{"id":1986296,"date":"2026-06-12T09:08:25","date_gmt":"2026-06-12T06:08:25","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1986296"},"modified":"2026-06-12T09:08:25","modified_gmt":"2026-06-12T06:08:25","slug":"tomb-raider-legacy-of-atlantis-developers-used-gen-ai-to-get-the-right-answers-faster-crystal-dynamics-explains","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1986296","title":{"rendered":"Tomb Raider: Legacy of Atlantis developers used gen AI to get &#8220;the right answers faster&#8221;, Crystal Dynamics explains"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/tomb-raider-legacy-of-atlantis\" data-active=\"false\"><br \/>\n                      Tomb Raider: Legacy of Atlantis<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Tomb Raider: Legacy of Atlantis developers used gen AI to get &#8220;the right answers faster&#8221;, Crystal Dynamics explains<\/h1>\n<p class=\"strapline\">Crypt reader.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Lara-Croft-sits-with-her-arms-open-in-Tomb-Raider-Legacy-of-Atlantis.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Lara Croft sits with her arms open in Tomb Raider Legacy of Atlantis\" loading=\"eager\" data-uri=\"Lara-Croft-sits-with-her-arms-open-in-Tomb-Raider-Legacy-of-Atlantis.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Amazon<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Victoria Phillips Kennedy avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1644925423.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Victoria Phillips Kennedy avatar\" data-autosize=\"crop_lossy\" data-uri=\"1644925423.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/victoria-kennedy\">Victoria Phillips Kennedy<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      News Reporter<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-06-12T09:08:25+00:00\">June 12, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/tomb-raider-legacy-of-atlantis-ai-use-explained?view=comments\" rel=\"nofollow\"><br \/>\n          22 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"25ec7ff5-34e8-41fc-a3aa-fde044df6430\" data-name=\"Tomb Raider: Legacy of Atlantis\" data-follow-text=\"Follow Tomb Raider: Legacy of Atlantis\" data-unfollow-text=\"Following Tomb Raider: Legacy of Atlantis\" data-aria-follow-text=\"Follow Tomb Raider: Legacy of Atlantis\" data-aria-unfollow-text=\"Following Tomb Raider: Legacy of Atlantis\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Tomb Raider: Legacy of Atlantis\" title=\"Follow Tomb Raider: Legacy of Atlantis\"><br \/>\n  Follow Tomb Raider: Legacy of Atlantis<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Tomb Raider: Legacy of Atlantis made headlines last week not just for its release date trailer, but also for the developers&#8217; use of AI during the game&#8217;s creation.<\/p>\n<p>Soon after that aforementioned trailer aired, it transpired that Crystal Dynamics and Flying Wild Hog had used AI during the game&#8217;s development. At this time, a representative told Eurogamer that the <a href=\"https:\/\/www.eurogamer.net\/tomb-raider-legacy-of-atlantis-comes-with-an-ai-disclaimer\">studios leverage AI tools to &#8220;help our teams iterate on ideas faster and more efficiently, while ensuring that all finished content in the final product is human-crafted&#8221;<\/a>.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Tomb Raider: Legacy of Atlantis - Official Release Date Trailer | State of Play 2026\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/ZUY86s4Epi8?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/ZUY86s4Epi8\/hqdefault.jpg\"><span class=\"video-facade__title\">Tomb Raider: Legacy of Atlantis &#8211; Official Release Date Trailer | State of Play 2026<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Tomb Raider: Legacy of Atlantis &#8211; Official Release Date Trailer. <a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=ZUY86s4Epi8\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>Now, Crystal Dynamics director of experience Jeff Adams has shared additional information regarding how the studios are actually using AI tools for Tomb Raider: Legacy of Atlantis, with the developer stating the tech is being used to create placeholder assets to assist with visualisation. This, Adams said, enables the team to &#8220;get to [the] right answers faster&#8221;.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>&#8220;Let me give you an example of what that looks like. So, say in early level development, we have an idea for an object, but we&#8217;re not sure whether or not we want to take the dev time to build it. We can use a generative AI tool to help us visualise that object in the world,&#8221; Adams explained to <a href=\"https:\/\/gameinformer.com\/2026\/06\/11\/tomb-raider-legacy-of-atlantis-director-discusses-use-of-generative-ai-in-the-upcoming\">Game Informer<\/a>. &#8220;If it works, we&#8217;ll then move it to our traditional pipeline. From there, the team will concept it, they&#8217;ll build it, and we&#8217;ll make sure that all the finished content in the final game is human-crafted.&#8221; Adams added it is &#8220;really important for us that our team has the tools to make the highest quality experience possible,&#8221; stating &#8220;our fans deserve nothing less than that&#8221;.<\/p>\n<p>When Game Informer asked for further clarification on how this actually works in practice, a PR intervened, stating this was all Crystal Dynamics had to say on the topic of AI for now. However, when Tomb Raider: Legacy of Atlantis releases next year, the studio will &#8220;probably be more comfortable&#8221; talking about it.<\/p>\n<p>&#8220;We just want to make it as easy as possible for us to make high-quality game experiences,&#8221; Adams said in closing. &#8220;That&#8217;s really the important thing.&#8221;<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Lara enters a tomb from above in Tomb Raider Legacy of Atlantis\" height=\"1080\" src=\"https:\/\/assetsio.gnwcdn.com\/Lara-enters-a-tomb-from-above-in-Tomb-Raider-Legacy-of-Atlantis.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1920\"><\/p>\n<p><img alt=\"Lara enters a tomb from above in Tomb Raider Legacy of Atlantis\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"Lara-enters-a-tomb-from-above-in-Tomb-Raider-Legacy-of-Atlantis.jpg\" height=\"1080\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1920\"><figcaption><span class=\"attribution\">Image credit: <cite>Amazon<\/cite><\/span><\/figcaption><\/figure>\n<p>There is currently a debate as to whether or not studios should disclose when AI has been used during the development of a game. In November of last year, <a href=\"https:\/\/www.eurogamer.net\/epic-games-boss-tim-sweeney-says-steam-ai-disclosures-make-no-sense\">Epic Games boss Tim Sweeney said it made &#8220;no sense&#8221; for developers to disclose AI use any more<\/a>, and we may as well ask them what kind of shampoo they use. <a href=\"https:\/\/bsky.app\/profile\/reddit-espana-bot.bsky.social\/post\/3m6kln2ziqh24\/quotes\">Others are less convinced<\/a>, and disagree that AI will become so commonplace that disclosing its use will become a moot point. Meanwhile, the likes of <a href=\"https:\/\/www.eurogamer.net\/horizon-zero-dawn-developer-replacing-all-actors-with-robots-not-going-to-happen-says-aloy-voice-actress\">Aloy actress Ashly Burch appreciates AI may have its uses<\/a>, but it should never replace human creativity.<\/p>\n<p>As for Tomb Raider, while once slated for release in 2026, <a href=\"https:\/\/www.eurogamer.net\/tomb-raider-legacy-of-atlantis-gets-new-trailer-featuring-lara-natla-and-larson-as-well-as-slight-a-delay\">Legacy of Atlantis will now arrive next year<\/a>, on 12th February. It will be available on <a href=\"https:\/\/store.playstation.com\/en-gb\/product\/UP5267-PPSA29000_00-TRLOADELX0000000\">PlayStation 5<\/a>, <a href=\"https:\/\/www.xbox.com\/en-GB\/games\/store\/tomb-raider-legacy-of-atlantis\/9p82c3n2tlsv\">Xbox Series X\/S<\/a>, <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a> and <a href=\"https:\/\/store.steampowered.com\/app\/3558670\/Tomb_Raider_Legacy_of_Atlantis\/\">PC via Steam<\/a>.<\/p>\n<p>Our Chris recently went hands-on with Legacy of Atlantis, calling it &#8220;strangely double-A&#8221;, but not without its charm. &#8220;I would maybe just gently temper your expectations for this one,&#8221; he wrote in <a href=\"https:\/\/www.eurogamer.net\/tomb-radier-legacy-of-atlantis-preview-feels-double-a\">Eurogamer&#8217;s preview<\/a>. &#8220;Tomb Raider: Legacy of Atlantis is breezy and enjoyable enough, its new voiceover for Lara Craft is pleasantly posh, its design dappled with moments that feel lovably old-school. But a prestige, properly modern remake this is not.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Tomb Raider: Legacy of Atlantis made headlines last week not just for its release date trailer, but also for the developers&#8217; use of AI during the game&#8217;s creation.<\/p>\n<p>Soon after that aforementioned trailer aired, it transpired that Crystal Dynamics and Flying Wild Hog had used AI during the game&#8217;s development. At this time, a representative told Eurogamer that the <a href=\"https:\/\/www.eurogamer.net\/tomb-raider-legacy-of-atlantis-comes-with-an-ai-disclaimer\">studios leverage AI tools to &#8220;help our teams iterate on ideas faster and more efficiently, while ensuring that all finished content in the final product is human-crafted&#8221;<\/a>.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Tomb Raider: Legacy of Atlantis - Official Release Date Trailer | State of Play 2026\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/ZUY86s4Epi8?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/ZUY86s4Epi8\/hqdefault.jpg\"><span class=\"video-facade__title\">Tomb Raider: Legacy of Atlantis &#8211; Official Release Date Trailer | State of Play 2026<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Tomb Raider: Legacy of Atlantis &#8211; Official Release Date Trailer. <a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=ZUY86s4Epi8\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>Now, Crystal Dynamics director of experience Jeff Adams has shared additional information regarding how the studios are actually using AI tools for Tomb Raider: Legacy of Atlantis, with the developer stating the tech is being used to create placeholder assets to assist with visualisation. This, Adams said, enables the team to &#8220;get to [the] right answers faster&#8221;.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>&#8220;Let me give you an example of what that looks like. So, say in early level development, we have an idea for an object, but we&#8217;re not sure whether or not we want to take the dev time to build it. We can use a generative AI tool to help us visualise that object in the world,&#8221; Adams explained to <a href=\"https:\/\/gameinformer.com\/2026\/06\/11\/tomb-raider-legacy-of-atlantis-director-discusses-use-of-generative-ai-in-the-upcoming\">Game Informer<\/a>. &#8220;If it works, we&#8217;ll then move it to our traditional pipeline. From there, the team will concept it, they&#8217;ll build it, and we&#8217;ll make sure that all the finished content in the final game is human-crafted.&#8221; Adams added it is &#8220;really important for us that our team has the tools to make the highest quality experience possible,&#8221; stating &#8220;our fans deserve nothing less than that&#8221;.<\/p>\n<p>When Game Informer asked for further clarification on how this actually works in practice, a PR intervened, stating this was all Crystal Dynamics had to say on the topic of AI for now. However, when Tomb Raider: Legacy of Atlantis releases next year, the studio will &#8220;probably be more comfortable&#8221; talking about it.<\/p>\n<p>&#8220;We just want to make it as easy as possible for us to make high-quality game experiences,&#8221; Adams said in closing. &#8220;That&#8217;s really the important thing.&#8221;<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Lara enters a tomb from above in Tomb Raider Legacy of Atlantis\" height=\"1080\" src=\"https:\/\/assetsio.gnwcdn.com\/Lara-enters-a-tomb-from-above-in-Tomb-Raider-Legacy-of-Atlantis.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1920\"><\/p>\n<p><img alt=\"Lara enters a tomb from above in Tomb Raider Legacy of Atlantis\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"Lara-enters-a-tomb-from-above-in-Tomb-Raider-Legacy-of-Atlantis.jpg\" height=\"1080\" loading=\"lazy\" style=\"aspect-ratio: 1.7777777777777777\" width=\"1920\"><figcaption><span class=\"attribution\">Image credit: <cite>Amazon<\/cite><\/span><\/figcaption><\/figure>\n<p>There is currently a debate as to whether or not studios should disclose when AI has been used during the development of a game. In November of last year, <a href=\"https:\/\/www.eurogamer.net\/epic-games-boss-tim-sweeney-says-steam-ai-disclosures-make-no-sense\">Epic Games boss Tim Sweeney said it made &#8220;no sense&#8221; for developers to disclose AI use any more<\/a>, and we may as well ask them what kind of shampoo they use. <a href=\"https:\/\/bsky.app\/profile\/reddit-espana-bot.bsky.social\/post\/3m6kln2ziqh24\/quotes\">Others are less convinced<\/a>, and disagree that AI will become so commonplace that disclosing its use will become a moot point. Meanwhile, the likes of <a href=\"https:\/\/www.eurogamer.net\/horizon-zero-dawn-developer-replacing-all-actors-with-robots-not-going-to-happen-says-aloy-voice-actress\">Aloy actress Ashly Burch appreciates AI may have its uses<\/a>, but it should never replace human creativity.<\/p>\n<p>As for Tomb Raider, while once slated for release in 2026, <a href=\"https:\/\/www.eurogamer.net\/tomb-raider-legacy-of-atlantis-gets-new-trailer-featuring-lara-natla-and-larson-as-well-as-slight-a-delay\">Legacy of Atlantis will now arrive next year<\/a>, on 12th February. It will be available on <a href=\"https:\/\/store.playstation.com\/en-gb\/product\/UP5267-PPSA29000_00-TRLOADELX0000000\">PlayStation 5<\/a>, <a href=\"https:\/\/www.xbox.com\/en-GB\/games\/store\/tomb-raider-legacy-of-atlantis\/9p82c3n2tlsv\">Xbox Series X\/S<\/a>, <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a> and <a href=\"https:\/\/store.steampowered.com\/app\/3558670\/Tomb_Raider_Legacy_of_Atlantis\/\">PC via Steam<\/a>.<\/p>\n<p>Our Chris recently went hands-on with Legacy of Atlantis, calling it &#8220;strangely double-A&#8221;, but not without its charm. &#8220;I would maybe just gently temper your expectations for this one,&#8221; he wrote in <a href=\"https:\/\/www.eurogamer.net\/tomb-radier-legacy-of-atlantis-preview-feels-double-a\">Eurogamer&#8217;s preview<\/a>. &#8220;Tomb Raider: Legacy of Atlantis is breezy and enjoyable enough, its new voiceover for Lara Craft is pleasantly posh, its design dappled with moments that feel lovably old-school. But a prestige, properly modern remake this is not.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Tomb Raider: Legacy of Atlantis Tomb Raider: Legacy of Atlantis developers used gen AI to get &#8220;the right answers faster&#8221;, Crystal Dynamics explains Crypt reader. Image credit: Amazon News by Victoria Phillips Kennedy News Reporter Published on June 12, 2026 22 comments Follow Tomb Raider: Legacy of Atlantis Tomb Raider: Legacy of Atlantis [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1986296","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1986296","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1986296"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1986296\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1986296"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1986296"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1986296"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}