{"id":1991385,"date":"2026-06-15T16:10:05","date_gmt":"2026-06-15T13:10:05","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1991385"},"modified":"2026-06-15T16:10:05","modified_gmt":"2026-06-15T13:10:05","slug":"nightdives-remaster-of-cult-fps-sin-gets-a-gameplay-trailer-and-steam-demo-three-years-after-the-project-was-indefinitely-put-on-hold","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1991385","title":{"rendered":"Nightdive&#8217;s remaster of cult FPS SiN gets a gameplay trailer and Steam demo, three years after the project was indefinitely put on hold"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/sin-reloaded\" data-active=\"false\"><br \/>\n                      SiN Reloaded<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Nightdive&#8217;s remaster of cult FPS SiN gets a gameplay trailer and Steam demo, three years after the project was indefinitely put on hold<\/h1>\n<p class=\"strapline\">Shooting back.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Sin-Reloaded-shootout.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"A gunfight in SiN: Reloaded\" loading=\"eager\" data-uri=\"Sin-Reloaded-shootout.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Nightdive Studios<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Fran Ruiz avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/fran-j-ruiz-author.png?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\"><\/p>\n<p>  <img alt=\"Fran Ruiz avatar\" data-autosize=\"crop_lossy\" data-uri=\"fran-j-ruiz-author.png\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/fran-ruiz\">Fran Ruiz<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-06-15T16:10:05+00:00\">June 15, 2026<\/time>              <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"ca442765-e964-4015-9fef-b1da499e5d5a\" data-name=\"SiN Reloaded\" data-follow-text=\"Follow SiN Reloaded\" data-unfollow-text=\"Following SiN Reloaded\" data-aria-follow-text=\"Follow SiN Reloaded\" data-aria-unfollow-text=\"Following SiN Reloaded\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow SiN Reloaded\" title=\"Follow SiN Reloaded\"><br \/>\n  Follow SiN Reloaded<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Nightdive Studios has been consistently knocking out impressive remasters of both beloved and niche oldies for a long time now, but the refresh of 1998&#8217;s cult-classic first-person shooter SiN &#8211; originally announced in 2020 &#8211; <a href=\"https:\/\/www.pcgamer.com\/sin-reloaded-isnt-dead-but-sure-sounds-like-its-on-ice\/\">was put on ice in 2023<\/a> in order to focus on other projects. After years of fan requests, however, it&#8217;s back on track and coming to newly announced platforms later this year &#8211; with a Steam demo out now.<\/p>\n<p>Nightdive <a href=\"https:\/\/www.youtube.com\/watch?v=9-DokXQc80Y\">re-announced SiN: Reloaded<\/a> back in March, and the long-awaited remaster has now received a substantial gameplay trailer alongside a <a href=\"https:\/\/store.steampowered.com\/app\/632950\/SiN_Reloaded\/\">Steam demo<\/a> you can download and play right now. The full game doesn&#8217;t have a release date yet, but we know it&#8217;s launching before the end of 2026 on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X\/S, Switch, and PC.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"SiN: Reloaded Gameplay Trailer | Nightdive Studios\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/TDQOhOzgYj0?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/TDQOhOzgYj0\/hqdefault.jpg\"><span class=\"video-facade__title\">SiN: Reloaded Gameplay Trailer | Nightdive Studios<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>SiN: Reloaded Gameplay Trailer | Nightdive Studios<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=TDQOhOzgYj0\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>SiN was originally developed by Ritual Entertainment and followed protagonist Colonel John R. Blade as he prowled the dystopian megacity of Freeport, somewhere in the now not-so-far-flung future of 2037, as he tracked a recreational drug with ties to a shadowy corporation known as SinTek. It was built using the <a href=\"https:\/\/www.eurogamer.net\/games\/quake-ii\">Quake 2<\/a> engine, but Nightdive&#8217;s remaster utilises the studio&#8217;s own proprietary (and cross-platform) KEX Engine.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>SiN: Reloaded includes the original game and its Wages of SiN extra mission pack, and Nightdive promises up to 4K resolution at 144 FPS. That&#8217;s alongside extra graphical features like anti-aliasing, HD textures and models, plus upgraded 2D art and menu art &#8211; all cleaning the visuals up while preserving the original&#8217;s style. Purists, though, can &#8220;swap between remastered visuals and the original SiN Gold version&#8221;.<\/p>\n<p>Other remaster improvements include overhauled control schemes and a rework of certain maps &#8220;throughout the game&#8221;. Last but not least, achievements have also been added.<\/p>\n<p>&#8220;There were two games that we had that we felt were obligations&#8230; One was <a href=\"https:\/\/www.eurogamer.net\/games\/system-shock-2\">System Shock 2<\/a>,&#8221; Larry Kuperman, former VP of business development at Nightdive <a href=\"https:\/\/www.polygon.com\/sin-reloaded-nightdive-studios-interview\/\">told Polygon back in March<\/a>. &#8220;Sin was the other one. Because we owned the rights to Sin, we always put it on the backburner when we had other time-critical projects.&#8221; Six years later, the studio is ready to deliver.<\/p>\n<p>Though online multiplayer was always included, SiN is mostly remembered for its story-driven campaign, which mixed goofy elements with dystopian world-building. While not as satirical as other FPS classics like <a href=\"https:\/\/www.eurogamer.net\/games\/duke-nukem-3d\">Duke Nukem 3D<\/a>, it&#8217;s still an unserious affair, and that (plus the satisfying gunplay, of course) has earned it quite the loyal following over the decades.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Nightdive Studios has been consistently knocking out impressive remasters of both beloved and niche oldies for a long time now, but the refresh of 1998&#8217;s cult-classic first-person shooter SiN &#8211; originally announced in 2020 &#8211; <a href=\"https:\/\/www.pcgamer.com\/sin-reloaded-isnt-dead-but-sure-sounds-like-its-on-ice\/\">was put on ice in 2023<\/a> in order to focus on other projects. After years of fan requests, however, it&#8217;s back on track and coming to newly announced platforms later this year &#8211; with a Steam demo out now.<\/p>\n<p>Nightdive <a href=\"https:\/\/www.youtube.com\/watch?v=9-DokXQc80Y\">re-announced SiN: Reloaded<\/a> back in March, and the long-awaited remaster has now received a substantial gameplay trailer alongside a <a href=\"https:\/\/store.steampowered.com\/app\/632950\/SiN_Reloaded\/\">Steam demo<\/a> you can download and play right now. The full game doesn&#8217;t have a release date yet, but we know it&#8217;s launching before the end of 2026 on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X\/S, Switch, and PC.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"SiN: Reloaded Gameplay Trailer | Nightdive Studios\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/TDQOhOzgYj0?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/TDQOhOzgYj0\/hqdefault.jpg\"><span class=\"video-facade__title\">SiN: Reloaded Gameplay Trailer | Nightdive Studios<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>SiN: Reloaded Gameplay Trailer | Nightdive Studios<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=TDQOhOzgYj0\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>SiN was originally developed by Ritual Entertainment and followed protagonist Colonel John R. Blade as he prowled the dystopian megacity of Freeport, somewhere in the now not-so-far-flung future of 2037, as he tracked a recreational drug with ties to a shadowy corporation known as SinTek. It was built using the <a href=\"https:\/\/www.eurogamer.net\/games\/quake-ii\">Quake 2<\/a> engine, but Nightdive&#8217;s remaster utilises the studio&#8217;s own proprietary (and cross-platform) KEX Engine.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>SiN: Reloaded includes the original game and its Wages of SiN extra mission pack, and Nightdive promises up to 4K resolution at 144 FPS. That&#8217;s alongside extra graphical features like anti-aliasing, HD textures and models, plus upgraded 2D art and menu art &#8211; all cleaning the visuals up while preserving the original&#8217;s style. Purists, though, can &#8220;swap between remastered visuals and the original SiN Gold version&#8221;.<\/p>\n<p>Other remaster improvements include overhauled control schemes and a rework of certain maps &#8220;throughout the game&#8221;. Last but not least, achievements have also been added.<\/p>\n<p>&#8220;There were two games that we had that we felt were obligations&#8230; One was <a href=\"https:\/\/www.eurogamer.net\/games\/system-shock-2\">System Shock 2<\/a>,&#8221; Larry Kuperman, former VP of business development at Nightdive <a href=\"https:\/\/www.polygon.com\/sin-reloaded-nightdive-studios-interview\/\">told Polygon back in March<\/a>. &#8220;Sin was the other one. Because we owned the rights to Sin, we always put it on the backburner when we had other time-critical projects.&#8221; Six years later, the studio is ready to deliver.<\/p>\n<p>Though online multiplayer was always included, SiN is mostly remembered for its story-driven campaign, which mixed goofy elements with dystopian world-building. While not as satirical as other FPS classics like <a href=\"https:\/\/www.eurogamer.net\/games\/duke-nukem-3d\">Duke Nukem 3D<\/a>, it&#8217;s still an unserious affair, and that (plus the satisfying gunplay, of course) has earned it quite the loyal following over the decades.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News SiN Reloaded Nightdive&#8217;s remaster of cult FPS SiN gets a gameplay trailer and Steam demo, three years after the project was indefinitely put on hold Shooting back. Image credit: Nightdive Studios News by Fran Ruiz Contributor Published on June 15, 2026 Follow SiN Reloaded Nightdive Studios has been consistently knocking out impressive remasters [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1991385","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1991385","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1991385"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1991385\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1991385"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1991385"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1991385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}