{"id":1961907,"date":"2026-05-29T12:24:46","date_gmt":"2026-05-29T09:24:46","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1961907"},"modified":"2026-05-29T12:24:46","modified_gmt":"2026-05-29T09:24:46","slug":"bungie-reportedly-considered-relaunching-destiny-as-destiny-infinity-before-deciding-to-pull-the-plug-on-destiny-2","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1961907","title":{"rendered":"Bungie Reportedly Considered Relaunching Destiny as &#8216;Destiny Infinity&#8217; Before Deciding to Pull the Plug on Destiny 2"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2870106660 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-28683165 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Bungie&#8217;s issues with its storied sci-fi shooter, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/destiny-2\"><u>Destiny 2<\/u><\/a>, began around the time of the last summer&#8217;s Edge of Fate expansion, which reportedly underperformed. The decision to pull the plug was allegedly made &#8220;earlier this year&#8221; after it decided not to relaunch the franchise as &#8220;Destiny Infinity.&#8221;<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">That&#8217;s according to <a href=\"https:\/\/www.forbes.com\/sites\/paultassi\/2026\/05\/28\/new-info-on-destiny-2-alarm-bells-marathons-role-and-destiny-infinity-pitch\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><u>Forbes<\/u><\/a>, which said the Sony-owned studio began discussing different scenarios about &#8220;what the future of Destiny 2 would look like&#8221; after December&#8217;s Renegades, its Star Wars-themed crossover expansion, &#8220;did even worse [than Edge of Fate] and didn&#8217;t change sales or retention trajectory.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny Infinity would have been a relaunch alongside a return to the one big expansion model Destiny used to have, but the idea fell by the wayside after it was allegedly decided that the costs and risks were  too high, especially in the context of support for Marathon.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny 3 &#8220;was considered, as ever, but things didn&#8217;t swing that way,&#8221; and there has been no behind-the-scenes hints that a third Destiny game is coming, with the cost of the game&#8217;s production cited as the key issue. Interestingly, it&#8217;s thought Marathon&#8217;s subjective success or failure was &#8220;not the tipping point of all of this.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The revelations come a week after <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/bungie-walks-away-from-destiny-2-final-content-update-coming-in-june\"><u>Bungie confirmed content updates for its live service shooter would end on June 9<\/u><\/a>, nearly nine years after launch. The studio behind Halo, which recently released extraction shooter <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/marathon\"><u>Marathon<\/u><\/a>, said Destiny 2 will remain playable despite active development ending.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny 1 launched on September 9, 2014 for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. It enjoyed enormous commercial success, but met with a mixed response from critics. As part of a high-profile publishing deal with Call of Duty company Activision, Destiny expansions and updates followed. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny 2 launched on PlayStation 4 and Xbox One on September 6, 2017, with a PC version following a month later. Behind the scenes, however, tension between Bungie and Activision emerged, and the two companies officially parted ways in January 2019, ending their 10-year publishing deal five years early.<\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Every Bungie Game Ever Reviewed by IGN<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Doug Perry, February 1, 2001 &lt;br&gt;&lt;br&gt; While I wouldn&apos;t go so far as to say that Oni is a giant hit -- it&apos;s not -- Oni is a good game that action fans, and perhaps easy-going anime fans (or is there such a thing?), might want to pick up.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 19 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Aaron Boulding, November 9, 2001 &lt;br&gt;&lt;br&gt; Is playing Halo worth the $350 it will cost for an Xbox and a game? If you can appreciate videogames and have been waiting for the next step, then the answer is absolutely. If you&apos;re a casual fan and don&apos;t buy more than a handful of games a year, then you still need to get Halo. It&apos;s a can&apos;t miss, no-brainer, sure thing, five star, triple A game. Microsoft created the Xbox so we could have games like Halo. Don&apos;t miss it.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Douglass Perry, November 9, 2004 &lt;br&gt;&lt;br&gt; Genuinely great games don&apos;t come around that often, but in 2004 we&apos;re seeing a few truly remarkable achievements come to the forefront. Halo 2 is one of them. While you can minimize the game to its basics -- it&apos;s a linear first-person shooter, it doesn&apos;t have online cooperative play, some of the cutscenes look awkward -- the level of improvement in every aspect to an already near-perfect game is staggering.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Hillary Goldstein, September 25, 2007 &lt;br&gt;&lt;br&gt; The campaign, which is very good, is Halo 3&apos;s weakest point. It doesn&apos;t capture the cavalier spirit of the original Halo, but you&apos;ll still have fun playing through it. There&apos;s no first-person shooter on 360 that can equal Halo 3&apos;s blend of cinematic action, adrenaline-pumping shootouts, and male- (and female)-bonding gameplay.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Erik Brudvig, September 19, 2009 &lt;br&gt;&lt;br&gt; Halo 3: ODST isn&apos;t a true sequel, but it is more than a standard expansion. If you&apos;re on the fence about buying it, drop your reservations and go snag a copy. If you love Halo, you owe it to yourself to pick this up as soon as you can.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">With Destiny in its own hands, Bungie self-published the game, but it couldn&#8217;t escape financial troubles and layoffs as Destiny 2 expansions failed to hit the mark and the player base dwindled. Sony bought Bungie in early 2022 in a deal valued at $3.6 billion, although Sony has admitted the acquisition has yet to pay off, and it <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/sony-reports-765-million-impairment-loss-due-to-underperformance-of-marathon-developer-bungie\"><u>recently reported a $765 million impairment loss<\/u><\/a> due to underperformance of Bungie specifically.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Extraction shooter Marathon launched early March, with a reported budget of more than $250 million. It too, according to analysts, has failed to meet sales expectations.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny fans distraught over Bungie&#8217;s decision to end support for the franchise are planning to try and &#8220;crash the servers&#8221; to demonstrate that there&#8217;s still huge interest in the game. In a lengthy thread on <a href=\"https:\/\/www.reddit.com\/r\/DestinyTheGame\/comments\/1tk4nxl\/everyone_log_in_on_june_9th\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">reddit<\/a>, Destiny fan w1nds0r issued a call to arms for all Destiny players to return on June 9, when the game&#8217;s final ever content drop arrives.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;We need to at least smash Marathon&#8217;s all time high to show them they made the wrong decision,&#8221; w1nds0r wrote, suggesting that this would show Sony that Destiny remains &#8220;a franchise worth continuing to invest in&#8230; It&#8217;s our last chance to send a message the franchise is still valuable.&#8221; (Marathon launched in March with a Steam peak of 77,358 players. Its daily peak is now hovering around 10,000 players.)<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world&#8217;s biggest gaming sites and publications. She&#8217;s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at <\/em><a href=\"https:\/\/bsky.app\/profile\/vixx.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><em>BlueSky<\/em><\/a><em>.<\/em><\/p>\n<\/section>\n<\/section>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Bungie&#8217;s issues with its storied sci-fi shooter, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/destiny-2\"><u>Destiny 2<\/u><\/a>, began around the time of the last summer&#8217;s Edge of Fate expansion, which reportedly underperformed. The decision to pull the plug was allegedly made &#8220;earlier this year&#8221; after it decided not to relaunch the franchise as &#8220;Destiny Infinity.&#8221;<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">That&#8217;s according to <a href=\"https:\/\/www.forbes.com\/sites\/paultassi\/2026\/05\/28\/new-info-on-destiny-2-alarm-bells-marathons-role-and-destiny-infinity-pitch\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><u>Forbes<\/u><\/a>, which said the Sony-owned studio began discussing different scenarios about &#8220;what the future of Destiny 2 would look like&#8221; after December&#8217;s Renegades, its Star Wars-themed crossover expansion, &#8220;did even worse [than Edge of Fate] and didn&#8217;t change sales or retention trajectory.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny Infinity would have been a relaunch alongside a return to the one big expansion model Destiny used to have, but the idea fell by the wayside after it was allegedly decided that the costs and risks were  too high, especially in the context of support for Marathon.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny 3 &#8220;was considered, as ever, but things didn&#8217;t swing that way,&#8221; and there has been no behind-the-scenes hints that a third Destiny game is coming, with the cost of the game&#8217;s production cited as the key issue. Interestingly, it&#8217;s thought Marathon&#8217;s subjective success or failure was &#8220;not the tipping point of all of this.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The revelations come a week after <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/bungie-walks-away-from-destiny-2-final-content-update-coming-in-june\"><u>Bungie confirmed content updates for its live service shooter would end on June 9<\/u><\/a>, nearly nine years after launch. The studio behind Halo, which recently released extraction shooter <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/marathon\"><u>Marathon<\/u><\/a>, said Destiny 2 will remain playable despite active development ending.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny 1 launched on September 9, 2014 for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. It enjoyed enormous commercial success, but met with a mixed response from critics. As part of a high-profile publishing deal with Call of Duty company Activision, Destiny expansions and updates followed. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny 2 launched on PlayStation 4 and Xbox One on September 6, 2017, with a PC version following a month later. Behind the scenes, however, tension between Bungie and Activision emerged, and the two companies officially parted ways in January 2019, ending their 10-year publishing deal five years early.<\/p>\n<p><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Every Bungie Game Ever Reviewed by IGN<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Doug Perry, February 1, 2001 &lt;br&gt;&lt;br&gt; While I wouldn&apos;t go so far as to say that Oni is a giant hit -- it&apos;s not -- Oni is a good game that action fans, and perhaps easy-going anime fans (or is there such a thing?), might want to pick up.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 19 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Aaron Boulding, November 9, 2001 &lt;br&gt;&lt;br&gt; Is playing Halo worth the $350 it will cost for an Xbox and a game? If you can appreciate videogames and have been waiting for the next step, then the answer is absolutely. If you&apos;re a casual fan and don&apos;t buy more than a handful of games a year, then you still need to get Halo. It&apos;s a can&apos;t miss, no-brainer, sure thing, five star, triple A game. Microsoft created the Xbox so we could have games like Halo. Don&apos;t miss it.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Douglass Perry, November 9, 2004 &lt;br&gt;&lt;br&gt; Genuinely great games don&apos;t come around that often, but in 2004 we&apos;re seeing a few truly remarkable achievements come to the forefront. Halo 2 is one of them. While you can minimize the game to its basics -- it&apos;s a linear first-person shooter, it doesn&apos;t have online cooperative play, some of the cutscenes look awkward -- the level of improvement in every aspect to an already near-perfect game is staggering.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Hillary Goldstein, September 25, 2007 &lt;br&gt;&lt;br&gt; The campaign, which is very good, is Halo 3&apos;s weakest point. It doesn&apos;t capture the cavalier spirit of the original Halo, but you&apos;ll still have fun playing through it. There&apos;s no first-person shooter on 360 that can equal Halo 3&apos;s blend of cinematic action, adrenaline-pumping shootouts, and male- (and female)-bonding gameplay.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"Reviewed by Erik Brudvig, September 19, 2009 &lt;br&gt;&lt;br&gt; Halo 3: ODST isn&apos;t a true sequel, but it is more than a standard expansion. If you&apos;re on the fence about buying it, drop your reservations and go snag a copy. If you love Halo, you owe it to yourself to pick this up as soon as you can.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">With Destiny in its own hands, Bungie self-published the game, but it couldn&#8217;t escape financial troubles and layoffs as Destiny 2 expansions failed to hit the mark and the player base dwindled. Sony bought Bungie in early 2022 in a deal valued at $3.6 billion, although Sony has admitted the acquisition has yet to pay off, and it <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/sony-reports-765-million-impairment-loss-due-to-underperformance-of-marathon-developer-bungie\"><u>recently reported a $765 million impairment loss<\/u><\/a> due to underperformance of Bungie specifically.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Extraction shooter Marathon launched early March, with a reported budget of more than $250 million. It too, according to analysts, has failed to meet sales expectations.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Destiny fans distraught over Bungie&#8217;s decision to end support for the franchise are planning to try and &#8220;crash the servers&#8221; to demonstrate that there&#8217;s still huge interest in the game. In a lengthy thread on <a href=\"https:\/\/www.reddit.com\/r\/DestinyTheGame\/comments\/1tk4nxl\/everyone_log_in_on_june_9th\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">reddit<\/a>, Destiny fan w1nds0r issued a call to arms for all Destiny players to return on June 9, when the game&#8217;s final ever content drop arrives.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;We need to at least smash Marathon&#8217;s all time high to show them they made the wrong decision,&#8221; w1nds0r wrote, suggesting that this would show Sony that Destiny remains &#8220;a franchise worth continuing to invest in&#8230; It&#8217;s our last chance to send a message the franchise is still valuable.&#8221; (Marathon launched in March with a Steam peak of 77,358 players. Its daily peak is now hovering around 10,000 players.)<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world&#8217;s biggest gaming sites and publications. She&#8217;s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at <\/em><a href=\"https:\/\/bsky.app\/profile\/vixx.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><em>BlueSky<\/em><\/a><em>.<\/em><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Bungie&#8217;s issues with its storied sci-fi shooter, Destiny 2, began around the time of the last summer&#8217;s Edge of Fate expansion, which reportedly underperformed. The decision to pull the plug was allegedly made &#8220;earlier this year&#8221; after it decided not to relaunch the franchise as &#8220;Destiny Infinity.&#8221; That&#8217;s according to Forbes, which said the Sony-owned [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-1961907","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1961907","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1961907"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1961907\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1961907"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1961907"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1961907"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}