{"id":1874065,"date":"2026-04-09T14:00:00","date_gmt":"2026-04-09T11:00:00","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1874065"},"modified":"2026-04-09T14:00:00","modified_gmt":"2026-04-09T11:00:00","slug":"arc-raiders-has-proven-that-extraction-shooters-have-huge-potential-pubg-boss-says-and-thats-why-black-budget-exists","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1874065","title":{"rendered":"Arc Raiders Has Proven That Extraction Shooters Have \u2018Huge Potential,\u2019 PUBG Boss Says \u2014 and That\u2019s Why Black Budget Exists"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2870106660 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-28683165 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Ever since PUBG pioneered the genre and the subsequent rise of Fortnite, battle royale has been the dominant shooter mode of choice online. But now, the emergence of the extraction shooter as a mainstream concern, namely the popularity of Arc Raiders, threatens to take that crown.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">For nearly a decade, players have been going head-to-head to be the last standing, and while other genre contenders, such as the hero shooter, have had their successes, battle royale remains the most popular, whether that be Battlegrounds, Fortnite, Call of Duty: Warzone, or Apex Legends.<\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But that won\u2019t last forever, and is something Taeseok Jang, head of PUBG Studios, is very aware of. Hence, the developer is already branching out the PlayerUnknown experience into other formats. The most notable of these is the currently in-development Black Budget, the Korean studio\u2019s venture into the extraction shooter market.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI believe in its potential, so that&#8217;s why we are making Black Budget,\u201d Jang explains in an interview with IGN, when asked if extraction shooters could ever overtake battle royales. \u201cThe genre itself is very complicated compared to shooter genres in terms of gameplay, and also, as a developer, it is not easy to make a good extraction shooter. But I think Arc Raiders has proven that it has huge potential. So yeah, I believe that it has huge potential.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Arc Raiders really has proven itself as the breakout extraction shooter hit, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/arc-raiders-publisher-boasts-that-the-game-has-significantly-exceeded-expectations-and-now-sold-14-million-copies\"><u>having sold over 14 million copies and reaching nearly 1 million concurrent players<\/u><\/a> in the first few months after its launch. It\u2019s become somewhat rare for a live-service shooter to find so much success of late, though, with games like Concord and Highguard shutting down in a matter of weeks of release. The jury is still very much out on Marathon, Bungie\u2019s extraction shooter, too, which has garnered much critical acclaim but nowhere near the player numbers of an Arc Raiders.<\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">So, what is the key to a successful live-service shooter launch in 2026? \u201cThat\u2019s what I want to know,\u201d Jang jokingly told me in Seoul. Krafton\u2019s experiment in the mobile market with <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/we-understand-this-may-not-be-the-outcome-many-of-you-were-hoping-for-pubg-spinoff-shuts-down-before-leaving-early-access\"><u>PUBG Blindspot has already come to an end before it made it out of early access<\/u><\/a>, with the announcement of its closure coming around the ninth anniversary of Battlegrounds. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cAs you can see, it is true that launching a live service is very difficult these days,\u201d Jang continues. \u201cAnd I think in the past, the number of live service games themselves was smaller than now, and at that time these live services were emerging in the market one by one, but now it is more difficult for live services to enter that niche market. But what I can tell you now is that the core of the game is fun. So if you find the core fun factors that you can appeal to players, then you can naturally find the niche market and position in the live-service industry. And if you pursue that effort to make a fun game and the USP that you can appeal to, then it will naturally make you successful.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Sounds simple. But the truth is, many \u201cfun\u201d games have failed to attract and grow an audience over the past few years, whether those be WB\u2019s Multiversus, EA\u2019s Knockout City, or Square Enix\u2019s Marvel\u2019s Avengers. Sadly, for every Arc Raiders, there are a hundred fun games that fail to find a fraction of its success. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">No release window has been given yet, but we\u2019ll see how well PUBG: Black Budget\u2019s attempt to break into the extraction shooter space does when it arrives, and if Krafton has managed to find that key to live-service success that Battlegrounds benefited so much from in the first place.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">For more about PUBG, check out the original battle royale <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/pubg-has-its-sights-set-on-fortnite-as-it-aims-to-become-a-global-cultural-icon\"><u>has Fortnite in its sights as it aims to become a \u201cglobal cultural icon.&#8221;<\/u><\/a><\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at <\/em><a href=\"https:\/\/bsky.app\/profile\/cardy.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@cardy.bsky.social<\/a><em>.<\/em><\/p>\n<\/section>\n<\/section>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Ever since PUBG pioneered the genre and the subsequent rise of Fortnite, battle royale has been the dominant shooter mode of choice online. But now, the emergence of the extraction shooter as a mainstream concern, namely the popularity of Arc Raiders, threatens to take that crown.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">For nearly a decade, players have been going head-to-head to be the last standing, and while other genre contenders, such as the hero shooter, have had their successes, battle royale remains the most popular, whether that be Battlegrounds, Fortnite, Call of Duty: Warzone, or Apex Legends.<\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But that won\u2019t last forever, and is something Taeseok Jang, head of PUBG Studios, is very aware of. Hence, the developer is already branching out the PlayerUnknown experience into other formats. The most notable of these is the currently in-development Black Budget, the Korean studio\u2019s venture into the extraction shooter market.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI believe in its potential, so that&#8217;s why we are making Black Budget,\u201d Jang explains in an interview with IGN, when asked if extraction shooters could ever overtake battle royales. \u201cThe genre itself is very complicated compared to shooter genres in terms of gameplay, and also, as a developer, it is not easy to make a good extraction shooter. But I think Arc Raiders has proven that it has huge potential. So yeah, I believe that it has huge potential.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Arc Raiders really has proven itself as the breakout extraction shooter hit, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/arc-raiders-publisher-boasts-that-the-game-has-significantly-exceeded-expectations-and-now-sold-14-million-copies\"><u>having sold over 14 million copies and reaching nearly 1 million concurrent players<\/u><\/a> in the first few months after its launch. It\u2019s become somewhat rare for a live-service shooter to find so much success of late, though, with games like Concord and Highguard shutting down in a matter of weeks of release. The jury is still very much out on Marathon, Bungie\u2019s extraction shooter, too, which has garnered much critical acclaim but nowhere near the player numbers of an Arc Raiders.<\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">So, what is the key to a successful live-service shooter launch in 2026? \u201cThat\u2019s what I want to know,\u201d Jang jokingly told me in Seoul. Krafton\u2019s experiment in the mobile market with <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/we-understand-this-may-not-be-the-outcome-many-of-you-were-hoping-for-pubg-spinoff-shuts-down-before-leaving-early-access\"><u>PUBG Blindspot has already come to an end before it made it out of early access<\/u><\/a>, with the announcement of its closure coming around the ninth anniversary of Battlegrounds. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cAs you can see, it is true that launching a live service is very difficult these days,\u201d Jang continues. \u201cAnd I think in the past, the number of live service games themselves was smaller than now, and at that time these live services were emerging in the market one by one, but now it is more difficult for live services to enter that niche market. But what I can tell you now is that the core of the game is fun. So if you find the core fun factors that you can appeal to players, then you can naturally find the niche market and position in the live-service industry. And if you pursue that effort to make a fun game and the USP that you can appeal to, then it will naturally make you successful.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Sounds simple. But the truth is, many \u201cfun\u201d games have failed to attract and grow an audience over the past few years, whether those be WB\u2019s Multiversus, EA\u2019s Knockout City, or Square Enix\u2019s Marvel\u2019s Avengers. Sadly, for every Arc Raiders, there are a hundred fun games that fail to find a fraction of its success. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">No release window has been given yet, but we\u2019ll see how well PUBG: Black Budget\u2019s attempt to break into the extraction shooter space does when it arrives, and if Krafton has managed to find that key to live-service success that Battlegrounds benefited so much from in the first place.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">For more about PUBG, check out the original battle royale <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/pubg-has-its-sights-set-on-fortnite-as-it-aims-to-become-a-global-cultural-icon\"><u>has Fortnite in its sights as it aims to become a \u201cglobal cultural icon.&#8221;<\/u><\/a><\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at <\/em><a href=\"https:\/\/bsky.app\/profile\/cardy.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@cardy.bsky.social<\/a><em>.<\/em><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Ever since PUBG pioneered the genre and the subsequent rise of Fortnite, battle royale has been the dominant shooter mode of choice online. But now, the emergence of the extraction shooter as a mainstream concern, namely the popularity of Arc Raiders, threatens to take that crown. For nearly a decade, players have been going head-to-head [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-1874065","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1874065","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1874065"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1874065\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1874065"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1874065"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1874065"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}