{"id":1857089,"date":"2026-03-31T13:00:35","date_gmt":"2026-03-31T10:00:35","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1857089"},"modified":"2026-03-31T13:00:35","modified_gmt":"2026-03-31T10:00:35","slug":"nvidias-dlss-4-5-multi-frame-generation-tech-is-now-available-to-boost-your-hz","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1857089","title":{"rendered":"NVIDIA&#8217;s DLSS 4.5 Multi Frame Generation tech is now available to boost your Hz"},"content":{"rendered":"<p>[analyse_image type=&#8221;featured&#8221; src=&#8221;https:\/\/s.yimg.com\/ny\/api\/res\/1.2\/a9lDToqm5R8Da1zk9qUENw&#8211;\/YXBwaWQ9aGlnaGxhbmRlcjt3PTEyMDA7aD04MDA-\/https:\/\/s.yimg.com\/os\/creatr-uploaded-images\/2026-03\/6fb4c390-2ce0-11f1-bac0-00a257e836c6&#8243;]<\/p>\n<article id=\"article-f372c74b-60d6-409e-9120-8c0b69e89421\">\n<div>\n<div class=\"mx-auto flex flex-row justify-between md:px-10 md:max-w-[1220px]\">\n<div class=\"min-w-0 flex-1 self-start\" data-i13n-boundary=\"true\">\n<div>\n<div>\n<nav class=\"relative mx-4 mb-4 border-b pb-4 md:mx-0 md:mb-6 md:max-w-[750px] md:pb-6\" aria-label=\"breadcrumbs\">\n<ol class=\"no-scrollbar overflow-scroll whitespace-nowrap text-battleship\">\n<li class=\"inline\">\n<li class=\"inline-block cursor-default last:pr-10 md:last:pr-20 font-bold\">Gaming<\/li>\n<li class=\"inline-block cursor-default last:pr-10 md:last:pr-20 ml-2 before:mb-0.5 before:mr-3 before:inline-block before:size-2 before:rotate-45 before:border-r-2 before:border-t-2 before:border-battleship\">PC<\/li>\n<\/ol>\n<\/nav>\n<header class=\"mb-4 px-4 md:mb-6 md:max-w-[750px] md:px-0\">\n<h1 class=\"layout-h1 my-2 font-bold leading-tight\">NVIDIA&#8217;s DLSS 4.5 Multi Frame Generation tech is now available to boost your Hz<\/h1>\n<h2 class=\"rightrail-h2-subheadline my-2 text-[18px] font-light leading-5 md:text-[20px]\/[28px]\">It uses AI to generate up to six times more frames to boost refresh rates on NVIDIA RTX 50 series GPUs.<\/h2>\n<div class=\"flex-col items-start lg:flex lg:flex-row lg:items-center lg:justify-between mt-6\">\n<div class=\"relative md:mr-[10px]\">\n<div class=\"flex items-center\">\n<div class=\"flex mr-2\">\n<div class=\"shrink-0 cursor-pointer inline-block size-[42px]\"><img decoding=\"async\" alt role=\"img\" loading=\"lazy\" class=\"size-full rounded-full object-cover object-center shadow-[0_0_0_2px_#ffffff]\" src=\"https:\/\/s.yimg.com\/ny\/api\/res\/1.2\/jTvwq.9dDCrzQ8wsoTeXCQ--\/YXBwaWQ9aGlnaGxhbmRlcjt3PTgwO2g9ODA-\/https:\/\/s.yimg.com\/os\/creatr-uploaded-images\/2024-02\/500d6260-d592-11ee-befa-a7ddcfcafe0d\"><\/div>\n<\/div>\n<div class=\"inline-block\">\n<div class=\"w-max text-[0.875rem]\/[1.25rem] font-semibold flex items-center\">\n<div class=\"flex flex-col\">\n<div class=\"flex w-max items-center\">Steve Dent<\/div>\n<p><span class=\"font-normal sm:before:inline-block\">Reporter<\/span><\/div>\n<\/div>\n<div class=\"text-[0.75rem] text-dolphin dark:text-shark md:text-[0.875rem]\/[1.25rem] lg:pt-[5px]\">\n<div class=\"inline-block\"><time datetime=\"2026-03-31T13:00:35.000Z\">Tue, March 31, 2026 at 1:00 PM UTC<\/time><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"ml-0 mt-4 flex items-center lg:ml-3 lg:mt-0\">\n<div class=\"ml-0 mr-2\">\n<div class=\"relative flex\">Add Engadget on Google<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/header>\n<div class=\"mx-4 md:mx-0\">\n<div class=\"grid grid-cols-[[fullbleed-start_body-start]_minmax(auto,750px)_[body-end_fullbleed-end]]\">\n<figure class=\"relative col-body mb-4\">\n<div class=\"relative overflow-hidden fig-image-round \"><img decoding=\"async\" alt class=\"object-cover object-center\" src=\"https:\/\/s.yimg.com\/ny\/api\/res\/1.2\/UsSgc_Y.YraT2qgCKRnQKQ--\/YXBwaWQ9aGlnaGxhbmRlcjt3PTEyNDI7aD04Mjg-\/https:\/\/s.yimg.com\/os\/creatr-uploaded-images\/2026-03\/6fb4c390-2ce0-11f1-bac0-00a257e836c6\"><\/div><figcaption class=\"relative text-[0.875rem]\/[1.25rem] figure-caption mt-1 line-clamp-2 mt-2.5 md:mt-2 pr-2.5\">\n<div><span>NVIDIA<\/span><\/div>\n<\/figcaption><\/figure>\n<\/div>\n<\/div>\n<div class=\"grid grid-cols-article-mobile md:max-w-[750px] md:grid-cols-article\" data-article-body=\"true\">\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">After releasing DLSS 4.5&#8217;s Super Resolution feature earlier this year, NVIDIA has released an update with DLSS 4.5 features designed to boost frame rates on RTX 50 series cards. Those include DLSS 4.5 Dynamic Multi Frame Generation and DLSS 4.5 Multi Frame Generation 6X. With those, NVIDIA is promising the &#8220;smoothest path-traced gaming yet&#8221; to unlock the potential for high-refresh 4K 240Hz OLED gaming displays, or 1080p and 1440p monitors at 360Hz and beyond.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The first feature, DLSS 4.5 Dynamic Multi Frame Generation, is like an &#8220;automatic transmission&#8221; for your RTX 50 series card, NVIDIA said. Rather than multiplying the frame rate by a fixed amount, the AI-powered feature changes it dynamically to strike a balance between refresh rate, image quality and responsiveness. To optimize computing power, it ensures that a game&#8217;s frame rate doesn&#8217;t exceed your monitor&#8217;s native refresh rate, so you won&#8217;t play at 240 fps on a 120Hz monitor.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The other key feature, Multi Frame Generation 6X, is designed to deliver even higher levels of performance. Based on NVIDIA&#8217;s second-gen transformer model, along with frame pacing and image quality improvements, the feature boosts the maximum multiplier to 6X, generating up to five extra frames for every natively rendered frame on GeForce RTX 50 series GPUs. That will boost 4K frame rates up to 35 percent &#8220;with minimal impact to responsiveness,&#8221; NVIDIA wrote.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_mgb7b4ilfaiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">As with Super Resolution, the native frame rate of a game is not accelerated by these features. Rather, the DLSS 4.5 feature uses AI to create interpolated intermediate frames the machine &#8220;thinks&#8221; should be there. Normally this works fine, but the scheme can create odd artifacts in certain types of scenes, particularly with fine details like rain, hair and phone wires.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Still, the tech allows for smoother gaming with a minimal increase on your GPU&#8217;s burden. It&#8217;s now available for NVIDIA RTX 50 series cards, and as NVIDIA announced earlier, there are a number of games supporting the MFG features. Those include <em>007 First Light<\/em> (May 27th), <em>CONTROL Resonant<\/em>, D<em>irective 8020<\/em> (May 12th) and <em>Tides of Annihilation<\/em>.<\/p>\n<\/div>\n<div class=\"grid grid-cols-article-mobile md:max-w-[750px] md:grid-cols-article\">\n<div class=\"commerce col-body\" data-pw=\"disclosure\">\n<div class=\"mb-7 flex items-center rounded-lg p-3 p-5 w-fit flex-col md:flex-row\">\n<p class=\"text-[12px] text-battleship dark:text-gandalf md:text-[13px]\">If you buy something through a link in this article, we may earn commission.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<aside class=\"hidden flex-none md:block ml-8\">\n<div class=\"flex size-full flex-col flex-nowrap\">\n<div class=\"flex-auto\">\n<div class=\"sticky flex flex-none\">\n<div class=\"flex\" id=\"_R_sj7b4ilfaiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/aside>\n<\/div>\n<\/div>\n<div class=\"mx-auto md:px-10 md:max-w-[1220px]\">\n<div class=\"grid grid-cols-article-mobile md:max-w-[750px] md:grid-cols-article\">\n<div class=\"no-scrollbar col-body mx-4 mb-8 mt-2.5 overflow-x-scroll whitespace-nowrap md:mx-0 md:max-w-[750px] md:overflow-x-visible\">\n<div class=\"mx-auto max-w-screen-sm\">\n<ul class=\"inline-flex text-xs md:text-sm\">\n<li class=\"mr-6\">About our ads<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/article>\n<div class=\"grid grid-cols-article-mobile md:max-w-[750px] md:grid-cols-article\" data-article-body=\"true\">\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">After releasing DLSS 4.5&#8217;s Super Resolution feature earlier this year, NVIDIA has released an update with DLSS 4.5 features designed to boost frame rates on RTX 50 series cards. Those include DLSS 4.5 Dynamic Multi Frame Generation and DLSS 4.5 Multi Frame Generation 6X. With those, NVIDIA is promising the &#8220;smoothest path-traced gaming yet&#8221; to unlock the potential for high-refresh 4K 240Hz OLED gaming displays, or 1080p and 1440p monitors at 360Hz and beyond.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The first feature, DLSS 4.5 Dynamic Multi Frame Generation, is like an &#8220;automatic transmission&#8221; for your RTX 50 series card, NVIDIA said. Rather than multiplying the frame rate by a fixed amount, the AI-powered feature changes it dynamically to strike a balance between refresh rate, image quality and responsiveness. To optimize computing power, it ensures that a game&#8217;s frame rate doesn&#8217;t exceed your monitor&#8217;s native refresh rate, so you won&#8217;t play at 240 fps on a 120Hz monitor.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The other key feature, Multi Frame Generation 6X, is designed to deliver even higher levels of performance. Based on NVIDIA&#8217;s second-gen transformer model, along with frame pacing and image quality improvements, the feature boosts the maximum multiplier to 6X, generating up to five extra frames for every natively rendered frame on GeForce RTX 50 series GPUs. That will boost 4K frame rates up to 35 percent &#8220;with minimal impact to responsiveness,&#8221; NVIDIA wrote.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<div class=\"py-2 text-center text-xs uppercase\">Advertisement<\/div>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_mgb7b4ilfaiv5tilbH1_\">\n<div class=\"flex size-full items-center justify-center bg-marshmallow text-center leading-3\">Advertisement<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">As with Super Resolution, the native frame rate of a game is not accelerated by these features. Rather, the DLSS 4.5 feature uses AI to create interpolated intermediate frames the machine &#8220;thinks&#8221; should be there. Normally this works fine, but the scheme can create odd artifacts in certain types of scenes, particularly with fine details like rain, hair and phone wires.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Still, the tech allows for smoother gaming with a minimal increase on your GPU&#8217;s burden. It&#8217;s now available for NVIDIA RTX 50 series cards, and as NVIDIA announced earlier, there are a number of games supporting the MFG features. Those include <em>007 First Light<\/em> (May 27th), <em>CONTROL Resonant<\/em>, D<em>irective 8020<\/em> (May 12th) and <em>Tides of Annihilation<\/em>.<\/p>\n<\/div>\n<p>[analyse_source url=&#8221;https:\/\/www.engadget.com\/gaming\/pc\/nvidias-dlss-45-multi-frame-generation-tech-is-now-available-to-boost-your-hz-130035249.html&#8221;]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[analyse_image type=&#8221;featured&#8221; src=&#8221;https:\/\/s.yimg.com\/ny\/api\/res\/1.2\/a9lDToqm5R8Da1zk9qUENw&#8211;\/YXBwaWQ9aGlnaGxhbmRlcjt3PTEyMDA7aD04MDA-\/https:\/\/s.yimg.com\/os\/creatr-uploaded-images\/2026-03\/6fb4c390-2ce0-11f1-bac0-00a257e836c6&#8243;] Gaming PC NVIDIA&#8217;s DLSS 4.5 Multi Frame Generation tech is now available to boost your Hz It uses AI to generate up to six times more frames to boost refresh rates on NVIDIA RTX 50 series GPUs. Steve Dent Reporter Tue, March 31, 2026 at 1:00 PM UTC Add Engadget on Google [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[226,63],"class_list":["post-1857089","post","type-post","status-publish","format-standard","hentry","category-politics","tag-crawlmanager","tag-engadget-com"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1857089","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1857089"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1857089\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1857089"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1857089"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1857089"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}