{"id":1937078,"date":"2026-05-15T13:10:27","date_gmt":"2026-05-15T10:10:27","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1937078"},"modified":"2026-05-15T13:10:27","modified_gmt":"2026-05-15T10:10:27","slug":"bioware-had-a-plan-to-reboot-star-wars-the-old-republic-and-make-it-more-kotor-like-but-eas-board-of-directors-shut-it-down","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1937078","title":{"rendered":"BioWare had a plan to reboot Star Wars: The Old Republic and make it more KOTOR like, but EA&#8217;s board of directors shut it down"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">BioWare had a plan to reboot Star Wars: The Old Republic and make it more KOTOR like, but EA&#8217;s board of directors shut it down<\/h1>\n<p class=\"strapline\">&#8220;It was a chance to [put right] everything I&#8217;d said that we&#8217;d messed up.&#8221;<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/kotor_darth_revan.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Concept art showing Star Wars Knights of the Old Republic antagonists Darth Revan and Dark Malak together, in a chamber of some kind, Lightsabers drawn. Revan is masked.\" loading=\"eager\" data-uri=\"kotor_darth_revan.jpg\" data-lightbox width=\"570\" height=\"320\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>BioWare<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Robert Purchese avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/user-9946-originalxoriginal-14-03-23.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"1024\" height=\"1017\"><\/p>\n<p>  <img alt=\"Robert Purchese avatar\" data-autosize=\"crop_lossy\" data-uri=\"user-9946-originalxoriginal-14-03-23.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"1024\" height=\"1017\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/robert-purchese\">Robert Purchese<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Associate Editor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-05-15T13:10:27+00:00\">May 15, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/bioware-swtor-old-republic-reboot-ohlen?view=comments\" rel=\"nofollow\"><br \/>\n          3 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"ad2a85b7-c75c-4800-92c7-f56a4ea18f5c\" data-name=\"Exodus\" data-follow-text=\"Follow Exodus\" data-unfollow-text=\"Following Exodus\" data-aria-follow-text=\"Follow Exodus\" data-aria-unfollow-text=\"Following Exodus\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Exodus\" title=\"Follow Exodus\"><br \/>\n  Follow Exodus<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Former BioWare lead designer James Ohlen has revealed there was once a plan to reboot the studio&#8217;s massively-multiplayer online role-playing game <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-the-old-republic\">Star Wars: The Old Republic<\/a>, and it would have made it more like 2003&#8217;s single-player RPG <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-knights-of-the-old-republic\">Star Wars: Knights of the Old Republic<\/a>, had the project been allowed to go ahead.<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/it-nearly-killed-me-why-studio-head-james-ohlen-left-sci-fi-rpg-exodus-mid-development-and-why-ea-crushing-his-star-wars-the-old-republic-reboot-was-the-beginning-of-the-end-at-bioware\/#viafoura-comments\">Speaking to PC Gamer in a wide-ranging interview<\/a>, Ohlen, who was lead designer on KOTOR as well as <a href=\"https:\/\/www.eurogamer.net\/games\/baldurs-gate\">Baldur&#8217;s Gate<\/a> 1 and 2 and <a href=\"https:\/\/www.eurogamer.net\/games\/dragon-age-origins\">Dragon Age: Origins<\/a>, said he spent six months in 2015 &#8211; four years after Star Wars: The Old Republic was released &#8211; compiling a design he referred to as The New Republic. Ohlen described the project as a &#8220;chance to do [SWTOR more like] Knights of the Old Republic online, it was a chance to [put right] everything I&#8217;d said that we&#8217;d messed up,&#8221; Ohlen said.<\/p>\n<p>With the help of a mock-up trailer, Ohlen managed to convince a handful of key people that The New Republic was the right direction for SWTOR. He convinced then-LucasFilm president Kathleen Kennedy about the idea, and now-Lucasfilm president Dave Filoni. Filoni was reportedly so enthused that he said, &#8220;If you set it a couple hundred years before the fall of the Republic, we can have a tie-in,&#8221; Ohlen recalled.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Knights of the Old Republic Remake - Official Cinematic Reveal Trailer | PlayStation Showcase 2021\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/N3RZ7xMvkJA?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/N3RZ7xMvkJA\/hqdefault.jpg\"><span class=\"video-facade__title\">Knights of the Old Republic Remake &#8211; Official Cinematic Reveal Trailer | PlayStation Showcase 2021<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>The KOTOR remake: will it ever appear?<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=N3RZ7xMvkJA\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>Ohlen even managed to convince apparent SWTOR hater Patrick Soderlund &#8211; the boss of EA worldwide studios &#8211; about The New Republic. &#8220;I remember I got super excited because the big challenge was [EA exec] Patrick S\u00f6derlund, who I think is great but hates Star Wars: The Old Republic,&#8221; Ohlen said. &#8220;And I convinced him&#8230; it was one of the greatest accomplishments of my career.&#8221; (Soderlund went on to create Embark Studios and make The Finals and <a href=\"https:\/\/www.eurogamer.net\/games\/arc-raiders\">Arc Raiders<\/a>.)<\/p>\n<blockquote class=\"pullquote right\"><p><em>&#8220;We were going to be able to have a Star Wars: The New Republic until the board of directors of EA [&#8230;] remembered spending $300m&#8221; -James Ohlen<\/em> <\/p><\/blockquote>\n<p>For Ohlen, only one hurdle remained: EA&#8217;s board of directors, and sadly here, the game&#8217;s original eye-watering budget came back to thwart him. &#8220;We were going to be able to have a Star Wars: The New Republic until the board of directors of EA, who all remembered the launch of Star Wars: The Old Republic, and remembered spending $300m&#8230; They&#8217;re like, &#8216;Why the fuck are we gonna spend a bunch more?'&#8221;<\/p>\n<p>The board said no and the idea died, and so began Ohlen&#8217;s discontent at the studio. &#8220;That was the beginning of the end for me,&#8221; he said. He&#8217;d begun to feel powerless and like a &#8220;completely useless person&#8221;, and though he would spend a few more years working on Anthem with many of the original KOTOR team, <a href=\"https:\/\/www.eurogamer.net\/decorated-designer-james-ohlen-retires-from-bioware-after-22-years\">Ohlen would exit BioWare in 2018<\/a> after 22 years working there &#8211; a year before Anthem was released.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Hearing that we once came so close to a truer Knights of the Old Republic experience online is agonising for fans of BioWare&#8217;s game and the KOTOR series (a flawed but beloved sequel was developed by Obsidian). Love for the series can still be felt strongly now, whenever there&#8217;s talk of <a href=\"https:\/\/www.eurogamer.net\/saber-pops-up-to-once-again-remind-us-that-star-wars-knights-of-the-old-republic-remake-is-still-in-development\">the lost-in-development KOTOR remake<\/a>. You can also feel it transferred into excitement for KOTOR director <a href=\"https:\/\/www.eurogamer.net\/star-wars-fate-of-the-old-republic-gen-ai-investment\">Casey Hudson&#8217;s new game Star Wars: Fate of the Old Republic<\/a>, which sounds very much like the same thing. Hudson intends to release the game before 2030.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Star Wars: Fate of the Old Republic - Official Announcement Teaser Trailer | The Game Awards 2025\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/y-r3-kr92jY?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/y-r3-kr92jY\/hqdefault.jpg\"><span class=\"video-facade__title\">Star Wars: Fate of the Old Republic &#8211; Official Announcement Teaser Trailer | The Game Awards 2025<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Hope now turns to KOTOR director Casey Hudson&#8217;s new game, Star Wars: Fate of the Old Republic.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=y-r3-kr92jY\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>Even without a New Republic reboot, though, Star Wars: The Old Republic made attempts at providing a single-player KOTOR-like experience, particularly with <a href=\"https:\/\/www.eurogamer.net\/is-it-ok-to-say-i-enjoy-star-wars-the-old-republic-yet\">the Knights of the Fallen Empire and Knights of the Eternal Throne expansions, which I enjoyed an awful lot<\/a>. They bent the game mechanics to tell a grand story about overthrowing a millennia-old Sith Lord. Yet, however KOTOR-coded these additions were, they were only ever imitations of the follow-up fans have long hungered for.<\/p>\n<p>Side note: did you know that <a href=\"https:\/\/www.eurogamer.net\/bioware-kotor-making-of\">BioWare once had its own ideas for a Knights of the Old Republic sequel<\/a>, involving a storyline revolving around the deception of a Yoda-like character? James Ohlen told me about this in 2021.<\/p>\n<p>After BioWare, Ohlen created a new game studio Archetype Entertainment, which was funded by Dungeons &amp; Dragons and Magic: The Gathering maker Wizards of the Coast. There he directed <a href=\"https:\/\/www.eurogamer.net\/sci-fi-rpg-exodus-looks-like-mass-effect-but-time-dilation-makes-big-difference\">the promising Mass Effect-like third-person sci-fi RPG Exodus<\/a>, which is due at some point next year. But <a href=\"https:\/\/x.com\/JamesOhlen\/status\/2007146818186944932\">Ohlen announced he was leaving Archteype<\/a> at the start of this year, citing burnout. &#8220;I was running on fumes,&#8221; he elaborated to PC Gamer, &#8220;and it was hurting my health, and my personal life, and everything. I just needed to step away.&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"2\"><\/span><\/p>\n<p>He&#8217;s recovering by returning to where it all started for him, to tabletop gaming (fun fact: the original KOTOR idea came from one of Ohlen&#8217;s teenage Star Wars D&amp;D campaigns) and to writing campaign books for &#8211; and compatible with &#8211; Dungeons &amp; Dragons. That&#8217;s at yet another studio he co-founded, <a href=\"https:\/\/arcanumworlds.com\/past-releases\/\">Arcanum Worlds<\/a>, although this one is much, much smaller. And who knows? Perhaps one of these books will provide a jumping-off point for another video game project somewhere in the future, Ohlen mused to PC Gamer. &#8220;I&#8217;m sure I&#8217;ll get bamboozled into starting another video game studio,&#8221; he said, &#8220;and all the pain that comes with it.&#8221;<\/p>\n<p><span class=\"poll_wrapper\" data-fixed=\"true\" data-hashid data-init=\"false\" data-poll-position=\"1\"><\/span><\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Former BioWare lead designer James Ohlen has revealed there was once a plan to reboot the studio&#8217;s massively-multiplayer online role-playing game <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-the-old-republic\">Star Wars: The Old Republic<\/a>, and it would have made it more like 2003&#8217;s single-player RPG <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-knights-of-the-old-republic\">Star Wars: Knights of the Old Republic<\/a>, had the project been allowed to go ahead.<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/it-nearly-killed-me-why-studio-head-james-ohlen-left-sci-fi-rpg-exodus-mid-development-and-why-ea-crushing-his-star-wars-the-old-republic-reboot-was-the-beginning-of-the-end-at-bioware\/#viafoura-comments\">Speaking to PC Gamer in a wide-ranging interview<\/a>, Ohlen, who was lead designer on KOTOR as well as <a href=\"https:\/\/www.eurogamer.net\/games\/baldurs-gate\">Baldur&#8217;s Gate<\/a> 1 and 2 and <a href=\"https:\/\/www.eurogamer.net\/games\/dragon-age-origins\">Dragon Age: Origins<\/a>, said he spent six months in 2015 &#8211; four years after Star Wars: The Old Republic was released &#8211; compiling a design he referred to as The New Republic. Ohlen described the project as a &#8220;chance to do [SWTOR more like] Knights of the Old Republic online, it was a chance to [put right] everything I&#8217;d said that we&#8217;d messed up,&#8221; Ohlen said.<\/p>\n<p>With the help of a mock-up trailer, Ohlen managed to convince a handful of key people that The New Republic was the right direction for SWTOR. He convinced then-LucasFilm president Kathleen Kennedy about the idea, and now-Lucasfilm president Dave Filoni. Filoni was reportedly so enthused that he said, &#8220;If you set it a couple hundred years before the fall of the Republic, we can have a tie-in,&#8221; Ohlen recalled.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Knights of the Old Republic Remake - Official Cinematic Reveal Trailer | PlayStation Showcase 2021\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/N3RZ7xMvkJA?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/N3RZ7xMvkJA\/hqdefault.jpg\"><span class=\"video-facade__title\">Knights of the Old Republic Remake &#8211; Official Cinematic Reveal Trailer | PlayStation Showcase 2021<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>The KOTOR remake: will it ever appear?<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=N3RZ7xMvkJA\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>Ohlen even managed to convince apparent SWTOR hater Patrick Soderlund &#8211; the boss of EA worldwide studios &#8211; about The New Republic. &#8220;I remember I got super excited because the big challenge was [EA exec] Patrick S\u00f6derlund, who I think is great but hates Star Wars: The Old Republic,&#8221; Ohlen said. &#8220;And I convinced him&#8230; it was one of the greatest accomplishments of my career.&#8221; (Soderlund went on to create Embark Studios and make The Finals and <a href=\"https:\/\/www.eurogamer.net\/games\/arc-raiders\">Arc Raiders<\/a>.)<\/p>\n<blockquote class=\"pullquote right\"><p><em>&#8220;We were going to be able to have a Star Wars: The New Republic until the board of directors of EA [&#8230;] remembered spending $300m&#8221; -James Ohlen<\/em> <\/p><\/blockquote>\n<p>For Ohlen, only one hurdle remained: EA&#8217;s board of directors, and sadly here, the game&#8217;s original eye-watering budget came back to thwart him. &#8220;We were going to be able to have a Star Wars: The New Republic until the board of directors of EA, who all remembered the launch of Star Wars: The Old Republic, and remembered spending $300m&#8230; They&#8217;re like, &#8216;Why the fuck are we gonna spend a bunch more?'&#8221;<\/p>\n<p>The board said no and the idea died, and so began Ohlen&#8217;s discontent at the studio. &#8220;That was the beginning of the end for me,&#8221; he said. He&#8217;d begun to feel powerless and like a &#8220;completely useless person&#8221;, and though he would spend a few more years working on Anthem with many of the original KOTOR team, <a href=\"https:\/\/www.eurogamer.net\/decorated-designer-james-ohlen-retires-from-bioware-after-22-years\">Ohlen would exit BioWare in 2018<\/a> after 22 years working there &#8211; a year before Anthem was released.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Hearing that we once came so close to a truer Knights of the Old Republic experience online is agonising for fans of BioWare&#8217;s game and the KOTOR series (a flawed but beloved sequel was developed by Obsidian). Love for the series can still be felt strongly now, whenever there&#8217;s talk of <a href=\"https:\/\/www.eurogamer.net\/saber-pops-up-to-once-again-remind-us-that-star-wars-knights-of-the-old-republic-remake-is-still-in-development\">the lost-in-development KOTOR remake<\/a>. You can also feel it transferred into excitement for KOTOR director <a href=\"https:\/\/www.eurogamer.net\/star-wars-fate-of-the-old-republic-gen-ai-investment\">Casey Hudson&#8217;s new game Star Wars: Fate of the Old Republic<\/a>, which sounds very much like the same thing. Hudson intends to release the game before 2030.<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"Star Wars: Fate of the Old Republic - Official Announcement Teaser Trailer | The Game Awards 2025\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/y-r3-kr92jY?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/y-r3-kr92jY\/hqdefault.jpg\"><span class=\"video-facade__title\">Star Wars: Fate of the Old Republic &#8211; Official Announcement Teaser Trailer | The Game Awards 2025<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>Hope now turns to KOTOR director Casey Hudson&#8217;s new game, Star Wars: Fate of the Old Republic.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=y-r3-kr92jY\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>Even without a New Republic reboot, though, Star Wars: The Old Republic made attempts at providing a single-player KOTOR-like experience, particularly with <a href=\"https:\/\/www.eurogamer.net\/is-it-ok-to-say-i-enjoy-star-wars-the-old-republic-yet\">the Knights of the Fallen Empire and Knights of the Eternal Throne expansions, which I enjoyed an awful lot<\/a>. They bent the game mechanics to tell a grand story about overthrowing a millennia-old Sith Lord. Yet, however KOTOR-coded these additions were, they were only ever imitations of the follow-up fans have long hungered for.<\/p>\n<p>Side note: did you know that <a href=\"https:\/\/www.eurogamer.net\/bioware-kotor-making-of\">BioWare once had its own ideas for a Knights of the Old Republic sequel<\/a>, involving a storyline revolving around the deception of a Yoda-like character? James Ohlen told me about this in 2021.<\/p>\n<p>After BioWare, Ohlen created a new game studio Archetype Entertainment, which was funded by Dungeons &amp; Dragons and Magic: The Gathering maker Wizards of the Coast. There he directed <a href=\"https:\/\/www.eurogamer.net\/sci-fi-rpg-exodus-looks-like-mass-effect-but-time-dilation-makes-big-difference\">the promising Mass Effect-like third-person sci-fi RPG Exodus<\/a>, which is due at some point next year. But <a href=\"https:\/\/x.com\/JamesOhlen\/status\/2007146818186944932\">Ohlen announced he was leaving Archteype<\/a> at the start of this year, citing burnout. &#8220;I was running on fumes,&#8221; he elaborated to PC Gamer, &#8220;and it was hurting my health, and my personal life, and everything. I just needed to step away.&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"2\"><\/span><\/p>\n<p>He&#8217;s recovering by returning to where it all started for him, to tabletop gaming (fun fact: the original KOTOR idea came from one of Ohlen&#8217;s teenage Star Wars D&amp;D campaigns) and to writing campaign books for &#8211; and compatible with &#8211; Dungeons &amp; Dragons. That&#8217;s at yet another studio he co-founded, <a href=\"https:\/\/arcanumworlds.com\/past-releases\/\">Arcanum Worlds<\/a>, although this one is much, much smaller. And who knows? Perhaps one of these books will provide a jumping-off point for another video game project somewhere in the future, Ohlen mused to PC Gamer. &#8220;I&#8217;m sure I&#8217;ll get bamboozled into starting another video game studio,&#8221; he said, &#8220;and all the pain that comes with it.&#8221;<\/p>\n<p><span class=\"poll_wrapper\" data-fixed=\"true\" data-hashid data-init=\"false\" data-poll-position=\"1\"><\/span><\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News BioWare had a plan to reboot Star Wars: The Old Republic and make it more KOTOR like, but EA&#8217;s board of directors shut it down &#8220;It was a chance to [put right] everything I&#8217;d said that we&#8217;d messed up.&#8221; Image credit: BioWare News by Robert Purchese Associate Editor Published on May 15, 2026 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1937078","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1937078","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1937078"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1937078\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1937078"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1937078"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1937078"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}