{"id":1909344,"date":"2026-04-29T19:22:13","date_gmt":"2026-04-29T16:22:13","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1909344"},"modified":"2026-04-29T19:22:13","modified_gmt":"2026-04-29T16:22:13","slug":"take-two-ceo-says-theres-nothing-to-announce-about-an-la-noire-sequel-after-acquiring-its-creators-studio-but-the-teams-are-always-looking-at-what-we-have","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1909344","title":{"rendered":"Take-Two CEO says &#8220;there&#8217;s nothing to announce&#8221; about an LA Noire sequel after acquiring its creator&#8217;s studio, but &#8220;the teams are always looking at what we have&#8221;"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/la-noire-complete-edition\" data-active=\"false\"><br \/>\n                      L.A. Noire: The Complete Edition<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Take-Two CEO says &#8220;there&#8217;s nothing to announce&#8221; about an LA Noire sequel after acquiring its creator&#8217;s studio, but &#8220;the teams are always looking at what we have&#8221;<\/h1>\n<p class=\"strapline\">Cole me maybe.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/0fdbc4f9c1b44642a4acde8073ebfde2.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"LA Noire artwork showing protagonist Cole Phelps frowning at the camera against a backdrop of silhouetted palm trees.\" loading=\"eager\" data-uri=\"0fdbc4f9c1b44642a4acde8073ebfde2.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Rockstar<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Fran Ruiz avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/fran-j-ruiz-author.png?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\"><\/p>\n<p>  <img alt=\"Fran Ruiz avatar\" data-autosize=\"crop_lossy\" data-uri=\"fran-j-ruiz-author.png\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/fran-ruiz\">Fran Ruiz<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-04-29T19:22:13+00:00\">April 29, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/take-two-ceo-la-noire-sequel?view=comments\" rel=\"nofollow\"><br \/>\n          5 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"221fc914-adf2-45ec-9d71-740fa8511a36\" data-name=\"L.A. Noire: The Complete Edition\" data-follow-text=\"Follow L.A. Noire: The Complete Edition\" data-unfollow-text=\"Following L.A. Noire: The Complete Edition\" data-aria-follow-text=\"Follow L.A. Noire: The Complete Edition\" data-aria-unfollow-text=\"Following L.A. Noire: The Complete Edition\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow L.A. Noire: The Complete Edition\" title=\"Follow L.A. Noire: The Complete Edition\"><br \/>\n  Follow L.A. Noire: The Complete Edition<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>15 years after its original release, Team Bondi and <a href=\"https:\/\/www.eurogamer.net\/companies\/rockstar-games\">Rockstar Games<\/a>&#8216; LA Noire continues to have a sizeable following, but &#8211; despite <a href=\"https:\/\/www.eurogamer.net\/rockstar-mulling-la-noire-2-development\">Rockstar saying it wouldn&#8217;t &#8220;count out the possibility&#8221; of a follow-up back in 2012<\/a> &#8211; a sequel has never emerged. Even so, new comments from Take-Two CEO Strauss Zelnick have suggested there&#8217;s potentially still hope.<\/p>\n<p>Addressing fellow executives at the recent Iicon summit, Zelnick discussed a range of topics, including <a href=\"https:\/\/www.eurogamer.net\/gta-6-rockstar-take-two-price-expectation-player-experience\">GTA 6&#8217;s current state and price tag<\/a>. That same conversation (<a href=\"https:\/\/www.ign.com\/articles\/take-two-ceo-addresses-grand-theft-auto-6-price-and-the-possibility-for-more-la-noire\">via IGN<\/a>) also touched upon the potential of revisiting other Take-Two properties, including the likes of LA Noire. &#8220;There&#8217;s nothing to announce on LA Noire specifically,&#8221; Zelnick replied, &#8220;and if there were, it would be Rockstar announcing it, not me.&#8221;<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"L.A. Noire Official 4K Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/4mNNe90v2fw?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/4mNNe90v2fw\/hqdefault.jpg\"><span class=\"video-facade__title\">L.A. Noire Official 4K Trailer<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>LA Noire trailer.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=4mNNe90v2fw\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>He did, however, acknowledge Take-Two is more broadly &#8220;looking at doing something in the future with all of our intellectual property&#8221; and that its teams &#8220;are always looking at what we have and we&#8217;re always thinking about it. The question is, at any given time, do we have a team that&#8217;s passionate about working on that?&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>It&#8217;s non-commital, then, but also worth noting that Take-Two <em>does<\/em> in fact now have a team who might perhaps be passionate about working on a LA Noire sequel. Last year, the publisher announced <a href=\"https:\/\/www.eurogamer.net\/gta-developer-announces-rockstar-australia-studio-bringing-la-noire-boss-brendan-mcnamara-back-into-the-fold\">subsidiary Rockstar had acquired developer Video Games Deluxe<\/a>, which was to be renamed Rockstar Australia. Why&#8217;s that significant? Video Games Deluxe is led by Brendan McNamara, perhaps better known as the director of LA Noire, and has already dabbled in the series, having developed a VR version of LA Noire for Rockstar in 2017.<\/p>\n<p>As for the original LA Noire, Eurogamer <a href=\"https:\/\/www.eurogamer.net\/l-a-noire-review\">called it<\/a> &#8220;a genuinely mature game&#8221; made with patient gamers in mind when we reviewed it in 2011. &#8220;If you&#8217;re willing to take the rough with the smooth and submit to the story,&#8221; Oli Welsh wrote, &#8220;LA Noire will pay you back in spades.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>15 years after its original release, Team Bondi and <a href=\"https:\/\/www.eurogamer.net\/companies\/rockstar-games\">Rockstar Games<\/a>&#8216; LA Noire continues to have a sizeable following, but &#8211; despite <a href=\"https:\/\/www.eurogamer.net\/rockstar-mulling-la-noire-2-development\">Rockstar saying it wouldn&#8217;t &#8220;count out the possibility&#8221; of a follow-up back in 2012<\/a> &#8211; a sequel has never emerged. Even so, new comments from Take-Two CEO Strauss Zelnick have suggested there&#8217;s potentially still hope.<\/p>\n<p>Addressing fellow executives at the recent Iicon summit, Zelnick discussed a range of topics, including <a href=\"https:\/\/www.eurogamer.net\/gta-6-rockstar-take-two-price-expectation-player-experience\">GTA 6&#8217;s current state and price tag<\/a>. That same conversation (<a href=\"https:\/\/www.ign.com\/articles\/take-two-ceo-addresses-grand-theft-auto-6-price-and-the-possibility-for-more-la-noire\">via IGN<\/a>) also touched upon the potential of revisiting other Take-Two properties, including the likes of LA Noire. &#8220;There&#8217;s nothing to announce on LA Noire specifically,&#8221; Zelnick replied, &#8220;and if there were, it would be Rockstar announcing it, not me.&#8221;<\/p>\n<figure>\n<div class=\"video_wrapper youtube\">\n<a aria-label=\"L.A. Noire Official 4K Trailer\" class=\"video-facade full-size\" data-platform=\"youtube\" href=\"https:\/\/www.youtube.com\/embed\/4mNNe90v2fw?autoplay=1\" title=\"Click to play video from YouTube\"><br \/>\n<img decoding=\"async\" alt=\"Cover image for YouTube video\" class=\"video-facade__image\" loading=\"lazy\" src=\"https:\/\/i.ytimg.com\/vi\/4mNNe90v2fw\/hqdefault.jpg\"><span class=\"video-facade__title\">L.A. Noire Official 4K Trailer<\/span><\/p>\n<p><\/a>\n<\/div><figcaption>LA Noire trailer.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=4mNNe90v2fw\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>He did, however, acknowledge Take-Two is more broadly &#8220;looking at doing something in the future with all of our intellectual property&#8221; and that its teams &#8220;are always looking at what we have and we&#8217;re always thinking about it. The question is, at any given time, do we have a team that&#8217;s passionate about working on that?&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>It&#8217;s non-commital, then, but also worth noting that Take-Two <em>does<\/em> in fact now have a team who might perhaps be passionate about working on a LA Noire sequel. Last year, the publisher announced <a href=\"https:\/\/www.eurogamer.net\/gta-developer-announces-rockstar-australia-studio-bringing-la-noire-boss-brendan-mcnamara-back-into-the-fold\">subsidiary Rockstar had acquired developer Video Games Deluxe<\/a>, which was to be renamed Rockstar Australia. Why&#8217;s that significant? Video Games Deluxe is led by Brendan McNamara, perhaps better known as the director of LA Noire, and has already dabbled in the series, having developed a VR version of LA Noire for Rockstar in 2017.<\/p>\n<p>As for the original LA Noire, Eurogamer <a href=\"https:\/\/www.eurogamer.net\/l-a-noire-review\">called it<\/a> &#8220;a genuinely mature game&#8221; made with patient gamers in mind when we reviewed it in 2011. &#8220;If you&#8217;re willing to take the rough with the smooth and submit to the story,&#8221; Oli Welsh wrote, &#8220;LA Noire will pay you back in spades.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News L.A. Noire: The Complete Edition Take-Two CEO says &#8220;there&#8217;s nothing to announce&#8221; about an LA Noire sequel after acquiring its creator&#8217;s studio, but &#8220;the teams are always looking at what we have&#8221; Cole me maybe. Image credit: Rockstar News by Fran Ruiz Contributor Published on April 29, 2026 5 comments Follow L.A. 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