{"id":1874323,"date":"2026-04-09T16:44:52","date_gmt":"2026-04-09T13:44:52","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1874323"},"modified":"2026-04-09T16:44:52","modified_gmt":"2026-04-09T13:44:52","slug":"free-to-play-borderlands-mobile-game-suddenly-available-as-limited-time-test-on-iphone","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1874323","title":{"rendered":"Free-to-Play Borderlands Mobile Game Suddenly Available as &#8216;Limited-Time Test&#8217; on iPhone"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2870106660 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-28683165 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A brand new free-to-play Borderlands game has suddenly launched today on iPhone, and you&#8217;d be forgiven for not knowing it was due for release.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The game was quietly published today by mobile giant Zynga, though is developed by British studio NaturalMotion, which previously worked on Star Wars: Hunters.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Right now, Borderlands Mobile currently exists on the <a href=\"https:\/\/apps.apple.com\/us\/app\/borderlands-mobile\/id6756075968\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">App Store<\/a> as part of a &#8220;limited-time test&#8221;, according to a statement about the game sent to <a href=\"https:\/\/www.gematsu.com\/2026\/04\/borderlands-mobile-announced\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Gematsu<\/a> \u2014 something that also reveals Borderlands creator Gearbox was involved simply in an advisory role.<\/p>\n<p><button type=\"button\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Every IGN Borderlands Review<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt=\"We've missed a DLC review here and there, but since Borderlands first hit the scene in 2009 we've reviewed all the major games, expansions, and spinoffs from this persistently popular series that paved the way for the current trend of persistent-world co-op looter-shooters.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2009\/10\/19\/borderlands-review&quot;&gt;Reviewed by Charles Onyett&lt;\/a&gt;&lt;br&gt;October 19, 2009&lt;br&gt;Gearbox's Borderlands is without a doubt a slick, satisfying hybrid title for those who know what to expect. If you're a shooter fan curious what the world of Pandora is all about, then you should know that this is a product built on a foundation of statistical progression, character customization, and one that holds item acquisition high above interesting quest structure and narrative. At the same time, it plays like a shooter, requiring twitch skills to dominate the droves of enemies that stand in between you and your search for a mysterious vault. With the opportunity for up to four to join together for co-operative play, four character classes, a dizzying array of firearms, around 20 or so hours of content for a single playthrough and the option to restart with stronger enemies and loot, there's plenty of content here. It's a thoroughly enjoyable journey that offers a steady stream of rewards that remains convenient and accessible. It's something action role-playing game fans looking for an experience more up-close and brutal than genre entries of the third-person variety should have a blast with, and one of the more memorable products of 2009.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 29 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2009\/12\/11\/borderlands-the-zombie-island-of-dr-ned-review&quot;&gt;Reviewed by Charles Onyett&lt;\/a&gt;&lt;br&gt;December 10, 2009&lt;br&gt;While it'd be great to get some downloadable content that adds in character class skills, heaps of new items, bumps up the level cap, or builds in more interesting and complex quest and encounter mechanics, what's presented here is a guaranteed good time. The Zombie Island of Dr. Ned is a well-made and entertaining piece of content, giving Borderlands fans a chance to sink bullets into undead flesh in new environments and with some additional quest goals. The expansion also offers stronger story elements, something mostly propped up with wacky humor and nonsense, which is quite fitting considering the context of a zombie outbreak and ludicrous amount of loot and bullets and death. While it doesn't alter the core of Borderlands in any dramatic kind of way, it is one of the most vividly characterized zones. Considering the strength of the gameplay formula and the fact that it's still fairly soon after the main game's release, what's presented here -- more things to kill and more reasons to laugh while doing so -- is welcome.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2010\/01\/08\/borderlands-mad-moxxi-review&quot;&gt;Reviewed by Erik Brudvig&lt;\/a&gt;&lt;br&gt;January 8, 2010&lt;br&gt;Unless you have a core group of three other friends and all of you have maxed out level 50 characters, I wouldn't recommend Borderlands: Mad Moxxi's Underdome Riot to you. It isn't balanced properly and, since there is no normal XP awards or loot drops, you won't find your character improving as your struggle through the endless waves. It actually encourages you to leave the Underdome to go grind your character. All of the style and great music in the world can't save this add-on from the fact that it had the soul of Borderlands ripped out.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt='&lt;a href=\"https:\/\/www.ign.com\/articles\/2010\/02\/26\/borderlands-the-secret-armory-of-general-knoxx-review\"&gt;Reviewed by David Clayman&lt;\/a&gt;&lt;br&gt;February 26, 2010&lt;br&gt;If you enjoyed Borderlands and still wanted more, then definitely download The Secret Armory of General Knoxx. The main storyline is still a blast even if you go it alone and some of the side quests will challenge the most hardened team of Borderlands veterans. This is by far the best of the three add-ons for the core game, and the most fun I had since I completed the main game last year.' class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2010\/09\/28\/borderlands-claptraps-new-robot-revolution-review&quot;&gt;Reviewed by David Clayman&lt;\/a&gt;&lt;br&gt;September 28, 2010&lt;br&gt;Claptrap's New Robot Revolution is a good excuse to jump back into the addictive gunplay of Borderlands. It doesn't do much that is new, but it's a fine addition to the game and proof that you can never have enough of a good thing.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Described as a free-to-play &#8220;epic looter shooter&#8221;, Borderlands Mobile is currently only available on iPhone (there&#8217;s no Android version, yet) and only in the US. We&#8217;ve tried accessing the game from elsewhere, but simply get an error message stating that it&#8217;s unavailable in the region.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Create Mayhem YOUR way!&#8221; reads an official blurb. &#8220;Loot wild weapons and blast enemies in this mobile Borderlands experience. Join other Vault Hunters in an ever-evolving universe to fight greedy corporations and open legendary Vaults. This action-packed looter shooter brings the signature chaos, art style, and gun-slinging adventure to mobile for the first time!<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Hunt down legendary loot drops and power up your abilities to customize the way you play,&#8221; the blurb continues. &#8220;Use everything from pistols to rocket launchers to make your enemies wish they never crossed your path! Master devastating action gameplay that&#8217;s been fully optimized for mobile. Fight skags, bandits, and bosses as you battle through a variety of exciting mission types, including Campaign Missions, Tower of Terror, and Circle of Slaughter.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Right now, there&#8217;s little else announced about the game. There&#8217;s no trailer, and curiously no mention of its existence at all from any of Borderlands&#8217; official social media accounts, which seem busy posting about <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/borderlands-4\">Borderlands 4<\/a> updates instead. <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/come-back-for-the-adventure-after-a-turbulent-6-months-borderlands-4-gets-its-first-big-dlc-and-gearbox-hopes-lapsed-fans-return-for-it\">After a turbulent first six months, it just got its first big DLC, and <\/a><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/come-back-for-the-adventure-after-a-turbulent-6-months-borderlands-4-gets-its-first-big-dlc-and-gearbox-hopes-lapsed-fans-return-for-it\">Gearbox has high hopes it&#8217;ll be enough to draw back fans<\/a>. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In the meantime, if you give Borderlands Mobile a go, let us know what you think.<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips is IGN&#8217;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky <\/em><a href=\"https:\/\/bsky.app\/profile\/tomphillipseg.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@tomphillipseg.bsky.social<\/a><\/p>\n<\/section>\n<\/section>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A brand new free-to-play Borderlands game has suddenly launched today on iPhone, and you&#8217;d be forgiven for not knowing it was due for release.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The game was quietly published today by mobile giant Zynga, though is developed by British studio NaturalMotion, which previously worked on Star Wars: Hunters.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Right now, Borderlands Mobile currently exists on the <a href=\"https:\/\/apps.apple.com\/us\/app\/borderlands-mobile\/id6756075968\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">App Store<\/a> as part of a &#8220;limited-time test&#8221;, according to a statement about the game sent to <a href=\"https:\/\/www.gematsu.com\/2026\/04\/borderlands-mobile-announced\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Gematsu<\/a> \u2014 something that also reveals Borderlands creator Gearbox was involved simply in an advisory role.<\/p>\n<p><button type=\"button\" class=\"jsx-2228525885\"><\/button><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Every IGN Borderlands Review<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt=\"We've missed a DLC review here and there, but since Borderlands first hit the scene in 2009 we've reviewed all the major games, expansions, and spinoffs from this persistently popular series that paved the way for the current trend of persistent-world co-op looter-shooters.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"background:currentColor\"><\/span><\/span><\/button><\/p>\n<div data-cy=\"slideshow-images-list\" class=\"scrollbar jsx-2072772685 jsx-4243969252 images-list\"><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2009\/10\/19\/borderlands-review&quot;&gt;Reviewed by Charles Onyett&lt;\/a&gt;&lt;br&gt;October 19, 2009&lt;br&gt;Gearbox's Borderlands is without a doubt a slick, satisfying hybrid title for those who know what to expect. If you're a shooter fan curious what the world of Pandora is all about, then you should know that this is a product built on a foundation of statistical progression, character customization, and one that holds item acquisition high above interesting quest structure and narrative. At the same time, it plays like a shooter, requiring twitch skills to dominate the droves of enemies that stand in between you and your search for a mysterious vault. With the opportunity for up to four to join together for co-operative play, four character classes, a dizzying array of firearms, around 20 or so hours of content for a single playthrough and the option to restart with stronger enemies and loot, there's plenty of content here. It's a thoroughly enjoyable journey that offers a steady stream of rewards that remains convenient and accessible. It's something action role-playing game fans looking for an experience more up-close and brutal than genre entries of the third-person variety should have a blast with, and one of the more memorable products of 2009.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/p>\n<div class=\"rounded jsx-412047461 overlay progressive-image jsx-2338608387 expand\" data-cy=\"slideshow-image-overlay\">\n<div data-cy=\"element-caption\" class=\"caption jsx-1762799490\">View 29 Images<\/div>\n<\/div>\n<p><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2009\/12\/11\/borderlands-the-zombie-island-of-dr-ned-review&quot;&gt;Reviewed by Charles Onyett&lt;\/a&gt;&lt;br&gt;December 10, 2009&lt;br&gt;While it'd be great to get some downloadable content that adds in character class skills, heaps of new items, bumps up the level cap, or builds in more interesting and complex quest and encounter mechanics, what's presented here is a guaranteed good time. The Zombie Island of Dr. Ned is a well-made and entertaining piece of content, giving Borderlands fans a chance to sink bullets into undead flesh in new environments and with some additional quest goals. The expansion also offers stronger story elements, something mostly propped up with wacky humor and nonsense, which is quite fitting considering the context of a zombie outbreak and ludicrous amount of loot and bullets and death. While it doesn't alter the core of Borderlands in any dramatic kind of way, it is one of the most vividly characterized zones. Considering the strength of the gameplay formula and the fact that it's still fairly soon after the main game's release, what's presented here -- more things to kill and more reasons to laugh while doing so -- is welcome.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2010\/01\/08\/borderlands-mad-moxxi-review&quot;&gt;Reviewed by Erik Brudvig&lt;\/a&gt;&lt;br&gt;January 8, 2010&lt;br&gt;Unless you have a core group of three other friends and all of you have maxed out level 50 characters, I wouldn't recommend Borderlands: Mad Moxxi's Underdome Riot to you. It isn't balanced properly and, since there is no normal XP awards or loot drops, you won't find your character improving as your struggle through the endless waves. It actually encourages you to leave the Underdome to go grind your character. All of the style and great music in the world can't save this add-on from the fact that it had the soul of Borderlands ripped out.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt='&lt;a href=\"https:\/\/www.ign.com\/articles\/2010\/02\/26\/borderlands-the-secret-armory-of-general-knoxx-review\"&gt;Reviewed by David Clayman&lt;\/a&gt;&lt;br&gt;February 26, 2010&lt;br&gt;If you enjoyed Borderlands and still wanted more, then definitely download The Secret Armory of General Knoxx. The main storyline is still a blast even if you go it alone and some of the side quests will challenge the most hardened team of Borderlands veterans. This is by far the best of the three add-ons for the core game, and the most fun I had since I completed the main game last year.' class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><button data-cy=\"gallery-image\" type=\"button\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 gallery-image\"><img decoding=\"async\" alt=\"&lt;a href=&quot;https:\/\/www.ign.com\/articles\/2010\/09\/28\/borderlands-claptraps-new-robot-revolution-review&quot;&gt;Reviewed by David Clayman&lt;\/a&gt;&lt;br&gt;September 28, 2010&lt;br&gt;Claptrap's New Robot Revolution is a good excuse to jump back into the addictive gunplay of Borderlands. It doesn't do much that is new, but it's a fine addition to the game and proof that you can never have enough of a good thing.\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Described as a free-to-play &#8220;epic looter shooter&#8221;, Borderlands Mobile is currently only available on iPhone (there&#8217;s no Android version, yet) and only in the US. We&#8217;ve tried accessing the game from elsewhere, but simply get an error message stating that it&#8217;s unavailable in the region.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Create Mayhem YOUR way!&#8221; reads an official blurb. &#8220;Loot wild weapons and blast enemies in this mobile Borderlands experience. Join other Vault Hunters in an ever-evolving universe to fight greedy corporations and open legendary Vaults. This action-packed looter shooter brings the signature chaos, art style, and gun-slinging adventure to mobile for the first time!<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Hunt down legendary loot drops and power up your abilities to customize the way you play,&#8221; the blurb continues. &#8220;Use everything from pistols to rocket launchers to make your enemies wish they never crossed your path! Master devastating action gameplay that&#8217;s been fully optimized for mobile. Fight skags, bandits, and bosses as you battle through a variety of exciting mission types, including Campaign Missions, Tower of Terror, and Circle of Slaughter.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Right now, there&#8217;s little else announced about the game. There&#8217;s no trailer, and curiously no mention of its existence at all from any of Borderlands&#8217; official social media accounts, which seem busy posting about <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/borderlands-4\">Borderlands 4<\/a> updates instead. <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/come-back-for-the-adventure-after-a-turbulent-6-months-borderlands-4-gets-its-first-big-dlc-and-gearbox-hopes-lapsed-fans-return-for-it\">After a turbulent first six months, it just got its first big DLC, and <\/a><a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/come-back-for-the-adventure-after-a-turbulent-6-months-borderlands-4-gets-its-first-big-dlc-and-gearbox-hopes-lapsed-fans-return-for-it\">Gearbox has high hopes it&#8217;ll be enough to draw back fans<\/a>. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In the meantime, if you give Borderlands Mobile a go, let us know what you think.<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips is IGN&#8217;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky <\/em><a href=\"https:\/\/bsky.app\/profile\/tomphillipseg.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@tomphillipseg.bsky.social<\/a><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>A brand new free-to-play Borderlands game has suddenly launched today on iPhone, and you&#8217;d be forgiven for not knowing it was due for release. The game was quietly published today by mobile giant Zynga, though is developed by British studio NaturalMotion, which previously worked on Star Wars: Hunters. Right now, Borderlands Mobile currently exists on [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-1874323","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1874323","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1874323"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1874323\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1874323"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1874323"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1874323"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}