{"id":1781417,"date":"2026-02-20T11:56:39","date_gmt":"2026-02-20T08:56:39","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1781417"},"modified":"2026-02-20T11:56:39","modified_gmt":"2026-02-20T08:56:39","slug":"ubisoft-is-laying-off-40-devs-at-studio-working-on-splinter-cell-remake-but-confirms-the-game-is-still-in-production","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1781417","title":{"rendered":"Ubisoft is laying off 40 devs at studio working on Splinter Cell remake, but confirms the game is still in production"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/splinter-cell-remake\" data-active=\"false\"><br \/>\n                      Splinter Cell Remake<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Ubisoft is laying off 40 devs at studio working on Splinter Cell remake, but confirms the game is still in production<\/h1>\n<p class=\"strapline\">&#8220;This decision was not taken lightly.&#8221;<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Splinter-Cell-image-showing-a-bearded-man-in-night-vision-goggles.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Splinter Cell image showing a bearded man in night vision goggles\" loading=\"eager\" data-uri=\"Splinter-Cell-image-showing-a-bearded-man-in-night-vision-goggles.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Ubisoft<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Victoria Phillips Kennedy avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1644925423.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Victoria Phillips Kennedy avatar\" data-autosize=\"crop_lossy\" data-uri=\"1644925423.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/victoria-kennedy\">Victoria Phillips Kennedy<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      News Reporter<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-02-20T11:56:39+00:00\">Feb. 20, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/ubisoft-is-laying-off-40-devs-at-studio-working-on-splinter-cell-remake-but-confirms-the-game-is-still-in-production?view=comments\" rel=\"nofollow\"><br \/>\n          10 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"2f10b3fc-9e3c-4cfc-bf92-6ef3a6e27965\" data-name=\"Splinter Cell Remake\" data-follow-text=\"Follow Splinter Cell Remake\" data-unfollow-text=\"Following Splinter Cell Remake\" data-aria-follow-text=\"Follow Splinter Cell Remake\" data-aria-unfollow-text=\"Following Splinter Cell Remake\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Splinter Cell Remake\" title=\"Follow Splinter Cell Remake\"><br \/>\n  Follow Splinter Cell Remake<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Ubisoft is laying off 40 employees at its Toronto studio, which is currently working on the company&#8217;s long-in-the-works Splinter Cell remake.<\/p>\n<p>In a statement shared with tech outlet <a href=\"https:\/\/mobilesyrup.com\/2026\/02\/19\/ubisoft-toronto-layoffs-splinter-cell-remake-development\/\">MobileSyrup<\/a>, Ubisoft said this decision &#8220;was not taken lightly&#8221;. It added it was not a reflection of the &#8220;talent, dedication, or contributions&#8221; of those impacted by the layoffs at the studio.<\/p>\n<p><!-- code from Primis - Eurogamer.net - eurogamer.net --><\/p>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div>\n<p><!-- code from Primis --><\/p>\n<p>&#8220;Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance,&#8221; Ubisoft said.<\/p>\n<p>Despite these changes at Ubisoft Toronto, its Splinter Cell remake is still in development, the company confirmed. <a href=\"https:\/\/www.eurogamer.net\/ubisoft-announces-splinter-cell-remake\">Ubisoft first announced its plans to remake Splinter Cell in December 2021<\/a>. At this time, the company said this game is being built &#8220;from the ground up&#8221; with updated visuals and improved design elements to &#8220;match player comfort and expectations&#8221;. In addition to this, Ubisoft confirmed the game will be linear, and won&#8217;t feature any open world gameplay, much like the originals.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>In the time since, a job listing revealed <a href=\"https:\/\/www.eurogamer.net\/ubisofts-splinter-cell-remake-will-update-story-for-a-modern-day-audience\">Ubisoft is updating its story for a &#8220;modern-day audience&#8221;<\/a>, and that it hopes to bring in new fans to the franchise with this remake. In 2022, <a href=\"https:\/\/www.eurogamer.net\/splinter-cell-remake-shares-concept-art-but-still-very-early-in-development\">the studio then revealed some concept art<\/a> for its upcoming &#8211; but still &#8220;very early&#8221; in development &#8211; Splinter Cell remake.<\/p>\n<p>As well as this remake, Ubisoft Toronto will also remain a &#8220;key contributor to several codev mandates and service teams&#8221;, the company told MobileSyrup.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Splinter Cell image showing a male character in blood covered clothing with a gun strapped to his back and green night vision goggles on his head\" height=\"508\" src=\"https:\/\/assetsio.gnwcdn.com\/Splinter-Cell-image-showing-a-male-character-in-blood-covered-clothing-with-a-gun-strapped-to-his-back-and-green-night-vision-goggles-on-his-head.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7775590551181102\" width=\"903\"><\/p>\n<p><img alt=\"Splinter Cell image showing a male character in blood covered clothing with a gun strapped to his back and green night vision goggles on his head\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"Splinter-Cell-image-showing-a-male-character-in-blood-covered-clothing-with-a-gun-strapped-to-his-back-and-green-night-vision-goggles-on-his-head.jpg\" height=\"508\" loading=\"lazy\" style=\"aspect-ratio: 1.7775590551181102\" width=\"903\"><figcaption><span class=\"attribution\">Image credit: <cite>Ubisoft<\/cite><\/span><\/figcaption><\/figure>\n<p>News of layoffs at the Toronto studio follows an announcement earlier this year that <a href=\"https:\/\/www.eurogamer.net\/ubisofts-troubled-prince-of-persia-sands-of-time-remake-is-dead-as-publisher-kills-multiple-projects-closes-studios-and-orders-staff-back-to-the-office\">Ubisoft was initiating a &#8220;major organisational, operational and portfolio reset&#8221;<\/a>. This saw Ubisoft close two studios, cancel six projects &#8211; <a href=\"https:\/\/www.eurogamer.net\/sands-of-times-shock-cancellation-does-not-mean-we-are-stepping-away-from-the-franchise-says-remake-team\">including its Prince of Persia: The Sands of Time remake<\/a> &#8211;  and delay seven games.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Ubisoft is laying off 40 employees at its Toronto studio, which is currently working on the company&#8217;s long-in-the-works Splinter Cell remake.<\/p>\n<p>In a statement shared with tech outlet <a href=\"https:\/\/mobilesyrup.com\/2026\/02\/19\/ubisoft-toronto-layoffs-splinter-cell-remake-development\/\">MobileSyrup<\/a>, Ubisoft said this decision &#8220;was not taken lightly&#8221;. It added it was not a reflection of the &#8220;talent, dedication, or contributions&#8221; of those impacted by the layoffs at the studio.<\/p>\n<p><!-- code from Primis - Eurogamer.net - eurogamer.net --><\/p>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div>\n<p><!-- code from Primis --><\/p>\n<p>&#8220;Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance,&#8221; Ubisoft said.<\/p>\n<p>Despite these changes at Ubisoft Toronto, its Splinter Cell remake is still in development, the company confirmed. <a href=\"https:\/\/www.eurogamer.net\/ubisoft-announces-splinter-cell-remake\">Ubisoft first announced its plans to remake Splinter Cell in December 2021<\/a>. At this time, the company said this game is being built &#8220;from the ground up&#8221; with updated visuals and improved design elements to &#8220;match player comfort and expectations&#8221;. In addition to this, Ubisoft confirmed the game will be linear, and won&#8217;t feature any open world gameplay, much like the originals.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>In the time since, a job listing revealed <a href=\"https:\/\/www.eurogamer.net\/ubisofts-splinter-cell-remake-will-update-story-for-a-modern-day-audience\">Ubisoft is updating its story for a &#8220;modern-day audience&#8221;<\/a>, and that it hopes to bring in new fans to the franchise with this remake. In 2022, <a href=\"https:\/\/www.eurogamer.net\/splinter-cell-remake-shares-concept-art-but-still-very-early-in-development\">the studio then revealed some concept art<\/a> for its upcoming &#8211; but still &#8220;very early&#8221; in development &#8211; Splinter Cell remake.<\/p>\n<p>As well as this remake, Ubisoft Toronto will also remain a &#8220;key contributor to several codev mandates and service teams&#8221;, the company told MobileSyrup.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"Splinter Cell image showing a male character in blood covered clothing with a gun strapped to his back and green night vision goggles on his head\" height=\"508\" src=\"https:\/\/assetsio.gnwcdn.com\/Splinter-Cell-image-showing-a-male-character-in-blood-covered-clothing-with-a-gun-strapped-to-his-back-and-green-night-vision-goggles-on-his-head.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7775590551181102\" width=\"903\"><\/p>\n<p><img alt=\"Splinter Cell image showing a male character in blood covered clothing with a gun strapped to his back and green night vision goggles on his head\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"Splinter-Cell-image-showing-a-male-character-in-blood-covered-clothing-with-a-gun-strapped-to-his-back-and-green-night-vision-goggles-on-his-head.jpg\" height=\"508\" loading=\"lazy\" style=\"aspect-ratio: 1.7775590551181102\" width=\"903\"><figcaption><span class=\"attribution\">Image credit: <cite>Ubisoft<\/cite><\/span><\/figcaption><\/figure>\n<p>News of layoffs at the Toronto studio follows an announcement earlier this year that <a href=\"https:\/\/www.eurogamer.net\/ubisofts-troubled-prince-of-persia-sands-of-time-remake-is-dead-as-publisher-kills-multiple-projects-closes-studios-and-orders-staff-back-to-the-office\">Ubisoft was initiating a &#8220;major organisational, operational and portfolio reset&#8221;<\/a>. This saw Ubisoft close two studios, cancel six projects &#8211; <a href=\"https:\/\/www.eurogamer.net\/sands-of-times-shock-cancellation-does-not-mean-we-are-stepping-away-from-the-franchise-says-remake-team\">including its Prince of Persia: The Sands of Time remake<\/a> &#8211;  and delay seven games.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Splinter Cell Remake Ubisoft is laying off 40 devs at studio working on Splinter Cell remake, but confirms the game is still in production &#8220;This decision was not taken lightly.&#8221; Image credit: Ubisoft News by Victoria Phillips Kennedy News Reporter Published on Feb. 20, 2026 10 comments Follow Splinter Cell Remake Ubisoft is [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1781417","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1781417","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1781417"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1781417\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1781417"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1781417"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1781417"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}