{"id":2028175,"date":"2026-07-05T16:04:09","date_gmt":"2026-07-05T13:04:09","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=2028175"},"modified":"2026-07-05T16:04:09","modified_gmt":"2026-07-05T13:04:09","slug":"crimson-desert-update-1-13-00-is-live-heres-whats-new","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=2028175","title":{"rendered":"Crimson Desert Update 1.13.00 is live \u2013 here&#8217;s what&#8217;s new"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/crimson-desert\" data-active=\"false\"><br \/>\n                      Crimson Desert<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Crimson Desert Update 1.13.00 is live \u2013 here&#8217;s what&#8217;s new<\/h1>\n<p class=\"strapline\">There are dozens of new pieces of equipment for Kilff and Oongka obtainable through quests, achievements, shops, and &#8220;other sources&#8221;.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/crimson-desert-kliff-petting-boardhound-dog-in-hernand.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"crimson desert kliff petting boardhound dog in hernand\" loading=\"eager\" data-uri=\"crimson-desert-kliff-petting-boardhound-dog-in-hernand.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Eurogamer\/Pearl Abyss<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Vikki Blake avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1533038852.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Vikki Blake avatar\" data-autosize=\"crop_lossy\" data-uri=\"1533038852.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/vikki-blake\">Vikki Blake<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-07-05T16:04:09+00:00\">July 5, 2026<\/time>              <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"10cf2e53-bea5-44e6-bc6c-98d8a341d473\" data-name=\"Crimson Desert\" data-follow-text=\"Follow Crimson Desert\" data-unfollow-text=\"Following Crimson Desert\" data-aria-follow-text=\"Follow Crimson Desert\" data-aria-unfollow-text=\"Following Crimson Desert\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Crimson Desert\" title=\"Follow Crimson Desert\"><br \/>\n  Follow Crimson Desert<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Crimson Desert&#8217;s 1.13.00 update is here across all platforms, adding new outfits and expanding dyeable equipment options, addressing various bug fixes and stability improvements, and allowing Oongka and Damiane to enter the Abyss.<\/p>\n<p>There are also dozens of new pieces of equipment for Kilff and Oongka (Damiane&#8217;s on a tighter budget, it seems, with just eight new pieces of gear). They can be obtained through quests, achievements, shops, and &#8220;other sources&#8221;.<\/p>\n<p>Most importantly, though, summoned pets can now &#8220;rest together with the character&#8221; in bed. Aww.<\/p>\n<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>Crimson Desert &#8211; Official Launch Trailer.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=qQPKLncs7Og\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<div class=\"twitter_wrapper\">\n<blockquote class=\"twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">Greymanes, Patch Version 1.13.00 is rolling out.<br \/>This patch allows Oongka and Damiane to enter the Abyss, adds new outfits, expands dyeable equipment options, and includes various bug fixes and stability improvements.<br \/>Check the details and the status of the update&#8217;s availability\u2026 <a href=\"https:\/\/t.co\/Ms3SDYxVjn\">pic.twitter.com\/Ms3SDYxVjn<\/a><\/p>\n<p>\u2014 Crimson Desert (@CrimsonDesert_) <a href=\"https:\/\/x.com\/CrimsonDesert_\/status\/2073217827327402220?ref_src=twsrc%5Etfw\">July 4, 2026<\/a><\/p><\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span>\n<\/div>\n<p>Here&#8217;s the full Patch Notes Version 1.13.00:<\/p>\n<blockquote>\n<p>New Additions<\/p>\n<p>[Oongka\/Damiane] They can now enter the Abyss. Accordingly, the locations of Memory Fragments for certain rematchable bosses have been changed. (To prevent spoilers, details are listed in the dropdown menu below.)<\/p>\n<ul>\n<li>Corrupted Caliburn<\/li>\n<li>Goyen<\/li>\n<li>Draven, the Crowcaller<\/li>\n<li>Clockwork White Horn<\/li>\n<\/ul>\n<ul>\n<li>Summoned pets will now rest together with the character when resting in a bed.<\/li>\n<li>Added a \u201cHide Minimap and Status\u201d option under Settings &gt; Others &gt; Gameplay, allowing the player to hide the minimap and status HUD UI.<\/li>\n<li>Added a new item, \u201cHunter\u2019s Sigil,\u201d which allows a bird pet to retrieve prey and gatherable items suited to their specialties when equipped.<\/li>\n<\/ul>\n<ul>\n<li>[Kliff\/Oongka] Added 39 new pieces of equipment, including boss equipment.<\/li>\n<li>Boss equipment<\/li>\n<li>5 pieces of the Tarandus the Ashen outfit<\/li>\n<li>5 pieces of the Unyielding Hero outfit<\/li>\n<li>5 pieces of the Knight of Carnage outfit<\/li>\n<li>3 pieces of the Martial Monk outfit<\/li>\n<li>2 pieces of the grand general of Demeniss outfit<\/li>\n<li>New equipment<\/li>\n<li>16 pieces of armor<\/li>\n<li>3 pieces of headgear<\/li>\n<\/ul>\n<ul>\n<li>[Damiane] Added 8 new pieces of equipment.<\/li>\n<li>New equipment<\/li>\n<li>8 pieces of armor<\/li>\n<li>New equipment can be obtained through quests, achievements, shops, and other sources.<\/li>\n<li>[Oongka] Oongka can now equip most outfits available to Kliff.<\/li>\n<\/ul>\n<ul>\n<li>[Damiane] Damiane can now equip the following boss equipment:<\/li>\n<li>5 pieces of the guardian of Odeck outfit<\/li>\n<li>3 pieces of the Dark Marksman outfit<\/li>\n<li>1 piece of the Masked Liberator outfit<\/li>\n<\/ul>\n<ul>\n<li>[Kliff\/Oongka] They can now equip Kuku equipment.<\/li>\n<li>Kuku Lightning-Resistant Armor<\/li>\n<li>Kuku Flame-Resistant Armor<\/li>\n<li>Kuku Ice-Resistant Armor<\/li>\n<li>Kuku Breeze-Step Boots<\/li>\n<li>Kuku Rishi&#8217;s Boots<\/li>\n<li>Kuku Marni Laser Helm<\/li>\n<\/ul>\n<ul>\n<li>Added crafting recipes for 4 types of carpets.<\/li>\n<li>Carpet crafting recipes can be purchased from shops.<\/li>\n<li>Added special attacks to the Flame Knight, Wyvernflames, Savage Fang, and Goldenscale Bandits.<\/li>\n<li>Added crafting recipes for \u201cLightning Bolt Plate Armor,\u201d \u201cScorchflame Plate Armor,\u201d and \u201cFrostcursed Plate Armor.\u201d<\/li>\n<\/ul>\n<p>Main Improvements<\/p>\n<p>Content<\/p>\n<ul>\n<li>Changed certain disguise outfits that could not be dyed so that they can now be dyed.<\/li>\n<li>Improved most weapons and secondary weapons so that they can now be dyed.<\/li>\n<li>Improved the Iron Eagle and Phoenix so that they can equip the Sigil of Valor.<\/li>\n<li>Improved gathering so that up to 3 fireflies can be obtained when gathering from a firefly colony.<\/li>\n<li>[Oongka] Improved puzzles so that they can be completed with Scatter Shot.<\/li>\n<li>Fixed an issue where the auto-tracked target would switch to another quest in certain situations.<\/li>\n<li>Fixed an issue where rowboats would briefly sink underwater when used.<\/li>\n<li>Fixed an issue where the wagon would disappear if it was destroyed during the &#8220;A Sack of Pepper&#8221; quest.<\/li>\n<li>Fixed an issue where Moren would disappear when combat started after tracking Moren, the Mistwood Huntmaster.<\/li>\n<li>Fixed an issue where crimes using tools could be committed without fines during Memory Fragment playbacks.<\/li>\n<li>Improved the Gate to Advancement&#8217;s teleporting device to be usable without a Visione equipped.<\/li>\n<li>Fixed an issue where, if the player sold furniture that was not being sold at a furniture shop and then repurchased that furniture, all items in the repurchase menu would disappear.<\/li>\n<li>Fixed an issue where Duane could not travel on horseback during the &#8220;Skilled in Archery&#8221; quest.<\/li>\n<li>Fixed an issue where Contribution would increase abnormally in certain situations.<\/li>\n<li>Changed the Bleed Bandits&#8217; Alchemy Explosive Pack so that its durability decreases each time it summons a bomb.<\/li>\n<li>Fixed an issue where, during the &#8220;Hand of Deliverance&#8221; quest, if the injured soldier was rescued first, the previous sub-quest would not be completed.<\/li>\n<li>Fixed an issue where certain attacks of Antumbra&#8217;s Spear would activate from an abnormal position.<\/li>\n<\/ul>\n<p>Controls<\/p>\n<ul>\n<li>Improved so that when using Axiom Force during soft lock-on, it is immediately used on the target.<\/li>\n<li>[Damiane] Fixed an issue where Smiting Strike &#8211; Proficiency could not be used when equipping a spear.<\/li>\n<li>[Oongka] Fixed an issue where pressing the exit key while reading memories would transition into Vertical Flight.<\/li>\n<li>Fixed an issue where Counter Stance could be used while a flag was equipped.<\/li>\n<li>Fixed an issue where the character could be controlled during loading when switching characters.<\/li>\n<\/ul>\n<p>Combat \/ Action<\/p>\n<ul>\n<li>Improved Muskets and pistols so that they can be fired while sliding.<\/li>\n<li>Fixed an issue where using Focused Aerial Roll near NPCs would be considered a crime.<\/li>\n<li>Improved an issue where the character would briefly freeze when performing a jump attack from a high place.<\/li>\n<li>Fixed an issue where sliding attacks could not be used with certain equipment combinations.<\/li>\n<li>Fixed an issue where using certain skills while a tool was equipped would switch to the main weapon.<\/li>\n<li>[Oongka] Fixed an issue where charging with certain weapons would be blocked by enemies.<\/li>\n<li>[Oongka] Fixed an issue where Aerial Grapple could not be used while equipping the Kuku Rocket Pack.<\/li>\n<li>[Oongka] Fixed an issue where targets could not be designated while flying.<\/li>\n<li>[Oongka] Fixed an issue where finishing blows would miss when a Greathammer was equipped.<\/li>\n<li>[Damiane] Fixed an issue where the motion appeared unnatural when using Lightning Strike.<\/li>\n<li>[Damiane] Fixed an issue where the element imbued Smiting Strike would not activate at the correct timing while the Groundsurge Abyss Gear was equipped.<\/li>\n<li>[Damiane] Fixed an issue where quick swapping to the broom after using Flame Rush allowed movement at an abnormal speed.<\/li>\n<li>Fixed an issue where summoning Blackstar while using Axiom Force caused the controls other than movement and jumping to become unavailable.<\/li>\n<li>Fixed an issue where the character would attack barehanded after obtaining the Twilight Messenger&#8217;s weapon.<\/li>\n<li>Improved a few flight animations for the Wyvern.<\/li>\n<\/ul>\n<p>UI<\/p>\n<ul>\n<li>Changed so that the inventory closes when using an elixir.<\/li>\n<li>[Oongka\/Damiane] Improved the character switch UI displayed in situations that can only be progressed with Kliff.<\/li>\n<li>Improved so that items that cannot be dyed can no longer be selected in the Dye UI.<\/li>\n<li>Changed so that only the currently tracked quest is displayed on the minimap border.<\/li>\n<li>Fixed an issue where the Recoverable item alert related to Wyvern eggs was not displayed.<\/li>\n<li>Fixed an issue where Trust notifications were not displayed properly in the notification history.<\/li>\n<li>[Mouse\/Keyboard] Fixed an issue where, when selecting furniture, the tooltip in the upper-right corner displayed furniture other than the selected one.<\/li>\n<\/ul>\n<p>Graphics \/ Settings<\/p>\n<ul>\n<li>[PS5] Fixed an issue where certain cutscenes would occasionally stutter.<\/li>\n<li>Fixed an issue where game loading time would occasionally take longer than usual.<\/li>\n<li>Fixed an issue where a crash would occasionally occur when opening the map.<\/li>\n<li>Fixed an issue where a crash would occasionally occur during boss rematches.<\/li>\n<li>Changed so that a failure message is displayed when applying engine options fails.<\/li>\n<\/ul>\n<p>Localisation<\/p>\n<ul>\n<li>Fixed various localization errors and improved localization quality across all languages.<\/li>\n<\/ul>\n<p>Others<\/p>\n<ul>\n<li>Fixed an issue where the pinball launcher pin would not move upward.<\/li>\n<li>Fixed an issue where, when relocating a well in housing mode, the position would become misaligned.<\/li>\n<li>Changed the knowledge descriptions for salmon and burbot.<\/li>\n<li>Fixed an issue where some effects appeared awkward on ships.<\/li>\n<li>Fixed an issue where some quests would not be marked as completed in certain situations.<\/li>\n<li>Changed some Re-Blockade quests so that they are displayed as Engaged rather than Invaded.<\/li>\n<li>Fixed an issue where monsters would not appear in the Sovereign Wastes region in certain situations.<\/li>\n<li>Improved the guide text related to the drilling equipment in the &#8220;Abandoned Drilling Rig&#8221; quest.<\/li>\n<li>Fixed an issue where necklaces would clip through certain helms when equipped.<\/li>\n<li>Fixed the description of the Pavilion Glass Lamps.<\/li>\n<li>Fixed an issue where accompanying comrades would appear unnatural while a Rematch was loading.<\/li>\n<li>Fixed an issue where the camera would follow the Windshot when used while riding a Wyvern.<\/li>\n<li>Fixed an issue where some wagons appeared unnatural.<\/li>\n<li>Fixed an issue where some weapons displayed unnaturally.<\/li>\n<li>Updated the Others &gt; Guides &gt; Riding Dragons description.<\/li>\n<li>Changed &#8220;Injured Ludvig&#8221; to &#8220;One-Armed Ludvig&#8221; in Knowledge &gt; Bosses.<\/li>\n<li>Fixed an issue where tools could be equipped and unequipped while talking to NPCs.<\/li>\n<li>Fixed an issue where some objects could be interacted with at awkward angles.<\/li>\n<li>Fixed an issue where the player would overlap with certain objects when viewing stronghold details under certain situations.<\/li>\n<li>Fixed a housing issue where the well bucket would not appear when placing a well in certain situations.<\/li>\n<li>Fixed an issue in housing mode where controls would become unavailable after placing certain installations.<\/li>\n<li>Fixed an issue in housing mode where some installations would move to unintended positions when taking them out or rotating them.<\/li>\n<li>Fixed an issue where the Wyvern would become stuck in place when dying in certain situations.<\/li>\n<li>Fixed an issue where related objects were placed before the Howling Hill was built.<\/li>\n<li>[Controller] Fixed an issue where, when pressing certain buttons, the sequence would not display the correct input button.<\/li>\n<li>Fixed an issue where the Liberation Gauge was displayed as 30% while progressing through the Courts of Judgment quest.<\/li>\n<li>Fixed an issue where the description for the Infiltrate the Azerian Manor quest would not be displayed in certain situations.<\/li>\n<li>Fixed an issue where the Longsword and Sheath appeared awkward when using shops and dye shops.<\/li>\n<li>Fixed an issue where the kakapo appeared awkward when zooming the camera in or out while holding it.<\/li>\n<li>Improved an issue where the rider\u2019s motion appeared awkward when riding a wild bear without a saddle.<\/li>\n<li>Improved an issue where outfits appeared awkward when riding certain animals.<\/li>\n<li>[Oongka] Fixed the Restrain skill description so that it now matches the equipped weapon.<\/li>\n<li>[Oongka\/Damian] Fixed an issue where a green effect would be displayed when using the Axiom Bracelet while hanging.<\/li>\n<li>[Oongka] Fixed the descriptions for how to use certain Greathammer skills so that they now match their actual behavior.<\/li>\n<li>[Damiane] Improved the silhouettes of certain outfits.<\/li>\n<li>Fixed an issue where effects appeared awkward when moving a power core with Axiom Force in certain situations.<\/li>\n<li>Improved the silhouette of riders mounted on wild wolves.<\/li>\n<li>Fixed an issue where the camera would behave abnormally when certain monsters were in a groggy state.<\/li>\n<li>Fixed an issue where the descriptions for Abyss Gear crafting recipes and Knowledge entries appeared awkward.<\/li>\n<li>Fixed an issue where the Box of Fortune was displayed as a pouch.<\/li>\n<li>Fixed an issue where map Knowledge from the Constellation Research Journal could only be obtained from the left page.<\/li>\n<li>Fixed an issue where the interaction button for fish traps placed by NPCs displayed \u201cTake\u201d button instead of \u201cPickpocketing.\u201d<\/li>\n<li>Fixed an issue where the character would occasionally respawn at an abnormal location.<\/li>\n<li>Updated the description of the Meadow Bunting.<\/li>\n<\/ul>\n<\/blockquote>\n<p>Despite <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-review\">launching with some middling reviews<\/a>, which <a href=\"https:\/\/www.eurogamer.net\/pearl-abyss-shares-tumble-after-crimson-desert-fails-to-meet-expectations\">saw Pearl Abyss&#8217; shares take a bit of a dive<\/a>, Crimson Desert has been a huge success. Last month, the company announced that Crimson Desert had sold over 6m copies worldwide since its release in March. <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-success-bonus-employee-package\">Pearl Abyss gave every employee a bonus that equated to about $3,400<\/a>, and now <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-summer-2026-update-roadmap\">Crimson Desert DLC is planned<\/a>.<\/p>\n<p>In the meantime, if you are currently playing Crimson Desert yourself but need a few pointers, be sure to check out our guides. Here&#8217;s one on <a href=\"https:\/\/www.eurogamer.net\/how-to-get-pets-crimson-desert\">how to get pets in Crimson Desert to get you going<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Crimson Desert&#8217;s 1.13.00 update is here across all platforms, adding new outfits and expanding dyeable equipment options, addressing various bug fixes and stability improvements, and allowing Oongka and Damiane to enter the Abyss.<\/p>\n<p>There are also dozens of new pieces of equipment for Kilff and Oongka (Damiane&#8217;s on a tighter budget, it seems, with just eight new pieces of gear). They can be obtained through quests, achievements, shops, and &#8220;other sources&#8221;.<\/p>\n<p>Most importantly, though, summoned pets can now &#8220;rest together with the character&#8221; in bed. Aww.<\/p>\n<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>Crimson Desert &#8211; Official Launch Trailer.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=qQPKLncs7Og\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<div class=\"twitter_wrapper\">\n<blockquote class=\"twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">Greymanes, Patch Version 1.13.00 is rolling out.<br \/>This patch allows Oongka and Damiane to enter the Abyss, adds new outfits, expands dyeable equipment options, and includes various bug fixes and stability improvements.<br \/>Check the details and the status of the update&#8217;s availability\u2026 <a href=\"https:\/\/t.co\/Ms3SDYxVjn\">pic.twitter.com\/Ms3SDYxVjn<\/a><\/p>\n<p>\u2014 Crimson Desert (@CrimsonDesert_) <a href=\"https:\/\/x.com\/CrimsonDesert_\/status\/2073217827327402220?ref_src=twsrc%5Etfw\">July 4, 2026<\/a><\/p><\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span>\n<\/div>\n<p>Here&#8217;s the full Patch Notes Version 1.13.00:<\/p>\n<blockquote>\n<p>New Additions<\/p>\n<p>[Oongka\/Damiane] They can now enter the Abyss. Accordingly, the locations of Memory Fragments for certain rematchable bosses have been changed. (To prevent spoilers, details are listed in the dropdown menu below.)<\/p>\n<ul>\n<li>Corrupted Caliburn<\/li>\n<li>Goyen<\/li>\n<li>Draven, the Crowcaller<\/li>\n<li>Clockwork White Horn<\/li>\n<\/ul>\n<ul>\n<li>Summoned pets will now rest together with the character when resting in a bed.<\/li>\n<li>Added a \u201cHide Minimap and Status\u201d option under Settings &gt; Others &gt; Gameplay, allowing the player to hide the minimap and status HUD UI.<\/li>\n<li>Added a new item, \u201cHunter\u2019s Sigil,\u201d which allows a bird pet to retrieve prey and gatherable items suited to their specialties when equipped.<\/li>\n<\/ul>\n<ul>\n<li>[Kliff\/Oongka] Added 39 new pieces of equipment, including boss equipment.<\/li>\n<li>Boss equipment<\/li>\n<li>5 pieces of the Tarandus the Ashen outfit<\/li>\n<li>5 pieces of the Unyielding Hero outfit<\/li>\n<li>5 pieces of the Knight of Carnage outfit<\/li>\n<li>3 pieces of the Martial Monk outfit<\/li>\n<li>2 pieces of the grand general of Demeniss outfit<\/li>\n<li>New equipment<\/li>\n<li>16 pieces of armor<\/li>\n<li>3 pieces of headgear<\/li>\n<\/ul>\n<ul>\n<li>[Damiane] Added 8 new pieces of equipment.<\/li>\n<li>New equipment<\/li>\n<li>8 pieces of armor<\/li>\n<li>New equipment can be obtained through quests, achievements, shops, and other sources.<\/li>\n<li>[Oongka] Oongka can now equip most outfits available to Kliff.<\/li>\n<\/ul>\n<ul>\n<li>[Damiane] Damiane can now equip the following boss equipment:<\/li>\n<li>5 pieces of the guardian of Odeck outfit<\/li>\n<li>3 pieces of the Dark Marksman outfit<\/li>\n<li>1 piece of the Masked Liberator outfit<\/li>\n<\/ul>\n<ul>\n<li>[Kliff\/Oongka] They can now equip Kuku equipment.<\/li>\n<li>Kuku Lightning-Resistant Armor<\/li>\n<li>Kuku Flame-Resistant Armor<\/li>\n<li>Kuku Ice-Resistant Armor<\/li>\n<li>Kuku Breeze-Step Boots<\/li>\n<li>Kuku Rishi&#8217;s Boots<\/li>\n<li>Kuku Marni Laser Helm<\/li>\n<\/ul>\n<ul>\n<li>Added crafting recipes for 4 types of carpets.<\/li>\n<li>Carpet crafting recipes can be purchased from shops.<\/li>\n<li>Added special attacks to the Flame Knight, Wyvernflames, Savage Fang, and Goldenscale Bandits.<\/li>\n<li>Added crafting recipes for \u201cLightning Bolt Plate Armor,\u201d \u201cScorchflame Plate Armor,\u201d and \u201cFrostcursed Plate Armor.\u201d<\/li>\n<\/ul>\n<p>Main Improvements<\/p>\n<p>Content<\/p>\n<ul>\n<li>Changed certain disguise outfits that could not be dyed so that they can now be dyed.<\/li>\n<li>Improved most weapons and secondary weapons so that they can now be dyed.<\/li>\n<li>Improved the Iron Eagle and Phoenix so that they can equip the Sigil of Valor.<\/li>\n<li>Improved gathering so that up to 3 fireflies can be obtained when gathering from a firefly colony.<\/li>\n<li>[Oongka] Improved puzzles so that they can be completed with Scatter Shot.<\/li>\n<li>Fixed an issue where the auto-tracked target would switch to another quest in certain situations.<\/li>\n<li>Fixed an issue where rowboats would briefly sink underwater when used.<\/li>\n<li>Fixed an issue where the wagon would disappear if it was destroyed during the &#8220;A Sack of Pepper&#8221; quest.<\/li>\n<li>Fixed an issue where Moren would disappear when combat started after tracking Moren, the Mistwood Huntmaster.<\/li>\n<li>Fixed an issue where crimes using tools could be committed without fines during Memory Fragment playbacks.<\/li>\n<li>Improved the Gate to Advancement&#8217;s teleporting device to be usable without a Visione equipped.<\/li>\n<li>Fixed an issue where, if the player sold furniture that was not being sold at a furniture shop and then repurchased that furniture, all items in the repurchase menu would disappear.<\/li>\n<li>Fixed an issue where Duane could not travel on horseback during the &#8220;Skilled in Archery&#8221; quest.<\/li>\n<li>Fixed an issue where Contribution would increase abnormally in certain situations.<\/li>\n<li>Changed the Bleed Bandits&#8217; Alchemy Explosive Pack so that its durability decreases each time it summons a bomb.<\/li>\n<li>Fixed an issue where, during the &#8220;Hand of Deliverance&#8221; quest, if the injured soldier was rescued first, the previous sub-quest would not be completed.<\/li>\n<li>Fixed an issue where certain attacks of Antumbra&#8217;s Spear would activate from an abnormal position.<\/li>\n<\/ul>\n<p>Controls<\/p>\n<ul>\n<li>Improved so that when using Axiom Force during soft lock-on, it is immediately used on the target.<\/li>\n<li>[Damiane] Fixed an issue where Smiting Strike &#8211; Proficiency could not be used when equipping a spear.<\/li>\n<li>[Oongka] Fixed an issue where pressing the exit key while reading memories would transition into Vertical Flight.<\/li>\n<li>Fixed an issue where Counter Stance could be used while a flag was equipped.<\/li>\n<li>Fixed an issue where the character could be controlled during loading when switching characters.<\/li>\n<\/ul>\n<p>Combat \/ Action<\/p>\n<ul>\n<li>Improved Muskets and pistols so that they can be fired while sliding.<\/li>\n<li>Fixed an issue where using Focused Aerial Roll near NPCs would be considered a crime.<\/li>\n<li>Improved an issue where the character would briefly freeze when performing a jump attack from a high place.<\/li>\n<li>Fixed an issue where sliding attacks could not be used with certain equipment combinations.<\/li>\n<li>Fixed an issue where using certain skills while a tool was equipped would switch to the main weapon.<\/li>\n<li>[Oongka] Fixed an issue where charging with certain weapons would be blocked by enemies.<\/li>\n<li>[Oongka] Fixed an issue where Aerial Grapple could not be used while equipping the Kuku Rocket Pack.<\/li>\n<li>[Oongka] Fixed an issue where targets could not be designated while flying.<\/li>\n<li>[Oongka] Fixed an issue where finishing blows would miss when a Greathammer was equipped.<\/li>\n<li>[Damiane] Fixed an issue where the motion appeared unnatural when using Lightning Strike.<\/li>\n<li>[Damiane] Fixed an issue where the element imbued Smiting Strike would not activate at the correct timing while the Groundsurge Abyss Gear was equipped.<\/li>\n<li>[Damiane] Fixed an issue where quick swapping to the broom after using Flame Rush allowed movement at an abnormal speed.<\/li>\n<li>Fixed an issue where summoning Blackstar while using Axiom Force caused the controls other than movement and jumping to become unavailable.<\/li>\n<li>Fixed an issue where the character would attack barehanded after obtaining the Twilight Messenger&#8217;s weapon.<\/li>\n<li>Improved a few flight animations for the Wyvern.<\/li>\n<\/ul>\n<p>UI<\/p>\n<ul>\n<li>Changed so that the inventory closes when using an elixir.<\/li>\n<li>[Oongka\/Damiane] Improved the character switch UI displayed in situations that can only be progressed with Kliff.<\/li>\n<li>Improved so that items that cannot be dyed can no longer be selected in the Dye UI.<\/li>\n<li>Changed so that only the currently tracked quest is displayed on the minimap border.<\/li>\n<li>Fixed an issue where the Recoverable item alert related to Wyvern eggs was not displayed.<\/li>\n<li>Fixed an issue where Trust notifications were not displayed properly in the notification history.<\/li>\n<li>[Mouse\/Keyboard] Fixed an issue where, when selecting furniture, the tooltip in the upper-right corner displayed furniture other than the selected one.<\/li>\n<\/ul>\n<p>Graphics \/ Settings<\/p>\n<ul>\n<li>[PS5] Fixed an issue where certain cutscenes would occasionally stutter.<\/li>\n<li>Fixed an issue where game loading time would occasionally take longer than usual.<\/li>\n<li>Fixed an issue where a crash would occasionally occur when opening the map.<\/li>\n<li>Fixed an issue where a crash would occasionally occur during boss rematches.<\/li>\n<li>Changed so that a failure message is displayed when applying engine options fails.<\/li>\n<\/ul>\n<p>Localisation<\/p>\n<ul>\n<li>Fixed various localization errors and improved localization quality across all languages.<\/li>\n<\/ul>\n<p>Others<\/p>\n<ul>\n<li>Fixed an issue where the pinball launcher pin would not move upward.<\/li>\n<li>Fixed an issue where, when relocating a well in housing mode, the position would become misaligned.<\/li>\n<li>Changed the knowledge descriptions for salmon and burbot.<\/li>\n<li>Fixed an issue where some effects appeared awkward on ships.<\/li>\n<li>Fixed an issue where some quests would not be marked as completed in certain situations.<\/li>\n<li>Changed some Re-Blockade quests so that they are displayed as Engaged rather than Invaded.<\/li>\n<li>Fixed an issue where monsters would not appear in the Sovereign Wastes region in certain situations.<\/li>\n<li>Improved the guide text related to the drilling equipment in the &#8220;Abandoned Drilling Rig&#8221; quest.<\/li>\n<li>Fixed an issue where necklaces would clip through certain helms when equipped.<\/li>\n<li>Fixed the description of the Pavilion Glass Lamps.<\/li>\n<li>Fixed an issue where accompanying comrades would appear unnatural while a Rematch was loading.<\/li>\n<li>Fixed an issue where the camera would follow the Windshot when used while riding a Wyvern.<\/li>\n<li>Fixed an issue where some wagons appeared unnatural.<\/li>\n<li>Fixed an issue where some weapons displayed unnaturally.<\/li>\n<li>Updated the Others &gt; Guides &gt; Riding Dragons description.<\/li>\n<li>Changed &#8220;Injured Ludvig&#8221; to &#8220;One-Armed Ludvig&#8221; in Knowledge &gt; Bosses.<\/li>\n<li>Fixed an issue where tools could be equipped and unequipped while talking to NPCs.<\/li>\n<li>Fixed an issue where some objects could be interacted with at awkward angles.<\/li>\n<li>Fixed an issue where the player would overlap with certain objects when viewing stronghold details under certain situations.<\/li>\n<li>Fixed a housing issue where the well bucket would not appear when placing a well in certain situations.<\/li>\n<li>Fixed an issue in housing mode where controls would become unavailable after placing certain installations.<\/li>\n<li>Fixed an issue in housing mode where some installations would move to unintended positions when taking them out or rotating them.<\/li>\n<li>Fixed an issue where the Wyvern would become stuck in place when dying in certain situations.<\/li>\n<li>Fixed an issue where related objects were placed before the Howling Hill was built.<\/li>\n<li>[Controller] Fixed an issue where, when pressing certain buttons, the sequence would not display the correct input button.<\/li>\n<li>Fixed an issue where the Liberation Gauge was displayed as 30% while progressing through the Courts of Judgment quest.<\/li>\n<li>Fixed an issue where the description for the Infiltrate the Azerian Manor quest would not be displayed in certain situations.<\/li>\n<li>Fixed an issue where the Longsword and Sheath appeared awkward when using shops and dye shops.<\/li>\n<li>Fixed an issue where the kakapo appeared awkward when zooming the camera in or out while holding it.<\/li>\n<li>Improved an issue where the rider\u2019s motion appeared awkward when riding a wild bear without a saddle.<\/li>\n<li>Improved an issue where outfits appeared awkward when riding certain animals.<\/li>\n<li>[Oongka] Fixed the Restrain skill description so that it now matches the equipped weapon.<\/li>\n<li>[Oongka\/Damian] Fixed an issue where a green effect would be displayed when using the Axiom Bracelet while hanging.<\/li>\n<li>[Oongka] Fixed the descriptions for how to use certain Greathammer skills so that they now match their actual behavior.<\/li>\n<li>[Damiane] Improved the silhouettes of certain outfits.<\/li>\n<li>Fixed an issue where effects appeared awkward when moving a power core with Axiom Force in certain situations.<\/li>\n<li>Improved the silhouette of riders mounted on wild wolves.<\/li>\n<li>Fixed an issue where the camera would behave abnormally when certain monsters were in a groggy state.<\/li>\n<li>Fixed an issue where the descriptions for Abyss Gear crafting recipes and Knowledge entries appeared awkward.<\/li>\n<li>Fixed an issue where the Box of Fortune was displayed as a pouch.<\/li>\n<li>Fixed an issue where map Knowledge from the Constellation Research Journal could only be obtained from the left page.<\/li>\n<li>Fixed an issue where the interaction button for fish traps placed by NPCs displayed \u201cTake\u201d button instead of \u201cPickpocketing.\u201d<\/li>\n<li>Fixed an issue where the character would occasionally respawn at an abnormal location.<\/li>\n<li>Updated the description of the Meadow Bunting.<\/li>\n<\/ul>\n<\/blockquote>\n<p>Despite <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-review\">launching with some middling reviews<\/a>, which <a href=\"https:\/\/www.eurogamer.net\/pearl-abyss-shares-tumble-after-crimson-desert-fails-to-meet-expectations\">saw Pearl Abyss&#8217; shares take a bit of a dive<\/a>, Crimson Desert has been a huge success. Last month, the company announced that Crimson Desert had sold over 6m copies worldwide since its release in March. <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-success-bonus-employee-package\">Pearl Abyss gave every employee a bonus that equated to about $3,400<\/a>, and now <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-summer-2026-update-roadmap\">Crimson Desert DLC is planned<\/a>.<\/p>\n<p>In the meantime, if you are currently playing Crimson Desert yourself but need a few pointers, be sure to check out our guides. Here&#8217;s one on <a href=\"https:\/\/www.eurogamer.net\/how-to-get-pets-crimson-desert\">how to get pets in Crimson Desert to get you going<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Crimson Desert Crimson Desert Update 1.13.00 is live \u2013 here&#8217;s what&#8217;s new There are dozens of new pieces of equipment for Kilff and Oongka obtainable through quests, achievements, shops, and &#8220;other sources&#8221;. Image credit: Eurogamer\/Pearl Abyss News by Vikki Blake Contributor Published on July 5, 2026 Follow Crimson Desert Crimson Desert&#8217;s 1.13.00 update [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-2028175","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2028175","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2028175"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/2028175\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2028175"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2028175"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2028175"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}