{"id":1986299,"date":"2026-06-12T10:09:31","date_gmt":"2026-06-12T07:09:31","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1986299"},"modified":"2026-06-12T10:09:31","modified_gmt":"2026-06-12T07:09:31","slug":"no-pokemon-go-data-isnt-being-used-to-train-military-drones-niantic-spatial-insists","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1986299","title":{"rendered":"No, Pok\u00e9mon Go Data Isn&#8217;t Being Used to Train Military Drones, Niantic Spatial Insists"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2870106660 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-28683165 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/pokemon-go\">Pok\u00e9mon Go<\/a> location data captured by players is not being used to train military drones, Niantic Spatial has insisted. <\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The denial follows the publication of a report by Dutch outlet <a href=\"https:\/\/www.trouw.nl\/redactie\/PokemonGo\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Trouw<\/a>, which examined a <a href=\"https:\/\/vantor.com\/blog\/niantic-spatial-and-vantor-partner-to-deliver-unified-air-to-ground-positioning-in-gps-denied-areas\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">recently-announced partnership<\/a> between Niantic Spatial and Vantor, an intelligence company with links to the defence sector. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Niantic and Vantor are working together on technology that could allow people and vehicles \u2014 including ground-based machines such as bomb disposal robots, or aerial systems such as drones \u2014 to be able to pinpoint their location even in areas without reliable GPS. This would allow such vehicles to operate in remote locations without signal, or in situations where signal could be jammed.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The article alleged that this would be made possible using &#8220;30 billion&#8221; pieces of location data obtained from Pok\u00e9mon Go players \u2014 and that while they were knowingly using their phone to capture video of their surroundings, they were unknowingly also contributing to military technology. &#8220;First you think you are playing a game, and then suddenly your data can be used in a war,&#8221; reads one eye-catching quote from Trouw&#8217;s article. But this is untrue, Niantic Spatial has insisted.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;While we have an agreement with Vantor, announced last December, it is still in its very early stages, and sharing this data is not part of the agreement,&#8221; a spokesperson for the company told IGN. &#8220;We are committed to working with all of our customers and partners to ensure that Niantic Spatial products are used in a responsible manner that upholds human rights and ethical principles.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">So, what is Niantic Spatial up to? A spokesperson described the partnership&#8217;s aim as building a &#8220;system capable of allowing a sensor to determine its position in the real world&#8221; to ensure &#8220;that a machine or people can share coordinates in real-time, even without a GPS signal.&#8221; <\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">The Best Pok\u00e9mon Spin-off Games<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt=\"When a franchise reaches the hulking size of Pok\u00e9mon, it finds its way into everything. The Pok\u00e9mon Company\u2019s games have touched almost every genre, we\u2019ve seen its characters rendered in almost every art style, and we\u2019ve seen them battle a pantheon of gods and monsters. A universe of Pok\u00e9mon games exists outside of the core series, and this month we\u2019re treated to a new major spin-off from the franchise in Pok\u00e9mon Pokopia.&lt;br&gt;&lt;br&gt;\nBy moving away from the classic turn-based RPG formula, spin-off games allow us to see different shades of the Pokemon universe and experience it in a new light. While the core Pok\u00e9mon games can be boiled down to the competitive side of things, they\u2019re also about building an emotional attachment to your team, immersing yourself in this strange, utopic universe and, most importantly, being enchanted by the lore of the world and interacting with myths and legends. The best spin-offs focus on those other aspects and enhance that sense of wonder.&lt;br&gt;&lt;br&gt;\nWith Pokopia having just landed, this is the perfect time to celebrate all the different ways the pocket monsters have deviated from their usual turn-based RPG roots, and rank the top 10 Pok\u00e9mon spin-off games.\n\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;10. Pok\u00e9mon Ranger&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nAs already mentioned, the best spin-offs approach Pok\u00e9mon from a fresh direction. Instead of playing as a trainer, in Pok\u00e9mon Ranger you\u2019re\u2026 well, a Ranger. Your job is essentially taking care of your local community. If a Pok\u00e9mon is distressed, you\u2019re tasked to calm it down. If one goes missing, you have to go find it. If there\u2019s a fire, you can use a nearby water Pok\u00e9mon to help put it out. Cute missions like these are strung together in a run, which replicates the sort of little tasks you\u2019d see in cosy games. And they\u2019re funny, too! Pok\u00e9mon has always been fun, but rarely has it displayed actual comedic chops in the way it does here.&lt;br&gt;&lt;br&gt;\n\nWhile Ranger definitely has its fans, it\u2019s not higher on this list because the missions can get\u2026 repetitive. The main gameplay loop is literally about loops \u2013 you have to physically draw circles around the Pok\u00e9mon you want to temporarily capture for each task using the Nintendo DS\u2019 stylus. This has more depth than it sounds, but even the most challenging captures don\u2019t feel completely satisfying. It\u2019s an example of a really fun idea that doesn\u2019t quite fully hold up in execution. Nonetheless, Pok\u00e9mon Ranger benefits from that funny dialogue and some cool worldbuilding, allowing you to experience the universe from a very different, more vocation-focused perspective.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 11 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;9. Pok\u00e9mon Stadium 2&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nDuring the Nintendo 64 era, the Pok\u00e9mon Stadium series was the best visual representation of our beloved little monsters we had in the video games. Taking advantage of Nintendo\u2019s first 3D system, we were treated to detailed, tactile character models and unique attack animations that brought the worlds of the games and the anime as close together as they had ever been. Though lacking in significant story beats for lore-hungry fans, Stadium 2 in particular was a dream for the most competitive members of the fanbase, offering a myriad of battle formats. It also introduced Earl\u2019s Pok\u00e9mon Academy, which both taught battle strategies and tested newfound skills.&lt;br&gt;&lt;br&gt; \n\nBut there\u2019s more to Stadium 2 than just the stadium itself. Let\u2019s not forget the endlessly entertaining Pok\u00e9mon mini-games and quizzes of the Kids Club, or the returning magic trick introduced in the first game: importing the exact same Pokemon you had raised in GameBoy games straight into the Nintendo 64. Taking your favourites on a cross-console journey to the big Stadium hit upon one of the core appeals of the series: strengthening the lasting connection you have with these digital creatures. Even as graphics have improved, nothing has compared to the thrill of seeing your original GameBoy starter duke it out on the TV screen for the very first time.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;8. Pok\u00e9mon Colosseum&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nWhen Pok\u00e9mon Colosseum arrived on the GameCube in 2003, it was an important first: finally, a 3D Pok\u00e9mon game that featured a full storyline. With its double battle format, lack of random encounters, and a compelling plot, it was an exciting evolution beyond Stadium\u2019s battle-focused format. While it\u2019s a similar style of RPG to the classic games, instead of starting out as a young trainer with a level five starter looking to become the Pok\u00e9mon champion, you\u2019re dropped into the shoes of a more experienced protagonist who uses the decidedly cool (and level 25!) Espeon and Umbreon. Your adventure begins right after escaping from the nefarious Team Snagem with stolen technology, a story set up that, along with a Star Wars-inspired desert community setting, ensures Colosseum occupies its own distinct space in the Pok\u00e9mon library. &lt;br&gt;&lt;br&gt;\n\nColosseum was where Shadow Pok\u00e9mon were first introduced to the franchise. These are Pok\u00e9mon who have been &quot;closed off from their hearts&quot; and need to be purified before they can properly be used in battle. This system offers a unique slant on Pok\u00e9mon\u2019s classic collect-and-train gameplay, forcing you to balance levelling up your team with purifying it, too. \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;7. Pok\u00e9mon XD: Gale of Darkness&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nImproving on the solid foundations of Colosseum, Pok\u00e9mon XD: Gale of Darkness deepens the lore around Shadow Pok\u00e9mon and has become a bit of a cult classic amongst fans. It lends new weight to the idea of Shadow Pok\u00e9mon, explored through the addition of Shadow Lugia \u2013 the only pocket monster to get a full, dark redesign, and said to be the ultimate Shadow Pok\u00e9mon, unable to be purified. &lt;br&gt;&lt;br&gt;\n\nSet five years after the events of Colosseum, you\u2019re tasked with taking down the Cipher criminal syndicate and purifying Pok\u00e9mon across the Orre region. While inheriting Colosseum\u2019s gameplay style, complete with the excellent doubles battle system that brings Pok\u00e9mon a little closer to feeling like a party-based JRPG, Gale of Darkness differentiates itself from its predecessor by casting you as a rookie trainer. This change means the experience falls more in line with the typical Pok\u00e9mon journey, which arguably robs the game of a bit of originality. However, the 3D world and continued exploration of the Shadow Pok\u00e9mon phenomenon makes up for any feeling of repetition, with each new story beat deepening the worldbuilding and adding more layers to the Orre region. All that, in tandem with the excellent battle system and that carefully balanced purification mechanic, makes Gale of Darkness a Pok\u00e9mon spin-off worth seeking out. \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;6. Pok\u00e9mon Conquest&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nDeveloped by Koei Tecmo, Pok\u00e9mon Conquest is a crossover with the historical Nobunaga\u2019s Ambition franchise, a line of strategy games that have a very different feel to Pok\u00e9mon. This crossover introduces a variety of elements you\u2019d never expect to see in a Pok\u00e9mon game, including historical figures from Japan\u2019s Sengoku period, such as daimy\u014d Oda Nobunaga himself. It also combines Pok\u00e9mon\u2019s traditions with very non-traditional characters, art style, and dialogue. This makes for an unusual game, but it becomes easy to accept such a strange mixture as soon as you jump into a battle. &lt;br&gt;&lt;br&gt;\n\nPok\u00e9mon fits the strategy game genre like a glove. Conquest\u2019s type match-ups, interactive battlefields, and each Pok\u00e9mon\u2019s hidden abilities all make for a compelling strategy battle system that can, at times, feel even more engaging than the core series\u2019 turn-based combat. &lt;br&gt;&lt;br&gt;\n\nConquest may not scratch the itch of those looking to immerse themselves further in the traditional world of Pok\u00e9mon, as the game probably takes place in its own universe with its own rules. However, its completely fresh approach makes it a genuinely unique prospect in a franchise that can often fall foul of delivering the same experience over and over again. It\u2019s a real shame that the franchise has never returned to the strategy genre since. \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Ground scans were one component to help train Niantic Spatial&#8217;s real-world foundation models \u2014 AI systems that learn to recognize and interpret physical spaces,&#8221; a spokesperson explained. &#8220;The models are the product of that training, not a copy of or a means of accessing the underlying scans, which were of public points of interest such as statues and fountains.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Niantic recently announced a similar partnership with a delivery robot company, which is seeking to operate in dense urban environments where GPS data can be interrupted by high-rise buildings. Meanwhile, Vantor&#8217;s website suggests airborne capabilities are separate to Niantic&#8217;s involvement, which is for &#8220;ground-based&#8221; use only.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Other elements of the article also bear some explanation. When questioned about the supposed &#8220;30 billion&#8221; location scans that Niantic Spatial holds, IGN was able to ascertain that this figure relates to scans from various Niantic games (including the company&#8217;s original title, Ingress, which formed the basis for Pok\u00e9mon Go&#8217;s location map), and counts the hundreds of individual video frames in each uploaded video separately. <\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Pokemon Go Snapshot: Instructions and Photobombs<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 9 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Additionally, it&#8217;s worth noting that location scanning within Pok\u00e9mon Go was always an optional side activity that only a fraction of its playerbase ever indulged in. The feature was also removed completely earlier this month, following last year&#8217;s sale of the company&#8217;s gaming portfolio to Saudi-owned Monopoly Go! publisher Scopely.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Now as part of Scopely, Pok\u00e9mon Go data is not shared with Niantic Spatial,&#8221; a spokesperson said. &#8220;AR Scans collected through Pok\u00e9mon Go were submitted voluntarily by players who opted into the feature and were subject to the applicable Terms of Service and Privacy Policy at the time. The discontinuation of AR scanning and the end of data sharing with Niantic Spatial were part of the transition planning associated with Pok\u00e9mon Go&#8217;s move to Scopely.&#8221;<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips is IGN&#8217;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky <\/em><a href=\"https:\/\/bsky.app\/profile\/tomphillipseg.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@tomphillipseg.bsky.social<\/a><\/p>\n<\/section>\n<\/section>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/pokemon-go\">Pok\u00e9mon Go<\/a> location data captured by players is not being used to train military drones, Niantic Spatial has insisted. <\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The denial follows the publication of a report by Dutch outlet <a href=\"https:\/\/www.trouw.nl\/redactie\/PokemonGo\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Trouw<\/a>, which examined a <a href=\"https:\/\/vantor.com\/blog\/niantic-spatial-and-vantor-partner-to-deliver-unified-air-to-ground-positioning-in-gps-denied-areas\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">recently-announced partnership<\/a> between Niantic Spatial and Vantor, an intelligence company with links to the defence sector. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Niantic and Vantor are working together on technology that could allow people and vehicles \u2014 including ground-based machines such as bomb disposal robots, or aerial systems such as drones \u2014 to be able to pinpoint their location even in areas without reliable GPS. This would allow such vehicles to operate in remote locations without signal, or in situations where signal could be jammed.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The article alleged that this would be made possible using &#8220;30 billion&#8221; pieces of location data obtained from Pok\u00e9mon Go players \u2014 and that while they were knowingly using their phone to capture video of their surroundings, they were unknowingly also contributing to military technology. &#8220;First you think you are playing a game, and then suddenly your data can be used in a war,&#8221; reads one eye-catching quote from Trouw&#8217;s article. But this is untrue, Niantic Spatial has insisted.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;While we have an agreement with Vantor, announced last December, it is still in its very early stages, and sharing this data is not part of the agreement,&#8221; a spokesperson for the company told IGN. &#8220;We are committed to working with all of our customers and partners to ensure that Niantic Spatial products are used in a responsible manner that upholds human rights and ethical principles.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">So, what is Niantic Spatial up to? A spokesperson described the partnership&#8217;s aim as building a &#8220;system capable of allowing a sensor to determine its position in the real world&#8221; to ensure &#8220;that a machine or people can share coordinates in real-time, even without a GPS signal.&#8221; <\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">The Best Pok\u00e9mon Spin-off Games<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt=\"When a franchise reaches the hulking size of Pok\u00e9mon, it finds its way into everything. The Pok\u00e9mon Company\u2019s games have touched almost every genre, we\u2019ve seen its characters rendered in almost every art style, and we\u2019ve seen them battle a pantheon of gods and monsters. A universe of Pok\u00e9mon games exists outside of the core series, and this month we\u2019re treated to a new major spin-off from the franchise in Pok\u00e9mon Pokopia.&lt;br&gt;&lt;br&gt;\nBy moving away from the classic turn-based RPG formula, spin-off games allow us to see different shades of the Pokemon universe and experience it in a new light. While the core Pok\u00e9mon games can be boiled down to the competitive side of things, they\u2019re also about building an emotional attachment to your team, immersing yourself in this strange, utopic universe and, most importantly, being enchanted by the lore of the world and interacting with myths and legends. The best spin-offs focus on those other aspects and enhance that sense of wonder.&lt;br&gt;&lt;br&gt;\nWith Pokopia having just landed, this is the perfect time to celebrate all the different ways the pocket monsters have deviated from their usual turn-based RPG roots, and rank the top 10 Pok\u00e9mon spin-off games.\n\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;10. Pok\u00e9mon Ranger&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nAs already mentioned, the best spin-offs approach Pok\u00e9mon from a fresh direction. Instead of playing as a trainer, in Pok\u00e9mon Ranger you\u2019re\u2026 well, a Ranger. Your job is essentially taking care of your local community. If a Pok\u00e9mon is distressed, you\u2019re tasked to calm it down. If one goes missing, you have to go find it. If there\u2019s a fire, you can use a nearby water Pok\u00e9mon to help put it out. Cute missions like these are strung together in a run, which replicates the sort of little tasks you\u2019d see in cosy games. And they\u2019re funny, too! Pok\u00e9mon has always been fun, but rarely has it displayed actual comedic chops in the way it does here.&lt;br&gt;&lt;br&gt;\n\nWhile Ranger definitely has its fans, it\u2019s not higher on this list because the missions can get\u2026 repetitive. The main gameplay loop is literally about loops \u2013 you have to physically draw circles around the Pok\u00e9mon you want to temporarily capture for each task using the Nintendo DS\u2019 stylus. This has more depth than it sounds, but even the most challenging captures don\u2019t feel completely satisfying. It\u2019s an example of a really fun idea that doesn\u2019t quite fully hold up in execution. Nonetheless, Pok\u00e9mon Ranger benefits from that funny dialogue and some cool worldbuilding, allowing you to experience the universe from a very different, more vocation-focused perspective.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 11 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;9. Pok\u00e9mon Stadium 2&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nDuring the Nintendo 64 era, the Pok\u00e9mon Stadium series was the best visual representation of our beloved little monsters we had in the video games. Taking advantage of Nintendo\u2019s first 3D system, we were treated to detailed, tactile character models and unique attack animations that brought the worlds of the games and the anime as close together as they had ever been. Though lacking in significant story beats for lore-hungry fans, Stadium 2 in particular was a dream for the most competitive members of the fanbase, offering a myriad of battle formats. It also introduced Earl\u2019s Pok\u00e9mon Academy, which both taught battle strategies and tested newfound skills.&lt;br&gt;&lt;br&gt; \n\nBut there\u2019s more to Stadium 2 than just the stadium itself. Let\u2019s not forget the endlessly entertaining Pok\u00e9mon mini-games and quizzes of the Kids Club, or the returning magic trick introduced in the first game: importing the exact same Pokemon you had raised in GameBoy games straight into the Nintendo 64. Taking your favourites on a cross-console journey to the big Stadium hit upon one of the core appeals of the series: strengthening the lasting connection you have with these digital creatures. Even as graphics have improved, nothing has compared to the thrill of seeing your original GameBoy starter duke it out on the TV screen for the very first time.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;8. Pok\u00e9mon Colosseum&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nWhen Pok\u00e9mon Colosseum arrived on the GameCube in 2003, it was an important first: finally, a 3D Pok\u00e9mon game that featured a full storyline. With its double battle format, lack of random encounters, and a compelling plot, it was an exciting evolution beyond Stadium\u2019s battle-focused format. While it\u2019s a similar style of RPG to the classic games, instead of starting out as a young trainer with a level five starter looking to become the Pok\u00e9mon champion, you\u2019re dropped into the shoes of a more experienced protagonist who uses the decidedly cool (and level 25!) Espeon and Umbreon. Your adventure begins right after escaping from the nefarious Team Snagem with stolen technology, a story set up that, along with a Star Wars-inspired desert community setting, ensures Colosseum occupies its own distinct space in the Pok\u00e9mon library. &lt;br&gt;&lt;br&gt;\n\nColosseum was where Shadow Pok\u00e9mon were first introduced to the franchise. These are Pok\u00e9mon who have been &quot;closed off from their hearts&quot; and need to be purified before they can properly be used in battle. This system offers a unique slant on Pok\u00e9mon\u2019s classic collect-and-train gameplay, forcing you to balance levelling up your team with purifying it, too. \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;7. Pok\u00e9mon XD: Gale of Darkness&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nImproving on the solid foundations of Colosseum, Pok\u00e9mon XD: Gale of Darkness deepens the lore around Shadow Pok\u00e9mon and has become a bit of a cult classic amongst fans. It lends new weight to the idea of Shadow Pok\u00e9mon, explored through the addition of Shadow Lugia \u2013 the only pocket monster to get a full, dark redesign, and said to be the ultimate Shadow Pok\u00e9mon, unable to be purified. &lt;br&gt;&lt;br&gt;\n\nSet five years after the events of Colosseum, you\u2019re tasked with taking down the Cipher criminal syndicate and purifying Pok\u00e9mon across the Orre region. While inheriting Colosseum\u2019s gameplay style, complete with the excellent doubles battle system that brings Pok\u00e9mon a little closer to feeling like a party-based JRPG, Gale of Darkness differentiates itself from its predecessor by casting you as a rookie trainer. This change means the experience falls more in line with the typical Pok\u00e9mon journey, which arguably robs the game of a bit of originality. However, the 3D world and continued exploration of the Shadow Pok\u00e9mon phenomenon makes up for any feeling of repetition, with each new story beat deepening the worldbuilding and adding more layers to the Orre region. All that, in tandem with the excellent battle system and that carefully balanced purification mechanic, makes Gale of Darkness a Pok\u00e9mon spin-off worth seeking out. \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;b&gt;6. Pok\u00e9mon Conquest&lt;\/b&gt;&lt;br&gt;&lt;br&gt;\n\nDeveloped by Koei Tecmo, Pok\u00e9mon Conquest is a crossover with the historical Nobunaga\u2019s Ambition franchise, a line of strategy games that have a very different feel to Pok\u00e9mon. This crossover introduces a variety of elements you\u2019d never expect to see in a Pok\u00e9mon game, including historical figures from Japan\u2019s Sengoku period, such as daimy\u014d Oda Nobunaga himself. It also combines Pok\u00e9mon\u2019s traditions with very non-traditional characters, art style, and dialogue. This makes for an unusual game, but it becomes easy to accept such a strange mixture as soon as you jump into a battle. &lt;br&gt;&lt;br&gt;\n\nPok\u00e9mon fits the strategy game genre like a glove. Conquest\u2019s type match-ups, interactive battlefields, and each Pok\u00e9mon\u2019s hidden abilities all make for a compelling strategy battle system that can, at times, feel even more engaging than the core series\u2019 turn-based combat. &lt;br&gt;&lt;br&gt;\n\nConquest may not scratch the itch of those looking to immerse themselves further in the traditional world of Pok\u00e9mon, as the game probably takes place in its own universe with its own rules. However, its completely fresh approach makes it a genuinely unique prospect in a franchise that can often fall foul of delivering the same experience over and over again. It\u2019s a real shame that the franchise has never returned to the strategy genre since. \" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Ground scans were one component to help train Niantic Spatial&#8217;s real-world foundation models \u2014 AI systems that learn to recognize and interpret physical spaces,&#8221; a spokesperson explained. &#8220;The models are the product of that training, not a copy of or a means of accessing the underlying scans, which were of public points of interest such as statues and fountains.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Niantic recently announced a similar partnership with a delivery robot company, which is seeking to operate in dense urban environments where GPS data can be interrupted by high-rise buildings. Meanwhile, Vantor&#8217;s website suggests airborne capabilities are separate to Niantic&#8217;s involvement, which is for &#8220;ground-based&#8221; use only.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Other elements of the article also bear some explanation. When questioned about the supposed &#8220;30 billion&#8221; location scans that Niantic Spatial holds, IGN was able to ascertain that this figure relates to scans from various Niantic games (including the company&#8217;s original title, Ingress, which formed the basis for Pok\u00e9mon Go&#8217;s location map), and counts the hundreds of individual video frames in each uploaded video separately. <\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Pokemon Go Snapshot: Instructions and Photobombs<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 9 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Additionally, it&#8217;s worth noting that location scanning within Pok\u00e9mon Go was always an optional side activity that only a fraction of its playerbase ever indulged in. The feature was also removed completely earlier this month, following last year&#8217;s sale of the company&#8217;s gaming portfolio to Saudi-owned Monopoly Go! publisher Scopely.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Now as part of Scopely, Pok\u00e9mon Go data is not shared with Niantic Spatial,&#8221; a spokesperson said. &#8220;AR Scans collected through Pok\u00e9mon Go were submitted voluntarily by players who opted into the feature and were subject to the applicable Terms of Service and Privacy Policy at the time. The discontinuation of AR scanning and the end of data sharing with Niantic Spatial were part of the transition planning associated with Pok\u00e9mon Go&#8217;s move to Scopely.&#8221;<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips is IGN&#8217;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky <\/em><a href=\"https:\/\/bsky.app\/profile\/tomphillipseg.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@tomphillipseg.bsky.social<\/a><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Pok\u00e9mon Go location data captured by players is not being used to train military drones, Niantic Spatial has insisted. The denial follows the publication of a report by Dutch outlet Trouw, which examined a recently-announced partnership between Niantic Spatial and Vantor, an intelligence company with links to the defence sector. Niantic and Vantor are working [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-1986299","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1986299","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1986299"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1986299\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1986299"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1986299"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1986299"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}