{"id":1961905,"date":"2026-05-29T12:02:39","date_gmt":"2026-05-29T09:02:39","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1961905"},"modified":"2026-05-29T12:02:39","modified_gmt":"2026-05-29T09:02:39","slug":"helldivers-2-patch-brings-long-awaited-upscaling-support-and-latency-reduction-features","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1961905","title":{"rendered":"Helldivers 2 Patch Brings Long-Awaited Upscaling Support and Latency-Reduction Features"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2870106660 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-28683165 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">As the fight for Managed Democracy rages on, Arrowhead has just dropped a new <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/helldivers-ii\"><u>Helldivers 2<\/u><\/a> patch that makes some long-awaited improvements to performance.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">From upscaling technologies and latency-reduction features to &#8220;various optimizations and stability fixes,&#8221; patch 6.2.5 is designed to help players stay on &#8220;target when the battlefield gets chaotic,&#8221; Arrowhead explained. The patch notes, from <a href=\"https:\/\/store.steampowered.com\/news\/app\/553850\/view\/707773210124354385\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Steam<\/a>, are below.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This is the <a href=\"https:\/\/x.com\/helldivers2\/status\/2059609394216644669?s=20\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><u>&#8220;slightly delayed&#8221; patch<\/u><\/a> from Wednesday (May 27) following an &#8220;unexpected submission bug outside of [Arrowhead&#8217;s] control.&#8221; The update, developed alongside Nixxes Software, adds support for upscalers (FSR 3.1.5, DLSS 4.5, and XeSS 3.0), Variable Refresh Rate (VRR) support for PS5 and PS5 Pro, and Variable Rate Shading (VRS) for supported devices, among other performance improvements designed to smooth out the gameplay experience.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It&#8217;s also worth noting that the patch fixes an issue where Helldivers were unable to manually climb small obstacles and ledges without auto-climb. The hope is this means vaulting in Helldivers 2 is finally fixed.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Don&#8217;t forget that Helldivers 2 is also getting <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/helldivers-2-is-getting-a-warhammer-40000-legendary-warbond\"><u>a Warhammer 40,000 Legendary Warbond later this year<\/u><\/a>, finally making one of its most-requested crossovers a reality. Helldivers 2 game director Mikael Eriksson said the two worlds \u201cfit perfectly together,\u201d and that Arrowhead is \u201cfull of die hard Warhammer fans.\u201d<\/p>\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">Helldivers 2 update 6.2.5 patch notes:<\/h2>\n<h3 data-cy=\"title3\" class=\"title3 jsx-12333944 jsx-3517023867\">Added support for upscalers:<\/h3>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>FSR 3.1.5\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>GPUs that support it will run FSR 4.0.3<\/li>\n<\/ul>\n<\/li>\n<li>DLSS 4.5<\/li>\n<li>XeSS 3.0<\/li>\n<li>Added Variable Refresh Rate (VRR) support for PS5 and PS5 Pro<\/li>\n<li>Added Variable Rate Shading (VRS) for supported devices<\/li>\n<li>VRS can help improve performance by reducing shading rates on certain areas of the image, resulting in less work for the GPU for similar looking close pixels<\/li>\n<li>Added support for DRS on PC and PS5<\/li>\n<li>With the introduction of DRS on all platforms we have also upped the resolution on Xbox Series X and PS5 to 1440p in the Performance preset<\/li>\n<li>We have also upped the resolution in PS5 Power Saver mode to 1440p<\/li>\n<li>Added NVIDIA&#8217;s Reflex for NVIDIA GPUs<\/li>\n<li>Added AMD&#8217;s Anti-Lag 2 for AMD GPUs<\/li>\n<\/ul>\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">Fixes<\/h2>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue where Helldivers were unable to manually climb small obstacles and ledges without auto-climb.<\/li>\n<li>Fixed multiple rendering issues and improved performance and image quality across all platforms.<\/li>\n<li>Added additional resolution options in the display settings for monitors with a wide range of available resolutions.<\/li>\n<li>Improved the performance of the high reflection setting.<\/li>\n<li>Improved VRAM management on PC to improve performance on systems with limited VRAM.<\/li>\n<li>Inviting non-friends via the social menus recent-tab will now send a PSN system invite if both are on PSN<\/li>\n<\/ul>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world&#8217;s biggest gaming sites and publications. She&#8217;s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at <\/em><a href=\"https:\/\/bsky.app\/profile\/vixx.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><em>BlueSky<\/em><\/a><em>.<\/em><\/p>\n<\/section>\n<\/section>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">As the fight for Managed Democracy rages on, Arrowhead has just dropped a new <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/helldivers-ii\"><u>Helldivers 2<\/u><\/a> patch that makes some long-awaited improvements to performance.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">From upscaling technologies and latency-reduction features to &#8220;various optimizations and stability fixes,&#8221; patch 6.2.5 is designed to help players stay on &#8220;target when the battlefield gets chaotic,&#8221; Arrowhead explained. The patch notes, from <a href=\"https:\/\/store.steampowered.com\/news\/app\/553850\/view\/707773210124354385\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Steam<\/a>, are below.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This is the <a href=\"https:\/\/x.com\/helldivers2\/status\/2059609394216644669?s=20\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><u>&#8220;slightly delayed&#8221; patch<\/u><\/a> from Wednesday (May 27) following an &#8220;unexpected submission bug outside of [Arrowhead&#8217;s] control.&#8221; The update, developed alongside Nixxes Software, adds support for upscalers (FSR 3.1.5, DLSS 4.5, and XeSS 3.0), Variable Refresh Rate (VRR) support for PS5 and PS5 Pro, and Variable Rate Shading (VRS) for supported devices, among other performance improvements designed to smooth out the gameplay experience.<\/p>\n<div class=\"jsx-2896921488 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It&#8217;s also worth noting that the patch fixes an issue where Helldivers were unable to manually climb small obstacles and ledges without auto-climb. The hope is this means vaulting in Helldivers 2 is finally fixed.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Don&#8217;t forget that Helldivers 2 is also getting <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/helldivers-2-is-getting-a-warhammer-40000-legendary-warbond\"><u>a Warhammer 40,000 Legendary Warbond later this year<\/u><\/a>, finally making one of its most-requested crossovers a reality. Helldivers 2 game director Mikael Eriksson said the two worlds \u201cfit perfectly together,\u201d and that Arrowhead is \u201cfull of die hard Warhammer fans.\u201d<\/p>\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">Helldivers 2 update 6.2.5 patch notes:<\/h2>\n<h3 data-cy=\"title3\" class=\"title3 jsx-12333944 jsx-3517023867\">Added support for upscalers:<\/h3>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>FSR 3.1.5\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>GPUs that support it will run FSR 4.0.3<\/li>\n<\/ul>\n<\/li>\n<li>DLSS 4.5<\/li>\n<li>XeSS 3.0<\/li>\n<li>Added Variable Refresh Rate (VRR) support for PS5 and PS5 Pro<\/li>\n<li>Added Variable Rate Shading (VRS) for supported devices<\/li>\n<li>VRS can help improve performance by reducing shading rates on certain areas of the image, resulting in less work for the GPU for similar looking close pixels<\/li>\n<li>Added support for DRS on PC and PS5<\/li>\n<li>With the introduction of DRS on all platforms we have also upped the resolution on Xbox Series X and PS5 to 1440p in the Performance preset<\/li>\n<li>We have also upped the resolution in PS5 Power Saver mode to 1440p<\/li>\n<li>Added NVIDIA&#8217;s Reflex for NVIDIA GPUs<\/li>\n<li>Added AMD&#8217;s Anti-Lag 2 for AMD GPUs<\/li>\n<\/ul>\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">Fixes<\/h2>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue where Helldivers were unable to manually climb small obstacles and ledges without auto-climb.<\/li>\n<li>Fixed multiple rendering issues and improved performance and image quality across all platforms.<\/li>\n<li>Added additional resolution options in the display settings for monitors with a wide range of available resolutions.<\/li>\n<li>Improved the performance of the high reflection setting.<\/li>\n<li>Improved VRAM management on PC to improve performance on systems with limited VRAM.<\/li>\n<li>Inviting non-friends via the social menus recent-tab will now send a PSN system invite if both are on PSN<\/li>\n<\/ul>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world&#8217;s biggest gaming sites and publications. She&#8217;s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at <\/em><a href=\"https:\/\/bsky.app\/profile\/vixx.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><em>BlueSky<\/em><\/a><em>.<\/em><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>As the fight for Managed Democracy rages on, Arrowhead has just dropped a new Helldivers 2 patch that makes some long-awaited improvements to performance. From upscaling technologies and latency-reduction features to &#8220;various optimizations and stability fixes,&#8221; patch 6.2.5 is designed to help players stay on &#8220;target when the battlefield gets chaotic,&#8221; Arrowhead explained. The patch [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-1961905","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1961905","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1961905"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1961905\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1961905"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1961905"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1961905"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}