{"id":1877299,"date":"2026-04-11T11:00:00","date_gmt":"2026-04-11T08:00:00","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1877299"},"modified":"2026-04-11T11:00:00","modified_gmt":"2026-04-11T08:00:00","slug":"marauding-minotaurs-more-cloverpit-and-other-new-indie-games-worth-checking-out","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1877299","title":{"rendered":"Marauding minotaurs, more CloverPit and other new indie games worth checking out"},"content":{"rendered":"<p>[analyse_image type=&#8221;featured&#8221; src=&#8221;https:\/\/s.yimg.com\/ny\/api\/res\/1.2\/8ezj15ZP4fPXa4yHv9b9WQ&#8211;\/YXBwaWQ9aGlnaGxhbmRlcjt3PTEyMDA7aD02NzU-\/https:\/\/d29szjachogqwa.cloudfront.net\/images\/user-uploaded\/minos_2359.jpg&#8221;]<\/p>\n<article id=\"article-93e12910-2bf4-40e9-bb7f-adb33850a427\">\n<div>\n<div class=\"mx-auto md:px-10 md:max-w-[1220px]\">\n<nav class=\"prestige-breadcrumb relative mx-4 md:mx-0\" aria-label=\"breadcrumbs\">\n<ol class=\"no-scrollbar overflow-scroll whitespace-nowrap text-battleship\">\n<li class=\"inline\">\n<li class=\"inline-block cursor-default last:pr-10 md:last:pr-20 font-bold\">Gaming<\/li>\n<\/ol>\n<\/nav>\n<header class=\"mb-4 px-4 md:mb-6 md:px-0\">\n<h1 class=\"layout-h1 my-2 font-bold leading-tight\">Marauding minotaurs, more CloverPit and other new indie games worth checking out<\/h1>\n<h2 class=\"my-2 text-[18px] font-light leading-5 md:max-w-[660px] md:text-[20px]\/[28px]\">Plus, highlights from another great edition of the Triple-i Initiative showcase.<\/h2>\n<div class=\"flex-col items-start lg:flex lg:flex-row lg:items-center lg:justify-between mt-6\">\n<div class=\"relative md:mr-[10px]\">\n<div class=\"flex items-center\">\n<div class=\"flex mr-2\">\n<div class=\"shrink-0 cursor-pointer inline-block size-[42px] lg:size-[48px]\"><img decoding=\"async\" alt role=\"img\" loading=\"lazy\" class=\"size-full rounded-full object-cover object-center shadow-[0_0_0_2px_#ffffff]\" src=\"https:\/\/s.yimg.com\/ny\/api\/res\/1.2\/KAmpaC2kDwlaab0GSBqF_A--\/YXBwaWQ9aGlnaGxhbmRlcjt3PTgwO2g9ODA-\/https:\/\/s.yimg.com\/os\/creatr-uploaded-images\/2023-12\/22e56d00-a0e5-11ee-9d5f-464f2df9bf13\"><\/div>\n<\/div>\n<div class=\"inline-block\">\n<div class=\"w-max text-sm\/5 font-semibold lg:!flex flex items-center\">\n<div class=\"flex flex-col\">\n<div class=\"flex w-max items-center\">Kris Holt<\/div>\n<p><span class=\"font-normal sm:before:inline-block\">Contributing Reporter<\/span><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"lg:hidden\">\n<div class=\"text-xs text-dolphin dark:text-shark md:text-sm\/5 pt-4\">\n<div class=\"inline-block\"><time datetime=\"2026-04-11T11:00:00.000Z\">Sat, April 11, 2026 at 11:00 AM UTC<\/time><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"ml-0 mt-4 flex items-center lg:ml-3 lg:mt-0\">\n<div class=\"ml-0 mr-2\">\n<div class=\"relative flex\">Add Engadget on Google<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"hidden lg:block\">\n<div class=\"text-xs text-dolphin dark:text-shark md:text-sm\/5 pt-4\">\n<div class=\"inline-block\"><time datetime=\"2026-04-11T11:00:00.000Z\">Sat, April 11, 2026 at 11:00 AM UTC<\/time><\/div>\n<\/div>\n<\/div>\n<\/header>\n<\/div>\n<div class=\"grid grid-cols-1 gap-x-8 lg:gap-x-0 mx-auto md:px-10 md:max-w-[1220px] md:grid-cols-[[main-start]_1fr_[main-end_right-start]_min-content_[right-end]] lg:!gap-x-8\">\n<div class=\"md:col-main\" data-i13n-boundary=\"true\">\n<div>\n<div>\n<div class=\"grid grid-cols-[[fullbleed-start_body-start]_minmax(auto,750px)_[body-end_fullbleed-end]]\">\n<figure class=\"relative col-body mb-4\">\n<div class=\"relative overflow-hidden fig-image-round left-1\/2 w-screen -translate-x-1\/2 md:left-0 md:w-auto md:translate-x-0\"><img decoding=\"async\" alt class=\"object-cover object-center\" src=\"https:\/\/s.yimg.com\/ny\/api\/res\/1.2\/XuDVVqRkv8o5zFVA4KjVeg--\/YXBwaWQ9aGlnaGxhbmRlcjt3PTEyNDI7aD02OTk-\/https:\/\/s.yimg.com\/uu\/api\/res\/1.2\/UixlEoalwBSa9C3hdlr7iQ--~B\/aD0xMDgwO3c9MTkyMDthcHBpZD15dGFjaHlvbg--\/https:\/\/d29szjachogqwa.cloudfront.net\/images\/user-uploaded\/minos_2359.jpg\"><\/div><figcaption class=\"relative text-[0.875rem]\/[1.25rem] figure-caption mt-1 line-clamp-2 mt-2.5 md:mt-2 pr-2.5\">\n<div><span>Artificer\/Devolver Digital<\/span><\/div>\n<\/figcaption><\/figure>\n<\/div>\n<\/div>\n<div class=\"grid grid-cols-article-mobile md:grid-cols-article lg:max-w-[750px] drop-cap\" data-article-body=\"true\">\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Welcome to our latest roundup of what&#8217;s going on in the indie game space. As always, we&#8217;re here to tell you about a bunch of new games you can play this weekend, as well as several upcoming titles.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The latest edition of the Triple-i Initiative showcase was packed with cool stuff, including a first peek at the fascinating next game from <em>1000xResist<\/em> developer Sunset Visitor, word of a <em>Don&#8217;t Starve<\/em> follow-up, a release date for stealth title <em>Thick as Thieves<\/em> and an announcement of when pirate survival sim <em>Windrose<\/em> will hit early access.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">We also got a release window for <em>Neverway<\/em>, a life sim with gorgeously creepy pixel art. The prologue is available to play now on Steam, and it doesn&#8217;t take long at all before things become delightfully strange. I&#8217;ll run through a few of the other Triple-i highlights below.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_24d9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"col-body mb-4 hidden pb-5 dark:bg-ramones md:block\">\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_44d9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Before we get to the new releases, though, I want to touch on something I spotted a little too late to include in last week&#8217;s roundup. On Reddit, the developer of mixed reality game <em>CoasterMania <\/em>shared a video showcasing an update that lets players use their hands to build and interact with rollercoasters. I think this looks just swell. This is the most I&#8217;ve ever been interested in picking up a Meta Quest headset (which I&#8217;d inevitably use for a grand total of about 45 minutes).<\/p>\n<h2 class=\"heading-mb col-body heading-text-style font-bold charcoal-color\" data-jump-link-target id=\"new-releases\">New releases<\/h2>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I don&#8217;t like to overwork my brain when I&#8217;m playing games. I\u2019m focused all day at work and afterwards, I just want to switch off for a bit. That&#8217;s a big reason why I play a ton of <em>Overwatch<\/em> and don&#8217;t really gel too well with most puzzle games. <em>Minos<\/em>, though, hits the sweet spot of brain engagement for me.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">In this roguelite from Artificer and publisher Devolver Digital, your aim is to stop glory-seeking adventurers from finding and killing a minotaur. You&#8217;ll shape a labyrinth as you see fit in order to defend the beast from these warriors. You can set up the maze by building and knocking down walls, and setting traps. The adventurers will follow a set path to the minotaur&#8217;s lair, then make a beeline for the monster when they discover it&#8217;s hiding elsewhere.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">There are a lot of ways to dispose of the interlopers and you&#8217;ll need to be thoughtful about how to set everything up to take out each wave of attackers. Many traps can only be placed on certain spots, so it&#8217;s important to work around those. You&#8217;ll need to adjust your setup after every wave \u2014 you\u2019ll gain more traps and have to re-arrange them to fend off different types of enemies.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_2bd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"col-body mb-4 hidden pb-5 dark:bg-ramones md:block\">\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_4bd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Minos <\/em>is more active than a lot of tower defense and strategy games I&#8217;ve played, as the minotaur can reset certain traps after they trigger and, if need be, try to kill the adventurers head-on. I found myself spending quite a bit of time thinking through each enemy&#8217;s path through my domain and how I was going to eliminate them. Sometimes, I miscalculated and brought my run to an end. Being able to improve the minotaur&#8217;s stats and unlock new powers between runs helped me keep coming back for more.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I&#8217;m really enjoying <em>Minos<\/em>, and I wouldn&#8217;t be surprised if this ends up being one of my favorite games of the year. You can snap it up on Steam now for $18. A demo is available too.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Spring has finally bloomed in my neck of the woods. I planned to spend a chunk of my weekend outside after a long winter. But now I might need to bring my Steam Deck with me, because the first DLC for <em>CloverPit<\/em>, one of my favorite games of last year, suddenly arrived during the Triple-i Initiative showcase.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>CloverPit <\/em>is a <em>Balatro<\/em>-style incremental roguelite from Panik Arcade and publisher Future Friends Games. It tasks you with breaking the rules of a slot machine to meet increasingly high coin targets in order to pay off a debt. You can pick up charms that modify the machine, and the Unholy Fusion DLC is all about those totems. You&#8217;ll be able to use a new device called the Surgery Machine to fuse charms into more powerful items (\u00e0 la <em>Ball x Pit<\/em>). It seems like that will free up valuable space for more charms too.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_2hd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"col-body mb-4 hidden pb-5 dark:bg-ramones md:block\">\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_4hd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The DLC adds 30 fusion charms, 11 new base charms, a secret ending and other features. I&#8217;ve played <em>CloverPit <\/em>for dozens of hours (I&#8217;m far from the only one, as the game&#8217;s pulled in more than 5 million players). I suspect I&#8217;m about to sink a whole lot more time into this DLC.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The Unholy Fusion DLC usually costs $3, but there&#8217;s a 10 percent discount on Steam until April 23. The base game is typically $10, though you can get 30 percent off on Steam until the same date. You&#8217;ll save an extra five percent if you buy a bundle with both. <em>CloverPit <\/em>is also on Game Pass, and you can buy a bundle of the base game and DLC on Xbox Series X\/S, Xbox One and Xbox on PC for $11.49. On iOS and Android, you can snag <em>CloverPit<\/em> for $5 and the DLC for $2.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Another title had a surprise, sudden release during the Triple-i Initiative showcase: battle royale typing game <em>Final Sentence<\/em>. I really enjoyed the demo for this one, even though I&#8217;m not the fastest or most accurate typist around \u2014 I made four typos in this sentence alone. Make too many mistakes or fail to beat everyone else who&#8217;s bashing away at a typewriter and it&#8217;s curtains for you, courtesy of a creepy figure with a revolver that\u2019s standing by your desk.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Final Sentence, <\/em>from Button Mash and Polden Publishing, is available on Steam. It&#8217;ll typically cost $10, but if you pick it up before April 23, you&#8217;ll save 10 percent.\u00a0(Sidenote: I enjoyed a Steam review that read, \u201cfinally\u2026 a way for millennials to beat Gen Z at a battle royale game.)<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_2od9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"col-body mb-4 hidden pb-5 dark:bg-ramones md:block\">\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_4od9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">One of the most interesting things about<em> People of Note<\/em> is that Iridium Studios tried to make this musical adventure as approachable as possible. It&#8217;s an RPG with turn-based battles, but you can skip the fights if you like. That&#8217;s appealing to someone like me, who enjoys story-driven games but often struggles to engage with turn-based combat. Puzzles are skippable too. Great! People should be able to play non-competitive games however they want.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I dug the demo when I played it a while back. The approach to battles here is interesting, as the protagonist, pop singer Cadence, recruits other musicians to join her band \u2014 in other words, your party. The combat is based around music, and you can create mashups of battle tracks based on the genres that your collaborators specialize in.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>People of Note,<\/em> from publisher Annapurna Interactive, will normally run you $25, though there&#8217;s a 10 percent launch discount. It&#8217;s available on PS5 (the discount on that platform is only for PlayStation Plus subscribers), Xbox Series X\/S, Xbox on PC, Nintendo Switch 2, Steam and the Epic Games Store.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Tamashika <\/em>is a fast-paced first-person shooter with a neat twist. The game only has one level available at any time. There are no checkpoints, and it&#8217;ll take about 10 minutes to complete a successful run. The level gets a procedurally generated revamp once per day.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_2ud9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">A tant\u014d blade, a pistol, your movement and your aim are the only weapons you have to defeat the enemies and reach the goal. I had to watch the trailer a few times to get it, but the quirky hand-drawn aesthetic is growing on me.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Tamashika <\/em>\u2014 from QuickTequila and publisher Edglrd \u2014 is available on Steam, PS5, Xbox Series X\/S and Switch for $20.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">A Hidden Object Fest is running on Steam until April 13, and a few new games have debuted as part of that. One of those is <em>Nippets <\/em>by Blink Industries. It&#8217;s a hand-drawn game with lots of secrets and, at least judging by the trailer, charming animations. It seems like a very relaxing counterpoint to some of the more intense games out this week. It&#8217;s pretty digestible too, as it has around two to three hours of gameplay, depending on how sharp your observation skills are.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Nippets<\/em> is available on Steam and Itch for PC and Mac. It costs $13, though there&#8217;s a 10 percent discount on Steam until April 21. A demo is available on both storefronts too.<\/p>\n<h2 class=\"heading-mb col-body heading-text-style font-bold charcoal-color\" data-jump-link-target id=\"upcoming\">Upcoming<\/h2>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Dead As Disco <\/em>has some momentum after 1.2 million players checked out the demo, and this rhythm-based beat &#8217;em up now has an early access release date. It&#8217;s coming to Steam and the Epic Games Store on May 5.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_37d9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">At the jump, you&#8217;ll be able to play the first arc of a larger narrative and be able to take out bad guys to the beat of a soundtrack that has more than 30 songs, including original tracks, covers and licensed tunes. You can load in your own music as well, though I can&#8217;t imagine being able to adeptly play this to the rhythm of Angine de Poitrine&#8217;s wild time signature swings.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Brain Jar Games expects the game to remain in early access for around a year as it adds new bosses, moves and other features, and makes adjustments based on player feedback. A co-op mode is planned too. You can get a taste of <em>Dead As Disco<\/em> now by checking out the Steam demo, though I would argue that disco is still very much alive.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_3bd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Those looking for a puzzle game of a Lovecraftian persuasion may be interested in <em>Call of the Elder Gods<\/em>, a sequel to 2020&#8217;s <em>Call of the Sea<\/em>. The follow-up is bound for Steam, PS5, Xbox Series X\/S and Switch 2 on May 12. It&#8217;ll be available on Game Pass and it&#8217;s priced at $25 on the eShop.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">You seemingly won&#8217;t need to have played <em>Call of the Sea<\/em> before diving into the sequel, though you&#8217;ll surely get more out of <em>Call of the Elder Gods <\/em>if you have. You&#8217;ll switch between two characters \u2014 professor Harry Everhart and student Evangeline Drayton \u2014 to solve puzzles from a first-person perspective and try to find out what happened to the pair&#8217;s missing loved ones.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I&#8217;d seen <em>Long Gone <\/em>at another showcase some time ago, but the name of it slipped from my memory. No such issues after it made an appearance in the Triple-i Initiative stream though, as this project from Hillfort Games and co-publisher Outersloth is now firmly on my Steam wishlist.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">It&#8217;s a narrative-driven game set amid a zombie outbreak in which you&#8217;ll solve environmental puzzles to learn about the lives of people who are no longer around. It&#8217;s ostensibly a point-and-click adventure that looks very heavily inspired by a certain post-apocalyptic series from Naughty Dog, right down to the backpack-wearing protagonist. There are platforming sections too.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_3hd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I&#8217;m absolutely going to be interested in any game that smooshes together <em>The Last of Us <\/em>and the Monkey Island series. I&#8217;m really looking forward to playing <em>Long Gone <\/em>sometime next year.<\/p>\n<\/div>\n<div class=\"grid grid-cols-article-mobile md:grid-cols-article lg:max-w-[750px]\">\n<div class=\"commerce col-body\" data-pw=\"disclosure\">\n<div class=\"mb-7 flex items-center rounded-lg p-3 p-5 w-fit flex-col md:flex-row\">\n<p class=\"text-[12px] text-battleship dark:text-gandalf md:text-[13px]\">If you buy something through a link in this article, we may earn commission.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"md:col-main grid grid-cols-article-mobile md:grid-cols-article lg:max-w-[750px]\">\n<div class=\"no-scrollbar col-body mx-4 mb-8 mt-2.5 overflow-x-scroll whitespace-nowrap md:mx-0 md:max-w-[750px] md:overflow-x-visible\">\n<div class=\"mx-auto max-w-screen-sm\">\n<ul class=\"inline-flex text-xs md:text-sm\">\n<li class=\"mr-6\">About our ads<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/article>\n<div class=\"grid grid-cols-article-mobile md:grid-cols-article lg:max-w-[750px] drop-cap\" data-article-body=\"true\">\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Welcome to our latest roundup of what&#8217;s going on in the indie game space. As always, we&#8217;re here to tell you about a bunch of new games you can play this weekend, as well as several upcoming titles.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The latest edition of the Triple-i Initiative showcase was packed with cool stuff, including a first peek at the fascinating next game from <em>1000xResist<\/em> developer Sunset Visitor, word of a <em>Don&#8217;t Starve<\/em> follow-up, a release date for stealth title <em>Thick as Thieves<\/em> and an announcement of when pirate survival sim <em>Windrose<\/em> will hit early access.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">We also got a release window for <em>Neverway<\/em>, a life sim with gorgeously creepy pixel art. The prologue is available to play now on Steam, and it doesn&#8217;t take long at all before things become delightfully strange. I&#8217;ll run through a few of the other Triple-i highlights below.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_24d9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"col-body mb-4 hidden pb-5 dark:bg-ramones md:block\">\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_44d9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Before we get to the new releases, though, I want to touch on something I spotted a little too late to include in last week&#8217;s roundup. On Reddit, the developer of mixed reality game <em>CoasterMania <\/em>shared a video showcasing an update that lets players use their hands to build and interact with rollercoasters. I think this looks just swell. This is the most I&#8217;ve ever been interested in picking up a Meta Quest headset (which I&#8217;d inevitably use for a grand total of about 45 minutes).<\/p>\n<h2 class=\"heading-mb col-body heading-text-style font-bold charcoal-color\" data-jump-link-target id=\"new-releases\">New releases<\/h2>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I don&#8217;t like to overwork my brain when I&#8217;m playing games. I\u2019m focused all day at work and afterwards, I just want to switch off for a bit. That&#8217;s a big reason why I play a ton of <em>Overwatch<\/em> and don&#8217;t really gel too well with most puzzle games. <em>Minos<\/em>, though, hits the sweet spot of brain engagement for me.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">In this roguelite from Artificer and publisher Devolver Digital, your aim is to stop glory-seeking adventurers from finding and killing a minotaur. You&#8217;ll shape a labyrinth as you see fit in order to defend the beast from these warriors. You can set up the maze by building and knocking down walls, and setting traps. The adventurers will follow a set path to the minotaur&#8217;s lair, then make a beeline for the monster when they discover it&#8217;s hiding elsewhere.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">There are a lot of ways to dispose of the interlopers and you&#8217;ll need to be thoughtful about how to set everything up to take out each wave of attackers. Many traps can only be placed on certain spots, so it&#8217;s important to work around those. You&#8217;ll need to adjust your setup after every wave \u2014 you\u2019ll gain more traps and have to re-arrange them to fend off different types of enemies.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_2bd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"col-body mb-4 hidden pb-5 dark:bg-ramones md:block\">\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_4bd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Minos <\/em>is more active than a lot of tower defense and strategy games I&#8217;ve played, as the minotaur can reset certain traps after they trigger and, if need be, try to kill the adventurers head-on. I found myself spending quite a bit of time thinking through each enemy&#8217;s path through my domain and how I was going to eliminate them. Sometimes, I miscalculated and brought my run to an end. Being able to improve the minotaur&#8217;s stats and unlock new powers between runs helped me keep coming back for more.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I&#8217;m really enjoying <em>Minos<\/em>, and I wouldn&#8217;t be surprised if this ends up being one of my favorite games of the year. You can snap it up on Steam now for $18. A demo is available too.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Spring has finally bloomed in my neck of the woods. I planned to spend a chunk of my weekend outside after a long winter. But now I might need to bring my Steam Deck with me, because the first DLC for <em>CloverPit<\/em>, one of my favorite games of last year, suddenly arrived during the Triple-i Initiative showcase.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>CloverPit <\/em>is a <em>Balatro<\/em>-style incremental roguelite from Panik Arcade and publisher Future Friends Games. It tasks you with breaking the rules of a slot machine to meet increasingly high coin targets in order to pay off a debt. You can pick up charms that modify the machine, and the Unholy Fusion DLC is all about those totems. You&#8217;ll be able to use a new device called the Surgery Machine to fuse charms into more powerful items (\u00e0 la <em>Ball x Pit<\/em>). It seems like that will free up valuable space for more charms too.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_2hd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"col-body mb-4 hidden pb-5 dark:bg-ramones md:block\">\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_4hd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The DLC adds 30 fusion charms, 11 new base charms, a secret ending and other features. I&#8217;ve played <em>CloverPit <\/em>for dozens of hours (I&#8217;m far from the only one, as the game&#8217;s pulled in more than 5 million players). I suspect I&#8217;m about to sink a whole lot more time into this DLC.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The Unholy Fusion DLC usually costs $3, but there&#8217;s a 10 percent discount on Steam until April 23. The base game is typically $10, though you can get 30 percent off on Steam until the same date. You&#8217;ll save an extra five percent if you buy a bundle with both. <em>CloverPit <\/em>is also on Game Pass, and you can buy a bundle of the base game and DLC on Xbox Series X\/S, Xbox One and Xbox on PC for $11.49. On iOS and Android, you can snag <em>CloverPit<\/em> for $5 and the DLC for $2.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Another title had a surprise, sudden release during the Triple-i Initiative showcase: battle royale typing game <em>Final Sentence<\/em>. I really enjoyed the demo for this one, even though I&#8217;m not the fastest or most accurate typist around \u2014 I made four typos in this sentence alone. Make too many mistakes or fail to beat everyone else who&#8217;s bashing away at a typewriter and it&#8217;s curtains for you, courtesy of a creepy figure with a revolver that\u2019s standing by your desk.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Final Sentence, <\/em>from Button Mash and Polden Publishing, is available on Steam. It&#8217;ll typically cost $10, but if you pick it up before April 23, you&#8217;ll save 10 percent.\u00a0(Sidenote: I enjoyed a Steam review that read, \u201cfinally\u2026 a way for millennials to beat Gen Z at a battle royale game.)<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_2od9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"col-body mb-4 hidden pb-5 dark:bg-ramones md:block\">\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_4od9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">One of the most interesting things about<em> People of Note<\/em> is that Iridium Studios tried to make this musical adventure as approachable as possible. It&#8217;s an RPG with turn-based battles, but you can skip the fights if you like. That&#8217;s appealing to someone like me, who enjoys story-driven games but often struggles to engage with turn-based combat. Puzzles are skippable too. Great! People should be able to play non-competitive games however they want.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I dug the demo when I played it a while back. The approach to battles here is interesting, as the protagonist, pop singer Cadence, recruits other musicians to join her band \u2014 in other words, your party. The combat is based around music, and you can create mashups of battle tracks based on the genres that your collaborators specialize in.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>People of Note,<\/em> from publisher Annapurna Interactive, will normally run you $25, though there&#8217;s a 10 percent launch discount. It&#8217;s available on PS5 (the discount on that platform is only for PlayStation Plus subscribers), Xbox Series X\/S, Xbox on PC, Nintendo Switch 2, Steam and the Epic Games Store.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Tamashika <\/em>is a fast-paced first-person shooter with a neat twist. The game only has one level available at any time. There are no checkpoints, and it&#8217;ll take about 10 minutes to complete a successful run. The level gets a procedurally generated revamp once per day.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_2ud9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">A tant\u014d blade, a pistol, your movement and your aim are the only weapons you have to defeat the enemies and reach the goal. I had to watch the trailer a few times to get it, but the quirky hand-drawn aesthetic is growing on me.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Tamashika <\/em>\u2014 from QuickTequila and publisher Edglrd \u2014 is available on Steam, PS5, Xbox Series X\/S and Switch for $20.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">A Hidden Object Fest is running on Steam until April 13, and a few new games have debuted as part of that. One of those is <em>Nippets <\/em>by Blink Industries. It&#8217;s a hand-drawn game with lots of secrets and, at least judging by the trailer, charming animations. It seems like a very relaxing counterpoint to some of the more intense games out this week. It&#8217;s pretty digestible too, as it has around two to three hours of gameplay, depending on how sharp your observation skills are.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Nippets<\/em> is available on Steam and Itch for PC and Mac. It costs $13, though there&#8217;s a 10 percent discount on Steam until April 21. A demo is available on both storefronts too.<\/p>\n<h2 class=\"heading-mb col-body heading-text-style font-bold charcoal-color\" data-jump-link-target id=\"upcoming\">Upcoming<\/h2>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Dead As Disco <\/em>has some momentum after 1.2 million players checked out the demo, and this rhythm-based beat &#8217;em up now has an early access release date. It&#8217;s coming to Steam and the Epic Games Store on May 5.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_37d9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">At the jump, you&#8217;ll be able to play the first arc of a larger narrative and be able to take out bad guys to the beat of a soundtrack that has more than 30 songs, including original tracks, covers and licensed tunes. You can load in your own music as well, though I can&#8217;t imagine being able to adeptly play this to the rhythm of Angine de Poitrine&#8217;s wild time signature swings.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Brain Jar Games expects the game to remain in early access for around a year as it adds new bosses, moves and other features, and makes adjustments based on player feedback. A co-op mode is planned too. You can get a taste of <em>Dead As Disco<\/em> now by checking out the Steam demo, though I would argue that disco is still very much alive.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_3bd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Those looking for a puzzle game of a Lovecraftian persuasion may be interested in <em>Call of the Elder Gods<\/em>, a sequel to 2020&#8217;s <em>Call of the Sea<\/em>. The follow-up is bound for Steam, PS5, Xbox Series X\/S and Switch 2 on May 12. It&#8217;ll be available on Game Pass and it&#8217;s priced at $25 on the eShop.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">You seemingly won&#8217;t need to have played <em>Call of the Sea<\/em> before diving into the sequel, though you&#8217;ll surely get more out of <em>Call of the Elder Gods <\/em>if you have. You&#8217;ll switch between two characters \u2014 professor Harry Everhart and student Evangeline Drayton \u2014 to solve puzzles from a first-person perspective and try to find out what happened to the pair&#8217;s missing loved ones.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I&#8217;d seen <em>Long Gone <\/em>at another showcase some time ago, but the name of it slipped from my memory. No such issues after it made an appearance in the Triple-i Initiative stream though, as this project from Hillfort Games and co-publisher Outersloth is now firmly on my Steam wishlist.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">It&#8217;s a narrative-driven game set amid a zombie outbreak in which you&#8217;ll solve environmental puzzles to learn about the lives of people who are no longer around. It&#8217;s ostensibly a point-and-click adventure that looks very heavily inspired by a certain post-apocalyptic series from Naughty Dog, right down to the backpack-wearing protagonist. There are platforming sections too.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_3hd9nam95feiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I&#8217;m absolutely going to be interested in any game that smooshes together <em>The Last of Us <\/em>and the Monkey Island series. I&#8217;m really looking forward to playing <em>Long Gone <\/em>sometime next year.<\/p>\n<\/div>\n<p>[analyse_source url=&#8221;https:\/\/www.engadget.com\/gaming\/marauding-minotaurs-more-cloverpit-and-other-new-indie-games-worth-checking-out-110000480.html&#8221;]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[analyse_image type=&#8221;featured&#8221; src=&#8221;https:\/\/s.yimg.com\/ny\/api\/res\/1.2\/8ezj15ZP4fPXa4yHv9b9WQ&#8211;\/YXBwaWQ9aGlnaGxhbmRlcjt3PTEyMDA7aD02NzU-\/https:\/\/d29szjachogqwa.cloudfront.net\/images\/user-uploaded\/minos_2359.jpg&#8221;] Gaming Marauding minotaurs, more CloverPit and other new indie games worth checking out Plus, highlights from another great edition of the Triple-i Initiative showcase. Kris Holt Contributing Reporter Sat, April 11, 2026 at 11:00 AM UTC Add Engadget on Google Sat, April 11, 2026 at 11:00 AM UTC Artificer\/Devolver Digital Welcome to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[226,63],"class_list":["post-1877299","post","type-post","status-publish","format-standard","hentry","category-politics","tag-crawlmanager","tag-engadget-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1877299","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1877299"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1877299\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1877299"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1877299"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1877299"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}