{"id":1879779,"date":"2026-04-13T10:31:01","date_gmt":"2026-04-13T07:31:01","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1879779"},"modified":"2026-04-13T10:31:01","modified_gmt":"2026-04-13T07:31:01","slug":"ea-follows-anthem-shutdown-with-closure-of-biowares-dragon-age-inquisition-ps3-servers","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1879779","title":{"rendered":"EA Follows Anthem Shutdown With Closure of BioWare&#8217;s Dragon Age: Inquisition PS3 Servers"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2870106660 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-28683165 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">EA is set to shut down servers for BioWare&#8217;s beloved <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/dragon-age-inquisition\">Dragon Age: Inquisition<\/a> later this month on PlayStation 3. <\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A message on EA&#8217;s service update <a href=\"https:\/\/www.ea.com\/en-gb\/legal\/service-updates\/a-h\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">website<\/a> shows that Inquisition&#8217;s PS3 servers will go dark on April 28,  more than 11 years on from the game&#8217;s 2014 arrival. However, it looks like servers will remain online (for now) on PlayStation 4, PC, and Xbox. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">While it&#8217;s sad to see any older game get its functionality depreciated, it&#8217;s perhaps surprising that Inquisition&#8217;s PS3 multiplayer mode lasted this long \u2014 through two console generations, and the arrival (and shutdown) of <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/its-official-bioware-has-now-pulled-the-plug-on-live-service-failure-anthem\">BioWare&#8217;s big live-service attempt Anthem<\/a>. <\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Multiplayer, of course, was not the main focus of Inquisition \u2014 BioWare&#8217;s sprawling fantasy RPG threequel that remains the company&#8217;s best-selling game. Fans look back on Inquisition now as the game where we met our favorite elven frenemy Solas, got horny with Iron Bull, and stayed too long in the Hinterlands.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">However, following the success of Mass Effect 3&#8217;s own multiplayer portion, BioWare was keen to experiment with a similar offering in Dragon Age. Another PVE affair where players used various races and classes to tackle enemies from the game&#8217;s campaign, the mode was supported for a little while with new maps and loadouts. Alas, the idea never took off as Mass Effect&#8217;s own multiplayer offering had \u2014 and it didn&#8217;t return at all for <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/dragon-age-the-veilguard\">Dragon Age: The Veilguard<\/a> (which, after a spell as a live-service game, ultimately launched as fully single-player).<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Is BioWare done with multiplayer gaming for good, especially after the failure of Anthem? While the company is known to be working on <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/mass-effect-next-chapter\">Mass Effect 5<\/a> (release date: still unknown) there has been no mention made of another multiplayer offering there. Indeed, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/mass-effect-5-bioware-doesnt-require-support-from-the-full-studio-ea-moves-some-staff-to-other-teams\">after EA&#8217;s recent cuts to slim down the studio<\/a>, anything not critical to ensuring the Mass Effect franchise&#8217;s future seems unlikely to come into fruition.<\/p>\n<p><button type=\"button\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Every IGN BioWare Game Review<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/1999\/01\/19\/baldurs-gate-6&quot;&gt;Reviewed by Trent C. Ward&lt;\/a&gt;&lt;br&gt;January 18, 1999&lt;br&gt;In the end, Baldur's Gate is the best thing to happen to computer role-playing games in a very long time. Not only has the game shown that you can build a statistics heavy game without making it boring or confusing, but it has shown that it's possible to build them with style and beauty. I recommend this game for anyone who enjoys fantasy, role-playing or adventure games. BioWare has not only done justice to the AD&amp;D license, they've set the standard for what role-playing games should be.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 42 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2004\/10\/19\/baldurs-gate&quot;&gt;Reviewed by Levi Buchanan&lt;\/a&gt;&lt;br&gt;October 18, 2004&lt;br&gt;Baldur's Gate is a very worthwhile download for the more casual RPG fan, as I would suspect the majority of cellphone gamers are. If you're looking for a huge, deep RPG, you probably know that you beter start looking at your PC or at a game like Fable. But if you want an adventure with definite D&amp;D trimmings that can be consumed in bite-sized portions, look to Baldur's Gate. Think of it as a companion piece to your PC and console RPGs, a way to take swords and sorcery on the bus. It has a good length, decent graphics, and smart game play.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2000\/03\/31\/mdk2-2&quot;&gt;Reviewed by Brandon Justice&lt;\/a&gt;&lt;br&gt;March 30, 2000&lt;br&gt;Nearly every aspect of Bioware's sensational sequel shines in a way that sheds a painfully revealing light on their competitors' glaring inadequacies. It may be too hard for some gamers, and that keeps it from being a game for everyone, but if you're up for a good old fashioned duel to the death, then no Dreamcast title available is more worthy of your money than MDK2.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt='&lt;a href=\"URL\"&gt;Reviewed by NAME&lt;\/a&gt;&lt;br&gt;DATE&lt;br&gt;TEXT' class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt='&lt;a href=\"https:\/\/www.ign.com\/articles\/2001\/03\/28\/mdk2-armageddon\"&gt;Reviewed by Chris Carle&lt;\/a&gt;&lt;br&gt;March 27, 2001&lt;br&gt;MDK 2: Armageddon is a great action title that is certainly worth twenty hours of your time. A great story, fast-paced adventure and a good deal of challenge make up for the fact that this game could (and did) look a lot better. Still, there is enough humor and fun here to warrant a purchase.' class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Speaking of Mass Effect, according to a report earlier this month, Amazon&#8217;s <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/tv\/mass-effect-the-series\">Mass Effect TV series<\/a> is now on &#8220;the verge&#8221; of a series order, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/mass-effect-prime-video-series-amazon-tv-boss-reportedly-requested-rewrites-to-make-it-more-appealing-to-non-gamers\">although the boss of Amazon TV has allegedly requested rewrites to make it &#8220;more appealing to non-gamers.&#8221;<\/a><\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips is IGN&#8217;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky <\/em><a href=\"https:\/\/bsky.app\/profile\/tomphillipseg.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@tomphillipseg.bsky.social<\/a><\/p>\n<\/section>\n<\/section>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">EA is set to shut down servers for BioWare&#8217;s beloved <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/dragon-age-inquisition\">Dragon Age: Inquisition<\/a> later this month on PlayStation 3. <\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A message on EA&#8217;s service update <a href=\"https:\/\/www.ea.com\/en-gb\/legal\/service-updates\/a-h\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">website<\/a> shows that Inquisition&#8217;s PS3 servers will go dark on April 28,  more than 11 years on from the game&#8217;s 2014 arrival. However, it looks like servers will remain online (for now) on PlayStation 4, PC, and Xbox. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">While it&#8217;s sad to see any older game get its functionality depreciated, it&#8217;s perhaps surprising that Inquisition&#8217;s PS3 multiplayer mode lasted this long \u2014 through two console generations, and the arrival (and shutdown) of <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/its-official-bioware-has-now-pulled-the-plug-on-live-service-failure-anthem\">BioWare&#8217;s big live-service attempt Anthem<\/a>. <\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Multiplayer, of course, was not the main focus of Inquisition \u2014 BioWare&#8217;s sprawling fantasy RPG threequel that remains the company&#8217;s best-selling game. Fans look back on Inquisition now as the game where we met our favorite elven frenemy Solas, got horny with Iron Bull, and stayed too long in the Hinterlands.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">However, following the success of Mass Effect 3&#8217;s own multiplayer portion, BioWare was keen to experiment with a similar offering in Dragon Age. Another PVE affair where players used various races and classes to tackle enemies from the game&#8217;s campaign, the mode was supported for a little while with new maps and loadouts. Alas, the idea never took off as Mass Effect&#8217;s own multiplayer offering had \u2014 and it didn&#8217;t return at all for <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/dragon-age-the-veilguard\">Dragon Age: The Veilguard<\/a> (which, after a spell as a live-service game, ultimately launched as fully single-player).<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Is BioWare done with multiplayer gaming for good, especially after the failure of Anthem? While the company is known to be working on <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/mass-effect-next-chapter\">Mass Effect 5<\/a> (release date: still unknown) there has been no mention made of another multiplayer offering there. Indeed, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/mass-effect-5-bioware-doesnt-require-support-from-the-full-studio-ea-moves-some-staff-to-other-teams\">after EA&#8217;s recent cuts to slim down the studio<\/a>, anything not critical to ensuring the Mass Effect franchise&#8217;s future seems unlikely to come into fruition.<\/p>\n<p><button type=\"button\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Every IGN BioWare Game Review<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/1999\/01\/19\/baldurs-gate-6&quot;&gt;Reviewed by Trent C. Ward&lt;\/a&gt;&lt;br&gt;January 18, 1999&lt;br&gt;In the end, Baldur's Gate is the best thing to happen to computer role-playing games in a very long time. Not only has the game shown that you can build a statistics heavy game without making it boring or confusing, but it has shown that it's possible to build them with style and beauty. I recommend this game for anyone who enjoys fantasy, role-playing or adventure games. BioWare has not only done justice to the AD&amp;D license, they've set the standard for what role-playing games should be.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 42 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2004\/10\/19\/baldurs-gate&quot;&gt;Reviewed by Levi Buchanan&lt;\/a&gt;&lt;br&gt;October 18, 2004&lt;br&gt;Baldur's Gate is a very worthwhile download for the more casual RPG fan, as I would suspect the majority of cellphone gamers are. If you're looking for a huge, deep RPG, you probably know that you beter start looking at your PC or at a game like Fable. But if you want an adventure with definite D&amp;D trimmings that can be consumed in bite-sized portions, look to Baldur's Gate. Think of it as a companion piece to your PC and console RPGs, a way to take swords and sorcery on the bus. It has a good length, decent graphics, and smart game play.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2000\/03\/31\/mdk2-2&quot;&gt;Reviewed by Brandon Justice&lt;\/a&gt;&lt;br&gt;March 30, 2000&lt;br&gt;Nearly every aspect of Bioware's sensational sequel shines in a way that sheds a painfully revealing light on their competitors' glaring inadequacies. It may be too hard for some gamers, and that keeps it from being a game for everyone, but if you're up for a good old fashioned duel to the death, then no Dreamcast title available is more worthy of your money than MDK2.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt='&lt;a href=\"URL\"&gt;Reviewed by NAME&lt;\/a&gt;&lt;br&gt;DATE&lt;br&gt;TEXT' class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt='&lt;a href=\"https:\/\/www.ign.com\/articles\/2001\/03\/28\/mdk2-armageddon\"&gt;Reviewed by Chris Carle&lt;\/a&gt;&lt;br&gt;March 27, 2001&lt;br&gt;MDK 2: Armageddon is a great action title that is certainly worth twenty hours of your time. A great story, fast-paced adventure and a good deal of challenge make up for the fact that this game could (and did) look a lot better. Still, there is enough humor and fun here to warrant a purchase.' class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Speaking of Mass Effect, according to a report earlier this month, Amazon&#8217;s <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/tv\/mass-effect-the-series\">Mass Effect TV series<\/a> is now on &#8220;the verge&#8221; of a series order, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/mass-effect-prime-video-series-amazon-tv-boss-reportedly-requested-rewrites-to-make-it-more-appealing-to-non-gamers\">although the boss of Amazon TV has allegedly requested rewrites to make it &#8220;more appealing to non-gamers.&#8221;<\/a><\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips is IGN&#8217;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky <\/em><a href=\"https:\/\/bsky.app\/profile\/tomphillipseg.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@tomphillipseg.bsky.social<\/a><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>EA is set to shut down servers for BioWare&#8217;s beloved Dragon Age: Inquisition later this month on PlayStation 3. A message on EA&#8217;s service update website shows that Inquisition&#8217;s PS3 servers will go dark on April 28, more than 11 years on from the game&#8217;s 2014 arrival. However, it looks like servers will remain online [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-1879779","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1879779","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1879779"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1879779\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1879779"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1879779"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1879779"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}