{"id":1922518,"date":"2026-05-07T10:45:42","date_gmt":"2026-05-07T07:45:42","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1922518"},"modified":"2026-05-07T10:45:42","modified_gmt":"2026-05-07T07:45:42","slug":"civilization-vii-update-will-finally-let-players-stay-as-one-civ-through-all-ages-as-take-two-boss-admits-we-got-it-wrong","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1922518","title":{"rendered":"Civilization VII Update Will Finally Let Players Stay as One Civ Through All Ages, as Take-Two Boss Admits: &#8216;We Got It Wrong&#8217;"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2870106660 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-28683165 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/sid-meiers-civilization-vii\">Civilization VII<\/a> is set for a major update that finally let players stay as one civ through all Ages, as the boss of parent company Take-Two has admitted: \u201cwe got it wrong.\u201d<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Civilization VII is over a year old now, and has fewer players on Steam than both <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/sid-meiers-civilization-vi\"><u>Civilization VI<\/u><\/a> and the 15-year-old <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/sid-meiers-civilization-v\"><u>Civilization V<\/u><\/a>. When Civilization VII launched, players highlighted issues with the user interface, a lack of map variety, and a lack of features they\u2019d come to expect from the franchise. But some veteran Civ fans also didn\u2019t get on well with the dramatic changes developer Firaxis made to the game.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">At launch, a full campaign in Civilization VII was one that went through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games had never had such a system, and it proved divisive.<\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">While Firaxis launched a number of key updates in a bid to turn sentiment around, and Take-Two boss Strauss Zelnick indicated to IGN that <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/take-two-ceo-strauss-zelnick-insists-projections-for-the-lifetime-value-of-civilization-7-are-very-consistent-with-our-initial-expectations-for-the-title-despite-slow-start\">he was confident Civilization VII would eventually prove to be a successful project<\/a>, developer Firaxis <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/firaxis-lays-off-employees-despite-publisher-claiming-civilization-7-sales-are-consistent-with-expectations\">suffered layoffs in September<\/a>, and the game is still stuck on a \u2018mixed\u2019 user review rating on Steam \u2014 its core platform.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Speaking to <a href=\"https:\/\/www.gamefile.news\/p\/bioshock-gta-nfl-civ7-take-two-strauss-zelnick\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Game File<\/a> now, Zelnick took responsibility for Civilization VII\u2019s struggles.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cEvery time there\u2019s a new Civ, the team at Firaxis thinks about: \u2018How do we push the envelope far enough that it makes sense to buy this new game? And how do we preserve what people love enough so that they\u2019re not disaffected?\u2019 And we got it wrong with Civ VII, but it wasn\u2019t for want of trying. And again, I take responsibility for it,\u201d he said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cSo we\u2019ve made a bunch of fixes. We\u2019ll continue to make fixes. The game is a really good game. And it\u2019s certainly a profitable enterprise for us. But this is one where I think what we tried to do was a bridge too far, from the consumer\u2019s perspective.\u201d<\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/05\/07\/43ff96f7a688f151e84df6f07fba4cbb8984c7f5-1778150293704.jpg\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<figure class=\"jsx-313219616\"><span><img decoding=\"async\" alt=\"null\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/span><\/figure>\n<p><\/a><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Zelnick\u2019s comments arrive alongside the announcement of the biggest update to Civilization VII yet, dubbed Test of Time. Patch 1.4.0, due out May 19 and free for all players, makes major changes, chief among the the option to stay as one civ from Antiquity all the way to the Modern Age.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cYou&#8217;ll still have the option to switch during Age Transitions, but if you want to stay as one civ, you now have the tools \u2014 like the new Syncretism and Affirmation mechanics \u2014 to make that journey viable and deep,\u201d Firaxis explained.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">There\u2019s more to the update, including a reworked Victories system, a new challenge and reward system called Triumphs that replaces Legacy Paths, a new Fractal Continent map, a new Commerce screen, a revamped Advisor Council, updated map generation, new Narrative Events, and a free new leader.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The question now is, will Test of Time turn Civilization VII sentiment around and, crucially for Take-Two and Firaxis, draw in more players? And what does this all mean for the inevitable Civilization VIII?<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/section>\n<\/section>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/sid-meiers-civilization-vii\">Civilization VII<\/a> is set for a major update that finally let players stay as one civ through all Ages, as the boss of parent company Take-Two has admitted: \u201cwe got it wrong.\u201d<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Civilization VII is over a year old now, and has fewer players on Steam than both <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/sid-meiers-civilization-vi\"><u>Civilization VI<\/u><\/a> and the 15-year-old <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/sid-meiers-civilization-v\"><u>Civilization V<\/u><\/a>. When Civilization VII launched, players highlighted issues with the user interface, a lack of map variety, and a lack of features they\u2019d come to expect from the franchise. But some veteran Civ fans also didn\u2019t get on well with the dramatic changes developer Firaxis made to the game.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">At launch, a full campaign in Civilization VII was one that went through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games had never had such a system, and it proved divisive.<\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">While Firaxis launched a number of key updates in a bid to turn sentiment around, and Take-Two boss Strauss Zelnick indicated to IGN that <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/take-two-ceo-strauss-zelnick-insists-projections-for-the-lifetime-value-of-civilization-7-are-very-consistent-with-our-initial-expectations-for-the-title-despite-slow-start\">he was confident Civilization VII would eventually prove to be a successful project<\/a>, developer Firaxis <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/firaxis-lays-off-employees-despite-publisher-claiming-civilization-7-sales-are-consistent-with-expectations\">suffered layoffs in September<\/a>, and the game is still stuck on a \u2018mixed\u2019 user review rating on Steam \u2014 its core platform.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Speaking to <a href=\"https:\/\/www.gamefile.news\/p\/bioshock-gta-nfl-civ7-take-two-strauss-zelnick\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Game File<\/a> now, Zelnick took responsibility for Civilization VII\u2019s struggles.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cEvery time there\u2019s a new Civ, the team at Firaxis thinks about: \u2018How do we push the envelope far enough that it makes sense to buy this new game? And how do we preserve what people love enough so that they\u2019re not disaffected?\u2019 And we got it wrong with Civ VII, but it wasn\u2019t for want of trying. And again, I take responsibility for it,\u201d he said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cSo we\u2019ve made a bunch of fixes. We\u2019ll continue to make fixes. The game is a really good game. And it\u2019s certainly a profitable enterprise for us. But this is one where I think what we tried to do was a bridge too far, from the consumer\u2019s perspective.\u201d<\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/05\/07\/43ff96f7a688f151e84df6f07fba4cbb8984c7f5-1778150293704.jpg\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><\/p>\n<figure class=\"jsx-313219616\"><span><img decoding=\"async\" alt=\"null\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/span><\/figure>\n<p><\/a><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Zelnick\u2019s comments arrive alongside the announcement of the biggest update to Civilization VII yet, dubbed Test of Time. Patch 1.4.0, due out May 19 and free for all players, makes major changes, chief among the the option to stay as one civ from Antiquity all the way to the Modern Age.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cYou&#8217;ll still have the option to switch during Age Transitions, but if you want to stay as one civ, you now have the tools \u2014 like the new Syncretism and Affirmation mechanics \u2014 to make that journey viable and deep,\u201d Firaxis explained.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">There\u2019s more to the update, including a reworked Victories system, a new challenge and reward system called Triumphs that replaces Legacy Paths, a new Fractal Continent map, a new Commerce screen, a revamped Advisor Council, updated map generation, new Narrative Events, and a free new leader.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The question now is, will Test of Time turn Civilization VII sentiment around and, crucially for Take-Two and Firaxis, draw in more players? And what does this all mean for the inevitable Civilization VIII?<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Civilization VII is set for a major update that finally let players stay as one civ through all Ages, as the boss of parent company Take-Two has admitted: \u201cwe got it wrong.\u201d Civilization VII is over a year old now, and has fewer players on Steam than both Civilization VI and the 15-year-old Civilization V. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-1922518","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1922518","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1922518"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1922518\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1922518"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1922518"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1922518"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}