{"id":1941330,"date":"2026-05-18T11:49:55","date_gmt":"2026-05-18T08:49:55","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1941330"},"modified":"2026-05-18T11:49:55","modified_gmt":"2026-05-18T08:49:55","slug":"sektoris-solo-developer-can-finally-pay-themselves-a-salary-after-nintendo-switch-2-success","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1941330","title":{"rendered":"Sektori&#8217;s solo developer can finally pay themselves a salary after Nintendo Switch 2 success"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/sektori\" data-active=\"false\"><br \/>\n                      Sektori<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Sektori&#8217;s solo developer can finally pay themselves a salary after Nintendo Switch 2 success<\/h1>\n<p class=\"strapline\">&#8220;Thank you everyone who&#8217;s jumped aboard!&#8221;<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/sektori_KfGAqSx.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"A bright red hexagonal explosion with a little circular line-drawn ship in the middle responsible for it. What a big mess for such a small thing. Can I say that?\" loading=\"eager\" data-uri=\"sektori_KfGAqSx.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Eurogamer \/ Kimmo Factor Oy<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Robert Purchese avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/user-9946-originalxoriginal-14-03-23.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1024\" height=\"1017\"><\/p>\n<p>  <img alt=\"Robert Purchese avatar\" data-autosize=\"crop_lossy\" data-uri=\"user-9946-originalxoriginal-14-03-23.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1024\" height=\"1017\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/robert-purchese\">Robert Purchese<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Associate Editor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-05-18T11:49:55+00:00\">May 18, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/sektori-switch-2-salary-success?view=comments\" rel=\"nofollow\"><br \/>\n          3 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"8fa30c28-c86a-47f9-a205-04e8255a213e\" data-name=\"Sektori\" data-follow-text=\"Follow Sektori\" data-unfollow-text=\"Following Sektori\" data-aria-follow-text=\"Follow Sektori\" data-aria-unfollow-text=\"Following Sektori\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Sektori\" title=\"Follow Sektori\"><br \/>\n  Follow Sektori<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p><a href=\"https:\/\/www.eurogamer.net\/attention-geometry-wars-fans-sektori-is-one-of-last-years-best-arcade-shooters-and-its-out-on-switch-2-today\">Last week&#8217;s Nintendo Switch 2 release of Sektori<\/a>, a brilliant twin-stick shooter that&#8217;s a lot like Geometry Wars, has finally met with enough success that the game&#8217;s solo creator has been able to pay themselves a living wage.<\/p>\n<p>Sektori creator Kimmo Lahtinen &#8211; a former 13-year veteran of Saros and <a href=\"https:\/\/www.eurogamer.net\/games\/returnal\">Returnal<\/a> studio Housemarque &#8211; revealed back in January, after the game&#8217;s PC, PlayStation 5 and Xbox release, that they&#8217;d only just managed to recoup indirect costs and overheads incurred. &#8220;But that still leaves me with zero salary for 4.5 years,&#8221; <a href=\"https:\/\/bsky.app\/profile\/gimblll.com\/post\/3m6jclrm3re2c\">Lahntinen wrote on Bluesky<\/a>. &#8220;You can probably count how many sales a minimum salary for that long takes. It&#8217;s a LOT.&#8221;<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>Sektori on Switch 2.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=3QfnePRu-KE\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>Today, <a href=\"https:\/\/bsky.app\/profile\/gimblll.com\/post\/3mm4ongavuc22\">Lahtinen provided a welcome update<\/a>. &#8220;I&#8217;m happy to now report that with the Sektori <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a> launch, I&#8217;ve pretty much recouped a living salary for myself too. Total sales are at about 30,000. The Switch 2 launch has been very well received, so thank you everyone who&#8217;s jumped aboard!&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Sektori was released on Switch 2 last Thursday, 14th May, several months after its 18th November 2026 original release  on PC, PlayStation and Xbox Series X\/S. The game takes heavy inspiration from Bizarre Creations&#8217; beloved arcade blaster Geometry Wars, giving you control of a small, simply shaped ship that you must move around enclosed arenas while avoiding and blasting a relentless, never-ending wave of colourful enemies. The entire game &#8211; even the menus &#8211; pulses to the sound of a driving electro house and borderline techno beat.<\/p>\n<p>It&#8217;s great, and it&#8217;s even better when it starts to break apart from Geometry Wars and introduce its own ideas about power upgrades, boss encounters, and varying game modes. Chris liked it so much he urged everyone to <a href=\"https:\/\/www.eurogamer.net\/drop-everything-and-play-sektori\">&#8220;drop everything and play Sektori&#8221; in an impressions piece<\/a>, and I fully support his sentiment, unless of course you&#8217;re holding a tray of food, in which case it could get messy.<\/p>\n<p>Good news about a good game. The week is off to a good start.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p><a href=\"https:\/\/www.eurogamer.net\/attention-geometry-wars-fans-sektori-is-one-of-last-years-best-arcade-shooters-and-its-out-on-switch-2-today\">Last week&#8217;s Nintendo Switch 2 release of Sektori<\/a>, a brilliant twin-stick shooter that&#8217;s a lot like Geometry Wars, has finally met with enough success that the game&#8217;s solo creator has been able to pay themselves a living wage.<\/p>\n<p>Sektori creator Kimmo Lahtinen &#8211; a former 13-year veteran of Saros and <a href=\"https:\/\/www.eurogamer.net\/games\/returnal\">Returnal<\/a> studio Housemarque &#8211; revealed back in January, after the game&#8217;s PC, PlayStation 5 and Xbox release, that they&#8217;d only just managed to recoup indirect costs and overheads incurred. &#8220;But that still leaves me with zero salary for 4.5 years,&#8221; <a href=\"https:\/\/bsky.app\/profile\/gimblll.com\/post\/3m6jclrm3re2c\">Lahntinen wrote on Bluesky<\/a>. &#8220;You can probably count how many sales a minimum salary for that long takes. It&#8217;s a LOT.&#8221;<\/p>\n<figure>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div><figcaption>Sektori on Switch 2.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=3QfnePRu-KE\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>Today, <a href=\"https:\/\/bsky.app\/profile\/gimblll.com\/post\/3mm4ongavuc22\">Lahtinen provided a welcome update<\/a>. &#8220;I&#8217;m happy to now report that with the Sektori <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\">Switch 2<\/a> launch, I&#8217;ve pretty much recouped a living salary for myself too. Total sales are at about 30,000. The Switch 2 launch has been very well received, so thank you everyone who&#8217;s jumped aboard!&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Sektori was released on Switch 2 last Thursday, 14th May, several months after its 18th November 2026 original release  on PC, PlayStation and Xbox Series X\/S. The game takes heavy inspiration from Bizarre Creations&#8217; beloved arcade blaster Geometry Wars, giving you control of a small, simply shaped ship that you must move around enclosed arenas while avoiding and blasting a relentless, never-ending wave of colourful enemies. The entire game &#8211; even the menus &#8211; pulses to the sound of a driving electro house and borderline techno beat.<\/p>\n<p>It&#8217;s great, and it&#8217;s even better when it starts to break apart from Geometry Wars and introduce its own ideas about power upgrades, boss encounters, and varying game modes. Chris liked it so much he urged everyone to <a href=\"https:\/\/www.eurogamer.net\/drop-everything-and-play-sektori\">&#8220;drop everything and play Sektori&#8221; in an impressions piece<\/a>, and I fully support his sentiment, unless of course you&#8217;re holding a tray of food, in which case it could get messy.<\/p>\n<p>Good news about a good game. The week is off to a good start.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Sektori Sektori&#8217;s solo developer can finally pay themselves a salary after Nintendo Switch 2 success &#8220;Thank you everyone who&#8217;s jumped aboard!&#8221; Image credit: Eurogamer \/ Kimmo Factor Oy News by Robert Purchese Associate Editor Published on May 18, 2026 3 comments Follow Sektori Last week&#8217;s Nintendo Switch 2 release of Sektori, a brilliant [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1941330","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1941330","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1941330"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1941330\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1941330"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1941330"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1941330"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}