{"id":1991381,"date":"2026-06-15T14:05:42","date_gmt":"2026-06-15T11:05:42","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1991381"},"modified":"2026-06-15T14:05:42","modified_gmt":"2026-06-15T11:05:42","slug":"dead-by-daylight-unveils-modding-support-a-visual-overhaul-and-a-scooby-doo-collaboration-during-10th-anniversary-celebrations","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1991381","title":{"rendered":"Dead by Daylight unveils modding support, a visual overhaul, and a Scooby-Doo collaboration during 10th anniversary celebrations"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/dead-by-daylight\" data-active=\"false\"><br \/>\n                      Dead by Daylight<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Dead by Daylight unveils modding support, a visual overhaul, and a Scooby-Doo collaboration during 10th anniversary celebrations<\/h1>\n<p class=\"strapline\">Cutting deep.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/DbD-10th-anniversary.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Dead by Daylight - 10th Anniversary key art\" loading=\"eager\" data-uri=\"DbD-10th-anniversary.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Behaviour Interactive<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Fran Ruiz avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/fran-j-ruiz-author.png?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\"><\/p>\n<p>  <img alt=\"Fran Ruiz avatar\" data-autosize=\"crop_lossy\" data-uri=\"fran-j-ruiz-author.png\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/fran-ruiz\">Fran Ruiz<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-06-15T14:05:42+00:00\">June 15, 2026<\/time>              <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"ae2f6cd3-ef3c-4a0a-913a-cc9c9108167b\" data-name=\"Dead by Daylight\" data-follow-text=\"Follow Dead by Daylight\" data-unfollow-text=\"Following Dead by Daylight\" data-aria-follow-text=\"Follow Dead by Daylight\" data-aria-unfollow-text=\"Following Dead by Daylight\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Dead by Daylight\" title=\"Follow Dead by Daylight\"><br \/>\n  Follow Dead by Daylight<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>A full decade in, Behaviour Interactive&#8217;s <a href=\"https:\/\/www.eurogamer.net\/games\/dead-by-daylight\">Dead by Daylight<\/a> has settled into a comfortable rhythm of content updates and seasonal events, <a href=\"https:\/\/www.eurogamer.net\/dead-by-daylight-another-attack-on-titan-crossover-2v8\">including some surprises<\/a>. But as the asymmetrical horror game enters its 11th year, there are big changes coming, including mod support and a visual overhaul.<\/p>\n<p>Those two headline additions were shared during Dead by Daylight&#8217;s <a href=\"https:\/\/www.youtube.com\/watch?v=2TseoyiHoP8\">recent hours-long 10th anniversary broadcast<\/a>, in which Behaviour confirmed official modding support &#8211; for the likes of user-made maps and modes &#8211; is coming in 2027. Additionally, the studio is implementing dynamic weather and visual refresh aiming to transform Dead by Daylight&#8217;s ageing looks.<\/p>\n<p>Behaviour also revealed the <a href=\"https:\/\/www.eurogamer.net\/dead-by-daylight-jason-friday-13th\">impending arrival of Friday the 13th&#8217;s Jason<\/a> (an impressive achievement considering <a href=\"https:\/\/www.eurogamer.net\/the-tragedy-of-friday-the-13th-the-game\">the wobbly state of the franchise&#8217;s rights over the years<\/a>), a new original DLC chapter &#8211; The Life Road &#8211; coming later this month, and another famed slasher villain, Terrifier&#8217;s Art the Clown, who&#8217;s set to enter The Fog this November. Oh, and we can also expect a new map based on liminal spaces (which sounds like a perfect excuse for a <a href=\"https:\/\/www.ign.com\/articles\/backrooms-movie-review-chiwetel-ejiofor\">Backrooms<\/a> collab, perhaps), but it won&#8217;t arrive before December.<\/p>\n<p>A couple of cosmetics-only collaborations have also been confirmed, including a collection for metalcore band Ice Nine Kills and the return of Iron Maiden. We can also expect skins themed around Silent Hill, The Walking Dead, <a href=\"https:\/\/www.eurogamer.net\/games\/diablo-iv\">Diablo 4<\/a>, and Scooby-Doo.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Less headline-grabbing but still notable, August sees the launch of Chorus of Sin, introducing new original (and celestial) killer The Judgment and new survivor Aurora. There&#8217;s also an in-universe collaboration with Supermassive Games&#8217; Dead by Daylight spin-off <a href=\"https:\/\/www.eurogamer.net\/the-casting-of-frank-stone-review\">The Casting of Frank Stone<\/a> coming in early 2027 release. And amid all this, Behaviour is promising more events like The Black Banquet (running from mid-June to mid-July) and new seasonal rifts (challenge tracks of sorts with unique rewards) running throughout the year and into 2027.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Dead by Daylight - Year 11 roadmap\" height=\"720\" src=\"https:\/\/assetsio.gnwcdn.com\/DbD-Y11-roadmap.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1280\"><\/p>\n<p><img alt=\"Dead by Daylight - Year 11 roadmap\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"DbD-Y11-roadmap.jpg\" height=\"720\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1280\"><figcaption><span class=\"attribution\">Image credit: <cite>Behaviour Interactive<\/cite><\/span><\/figcaption><\/figure>\n<p>And that&#8217;s pretty much all the key stuff, aside from an <a href=\"https:\/\/www.eurogamer.net\/dead-by-daylight-film-director-announced\">update on that live-action Dead by Daylight movie adaptation<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>A full decade in, Behaviour Interactive&#8217;s <a href=\"https:\/\/www.eurogamer.net\/games\/dead-by-daylight\">Dead by Daylight<\/a> has settled into a comfortable rhythm of content updates and seasonal events, <a href=\"https:\/\/www.eurogamer.net\/dead-by-daylight-another-attack-on-titan-crossover-2v8\">including some surprises<\/a>. But as the asymmetrical horror game enters its 11th year, there are big changes coming, including mod support and a visual overhaul.<\/p>\n<p>Those two headline additions were shared during Dead by Daylight&#8217;s <a href=\"https:\/\/www.youtube.com\/watch?v=2TseoyiHoP8\">recent hours-long 10th anniversary broadcast<\/a>, in which Behaviour confirmed official modding support &#8211; for the likes of user-made maps and modes &#8211; is coming in 2027. Additionally, the studio is implementing dynamic weather and visual refresh aiming to transform Dead by Daylight&#8217;s ageing looks.<\/p>\n<p>Behaviour also revealed the <a href=\"https:\/\/www.eurogamer.net\/dead-by-daylight-jason-friday-13th\">impending arrival of Friday the 13th&#8217;s Jason<\/a> (an impressive achievement considering <a href=\"https:\/\/www.eurogamer.net\/the-tragedy-of-friday-the-13th-the-game\">the wobbly state of the franchise&#8217;s rights over the years<\/a>), a new original DLC chapter &#8211; The Life Road &#8211; coming later this month, and another famed slasher villain, Terrifier&#8217;s Art the Clown, who&#8217;s set to enter The Fog this November. Oh, and we can also expect a new map based on liminal spaces (which sounds like a perfect excuse for a <a href=\"https:\/\/www.ign.com\/articles\/backrooms-movie-review-chiwetel-ejiofor\">Backrooms<\/a> collab, perhaps), but it won&#8217;t arrive before December.<\/p>\n<p>A couple of cosmetics-only collaborations have also been confirmed, including a collection for metalcore band Ice Nine Kills and the return of Iron Maiden. We can also expect skins themed around Silent Hill, The Walking Dead, <a href=\"https:\/\/www.eurogamer.net\/games\/diablo-iv\">Diablo 4<\/a>, and Scooby-Doo.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Less headline-grabbing but still notable, August sees the launch of Chorus of Sin, introducing new original (and celestial) killer The Judgment and new survivor Aurora. There&#8217;s also an in-universe collaboration with Supermassive Games&#8217; Dead by Daylight spin-off <a href=\"https:\/\/www.eurogamer.net\/the-casting-of-frank-stone-review\">The Casting of Frank Stone<\/a> coming in early 2027 release. And amid all this, Behaviour is promising more events like The Black Banquet (running from mid-June to mid-July) and new seasonal rifts (challenge tracks of sorts with unique rewards) running throughout the year and into 2027.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Dead by Daylight - Year 11 roadmap\" height=\"720\" src=\"https:\/\/assetsio.gnwcdn.com\/DbD-Y11-roadmap.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1280\"><\/p>\n<p><img alt=\"Dead by Daylight - Year 11 roadmap\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"DbD-Y11-roadmap.jpg\" height=\"720\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1280\"><figcaption><span class=\"attribution\">Image credit: <cite>Behaviour Interactive<\/cite><\/span><\/figcaption><\/figure>\n<p>And that&#8217;s pretty much all the key stuff, aside from an <a href=\"https:\/\/www.eurogamer.net\/dead-by-daylight-film-director-announced\">update on that live-action Dead by Daylight movie adaptation<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Dead by Daylight Dead by Daylight unveils modding support, a visual overhaul, and a Scooby-Doo collaboration during 10th anniversary celebrations Cutting deep. Image credit: Behaviour Interactive News by Fran Ruiz Contributor Published on June 15, 2026 Follow Dead by Daylight A full decade in, Behaviour Interactive&#8217;s Dead by Daylight has settled into a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1991381","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1991381","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1991381"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1991381\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1991381"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1991381"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1991381"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}