{"id":1945884,"date":"2026-05-20T17:47:09","date_gmt":"2026-05-20T14:47:09","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1945884"},"modified":"2026-05-20T17:47:09","modified_gmt":"2026-05-20T14:47:09","slug":"ubisoft-confirms-new-assassins-creed-far-cry-and-ghost-recon-games-are-coming-before-april-2029","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1945884","title":{"rendered":"Ubisoft confirms new Assassin&#8217;s Creed, Far Cry, and Ghost Recon games are coming before April 2029"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Ubisoft confirms new Assassin&#8217;s Creed, Far Cry, and Ghost Recon games are coming before April 2029<\/h1>\n<p class=\"strapline\">As it &#8216;accelerates&#8217; first playable generative AI &#8220;experience&#8221;.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/ubisoft-big-three-updated.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Composite image showing characters from Assassin's Creed Black Flag Resynced, Far Cry, 6, and Ghost Recon Breakpoint.\" loading=\"eager\" data-uri=\"ubisoft-big-three-updated.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Eurogamer\/Ubisoft<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Matt Wales avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1521645425.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Matt Wales avatar\" data-autosize=\"crop_lossy\" data-uri=\"1521645425.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/matt-wales\">Matt Wales<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      News Reporter<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-05-20T17:47:09+00:00\">May 20, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/ubisoft-new-assassins-creed-far-cry-ghost-recon-ai-experience?view=comments\" rel=\"nofollow\"><br \/>\n          12 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"aaa2c2f8-7d49-47d6-91de-94d617016b31\" data-name=\"Assassinsu0027s Creed: Codename Hexe\" data-follow-text=\"Follow Assassinsu0026#39;s Creed: Codename Hexe\" data-unfollow-text=\"Following Assassinsu0026#39;s Creed: Codename Hexe\" data-aria-follow-text=\"Follow Assassinsu0027s Creed: Codename Hexe\" data-aria-unfollow-text=\"Following Assassinsu0027s Creed: Codename Hexe\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Assassins's Creed: Codename Hexe\" title=\"Follow Assassins's Creed: Codename Hexe\"><br \/>\n  Follow Assassins&#8217;s Creed: Codename Hexe<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Ubisoft has outlined its future slate of releases in its latest earnings report, confirming the next Assassin&#8217;s Creed will launch before the end of its 2028-2029 financial year. That&#8217;s in addition to new Ghost Recon and Far Cry games.<\/p>\n<p>As part of its <a href=\"https:\/\/staticctf.ubisoft.com\/8aefmxkxpxwl\/1LR2VCCkksmsZ3BDdDrpQW\/3bbed93696b39f8e2d8cebf527afb025\/Ubisoft_FY26_PR_English_vF.pdf\">full 2025-2026 financial year (FY) earnings report<\/a>, Ubisoft said it was anticipating a &#8220;significantly stronger and diversified content pipeline&#8221; over the course of FY2027-28 and FY2028-29, pointing to a number of releases across its major brands &#8211; specifically the three outlined above. For context, the company&#8217;s financial year runs from 1st April to 31st March, meaning the new games are expected to release no later than 31st March 2029.<\/p>\n<p>Taking each in turn, Ubisoft&#8217;s new Assassin&#8217;s Creed is likely (although <a href=\"https:\/\/www.eurogamer.net\/assassins-creed-1-remake-ubisoft-rumour\">perhaps not definitely<\/a>) the game currently known as Codename Hexe, rumoured to arrive next year. Believed to focus on 16th century Europe &#8211; and, presumably, the witch trials of the time &#8211; it was originally announced in 2022, as part of a <a href=\"https:\/\/www.eurogamer.net\/ubisoft-explains-what-assassins-creed-infinity-actually-is\">big Assassin&#8217;s Creed news blowout<\/a> that also teased the now-released Codename Red, better known as <a href=\"https:\/\/www.eurogamer.net\/games\/assassins-creed-codename-red\">Assassin&#8217;s Creed Shadows<\/a>. Hexe, of course, has had a bit of a bumpy ride so far, having <a href=\"https:\/\/www.eurogamer.net\/assassins-creed-hexe-game-director-departs\">now lost two directors on its road to release<\/a>.<\/p>\n<p>A new Ghost Recon game, meanwhile, was <a href=\"https:\/\/www.eurogamer.net\/assassins-creed-hexe-game-director-departs\">hinted at by Ubisoft CEO Yves Guillemot during  a call with investors<\/a> in 2025. And that new Far Cry instalment? We haven&#8217;t seen the series since <a href=\"https:\/\/www.eurogamer.net\/far-cry-6-review-not-quite-the-revolution-but-a-solid-entry-all-the-same\">Far Cry 6<\/a> released in 2021, but earlier this year <a href=\"https:\/\/www.eurogamer.net\/ubisoft-confirms-a-lot-of-new-far-cry-and-assassins-creed-games-are-in-development\">Ubisoft confirmed it had two &#8220;very promising&#8221; Far Cry games<\/a> in the works. Prior to that, reports suggested the next mainline Far Cry entry, codenamed Project Blackbird, would <a href=\"https:\/\/www.eurogamer.net\/far-cry-7-will-reportedly-see-players-attempting-to-rescue-their-kidnapped-family-against-the-clock\">feature a &#8220;non-linear&#8221; story focused on the kidnapping of its protagonist&#8217;s family<\/a>, playing out across 72 in-game hours &#8211; equating to 24 hours in real-time. It was also claimed the second Far Cry project was a multiplayer title, but it&#8217;s unclear which might show up first.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>In the more immediate term, Ubisoft will be hoping the <a href=\"https:\/\/www.eurogamer.net\/assassins-creed-black-flag-resynced-preview\">long-rumoured but only recently unveiled Assassin&#8217;s Creed Black Flag Resynced<\/a> helps bolster its fortunes across the current financial year. However, it&#8217;s now warned investors it expects FY2026-2027 to be a &#8220;low point in [its] free cash flow trajectory&#8221; due to a &#8220;softer release slate&#8221; and costs associated with restructuring as it works toward a &#8220;much stronger and sustained content cycle&#8221;.<\/p>\n<p>Ubisoft, of course, <a href=\"https:\/\/www.eurogamer.net\/ubisofts-troubled-prince-of-persia-sands-of-time-remake-is-dead-as-publisher-kills-multiple-projects-closes-studios-and-orders-staff-back-to-the-office\">announced a significant restructuring programme earlier this year<\/a>, in a move that saw the publisher close studios, order staff back to the office, and kill multiple in-development projects, including its long-delayed <a href=\"https:\/\/www.eurogamer.net\/games\/prince-of-persia-the-sands-of-time\">Prince of Persia: The Sands of Time<\/a> remake.<\/p>\n<p>Elsewhere in today&#8217;s financial report, Ubisoft said it was &#8220;accelerating&#8221; investment behind its &#8220;first playable generative AI experience&#8221; Teammates. Announced back in 2025, <a href=\"https:\/\/www.eurogamer.net\/ubisoft-announces-ai-experiment-teammates-a-playable-research-project-thats-more-than-just-talk\">Teammates was initially described as an AI &#8220;experiment&#8221;<\/a> built around the mechanics of a first-person shooter. It casts players as members of a resistance in a dystopian future, and supposedly features &#8220;dynamic and responsive&#8221; squad mates that players can chat with, all powered by generative AI.<\/p>\n<p>Additionally, the company says its teams are &#8220;making tangible progress organically on AI applications that can help manage the growing complexity of modern game development pipelines&#8221;, including &#8220;intelligent bots supporting our QC teams, to smarter NPCs and game worlds that can adapt to player behavior and react more dynamically in real time.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Ubisoft has outlined its future slate of releases in its latest earnings report, confirming the next Assassin&#8217;s Creed will launch before the end of its 2028-2029 financial year. That&#8217;s in addition to new Ghost Recon and Far Cry games.<\/p>\n<p>As part of its <a href=\"https:\/\/staticctf.ubisoft.com\/8aefmxkxpxwl\/1LR2VCCkksmsZ3BDdDrpQW\/3bbed93696b39f8e2d8cebf527afb025\/Ubisoft_FY26_PR_English_vF.pdf\">full 2025-2026 financial year (FY) earnings report<\/a>, Ubisoft said it was anticipating a &#8220;significantly stronger and diversified content pipeline&#8221; over the course of FY2027-28 and FY2028-29, pointing to a number of releases across its major brands &#8211; specifically the three outlined above. For context, the company&#8217;s financial year runs from 1st April to 31st March, meaning the new games are expected to release no later than 31st March 2029.<\/p>\n<p>Taking each in turn, Ubisoft&#8217;s new Assassin&#8217;s Creed is likely (although <a href=\"https:\/\/www.eurogamer.net\/assassins-creed-1-remake-ubisoft-rumour\">perhaps not definitely<\/a>) the game currently known as Codename Hexe, rumoured to arrive next year. Believed to focus on 16th century Europe &#8211; and, presumably, the witch trials of the time &#8211; it was originally announced in 2022, as part of a <a href=\"https:\/\/www.eurogamer.net\/ubisoft-explains-what-assassins-creed-infinity-actually-is\">big Assassin&#8217;s Creed news blowout<\/a> that also teased the now-released Codename Red, better known as <a href=\"https:\/\/www.eurogamer.net\/games\/assassins-creed-codename-red\">Assassin&#8217;s Creed Shadows<\/a>. Hexe, of course, has had a bit of a bumpy ride so far, having <a href=\"https:\/\/www.eurogamer.net\/assassins-creed-hexe-game-director-departs\">now lost two directors on its road to release<\/a>.<\/p>\n<p>A new Ghost Recon game, meanwhile, was <a href=\"https:\/\/www.eurogamer.net\/assassins-creed-hexe-game-director-departs\">hinted at by Ubisoft CEO Yves Guillemot during  a call with investors<\/a> in 2025. And that new Far Cry instalment? We haven&#8217;t seen the series since <a href=\"https:\/\/www.eurogamer.net\/far-cry-6-review-not-quite-the-revolution-but-a-solid-entry-all-the-same\">Far Cry 6<\/a> released in 2021, but earlier this year <a href=\"https:\/\/www.eurogamer.net\/ubisoft-confirms-a-lot-of-new-far-cry-and-assassins-creed-games-are-in-development\">Ubisoft confirmed it had two &#8220;very promising&#8221; Far Cry games<\/a> in the works. Prior to that, reports suggested the next mainline Far Cry entry, codenamed Project Blackbird, would <a href=\"https:\/\/www.eurogamer.net\/far-cry-7-will-reportedly-see-players-attempting-to-rescue-their-kidnapped-family-against-the-clock\">feature a &#8220;non-linear&#8221; story focused on the kidnapping of its protagonist&#8217;s family<\/a>, playing out across 72 in-game hours &#8211; equating to 24 hours in real-time. It was also claimed the second Far Cry project was a multiplayer title, but it&#8217;s unclear which might show up first.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>In the more immediate term, Ubisoft will be hoping the <a href=\"https:\/\/www.eurogamer.net\/assassins-creed-black-flag-resynced-preview\">long-rumoured but only recently unveiled Assassin&#8217;s Creed Black Flag Resynced<\/a> helps bolster its fortunes across the current financial year. However, it&#8217;s now warned investors it expects FY2026-2027 to be a &#8220;low point in [its] free cash flow trajectory&#8221; due to a &#8220;softer release slate&#8221; and costs associated with restructuring as it works toward a &#8220;much stronger and sustained content cycle&#8221;.<\/p>\n<p>Ubisoft, of course, <a href=\"https:\/\/www.eurogamer.net\/ubisofts-troubled-prince-of-persia-sands-of-time-remake-is-dead-as-publisher-kills-multiple-projects-closes-studios-and-orders-staff-back-to-the-office\">announced a significant restructuring programme earlier this year<\/a>, in a move that saw the publisher close studios, order staff back to the office, and kill multiple in-development projects, including its long-delayed <a href=\"https:\/\/www.eurogamer.net\/games\/prince-of-persia-the-sands-of-time\">Prince of Persia: The Sands of Time<\/a> remake.<\/p>\n<p>Elsewhere in today&#8217;s financial report, Ubisoft said it was &#8220;accelerating&#8221; investment behind its &#8220;first playable generative AI experience&#8221; Teammates. Announced back in 2025, <a href=\"https:\/\/www.eurogamer.net\/ubisoft-announces-ai-experiment-teammates-a-playable-research-project-thats-more-than-just-talk\">Teammates was initially described as an AI &#8220;experiment&#8221;<\/a> built around the mechanics of a first-person shooter. It casts players as members of a resistance in a dystopian future, and supposedly features &#8220;dynamic and responsive&#8221; squad mates that players can chat with, all powered by generative AI.<\/p>\n<p>Additionally, the company says its teams are &#8220;making tangible progress organically on AI applications that can help manage the growing complexity of modern game development pipelines&#8221;, including &#8220;intelligent bots supporting our QC teams, to smarter NPCs and game worlds that can adapt to player behavior and react more dynamically in real time.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Ubisoft confirms new Assassin&#8217;s Creed, Far Cry, and Ghost Recon games are coming before April 2029 As it &#8216;accelerates&#8217; first playable generative AI &#8220;experience&#8221;. Image credit: Eurogamer\/Ubisoft News by Matt Wales News Reporter Published on May 20, 2026 12 comments Follow Assassins&#8217;s Creed: Codename Hexe Ubisoft has outlined its future slate of releases [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1945884","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1945884","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1945884"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1945884\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1945884"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1945884"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1945884"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}