{"id":1839317,"date":"2026-03-21T17:48:23","date_gmt":"2026-03-21T14:48:23","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1839317"},"modified":"2026-03-21T17:48:23","modified_gmt":"2026-03-21T14:48:23","slug":"crimson-deserts-in-game-artwork-shows-telltale-signs-of-ai-courtesy-of-missing-fingers-and-human-bodies-melting-into-horses","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1839317","title":{"rendered":"Crimson Desert&#8217;s in-game artwork shows telltale signs of AI courtesy of missing fingers and human bodies melting into horses"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/crimson-desert\" data-active=\"false\"><br \/>\n                      Crimson Desert<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Crimson Desert&#8217;s in-game artwork shows telltale signs of AI courtesy of missing fingers and human bodies melting into horses<\/h1>\n<p class=\"strapline\">&#8220;Is generative AI the final nail in the coffin?&#8221;<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Screenshot-2026-03-21-at-17.39.57.png?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt='What appears to be an AI-generated images of a \"historic\" painting with strange figures on horseback, some of which melt into the bodies of the horses' loading=\"eager\" data-uri=\"Screenshot-2026-03-21-at-17.39.57.png\" data-lightbox width=\"570\" height=\"320\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>u\/Rex_Spy \/ Eurogamer<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Vikki Blake avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1533038852.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Vikki Blake avatar\" data-autosize=\"crop_lossy\" data-uri=\"1533038852.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/vikki-blake\">Vikki Blake<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-03-21T17:48:23+00:00\">March 21, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/crimson-deserts-in-game-art-work-shows-telltale-signs-of-ai-courtesy-of-missing-fingers-and-human-bodies-melting-into-horses?view=comments\" rel=\"nofollow\"><br \/>\n          12 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"10cf2e53-bea5-44e6-bc6c-98d8a341d473\" data-name=\"Crimson Desert\" data-follow-text=\"Follow Crimson Desert\" data-unfollow-text=\"Following Crimson Desert\" data-aria-follow-text=\"Follow Crimson Desert\" data-aria-unfollow-text=\"Following Crimson Desert\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Crimson Desert\" title=\"Follow Crimson Desert\"><br \/>\n  Follow Crimson Desert<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Fans believe they&#8217;ve spotted signs of AI-generated art and AI-generated translation in Crimson Desert.<\/p>\n<p>Pearl Abyss&#8217; Crimson Desert launch woes continue, with a slew of technical challenges across platforms and storefronts, resulting in frustrating delays for some players and outright unplayability for others. And now a crop of dubious in-game images has popped up on social media, too, leading some fans to call it &#8220;<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rznk7x\/is_generative_ai_the_final_nail_in_the_coffin\/\">the final nail in the coffin<\/a>&#8220;.<\/p>\n<p>While some of the exhibits could be charitably chalked up to simply being rushed or placeholder images, players have discovered that a number of the art assets look as though they&#8217;ve been generated by AI, such as pictures of <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rymtfg\/really_bummed_to_see_ai_art_in_the_game\/\">missing fingers<\/a> and anatomically questionable paintings in which <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rz2f2l\/found_this_ai_painting\/\">human bodies melt into horses<\/a>.<\/p>\n<blockquote class=\"bluesky-embed\" data-bluesky-cid=\"bafyreigukbddmhqgm6wwoiustxiarzkizzm7eoqtqsmfciexeaywsjmqzq\" data-bluesky-embed-color-mode=\"system\" data-bluesky-uri=\"at:\/\/did:plc:63hqu27mz67o3sftjtla4tcz\/app.bsky.feed.post\/3mhjbjeqfnk2f\">\n<p lang=\"en\">That\u2019s a little guy. They\u2019re putting straw into a little guy and some freak is painting it.<\/p>\n<p><a href=\"https:\/\/bsky.app\/profile\/did:plc:63hqu27mz67o3sftjtla4tcz\/post\/3mhjbjeqfnk2f?ref_src=embed\">[image or embed]<\/a><\/p>\n<p>\u2014 Cameron Kennedy (<a href=\"https:\/\/bsky.app\/profile\/did:plc:63hqu27mz67o3sftjtla4tcz?ref_src=embed\">@cameronken.com<\/a>) <a href=\"https:\/\/bsky.app\/profile\/did:plc:63hqu27mz67o3sftjtla4tcz\/post\/3mhjbjeqfnk2f?ref_src=embed\">March 20, 2026 at 7:41 PM<\/a><\/p><\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span><\/p>\n<p>Others have noticed that in-game artwork is recycled and reused over and over again, <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzpy6v\/too_many_repetitive_ai_images\/\">even on the same floor of the same room<\/a>, with one player <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzpy6v\/comment\/obnlwj5\/?utm_source=share&amp;utm_medium=web3x&amp;utm_name=web3xcss&amp;utm_term=1&amp;utm_content=share_button\">writing<\/a>: &#8220;I get that it\u2019s low on the priority list, but seeing copy-pasted assets everywhere is a total immersion breaker. Just rotating the same item doesn&#8217;t hide how fake the world feels&#8221;.<\/p>\n<blockquote class=\"reddit-embed-bq\" data-embed-height=\"546\"><p>\n<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rz2f2l\/found_this_ai_painting\/\">Found this AI Painting.<\/a><br \/> by<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/user\/Rex_Spy\/\">u\/Rex_Spy<\/a> in<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/\">CrimsonDesert<\/a><\/p>\n<\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span><\/p>\n<blockquote class=\"reddit-embed-bq\" data-embed-height=\"488\"><p>\n<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzpy6v\/too_many_repetitive_ai_images\/\">Too many repetitive AI images<\/a><br \/> by<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/user\/IdeaImportant2965\/\">u\/IdeaImportant2965<\/a> in<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/\">CrimsonDesert<\/a>\n<\/p><\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span><\/p>\n<p>Not everyone is worried about it, though. &#8220;I&#8217;ll take AI images over microtransactions any day of the week,&#8221; <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzpy6v\/comment\/obnlst1\/?utm_source=share&amp;utm_medium=web3x&amp;utm_name=web3xcss&amp;utm_term=1&amp;utm_content=share_button\">posited<\/a> one player.<\/p>\n<p>Others playing in their native language believe they&#8217;ve <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzor9u\/i_believe_they_used_ai_for_the_german_translation\/\">seen signs<\/a> that the game&#8217;s translation was handled similarly by AI rather than a professional translation team, and even <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzq7xu\/does_anyone_else_feel_like_the_script_and\/\">some elements of the script and dialogue<\/a>, too.<\/p>\n<blockquote class=\"reddit-embed-bq\" data-embed-height=\"546\"><p>\n<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzor9u\/i_believe_they_used_ai_for_the_german_translation\/\">I believe they used AI for the German translation of the game<\/a><br \/> by<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/user\/retr0_n0stalgia\/\">u\/retr0_n0stalgia<\/a> in<br \/>\n<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/\">CrimsonDesert<\/a>\n<\/p><\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span><\/p>\n<p>&#8220;The sort of comparative &#8216;It&#8217;s not just x, its y&#8217; thing ChatGPT does,&#8221; <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzuapk\/dialogue_feels_ai_generated_at_points_am_i\/\">suggested<\/a> someone else. &#8220;The writing just feels a bit lacklustre or like random NPCs are trying to be too deep or verbose for absolutely no reason. (More so when it&#8217;s the first contact I have with them.).&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Meantime, Intel has now provided a statement to Eurogamer, <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-blocked-graphics-card-120gb-patch-xbox-app-problem\">following revelations that Crimson Desert does not support Intel Arc Graphics Cards<\/a>, writing: &#8220;We&#8217;re aware that Crimson Desert currently doesn\u2019t launch on systems with Intel GPUs and we&#8217;re hugely disappointed that players using Intel graphics hardware can&#8217;t jump into the world of Pywel at launch.<\/p>\n<p>&#8220;Our teams are deeply committed to helping all studios deliver the best experience possible, providing open tools, documentation, and direct engineering support to make sure their games run well for everyone, including the tens of millions of players using Intel GPUs. We remain ready to assist Pearl Abyss however we can.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Fans believe they&#8217;ve spotted signs of AI-generated art and AI-generated translation in Crimson Desert.<\/p>\n<p>Pearl Abyss&#8217; Crimson Desert launch woes continue, with a slew of technical challenges across platforms and storefronts, resulting in frustrating delays for some players and outright unplayability for others. And now a crop of dubious in-game images has popped up on social media, too, leading some fans to call it &#8220;<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rznk7x\/is_generative_ai_the_final_nail_in_the_coffin\/\">the final nail in the coffin<\/a>&#8220;.<\/p>\n<p>While some of the exhibits could be charitably chalked up to simply being rushed or placeholder images, players have discovered that a number of the art assets look as though they&#8217;ve been generated by AI, such as pictures of <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rymtfg\/really_bummed_to_see_ai_art_in_the_game\/\">missing fingers<\/a> and anatomically questionable paintings in which <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rz2f2l\/found_this_ai_painting\/\">human bodies melt into horses<\/a>.<\/p>\n<blockquote class=\"bluesky-embed\" data-bluesky-cid=\"bafyreigukbddmhqgm6wwoiustxiarzkizzm7eoqtqsmfciexeaywsjmqzq\" data-bluesky-embed-color-mode=\"system\" data-bluesky-uri=\"at:\/\/did:plc:63hqu27mz67o3sftjtla4tcz\/app.bsky.feed.post\/3mhjbjeqfnk2f\">\n<p lang=\"en\">That\u2019s a little guy. They\u2019re putting straw into a little guy and some freak is painting it.<\/p>\n<p><a href=\"https:\/\/bsky.app\/profile\/did:plc:63hqu27mz67o3sftjtla4tcz\/post\/3mhjbjeqfnk2f?ref_src=embed\">[image or embed]<\/a><\/p>\n<p>\u2014 Cameron Kennedy (<a href=\"https:\/\/bsky.app\/profile\/did:plc:63hqu27mz67o3sftjtla4tcz?ref_src=embed\">@cameronken.com<\/a>) <a href=\"https:\/\/bsky.app\/profile\/did:plc:63hqu27mz67o3sftjtla4tcz\/post\/3mhjbjeqfnk2f?ref_src=embed\">March 20, 2026 at 7:41 PM<\/a><\/p><\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span><\/p>\n<p>Others have noticed that in-game artwork is recycled and reused over and over again, <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzpy6v\/too_many_repetitive_ai_images\/\">even on the same floor of the same room<\/a>, with one player <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzpy6v\/comment\/obnlwj5\/?utm_source=share&amp;utm_medium=web3x&amp;utm_name=web3xcss&amp;utm_term=1&amp;utm_content=share_button\">writing<\/a>: &#8220;I get that it\u2019s low on the priority list, but seeing copy-pasted assets everywhere is a total immersion breaker. Just rotating the same item doesn&#8217;t hide how fake the world feels&#8221;.<\/p>\n<blockquote class=\"reddit-embed-bq\" data-embed-height=\"546\"><p>\n<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rz2f2l\/found_this_ai_painting\/\">Found this AI Painting.<\/a><br \/> by<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/user\/Rex_Spy\/\">u\/Rex_Spy<\/a> in<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/\">CrimsonDesert<\/a><\/p>\n<\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span><\/p>\n<blockquote class=\"reddit-embed-bq\" data-embed-height=\"488\"><p>\n<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzpy6v\/too_many_repetitive_ai_images\/\">Too many repetitive AI images<\/a><br \/> by<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/user\/IdeaImportant2965\/\">u\/IdeaImportant2965<\/a> in<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/\">CrimsonDesert<\/a>\n<\/p><\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span><\/p>\n<p>Not everyone is worried about it, though. &#8220;I&#8217;ll take AI images over microtransactions any day of the week,&#8221; <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzpy6v\/comment\/obnlst1\/?utm_source=share&amp;utm_medium=web3x&amp;utm_name=web3xcss&amp;utm_term=1&amp;utm_content=share_button\">posited<\/a> one player.<\/p>\n<p>Others playing in their native language believe they&#8217;ve <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzor9u\/i_believe_they_used_ai_for_the_german_translation\/\">seen signs<\/a> that the game&#8217;s translation was handled similarly by AI rather than a professional translation team, and even <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzq7xu\/does_anyone_else_feel_like_the_script_and\/\">some elements of the script and dialogue<\/a>, too.<\/p>\n<blockquote class=\"reddit-embed-bq\" data-embed-height=\"546\"><p>\n<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzor9u\/i_believe_they_used_ai_for_the_german_translation\/\">I believe they used AI for the German translation of the game<\/a><br \/> by<\/p>\n<p><a href=\"https:\/\/www.reddit.com\/user\/retr0_n0stalgia\/\">u\/retr0_n0stalgia<\/a> in<br \/>\n<a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/\">CrimsonDesert<\/a>\n<\/p><\/blockquote>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span><\/p>\n<p>&#8220;The sort of comparative &#8216;It&#8217;s not just x, its y&#8217; thing ChatGPT does,&#8221; <a href=\"https:\/\/www.reddit.com\/r\/CrimsonDesert\/comments\/1rzuapk\/dialogue_feels_ai_generated_at_points_am_i\/\">suggested<\/a> someone else. &#8220;The writing just feels a bit lacklustre or like random NPCs are trying to be too deep or verbose for absolutely no reason. (More so when it&#8217;s the first contact I have with them.).&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Meantime, Intel has now provided a statement to Eurogamer, <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-blocked-graphics-card-120gb-patch-xbox-app-problem\">following revelations that Crimson Desert does not support Intel Arc Graphics Cards<\/a>, writing: &#8220;We&#8217;re aware that Crimson Desert currently doesn\u2019t launch on systems with Intel GPUs and we&#8217;re hugely disappointed that players using Intel graphics hardware can&#8217;t jump into the world of Pywel at launch.<\/p>\n<p>&#8220;Our teams are deeply committed to helping all studios deliver the best experience possible, providing open tools, documentation, and direct engineering support to make sure their games run well for everyone, including the tens of millions of players using Intel GPUs. We remain ready to assist Pearl Abyss however we can.&#8221;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Crimson Desert Crimson Desert&#8217;s in-game artwork shows telltale signs of AI courtesy of missing fingers and human bodies melting into horses &#8220;Is generative AI the final nail in the coffin?&#8221; Image credit: u\/Rex_Spy \/ Eurogamer News by Vikki Blake Contributor Published on March 21, 2026 12 comments Follow Crimson Desert Fans believe they&#8217;ve [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1839317","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1839317","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1839317"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1839317\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1839317"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1839317"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1839317"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}