv\">the upcoming TV show<\/a> one way or another, potentially giving Bethesda the brand synergy its Fallout show has half-missed on. If we look closer at Xbox&#8217;s intentions of bolstering its major IPs, however, it&#8217;s hard to imagine a new Indy adventure happening since that&#8217;s owned by Disney and Lucasfilm. We don&#8217;t know for sure what post-reset Xbox&#8217;s attitude towards &#8216;mercenary work&#8217; is though.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"1080\" src=\"https:\/\/assetsio.gnwcdn.com\/dishonored_wolfenstein_gog_sale.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1920\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-lightbox data-uri=\"dishonored_wolfenstein_gog_sale.jpg\" height=\"1080\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1920\"><figcaption><span class=\"attribution\">Image credit: <cite>Bethesda Softworks<\/cite><\/span><\/figcaption><\/figure>\n<p>Needless to say, this new direction leaves no room for smaller or established-but-hurt properties like Prey, <a href=\"https:\/\/www.eurogamer.net\/games\/deathloop\">Deathloop<\/a>, or even Dishonored. It&#8217;s why <a href=\"https:\/\/www.thegamebusiness.com\/p\/xbox-plans-3000-job-cuts-and-will\">Arkane is reportedly looking for a new home<\/a> despite being <a href=\"https:\/\/www.eurogamer.net\/arkane-may-be-shuttered-blade-cancelled-xbox-layoffs\">deep into Marvel&#8217;s Blade&#8217;s development<\/a>. Expect more updates to hit in the coming days and weeks as <a href=\"https:\/\/www.eurogamer.net\/xbox-ceo-asha-sharma-one-billion\">Xbox&#8217;s new strategy<\/a> comes into focus.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Following weeks of rumours and speculation, Microsoft and Xbox have announced today around <a href=\"https:\/\/www.eurogamer.net\/microsoft-xbox-layoffs-2026-double-fine-compulsion-ninja-theory\">3200 jobs are being cut before financial year 2027 ends<\/a>, with a number of studios being let go to find new owners or go independent. As more details pour out, we&#8217;ve also learned ZeniMax Media and <a href=\"https:\/\/www.eurogamer.net\/companies\/bethesda\">Bethesda Softworks<\/a> are facing cuts &#8211; even if no studios are closing. Moreover, there are new plans for their key properties moving forward.<\/p>\n<p><a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2026-07-06\/microsoft-s-xbox-to-cut-3-200-jobs-divest-five-studios-in-major-overhaul\">Bloomberg&#8217;s Jason Schreier and Brody Ford<\/a> elaborated on what&#8217;s happening at Xbox, and while we&#8217;re still waiting for more details and comments to come out, there&#8217;s a bit of Bloomberg&#8217;s report worth highlighting: &#8220;ZeniMax will face a significant overhaul and will pivot to focus on its biggest franchises: Fallout, The Elder Scrolls, Doom, Quake, and Wolfenstein.&#8221; <a href=\"https:\/\/bsky.app\/profile\/jasonschreier.bsky.social\/post\/3mpydldy43226\">Schreier also added<\/a> the studios under ZeniMax&#8217;s umbrella &#8211; which includes Bethesda&#8217;s whole roster &#8211; are cutting lots of staff as part of the organisation-wide layoffs.<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>The Elder Scrolls Online &#8211; Official &#8216;Welcome to Seasons&#8217; Trailer<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=jVjE88kBxwk\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>The need for more Fallout seems like a no-brainer, as Bethesda Softworks&#8217; output isn&#8217;t matching the demand for new titles <a href=\"https:\/\/www.eurogamer.net\/fallout-season-2-future-of-the-games\">following two stellar seasons of the TV show<\/a>. Even if rumours of a big <a href=\"https:\/\/www.eurogamer.net\/elder-scrolls-4-oblivion-remastered-physical-switch-2-release-on-cart-date\">Oblivion Remastered<\/a>-style <a href=\"https:\/\/www.eurogamer.net\/fallout-3-remastered-mcfarlane-toys-figure-listings-pop-up-in-multiple-stores\">Fallout 3 refresh<\/a> refuse to die, the IP is running on <a href=\"https:\/\/www.eurogamer.net\/games\/fallout-shelter\">Fallout Shelter<\/a>, a recent <a href=\"https:\/\/www.eurogamer.net\/fallout-4-nintendo-switch-2-impressions\">FO4 re-release<\/a>, and <a href=\"https:\/\/www.eurogamer.net\/fallout-76-ps5-xbox-series-upgrade-details\">76 updates<\/a> for the time being as <a href=\"https:\/\/www.eurogamer.net\/companies\/bethesda-game-studios\">Bethesda Game Studios<\/a>&#8216; focus is on more <a href=\"https:\/\/www.eurogamer.net\/starfield-main-story-walkthrough-9352\">Starfield<\/a> and The Elder Scrolls.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Speaking of The Elder Scrolls, this also signals Xbox is putting even more pressure on <a href=\"https:\/\/www.eurogamer.net\/bethesda-boss-todd-howard-offers-more-elder-scrolls-6-info-more-efficient-development\">the sixth mainline entry<\/a> to deliver as <a href=\"https:\/\/www.eurogamer.net\/elder-scrolls-online-studio-says-smaller-seasonal-updates-unrelated-to-microsoft-layoffs\">ZeniMax Online&#8217;s The Elder Scrolls Online shows signs of slowdown<\/a> after over a decade live. Obviously, the focus on these tried-and-tested IP marks yet another blow to Starfield&#8217;s long-term franchise potential, even if the developers recently said <a href=\"https:\/\/www.eurogamer.net\/we-do-have-long-term-plans-ahead-of-starfields-ps5-launch-bethesda-teases-this-is-far-from-the-end-of-the-controversial-space-faring-rpgs-life\">more content is coming<\/a>.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"720\" src=\"https:\/\/assetsio.gnwcdn.com\/quake-2-remaster-screen-crop.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1280\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-lightbox data-uri=\"quake-2-remaster-screen-crop.jpg\" height=\"720\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1280\"><figcaption><span class=\"attribution\">Image credit: <cite>id Software<\/cite><\/span><\/figcaption><\/figure>\n<p>Doom developer id Software is reportedly facing cuts as it&#8217;s just delivered <a href=\"https:\/\/www.eurogamer.net\/doom-the-dark-ages-revelations-dlc-announcement\">Doom: The Dark Ages &#8211; Revelations<\/a>, an expansion-sized DLC that launches tomorrow, 7th July. Though <a href=\"https:\/\/www.gamewatcher.com\/preview-doom-the-dark-ages-revelations\">some recent comments<\/a> suggested the studio still wants to do more with the Doom Slayer&#8217;s current saga, we could be seeing a return to Quake, which has only received <a href=\"https:\/\/www.eurogamer.net\/quake-2s-long-rumoured-remaster-out-now-on-switch-playstation-xbox-and-pc\">remasters<\/a> and thin-but-consistent <a href=\"https:\/\/store.steampowered.com\/news\/app\/611500\/view\/670619781448073380\">support for Champions<\/a> in recent years via external partners. In any case, it sounds like Xbox wants more from both IPs.<\/p>\n<p>Last but not least, MachineGames was <a href=\"https:\/\/www.ign.com\/articles\/wolfenstein-3-is-reportedly-in-development\">reportedly working on a new Wolfenstein<\/a> after <a href=\"https:\/\/www.eurogamer.net\/indiana-jones-and-the-great-circle-nintendo-switch-2\">Indiana Jones and the Great Circle<\/a>. It could also tie into <a href=\"https:\/\/www.eurogamer.net\/wolfenstein-is-the-next-game-series-to-get-an-adaptation-for-tv\">the upcoming TV show<\/a> one way or another, potentially giving Bethesda the brand synergy its Fallout show has half-missed on. If we look closer at Xbox&#8217;s intentions of bolstering its major IPs, however, it&#8217;s hard to imagine a new Indy adventure happening since that&#8217;s owned by Disney and Lucasfilm. We don&#8217;t know for sure what post-reset Xbox&#8217;s attitude towards &#8216;mercenary work&#8217; is though.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt height=\"1080\" src=\"https:\/\/assetsio.gnwcdn.com\/dishonored_wolfenstein_gog_sale.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1920\"><\/p>\n<p><img alt data-autosize=\"crop_lossy\" data-lightbox data-uri=\"dishonored_wolfenstein_gog_sale.jpg\" height=\"1080\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1920\"><figcaption><span class=\"attribution\">Image credit: <cite>Bethesda Softworks<\/cite><\/span><\/figcaption><\/figure>\n<p>Needless to say, this new direction leaves no room for smaller or established-but-hurt properties like Prey, <a href=\"https:\/\/www.eurogamer.net\/games\/deathloop\">Deathloop<\/a>, or even Dishonored. It&#8217;s why <a href=\"https:\/\/www.thegamebusiness.com\/p\/xbox-plans-3000-job-cuts-and-will\">Arkane is reportedly looking for a new home<\/a> despite being <a href=\"https:\/\/www.eurogamer.net\/arkane-may-be-shuttered-blade-cancelled-xbox-layoffs\">deep into Marvel&#8217;s Blade&#8217;s development<\/a>. Expect more updates to hit in the coming days and weeks as <a href=\"https:\/\/www.eurogamer.net\/xbox-ceo-asha-sharma-one-billion\">Xbox&#8217;s new strategy<\/a> comes into focus.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News As ZeniMax also faces cuts, Xbox seeks a &#8220;significant overhaul&#8221; to focus on Fallout, The Elder Scrolls, Quake, and other big franchises No studios are shutting down. Image credit: Eurogamer \/ Bethesda Softworks News by Fran Ruiz Contributor Published on July 6, 2026 Follow Fallout 76 Following weeks of rumours and speculation, Microsoft [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2029599","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2029599","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2029599"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2029599\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2029599"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2029599"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2029599"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}