{"id":1872108,"date":"2026-04-08T10:53:59","date_gmt":"2026-04-08T07:53:59","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1872108"},"modified":"2026-04-08T10:53:59","modified_gmt":"2026-04-08T07:53:59","slug":"im-still-beyond-confused-why-they-didnt-go-the-cyberpunk-route-crimson-desert-female-character-creator-mod-lets-players-unshackle-themselves-from-premade-kliff","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1872108","title":{"rendered":"&#8216;I&#8217;m Still Beyond Confused Why They Didn&#8217;t Go the Cyberpunk Route&#8217; \u2014 Crimson Desert Female Character Creator Mod Lets Players Unshackle Themselves From Premade Kliff"},"content":{"rendered":"<div data-cy=\"article-content\" class=\"jsx-2870106660 article-content page-0\">\n<section data-cy=\"article-subtitle\" class=\"article jsx-3932497636 article-section jsx-28683165 news\" data-autopogo=\"true\">\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">One of the major criticisms of <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/crimson-desert\">Crimson Desert<\/a> I\u2019ve seen since launch is that it does not let you create your own character. Instead, you\u2019re locked into playing as Kliff, who himself has been criticized for a lack of personality, and two other even less fleshed out playable characters. Well, now, like so many other things with Pearl Abyss\u2019 open world action adventure, there\u2019s a mod for that.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The simply titled <a href=\"https:\/\/www.nexusmods.com\/crimsondesert\/mods\/837\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Character Creator &#8211; Female mod<\/a>, from Khione95, lets you build your own character by using the barber function in the game. It includes 98 face presets and 159 hair styles. A male version of the mod should be out soon.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">With this mod installed, you\u2019re able to play Crimson Desert as a custom female character using the female human preset. Most armors have been adjusted to fit the female body, and planned features include more customization options, more customizable races (orc and goblin are in the works), and a full suite of female animations.<\/p>\n<figure class=\"jsx-313219616\"><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/04\/08\/cd-1775644670105.jpg\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" alt=\"null\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/a><figcaption data-cy=\"caption\" class=\"caption jsx-1762799490 jsx-479945570 article-image-caption\">Khione95&#8217;s mod is a work in progress, but it will improve over time. Image credit: Nexus Mods.<\/figcaption><\/figure>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This can be used in combination with Ev3n5taR\u2019s <a href=\"https:\/\/www.nexusmods.com\/crimsondesert\/mods\/287\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Kliff Female Voice mod<\/a> to create about as close to a custom female character Crimson Desert can have right now. The female voice mod uses as AI model to process all of Kliff&#8217;s original dialogue and convert it into a female voice, which, based on the videos I\u2019ve seen of it in action, is pretty rough around the edges, so this isn\u2019t ideal. But modders being what they are, it will surely improve.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Reaction to the female character creator mod has been positive, with some fans wondering still why Pearl Abyss didn\u2019t use the well-received character creator from its MMO, Black Desert Online.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThe story just wasn&#8217;t strong enough to justify not using BDOs unbelievable character creator,\u201d one Crimson Desert fan said. \u201cI just don&#8217;t get it. Kudos to the modding community coming through.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI&#8217;m still beyond confused why they didn&#8217;t go the Cyberpunk route. Keep the same story, but allow us to edit the character. What&#8217;s so hard about it?\u201d another commented. One fan added: \u201cThey really dropped the ball with this one. It would have been so easy to be a 10\/10 game.\u201d \u201cThe part that confuses me the most isn\u2019t that most of the interactions you have with NPCs that aren\u2019t Greymanes, just call you \u2018the Greymane,\u2019 as if you were already a customizable character,\u201d another pointed out. \u201cThe part that disappoints me the most is that most of us assumed the reason for a premade character was due to story and plot reasons,\u201d another said. \u201cThe trade-off for that absolutely didn&#8217;t pan out.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Added another fan: &#8220;There was no reason they shouldn&#8217;t have launched this game with a character creator. Especially when we get a protagonist with the personality of a plank of wood.&#8221;<\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A lot of this disappointment taps into criticisms of Crimson Desert\u2019s story. While some players are perfectly happy treating Crimson Desert as more of a sandbox game than a story-driven adventure, most agree that the actual plot, storyline, and characters leave a lot to be desired.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Even <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/pearl-abyss-boss-sympathizes-with-disappointment-over-crimson-deserts-story-it-would-have-been-nice-if-we-could-have-done-a-better-job-with-it\">Pearl Abyss CEO Heo Jin-young has admitted that Crimson Desert\u2019s story could have been better<\/a>, telling shareholders: &#8220;I sympathize to some extent with the disappointment users feel regarding the story. I think it would have been nice if we could have done a better job with it. The production team tried to make up for the shortcomings in the remaining time, but ultimately, we focused on strengthening the gameplay, which is what we do best.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Last month, Alec Newman, the actor who plays Crimson Desert protagonist Kliff, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/i-dont-want-to-say-they-started-panicking-actor-behind-crimson-deserts-kliff-reveals-bridge-point-where-pearl-abyss-realized-the-story-and-characters-needed-to-change\">revealed how the story and characters changed significantly during development<\/a>. In an interview with <a href=\"https:\/\/youtu.be\/EO0LyJqZh-E?si=8xcAnHdSLNAPnYoD\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><u>Skill Up&#8217;s Friends Per Second Podcast<\/u><\/a>, Newman said he worked on Crimson Desert for five years, \u201crecording various iterations of this character at various stages of development for ages.\u201d<\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\">\n<div class=\"card jsx-1339469126 jsx-1355461925 box jsx-2627838217 poll-content-block\" data-cy=\"poll-content-block\">\n<fieldset class=\"answers jsx-332304107\" role=\"radiogroup\" aria-labelledby=\"poll-question\">\n<legend class=\"stack jsx-2624643483 jsx-4192417768\"><span class=\"stack jsx-3547261442\"><\/p>\n<h2 data-cy=\"poll-question\" class=\"title2 jsx-1903782357 jsx-1377259516 headline\" id=\"poll-question\">Does Crimson Desert Need a &#8216;Hard&#8217; Difficulty Mode?<\/h2>\n<p><\/span><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-3288811812 aspect-ratio aspect-ratio-1-1 jsx-3010959690 jsx-2338608387\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/legend>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer\"><label class=\"interface jsx-326752785 toggle-label jsx-803093603 left-justified radio\" for=\"answerId65442\" id=\"answerId65442-label\"><span class=\"label\">Yes, it&#8217;s too easy<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-2988246289\"><\/div>\n<\/div>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer highlight\"><label class=\"interface jsx-326752785 toggle-label jsx-803093603 left-justified radio\" for=\"answerId65443\" id=\"answerId65443-label\"><span class=\"label\">No, it&#8217;s fine the way it is<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-1945348876\"><\/div>\n<\/div>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer\"><label class=\"interface jsx-326752785 toggle-label jsx-803093603 left-justified radio\" for=\"answerId65444\" id=\"answerId65444-label\"><span class=\"label\">It depends how it would work (tell us why in the comments!)<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-2988246289\"><\/div>\n<\/div>\n<\/fieldset>\n<p><span class=\"stack jsx-2624643483 jsx-4255654680 poll-controls\"><button class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-2267841559 contained disabled full-width large\" disabled type=\"submit\" data-cy=\"poll-answer-btn\">Answer<\/button><button class=\"button-text jsx-729543028 button jsx-3381835873 jsx-1624977611 nav next-button small\" title=\"See Results\" aria-label=\"See Results\" data-cy=\"see-results-btn\"><span style=\"white-space:nowrap;overflow:hidden;text-align:right\">See Results<\/span><span class=\"ign-icon right-chevron jsx-2750866048 jsx-4173866675\" role=\"img\" aria-hidden=\"false\" data-cy=\"right-chevron\" aria-label=\"See Results\" style=\"background:currentColor\"><\/span><\/button><\/span><\/div>\n<\/section>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">For the first year-and-a-half of development, Crimson Desert was just a demo, as far as he knew. It wasn\u2019t until nearly two years into recording that he was told that the work would begin in earnest. \u201cI went, \u2018What the hell do you mean? We&#8217;ve been doing this for ages!\u2019 So it was, in terms of recording, the gift that really did keep on giving,\u201d he said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This is in keeping with what we know of the development of Crimson Desert, which began life as an MMORPG prequel to Black Desert Online. It eventually became a single-player open world action role-playing game, with the narrative coming into focus along the way.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWith this project it was interesting because they kind of\u2026 I don&#8217;t want to say they kept changing the goalpost, but we started off recording with cards of the different parts of Pywel,\u201d Newman continued. \u201cYou know, various characters and, he&#8217;s from this faction and he&#8217;s from that faction. And I kept just saying, \u2018Yes, but what is happening?\u2019\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Newman revealed that Kliff was called Macduff for quite a large chunk of his time spent recording for the game. And when Pearl Abyss settled on Kliff, Newman started banging the story drum.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWhen Kliff stopped being Macduff, which was a considerable amount of time into the recording of this, once they settled on Kliff, I just kept pushing and pushing and pushing about story and character as much as I could,\u201d he said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI have to be honest, I felt the pressure of a certain type of developer with a certain type of game. I&#8217;m glad I fought for that stuff because, you can tell when you read the reviews for the game that&#8217;s come out. You can tell when you speak to people. I spoke to some people today actually who are playing it and loving it. And whilst they love some of the voice acting and the characterization, the boon of this game is clearly the size of the open world. And the fact that you can pick up a cat.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThat is to do with, I feel, the preferences of the developers and the people who wrote the scripts for these games, which kept changing. So at various stages it felt very much like making a TV series where they kept moving the focus. And in fact it&#8217;s not a secret. If you look at the way that Crimson Desert came into being, they did move things around.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Newman continued by talking about what he called a \u201cbridge point\u201d in development. \u201cAfter a while, you know, there&#8217;s only so far you can go with him [Kliff] kind of being\u2026 not flat, but kind of stoic. Now, I know that as a Scotsman myself, I know what that means. But it&#8217;s very very hard to play 150 hours with somebody who doesn&#8217;t give anything away ever. So what&#8217;s been rewarding is that as people have played through over a 100 hours, they&#8217;ve found bits of Kliff that do speak of something more emotional sometimes.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThe whole Greymanes thing, after about two and a half years, they decided they really wanted that to resonate. This idea of family and trying to bring something back together. I think that&#8217;s the main story strand of the game, or the only story strand of the game when you begin it.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cAnd so that was the bridge point. I don&#8217;t want to say they started panicking, but they were like, \u2018Oh yeah, we really want this. We really want Kliff to care about his comrades.\u2019 And I said, \u2018Well, he does, but you haven&#8217;t written that monologue.\u2019 So we brought it in gradually and wherever we could, we attended to it. Wherever we were given something that could be slightly humorous, we tried to bring that out.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cBut I&#8217;ll be honest, those moments were fewer than they could have been.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The big question now is, could Pearl Abyss actually add a character creator to Crimson Desert? It seems unlikely, given how the game is set up and even marketed. But it feels like nothing is off the table for the developers at Pearl Abyss, who have released game-changing updates at a remarkable pace since Crimson Desert&#8217;s launch last month. Maybe DLC could give fans the chance to create a character of their own?<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">We\u2019ve got plenty more on Crimson Desert, including a story on <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/crimson-desert-npcs-are-stealing-the-show-as-players-discover-you-can-put-them-to-work-sit-back-and-watch-them-get-the-job-done-in-real-time\"><u>how the NPCs are the stars of the show<\/u><\/a>, and <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/crimson-desert-modder-restores-what-they-believe-to-be-a-fully-designed-food-consequence-system-that-pearl-abyss-built-but-never-activated\">a hidden food consequence system that a modder has restored<\/a>. We recommend you take a look at our guide to <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Things_to_Do_First_in_Crimson_Desert\"><u>Things to Do First in Crimson Desert<\/u><\/a>, plus <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Things_Crimson_Desert_Doesn't_Tell_You\"><u>Things Crimson Desert Doesn\u2019t Tell You<\/u><\/a> (we\u2019ve got 28 and counting!). We\u2019ve also got a guide to the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Best_Early_Weapons\"><u>Best Early Weapons<\/u><\/a> we recommend picking up, the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Best_Skills_to_Get_First\"><u>Best Skills to Get First<\/u><\/a> (including a handy explainer of the skills system), and 34 <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Essential_Tips_and_Tricks\"><u>Essential Tips and Tricks<\/u><\/a> to help you succeed in Pywel.<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/section>\n<\/section>\n<p><span class=\"stack jsx-1475529924\"><\/p>\n<div class=\"jsx-2155806329 adunit-wrapper\">\n<div class=\"jsx-2155806329 bobble bobble-1 pogocnt pg-article\">\n<div data-mix-name=\"secondaryMedrec\" data-pos=\"1\" data-pogo-hide=\"1\" class=\"jsx-343126785 pogo-slot\"><\/div>\n<\/div>\n<\/div>\n<p><\/span><\/div>\n<section class=\"article-page\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">One of the major criticisms of <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/crimson-desert\">Crimson Desert<\/a> I\u2019ve seen since launch is that it does not let you create your own character. Instead, you\u2019re locked into playing as Kliff, who himself has been criticized for a lack of personality, and two other even less fleshed out playable characters. Well, now, like so many other things with Pearl Abyss\u2019 open world action adventure, there\u2019s a mod for that.<\/p>\n<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The simply titled <a href=\"https:\/\/www.nexusmods.com\/crimsondesert\/mods\/837\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Character Creator &#8211; Female mod<\/a>, from Khione95, lets you build your own character by using the barber function in the game. It includes 98 face presets and 159 hair styles. A male version of the mod should be out soon.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">With this mod installed, you\u2019re able to play Crimson Desert as a custom female character using the female human preset. Most armors have been adjusted to fit the female body, and planned features include more customization options, more customizable races (orc and goblin are in the works), and a full suite of female animations.<\/p>\n<figure class=\"jsx-313219616\"><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/04\/08\/cd-1775644670105.jpg\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" alt=\"null\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/a><figcaption data-cy=\"caption\" class=\"caption jsx-1762799490 jsx-479945570 article-image-caption\">Khione95&#8217;s mod is a work in progress, but it will improve over time. Image credit: Nexus Mods.<\/figcaption><\/figure>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This can be used in combination with Ev3n5taR\u2019s <a href=\"https:\/\/www.nexusmods.com\/crimsondesert\/mods\/287\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">Kliff Female Voice mod<\/a> to create about as close to a custom female character Crimson Desert can have right now. The female voice mod uses as AI model to process all of Kliff&#8217;s original dialogue and convert it into a female voice, which, based on the videos I\u2019ve seen of it in action, is pretty rough around the edges, so this isn\u2019t ideal. But modders being what they are, it will surely improve.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Reaction to the female character creator mod has been positive, with some fans wondering still why Pearl Abyss didn\u2019t use the well-received character creator from its MMO, Black Desert Online.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThe story just wasn&#8217;t strong enough to justify not using BDOs unbelievable character creator,\u201d one Crimson Desert fan said. \u201cI just don&#8217;t get it. Kudos to the modding community coming through.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI&#8217;m still beyond confused why they didn&#8217;t go the Cyberpunk route. Keep the same story, but allow us to edit the character. What&#8217;s so hard about it?\u201d another commented. One fan added: \u201cThey really dropped the ball with this one. It would have been so easy to be a 10\/10 game.\u201d \u201cThe part that confuses me the most isn\u2019t that most of the interactions you have with NPCs that aren\u2019t Greymanes, just call you \u2018the Greymane,\u2019 as if you were already a customizable character,\u201d another pointed out. \u201cThe part that disappoints me the most is that most of us assumed the reason for a premade character was due to story and plot reasons,\u201d another said. \u201cThe trade-off for that absolutely didn&#8217;t pan out.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Added another fan: &#8220;There was no reason they shouldn&#8217;t have launched this game with a character creator. Especially when we get a protagonist with the personality of a plank of wood.&#8221;<\/p>\n<div class=\"jsx-2021719738 video jsx-2008855984 aspect-ratio aspect-ratio-16-9\">\n<div class=\"badge jsx-1349606671 jsx-3647116352\"><span class=\"ign-icon icon-play jsx-2750866048 jsx-1044454891\" role=\"img\" aria-hidden=\"false\" data-cy=\"icon-play\" aria-label=\"Play\" style=\"background:currentColor\"><\/span><\/div>\n<\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A lot of this disappointment taps into criticisms of Crimson Desert\u2019s story. While some players are perfectly happy treating Crimson Desert as more of a sandbox game than a story-driven adventure, most agree that the actual plot, storyline, and characters leave a lot to be desired.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Even <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/pearl-abyss-boss-sympathizes-with-disappointment-over-crimson-deserts-story-it-would-have-been-nice-if-we-could-have-done-a-better-job-with-it\">Pearl Abyss CEO Heo Jin-young has admitted that Crimson Desert\u2019s story could have been better<\/a>, telling shareholders: &#8220;I sympathize to some extent with the disappointment users feel regarding the story. I think it would have been nice if we could have done a better job with it. The production team tried to make up for the shortcomings in the remaining time, but ultimately, we focused on strengthening the gameplay, which is what we do best.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Last month, Alec Newman, the actor who plays Crimson Desert protagonist Kliff, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/i-dont-want-to-say-they-started-panicking-actor-behind-crimson-deserts-kliff-reveals-bridge-point-where-pearl-abyss-realized-the-story-and-characters-needed-to-change\">revealed how the story and characters changed significantly during development<\/a>. In an interview with <a href=\"https:\/\/youtu.be\/EO0LyJqZh-E?si=8xcAnHdSLNAPnYoD\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><u>Skill Up&#8217;s Friends Per Second Podcast<\/u><\/a>, Newman said he worked on Crimson Desert for five years, \u201crecording various iterations of this character at various stages of development for ages.\u201d<\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\">\n<div class=\"card jsx-1339469126 jsx-1355461925 box jsx-2627838217 poll-content-block\" data-cy=\"poll-content-block\">\n<fieldset class=\"answers jsx-332304107\" role=\"radiogroup\" aria-labelledby=\"poll-question\">\n<legend class=\"stack jsx-2624643483 jsx-4192417768\"><span class=\"stack jsx-3547261442\"><\/p>\n<h2 data-cy=\"poll-question\" class=\"title2 jsx-1903782357 jsx-1377259516 headline\" id=\"poll-question\">Does Crimson Desert Need a &#8216;Hard&#8217; Difficulty Mode?<\/h2>\n<p><\/span><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-3288811812 aspect-ratio aspect-ratio-1-1 jsx-3010959690 jsx-2338608387\" loading=\"lazy\" src=\"image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"><\/legend>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer\"><label class=\"interface jsx-326752785 toggle-label jsx-803093603 left-justified radio\" for=\"answerId65442\" id=\"answerId65442-label\"><span class=\"label\">Yes, it&#8217;s too easy<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-2988246289\"><\/div>\n<\/div>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer highlight\"><label class=\"interface jsx-326752785 toggle-label jsx-803093603 left-justified radio\" for=\"answerId65443\" id=\"answerId65443-label\"><span class=\"label\">No, it&#8217;s fine the way it is<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-1945348876\"><\/div>\n<\/div>\n<div data-cy=\"poll-answer\" class=\"jsx-45304670 poll-answer\"><label class=\"interface jsx-326752785 toggle-label jsx-803093603 left-justified radio\" for=\"answerId65444\" id=\"answerId65444-label\"><span class=\"label\">It depends how it would work (tell us why in the comments!)<\/span><span data-cy=\"left-justified\" class=\"left-justified toggle-wrapper\"><span class=\"icon-toggle-indicator\"><\/span><\/span><\/label><\/p>\n<div class=\"title5 jsx-62124236 jsx-2988246289\"><\/div>\n<\/div>\n<\/fieldset>\n<p><span class=\"stack jsx-2624643483 jsx-4255654680 poll-controls\"><button class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-2267841559 contained disabled full-width large\" disabled type=\"submit\" data-cy=\"poll-answer-btn\">Answer<\/button><button class=\"button-text jsx-729543028 button jsx-3381835873 jsx-1624977611 nav next-button small\" title=\"See Results\" aria-label=\"See Results\" data-cy=\"see-results-btn\"><span style=\"white-space:nowrap;overflow:hidden;text-align:right\">See Results<\/span><span class=\"ign-icon right-chevron jsx-2750866048 jsx-4173866675\" role=\"img\" aria-hidden=\"false\" data-cy=\"right-chevron\" aria-label=\"See Results\" style=\"background:currentColor\"><\/span><\/button><\/span><\/div>\n<\/section>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">For the first year-and-a-half of development, Crimson Desert was just a demo, as far as he knew. It wasn\u2019t until nearly two years into recording that he was told that the work would begin in earnest. \u201cI went, \u2018What the hell do you mean? We&#8217;ve been doing this for ages!\u2019 So it was, in terms of recording, the gift that really did keep on giving,\u201d he said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This is in keeping with what we know of the development of Crimson Desert, which began life as an MMORPG prequel to Black Desert Online. It eventually became a single-player open world action role-playing game, with the narrative coming into focus along the way.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWith this project it was interesting because they kind of\u2026 I don&#8217;t want to say they kept changing the goalpost, but we started off recording with cards of the different parts of Pywel,\u201d Newman continued. \u201cYou know, various characters and, he&#8217;s from this faction and he&#8217;s from that faction. And I kept just saying, \u2018Yes, but what is happening?\u2019\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Newman revealed that Kliff was called Macduff for quite a large chunk of his time spent recording for the game. And when Pearl Abyss settled on Kliff, Newman started banging the story drum.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWhen Kliff stopped being Macduff, which was a considerable amount of time into the recording of this, once they settled on Kliff, I just kept pushing and pushing and pushing about story and character as much as I could,\u201d he said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI have to be honest, I felt the pressure of a certain type of developer with a certain type of game. I&#8217;m glad I fought for that stuff because, you can tell when you read the reviews for the game that&#8217;s come out. You can tell when you speak to people. I spoke to some people today actually who are playing it and loving it. And whilst they love some of the voice acting and the characterization, the boon of this game is clearly the size of the open world. And the fact that you can pick up a cat.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThat is to do with, I feel, the preferences of the developers and the people who wrote the scripts for these games, which kept changing. So at various stages it felt very much like making a TV series where they kept moving the focus. And in fact it&#8217;s not a secret. If you look at the way that Crimson Desert came into being, they did move things around.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Newman continued by talking about what he called a \u201cbridge point\u201d in development. \u201cAfter a while, you know, there&#8217;s only so far you can go with him [Kliff] kind of being\u2026 not flat, but kind of stoic. Now, I know that as a Scotsman myself, I know what that means. But it&#8217;s very very hard to play 150 hours with somebody who doesn&#8217;t give anything away ever. So what&#8217;s been rewarding is that as people have played through over a 100 hours, they&#8217;ve found bits of Kliff that do speak of something more emotional sometimes.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThe whole Greymanes thing, after about two and a half years, they decided they really wanted that to resonate. This idea of family and trying to bring something back together. I think that&#8217;s the main story strand of the game, or the only story strand of the game when you begin it.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cAnd so that was the bridge point. I don&#8217;t want to say they started panicking, but they were like, \u2018Oh yeah, we really want this. We really want Kliff to care about his comrades.\u2019 And I said, \u2018Well, he does, but you haven&#8217;t written that monologue.\u2019 So we brought it in gradually and wherever we could, we attended to it. Wherever we were given something that could be slightly humorous, we tried to bring that out.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cBut I&#8217;ll be honest, those moments were fewer than they could have been.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The big question now is, could Pearl Abyss actually add a character creator to Crimson Desert? It seems unlikely, given how the game is set up and even marketed. But it feels like nothing is off the table for the developers at Pearl Abyss, who have released game-changing updates at a remarkable pace since Crimson Desert&#8217;s launch last month. Maybe DLC could give fans the chance to create a character of their own?<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">We\u2019ve got plenty more on Crimson Desert, including a story on <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/crimson-desert-npcs-are-stealing-the-show-as-players-discover-you-can-put-them-to-work-sit-back-and-watch-them-get-the-job-done-in-real-time\"><u>how the NPCs are the stars of the show<\/u><\/a>, and <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/crimson-desert-modder-restores-what-they-believe-to-be-a-fully-designed-food-consequence-system-that-pearl-abyss-built-but-never-activated\">a hidden food consequence system that a modder has restored<\/a>. We recommend you take a look at our guide to <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Things_to_Do_First_in_Crimson_Desert\"><u>Things to Do First in Crimson Desert<\/u><\/a>, plus <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Things_Crimson_Desert_Doesn't_Tell_You\"><u>Things Crimson Desert Doesn\u2019t Tell You<\/u><\/a> (we\u2019ve got 28 and counting!). We\u2019ve also got a guide to the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Best_Early_Weapons\"><u>Best Early Weapons<\/u><\/a> we recommend picking up, the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Best_Skills_to_Get_First\"><u>Best Skills to Get First<\/u><\/a> (including a handy explainer of the skills system), and 34 <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/wikis\/crimson-desert\/Essential_Tips_and_Tricks\"><u>Essential Tips and Tricks<\/u><\/a> to help you succeed in Pywel.<\/p>\n<div data-cy=\"accent-divider\" class=\"jsx-3449795453 divider jsx-2786329600\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>One of the major criticisms of Crimson Desert I\u2019ve seen since launch is that it does not let you create your own character. Instead, you\u2019re locked into playing as Kliff, who himself has been criticized for a lack of personality, and two other even less fleshed out playable characters. Well, now, like so many other [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,243],"class_list":["post-1872108","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-ign-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1872108","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1872108"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1872108\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1872108"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1872108"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1872108"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}