{"id":1816080,"date":"2026-03-09T15:02:21","date_gmt":"2026-03-09T12:02:21","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1816080"},"modified":"2026-03-09T15:02:21","modified_gmt":"2026-03-09T12:02:21","slug":"star-wars-fate-of-the-old-republic-finds-its-studio-art-director-in-myst-iv-and-splinter-cell-conviction-veteran","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1816080","title":{"rendered":"Star Wars: Fate of the Old Republic finds its studio art director in Myst IV and Splinter Cell: Conviction veteran"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-fate-of-the-old-republic\" data-active=\"false\"><br \/>\n                      Star Wars: Fate Of The Old Republic<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Star Wars: Fate of the Old Republic finds its studio art director in Myst IV and Splinter Cell: Conviction veteran<\/h1>\n<p class=\"strapline\">Ignited.<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Star-Wars-Fate-of-the-Old-Republic-Screenshot-004.png?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Star Wars: Fate of the Old Republic - closeup\" loading=\"eager\" data-uri=\"Star-Wars-Fate-of-the-Old-Republic-Screenshot-004.png\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Lucasfilm Games\/Arcanaut Studios<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Fran Ruiz avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/fran-j-ruiz-author.png?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\"><\/p>\n<p>  <img alt=\"Fran Ruiz avatar\" data-autosize=\"crop_lossy\" data-uri=\"fran-j-ruiz-author.png\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"180\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/fran-ruiz\">Fran Ruiz<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      Contributor<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-03-09T15:02:21+00:00\">March 9, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/star-wars-fate-of-the-old-republic-gets-studio-art-director-with-ubisoft-experience?view=comments\" rel=\"nofollow\"><br \/>\n          3 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"0905dcc8-4109-40b5-9c46-ed9195baf9d6\" data-name=\"Star Wars: Fate Of The Old Republic\" data-follow-text=\"Follow Star Wars: Fate Of The Old Republic\" data-unfollow-text=\"Following Star Wars: Fate Of The Old Republic\" data-aria-follow-text=\"Follow Star Wars: Fate Of The Old Republic\" data-aria-unfollow-text=\"Following Star Wars: Fate Of The Old Republic\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Star Wars: Fate Of The Old Republic\" title=\"Follow Star Wars: Fate Of The Old Republic\"><br \/>\n  Follow Star Wars: Fate Of The Old Republic<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p><a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-fate-of-the-old-republic\">Star Wars: Fate of the Old Republic<\/a> was one of the <a href=\"https:\/\/www.eurogamer.net\/star-wars-fate-of-the-old-republic-revealed-from-knights-of-the-old-republic-and-mass-effect-director-casey-hudson\">most exciting reveals<\/a> during <a href=\"https:\/\/www.eurogamer.net\/heres-everything-announced-at-the-game-awards-2025\">last year&#8217;s Game Awards<\/a> ceremony, and while fans are fearing another <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-eclipse\">Star Wars Eclipse<\/a> situation of getting zero news for years after a cool first teaser, it seems that work on the new RPG has been ramping up since December.<\/p>\n<p>Shortly after the game&#8217;s announcement, <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-knights-of-the-old-republic\">KOTOR<\/a> and <a href=\"https:\/\/www.eurogamer.net\/games\/mass-effect\">Mass Effect<\/a> director Casey Hudson &#8211; who is also helming this project &#8211; commented on rumours which suggested it wouldn&#8217;t arrive before 2030. The former BioWare developer <a href=\"https:\/\/www.eurogamer.net\/no-we-dont-have-to-wait-until-2030-for-star-wars-fate-of-the-old-republic\">promised the ambitious RPG would be out before then<\/a>, and reminded fans he isn&#8217;t &#8220;getting any younger&#8221; either.<\/p>\n<p>For now, hiring for the project is underway at Arcanaut Studios, and now it&#8217;s recruited Pascal Blanch\u00e9 (Myst IV, <a href=\"https:\/\/www.eurogamer.net\/games\/splinter-cell-conviction\">Splinter Cell: Conviction<\/a>) as studio art director. The artist announced he&#8217;d joined the Star Wars adventure <a href=\"https:\/\/bsky.app\/profile\/pascalblanche.bsky.social\/post\/3mgebllubfk2d\">via his own Bluesky account<\/a>.<\/p>\n<p>Blanch\u00e9 (whose ArtStation page you can check out <a href=\"https:\/\/www.artstation.com\/pascalblanche\">here<\/a>) had recently worked at <a href=\"https:\/\/www.bhvr.com\/\">Behaviour Interactive<\/a>, where he led the artistic vision for games such as the horror-themed dating sim <a href=\"https:\/\/www.eurogamer.net\/games\/hooked-on-you\">Hooked on You<\/a> and building-action hybrid <a href=\"https:\/\/www.eurogamer.net\/games\/meet-your-maker\">Meet your Maker<\/a>. Previously, he helped visually define a number of Ubisoft titles like <a href=\"https:\/\/www.eurogamer.net\/games\/far-cry-new-dawn\">Far Cry: New Dawn<\/a>, the first <a href=\"https:\/\/www.eurogamer.net\/games\/assassins-creed\">Assassin&#8217;s Creed<\/a>, and the <a href=\"https:\/\/www.eurogamer.net\/games\/james-camerons-avatar-game\">original Avatar tie-in game<\/a>.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Blanch\u00e9 also helped design bits of Star Wars&#8217; High Republic era, including the iconic <a href=\"https:\/\/x.com\/pascalblanche\/status\/1337573273350135809?s=20\">Starlight Beacon<\/a>, so this isn&#8217;t his first rodeo in a galaxy far, far away. Needless to say, we&#8217;re excited to see what style he can bring to this original story set at the tail-end of the Old Republic era. Whether it&#8217;ll be part of Lucasfilm&#8217;s current canon timeline or a follow-up to the Legends-set KOTOR (and <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-the-old-republic\">The Old Republic<\/a>) remains to be seen.<\/p>\n<p>In case you were wondering and need a quick update, Fate of the Old Republic shouldn&#8217;t have a direct impact on development of the previously announced Knights of the Old Republic remake; according to Saber Interactive, <a href=\"https:\/\/www.eurogamer.net\/saber-pops-up-to-once-again-remind-us-that-star-wars-knights-of-the-old-republic-remake-is-still-in-development\">it&#8217;s still happening<\/a> after a <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2022-07-26\/star-wars-knights-of-the-old-republic-game-paused-amid-studio-shakeup\">major creative shake-up<\/a> reportedly happened in 2022.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p><a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-fate-of-the-old-republic\">Star Wars: Fate of the Old Republic<\/a> was one of the <a href=\"https:\/\/www.eurogamer.net\/star-wars-fate-of-the-old-republic-revealed-from-knights-of-the-old-republic-and-mass-effect-director-casey-hudson\">most exciting reveals<\/a> during <a href=\"https:\/\/www.eurogamer.net\/heres-everything-announced-at-the-game-awards-2025\">last year&#8217;s Game Awards<\/a> ceremony, and while fans are fearing another <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-eclipse\">Star Wars Eclipse<\/a> situation of getting zero news for years after a cool first teaser, it seems that work on the new RPG has been ramping up since December.<\/p>\n<p>Shortly after the game&#8217;s announcement, <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-knights-of-the-old-republic\">KOTOR<\/a> and <a href=\"https:\/\/www.eurogamer.net\/games\/mass-effect\">Mass Effect<\/a> director Casey Hudson &#8211; who is also helming this project &#8211; commented on rumours which suggested it wouldn&#8217;t arrive before 2030. The former BioWare developer <a href=\"https:\/\/www.eurogamer.net\/no-we-dont-have-to-wait-until-2030-for-star-wars-fate-of-the-old-republic\">promised the ambitious RPG would be out before then<\/a>, and reminded fans he isn&#8217;t &#8220;getting any younger&#8221; either.<\/p>\n<p>For now, hiring for the project is underway at Arcanaut Studios, and now it&#8217;s recruited Pascal Blanch\u00e9 (Myst IV, <a href=\"https:\/\/www.eurogamer.net\/games\/splinter-cell-conviction\">Splinter Cell: Conviction<\/a>) as studio art director. The artist announced he&#8217;d joined the Star Wars adventure <a href=\"https:\/\/bsky.app\/profile\/pascalblanche.bsky.social\/post\/3mgebllubfk2d\">via his own Bluesky account<\/a>.<\/p>\n<p>Blanch\u00e9 (whose ArtStation page you can check out <a href=\"https:\/\/www.artstation.com\/pascalblanche\">here<\/a>) had recently worked at <a href=\"https:\/\/www.bhvr.com\/\">Behaviour Interactive<\/a>, where he led the artistic vision for games such as the horror-themed dating sim <a href=\"https:\/\/www.eurogamer.net\/games\/hooked-on-you\">Hooked on You<\/a> and building-action hybrid <a href=\"https:\/\/www.eurogamer.net\/games\/meet-your-maker\">Meet your Maker<\/a>. Previously, he helped visually define a number of Ubisoft titles like <a href=\"https:\/\/www.eurogamer.net\/games\/far-cry-new-dawn\">Far Cry: New Dawn<\/a>, the first <a href=\"https:\/\/www.eurogamer.net\/games\/assassins-creed\">Assassin&#8217;s Creed<\/a>, and the <a href=\"https:\/\/www.eurogamer.net\/games\/james-camerons-avatar-game\">original Avatar tie-in game<\/a>.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Blanch\u00e9 also helped design bits of Star Wars&#8217; High Republic era, including the iconic <a href=\"https:\/\/x.com\/pascalblanche\/status\/1337573273350135809?s=20\">Starlight Beacon<\/a>, so this isn&#8217;t his first rodeo in a galaxy far, far away. Needless to say, we&#8217;re excited to see what style he can bring to this original story set at the tail-end of the Old Republic era. Whether it&#8217;ll be part of Lucasfilm&#8217;s current canon timeline or a follow-up to the Legends-set KOTOR (and <a href=\"https:\/\/www.eurogamer.net\/games\/star-wars-the-old-republic\">The Old Republic<\/a>) remains to be seen.<\/p>\n<p>In case you were wondering and need a quick update, Fate of the Old Republic shouldn&#8217;t have a direct impact on development of the previously announced Knights of the Old Republic remake; according to Saber Interactive, <a href=\"https:\/\/www.eurogamer.net\/saber-pops-up-to-once-again-remind-us-that-star-wars-knights-of-the-old-republic-remake-is-still-in-development\">it&#8217;s still happening<\/a> after a <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2022-07-26\/star-wars-knights-of-the-old-republic-game-paused-amid-studio-shakeup\">major creative shake-up<\/a> reportedly happened in 2022.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Star Wars: Fate Of The Old Republic Star Wars: Fate of the Old Republic finds its studio art director in Myst IV and Splinter Cell: Conviction veteran Ignited. Image credit: Lucasfilm Games\/Arcanaut Studios News by Fran Ruiz Contributor Published on March 9, 2026 3 comments Follow Star Wars: Fate Of The Old Republic [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1816080","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1816080","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1816080"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1816080\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1816080"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1816080"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1816080"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}