{"id":1840420,"date":"2026-03-22T16:48:03","date_gmt":"2026-03-22T13:48:03","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1840420"},"modified":"2026-03-22T16:48:03","modified_gmt":"2026-03-22T13:48:03","slug":"slay-the-spire-2-reminds-us-that-this-weeks-patch-was-the-first-of-many-to-come-over-the-next-1-2-years","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1840420","title":{"rendered":"Slay the Spire 2 reminds us that this week&#8217;s patch &#8220;was the first of many to come over the next 1-2 years&#8221;"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/slay-the-spire-2\" data-active=\"false\"><br \/>\n                      Slay the Spire 2<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Slay the Spire 2 reminds us that this week&#8217;s patch &#8220;was the first of many to come over the next 1-2 years&#8221;<\/h1>\n<p class=\"strapline\">Slay it with me.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/slay-the-spire-2_48A4LJT.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Five character portraits side by side from Slay the Spire 2. They are the game's roster of characters- the Ironclad, the Silent, the, um, robot one, the Necrobinder, and the one that sits in a chair. That's definitely a technical term. It's a colourful image presented in a vibrant, comic way.\" loading=\"eager\" data-uri=\"slay-the-spire-2_48A4LJT.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Mega Crit<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Vikki Blake avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1533038852.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Vikki Blake avatar\" data-autosize=\"crop_lossy\" data-uri=\"1533038852.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/vikki-blake\">Vikki Blake<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-03-22T16:48:03+00:00\">March 22, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/slay-the-spire-2-reminds-us-that-this-weeks-patch-was-the-first-of-many-to-come-over-the-next-1-2-years?view=comments\" rel=\"nofollow\"><br \/>\n          1 comment<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"0a5d514b-57bb-4725-937e-b7a20aff703a\" data-name=\"Slay the Spire 2\" data-follow-text=\"Follow Slay the Spire 2\" data-unfollow-text=\"Following Slay the Spire 2\" data-aria-follow-text=\"Follow Slay the Spire 2\" data-aria-unfollow-text=\"Following Slay the Spire 2\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Slay the Spire 2\" title=\"Follow Slay the Spire 2\"><br \/>\n  Follow Slay the Spire 2<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>The first major balance patch for <a href=\"https:\/\/www.eurogamer.net\/games\/slay-the-spire\">Slay the Spire<\/a> 2 dropped just two days ago (Friday 20th March), but developer Mega Crit has already had to address the feedback to the recent beta patch, reminding us that this beta balance pass &#8220;was the first of many to come over the next one-two years&#8221;.<\/p>\n<p>As Mega Crit noted at the time, this patch contained a &#8220;huge&#8221; balance pass, the main aim of which is to make &#8216;infinites&#8217; harder to achieve, as well as making considerable tweaks to each of the game&#8217;s character classes, especially newbies The Regent and Necrobinder.<\/p>\n<p>&#8220;Hey everyone, we appreciate all the feedback on the recent beta patch! Since we have a lot of new players that weren\u2019t around for StS1\u2019s Early Access phase and players who are new to Early Access games in general, we wanted to explain our patching methodology a bit,&#8221; the team explained on social media.<\/p>\n<div class=\"twitter_wrapper\">\n<div class=\"embed_wrapper\" data-domain=\"twitter.com\">\n<blockquote class=\"twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">The beta branch will see the most experimental changes and will be tweaked each time until we feel it\u2019s stable enough for the main branch. Participating in that process is optional but very helpful. Thank you for your patience as we slowly mold StS2 into its final shape! (4\/4)<\/p>\n<p>\u2014 Mega Crit \u2694\ufe0f Slay the Spire 2 Out Now! (@MegaCrit) <a href=\"https:\/\/twitter.com\/MegaCrit\/status\/2035125936333402205?ref_src=twsrc%5Etfw\">March 20, 2026<\/a><\/p><\/blockquote>\n<\/div>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span>\n<\/div>\n<p>&#8220;We make changes based on a mix of player feedback, collected metrics, and our own design philosophies. While we look at feedback on many platforms, the feedback we receive via the in-game reporter from players who are testing the patch firsthand is the most useful to us.&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>The thread reminded players that this beta balance pass &#8220;was the first of many to come over the next one-two years,&#8221; as the roguelike card game will go through &#8220;constant changes with the ultimate goal of making it as balanced of an experience as StS1 became&#8221;.<\/p>\n<p>&#8220;This progress will not be linear, and no change is necessarily permanent,&#8221; the team added.<\/p>\n<p>&#8220;The beta branch will see the most experimental changes and will be tweaked each time until we feel it&#8217;s stable enough for the main branch. Participating in that process is optional but very helpful. Thank you for your patience as we slowly mold StS2 into its final shape!&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/slay-the-spire-2-sales-board-game-expands\">Slay the Spire 2 has enjoyed record-breaking launch success<\/a> for a roguelike game, racing to 3m sales in a little over a week and boasting one of the biggest concurrent-player peaks on Steam of all-time, topping games like <a href=\"https:\/\/www.eurogamer.net\/fallout-4-walkthrough-and-guide-4019\">Fallout 4<\/a>, <a href=\"https:\/\/www.eurogamer.net\/games\/helldivers-2\">Helldivers 2<\/a>, and <a href=\"https:\/\/www.eurogamer.net\/games\/arc-raiders\">Arc Raiders<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>The first major balance patch for <a href=\"https:\/\/www.eurogamer.net\/games\/slay-the-spire\">Slay the Spire<\/a> 2 dropped just two days ago (Friday 20th March), but developer Mega Crit has already had to address the feedback to the recent beta patch, reminding us that this beta balance pass &#8220;was the first of many to come over the next one-two years&#8221;.<\/p>\n<p>As Mega Crit noted at the time, this patch contained a &#8220;huge&#8221; balance pass, the main aim of which is to make &#8216;infinites&#8217; harder to achieve, as well as making considerable tweaks to each of the game&#8217;s character classes, especially newbies The Regent and Necrobinder.<\/p>\n<p>&#8220;Hey everyone, we appreciate all the feedback on the recent beta patch! Since we have a lot of new players that weren\u2019t around for StS1\u2019s Early Access phase and players who are new to Early Access games in general, we wanted to explain our patching methodology a bit,&#8221; the team explained on social media.<\/p>\n<div class=\"twitter_wrapper\">\n<div class=\"embed_wrapper\" data-domain=\"twitter.com\">\n<blockquote class=\"twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">The beta branch will see the most experimental changes and will be tweaked each time until we feel it\u2019s stable enough for the main branch. Participating in that process is optional but very helpful. Thank you for your patience as we slowly mold StS2 into its final shape! (4\/4)<\/p>\n<p>\u2014 Mega Crit \u2694\ufe0f Slay the Spire 2 Out Now! (@MegaCrit) <a href=\"https:\/\/twitter.com\/MegaCrit\/status\/2035125936333402205?ref_src=twsrc%5Etfw\">March 20, 2026<\/a><\/p><\/blockquote>\n<\/div>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span>\n<\/div>\n<p>&#8220;We make changes based on a mix of player feedback, collected metrics, and our own design philosophies. While we look at feedback on many platforms, the feedback we receive via the in-game reporter from players who are testing the patch firsthand is the most useful to us.&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>The thread reminded players that this beta balance pass &#8220;was the first of many to come over the next one-two years,&#8221; as the roguelike card game will go through &#8220;constant changes with the ultimate goal of making it as balanced of an experience as StS1 became&#8221;.<\/p>\n<p>&#8220;This progress will not be linear, and no change is necessarily permanent,&#8221; the team added.<\/p>\n<p>&#8220;The beta branch will see the most experimental changes and will be tweaked each time until we feel it&#8217;s stable enough for the main branch. Participating in that process is optional but very helpful. Thank you for your patience as we slowly mold StS2 into its final shape!&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/slay-the-spire-2-sales-board-game-expands\">Slay the Spire 2 has enjoyed record-breaking launch success<\/a> for a roguelike game, racing to 3m sales in a little over a week and boasting one of the biggest concurrent-player peaks on Steam of all-time, topping games like <a href=\"https:\/\/www.eurogamer.net\/fallout-4-walkthrough-and-guide-4019\">Fallout 4<\/a>, <a href=\"https:\/\/www.eurogamer.net\/games\/helldivers-2\">Helldivers 2<\/a>, and <a href=\"https:\/\/www.eurogamer.net\/games\/arc-raiders\">Arc Raiders<\/a>.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Slay the Spire 2 Slay the Spire 2 reminds us that this week&#8217;s patch &#8220;was the first of many to come over the next 1-2 years&#8221; Slay it with me. Image credit: Mega Crit News by Vikki Blake Contributor Published on March 22, 2026 1 comment Follow Slay the Spire 2 The first [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1840420","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1840420","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1840420"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1840420\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1840420"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1840420"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1840420"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}