{"id":1780974,"date":"2026-02-20T09:15:25","date_gmt":"2026-02-20T06:15:25","guid":{"rendered":"https:\/\/analyse.optim.biz\/?p=1780974"},"modified":"2026-02-20T09:15:25","modified_gmt":"2026-02-20T06:15:25","slug":"sony-closes-acclaimed-demons-souls-and-shadow-of-the-colossus-remake-studio-bluepoint-despite-acknowledging-it-had-delivered-exceptional-experiences-for-the-playstation-community","status":"publish","type":"post","link":"https:\/\/analyse.optim.biz\/?p=1780974","title":{"rendered":"Sony closes acclaimed Demon&#8217;s Souls and Shadow Of The Colossus remake studio Bluepoint, despite acknowledging it had delivered &#8220;exceptional experiences for the PlayStation community&#8221;"},"content":{"rendered":"<article class=\"article \" data-ads=\"true\" data-article-type=\"news\" data-article-group=\"news\" data-paywalled=\"false\" data-premium=\"false\" data-sponsored=\"false\" data-type=\"article\">\n<header class=\"article_header\" data-component=\"article-header\">\n<div class=\"breadcrumbs\">\n<nav class=\"nav_breadcrumbs\" data-component=\"nav-breadcrumbs\" aria-label=\"Breadcrumb\">\n<ul class=\"nav-links\">\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/\" data-active=\"false\"><br \/>\n                      Home<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/news\" data-active=\"false\"><br \/>\n                      News<br \/>\n                <\/a>\n            <\/li>\n<li>\n                <a href=\"https:\/\/www.eurogamer.net\/games\/demons-souls-2020\" data-active=\"false\"><br \/>\n                      Demon&#8217;s Souls (2020)<br \/>\n                <\/a>\n            <\/li>\n<\/ul>\n<\/nav><\/div>\n<div class=\"headline_details\" id=\"main-content\">\n<h1 class=\"title\">Sony closes acclaimed Demon&#8217;s Souls and Shadow Of The Colossus remake studio Bluepoint, despite acknowledging it had delivered &#8220;exceptional experiences for the PlayStation community&#8221;<\/h1>\n<p class=\"strapline\">&#8220;This decision was not made lightly.&#8221;<\/p>\n<\/p><\/div>\n<div class=\"headline_asset\">\n<figure class=\"headline_image_wrapper\">\n<p>        <img fetchpriority=\"high\" decoding=\"async\" class=\"headline_image\" src=\"https:\/\/assetsio.gnwcdn.com\/Demon's-Souls-Remake-image-showing-a-knight-with-a-sword-that-is-emitting-a-bloody-mist.jpg?width=570&amp;quality=85&amp;format=jpg&amp;dpr=3&amp;auto=webp\" alt=\"Demon's Souls Remake image showing a knight with a sword that is emitting a bloody mist\" loading=\"eager\" data-uri=\"Demon's-Souls-Remake-image-showing-a-knight-with-a-sword-that-is-emitting-a-bloody-mist.jpg\" data-lightbox width=\"570\" height=\"321\"><figcaption>\n          <span class=\"attribution\">Image credit: <cite>Bluepoint Games<\/cite><\/span><br \/>\n        <\/figcaption><\/figure>\n<\/p><\/div>\n<div class=\"metadata\">\n<div class=\"avatar\">\n<p>    <img loading=\"lazy\" decoding=\"async\" alt=\"Victoria Phillips Kennedy avatar\" src=\"https:\/\/assetsio.gnwcdn.com\/1644925423.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\"><\/p>\n<p>  <img alt=\"Victoria Phillips Kennedy avatar\" data-autosize=\"crop_lossy\" data-uri=\"1644925423.jpg\" loading=\"lazy\" style=\"aspect-ratio: 1\" width=\"180\" height=\"179\">\n<\/div>\n<div class=\"text\">\n<div class=\"byline\">\n                  <span class=\"article_type\" data-slug=\"news\"><br \/>\n                    News<br \/>\n                  <\/span><\/p>\n<p><span class=\"by\">by<\/span> <span class=\"author\"><a href=\"https:\/\/www.eurogamer.net\/authors\/victoria-kennedy\">Victoria Phillips Kennedy<\/a><\/span>                    <span class=\"job_title\"><br \/>\n                      News Reporter<br \/>\n                    <\/span>\n            <\/div>\n<div class=\"published_at\">\nPublished on <time datetime=\"2026-02-20T09:15:25+00:00\">Feb. 20, 2026<\/time>              <\/div>\n<div class=\"comments\">\n      <a class=\"comments__link comments-bubble\" href=\"https:\/\/www.eurogamer.net\/sony-closes-acclaimed-demons-souls-and-shadow-of-the-colossus-remake-studio-bluepoint-despite-acknowledging-it-had-delivered-exceptional-experiences-for-the-playstation-community?view=comments\" rel=\"nofollow\"><br \/>\n          66 comments<br \/>\n      <\/a>\n    <\/div>\n<\/p><\/div>\n<div class=\"mypop-header-wrapper\">\n<p><button class=\"mypop-button button wide\" data-state=\"follow\" data-type=\"tag\" data-uuid=\"e1c8bd78-5466-4aeb-b6c9-8761ffc0cae4\" data-name=\"Demonu0027s Souls (2020)\" data-follow-text=\"Follow Demonu0026#39;s Souls (2020)\" data-unfollow-text=\"Following Demonu0026#39;s Souls (2020)\" data-aria-follow-text=\"Follow Demonu0027s Souls (2020)\" data-aria-unfollow-text=\"Following Demonu0027s Souls (2020)\" data-popup=\"true\" data-force-login=\"true\" aria-label=\"Follow Demon's Souls (2020)\" title=\"Follow Demon's Souls (2020)\"><br \/>\n  Follow Demon&#8217;s Souls (2020)<br \/>\n<\/button>          <\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Despite calling Bluepoint Games &#8220;an incredibly talented team&#8221; full of &#8220;technical expertise&#8221; which has &#8220;delivered exceptional experiences for the PlayStation community&#8221;, Sony has decided to shut the studio down.<\/p>\n<p>Last night, it was revealed that Bluepoint &#8211; the studio behind the widely praised Demon&#8217;s Souls remake and the <a href=\"https:\/\/www.eurogamer.net\/games\/uncharted-nathan-drake-collection\">Uncharted: The Nathan Drake Collection<\/a>, to name just two  &#8211; was being shut down by PlayStation. According to <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2026-02-19\/sony-is-shutting-down-the-playstation-studio-bluepoint\">Bloomberg<\/a>, around 70 employees will be impacted by the studio&#8217;s shock closure, which will come into force in March. A spokesperson told the publication the decision was made &#8220;following a recent business review&#8221;.<\/p>\n<p><!-- code from Primis - Eurogamer.net - eurogamer.net --><\/p>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div>\n<p><!-- code from Primis --><\/p>\n<p>The move comes five years after Bluepoint Games released Demon&#8217;s Souls as a launch exclusive for the PS5. Since then, Sony &#8211; <a href=\"https:\/\/www.eurogamer.net\/sony-buys-demons-souls-remake-developer-bluepoint-games\">which acquired Bluepoint in 2021<\/a> &#8211; put the beloved and exceptionally talented studio to work on a live-service God of War game, a <a href=\"https:\/\/www.eurogamer.net\/sony-cancels-two-more-live-service-games-including-one-based-on-god-of-war-report\">project it ultimately cancelled last year<\/a>.<\/p>\n<p>A reported response to Bluepoint&#8217;s closure by <a href=\"https:\/\/www.resetera.com\/threads\/bloomberg-playstation-is-shutting-down-bluepoint-games-demons-souls-shadow-of-the-colossus-remakes.1440826\/\">Sony exec Herman Hulst said<\/a>: &#8220;As I mentioned in the December Town Hall, 2025 had some strong highlights within PlayStation Studios. <a href=\"https:\/\/www.eurogamer.net\/games\/ghost-of-yotei\">Ghost of Y\u014dtei<\/a> launched to critical and commercial success, <a href=\"https:\/\/www.eurogamer.net\/games\/death-stranding-2\">Death Stranding 2: On the Beach<\/a> further showcased our commitment to narrative excellence, and <a href=\"https:\/\/www.eurogamer.net\/games\/helldivers-2\">Helldivers 2<\/a> and MLB The Show continue to drive on-going player engagement and revenue.<\/p>\n<p>&#8220;At the same time, we&#8217;re operating in an increasingly challenging industry environment. Rising development costs, slowed industry growth, changing player behavior, and broader economic headwinds are making it harder to build games sustainably.<\/p>\n<p>&#8220;To navigate this reality, we need to continue adapting and evolving. We&#8217;ve taken a close look at our business to ensure we&#8217;re delivering today while still well-positioned for the future. As a result, we will be closing Bluepoint Games in March.&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Hulst said this decision &#8220;was not made lightly&#8221;, before rubbing more salt on the wound by calling Bluepoint &#8220;an incredibly talented team&#8221; whose &#8220;technical expertise has delivered exceptional experiences for the PlayStation community&#8221;. Hulst closed by stating he knew this news would come as a blow, but he is &#8220;confident&#8221; in the &#8220;direction&#8221; PlayStation is heading.<\/p>\n<p>&#8220;Creativity, innovation, and building unforgettable experiences for players remain at the heart of PlayStation Studios. We have a robust roadmap for FY26, with much to look forward to in the months ahead,&#8221; he said. &#8220;Thank you for your hard work and continued support.&#8221;<\/p>\n<p>Personally, I find the closure of Bluepoint absolutely devastating, and a real loss for the gaming industry. Sony&#8217;s decision to put a studio renowned for its acclaimed remakes on a live-service project raised many an eyebrow, not just mine, with more than just a handful of fans hoping the company would use Bluepoint Games to revive other classic games from within the PlayStation library, namely PS4&#8217;s Bloodborne. Putting the studio on a live-service project felt like a waste of talent, and a clear misdirection for the team&#8217;s strengths.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"The Old Hero boss in Demon's Souls remake\" height=\"968\" src=\"https:\/\/assetsio.gnwcdn.com\/Demons-Souls-remake-header.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7778925619834711\" width=\"1721\"><\/p>\n<p><img alt=\"The Old Hero boss in Demon's Souls remake\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"Demons-Souls-remake-header.jpg\" height=\"968\" loading=\"lazy\" style=\"aspect-ratio: 1.7778925619834711\" width=\"1721\"><figcaption><span class=\"attribution\">Image credit: <cite>Bluepoint<\/cite><\/span><\/figcaption><\/figure>\n<p>Back in February 2022, Sony stated it <a href=\"https:\/\/www.eurogamer.net\/playstation-plans-to-launch-more-than-10-live-service-games-before-march-2026\">aimed to launch over 10 new live service games<\/a> over the coming years. A month later, <a href=\"https:\/\/www.eurogamer.net\/sony-exec-jim-ryan-believes-live-service-games-will-dominate-over-subscriptions\">then-Sony exec Jim Ryan said he believed live service games were a key part of gaming&#8217;s future<\/a>, confident in PlayStation&#8217;s live service push.<\/p>\n<p>However, since then, the company has been pulling back on this vision, with several proposed projects including Bluepoint&#8217;s God of War game cancelled.<\/p>\n<p>Most prominently in recent years, Sony closed Firewalk Studios after its failed launch of live-service shooter Concord in 2024. Concord was <a href=\"https:\/\/www.eurogamer.net\/concord-pulled-from-sale-as-sony-admits-our-initial-launch-didnt-land\">taken offline just two weeks after its PC and PS5 debut<\/a>, following a <a href=\"https:\/\/www.eurogamer.net\/concord-sales-fail-to-lift-off-on-steam-where-just-660-people-played-at-launch\">lackluster launch and weak sales<\/a>. The game had been <a href=\"https:\/\/www.eurogamer.net\/concord-was-in-development-for-roughly-eight-years-firewalk-dev-confirms\">in the works for eight years<\/a>, it had been said.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"2\"><\/span><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/companies\/naughty-dog\">Naughty Dog<\/a> also <a href=\"https:\/\/www.eurogamer.net\/the-last-of-us-online-officially-cancelled-by-naughty-dog\">ceased work on its live-service The Last of Us multiplayer back in 2023<\/a>, while a <a href=\"https:\/\/www.eurogamer.net\/sony-studio-firesprite-has-been-shedding-talent-amidst-accusations-of-toxic-culture-staff-say\">live service Twisted Metal project at Firespite was cancelled<\/a> in 2024. In March of that same year, footage of a <a href=\"https:\/\/www.eurogamer.net\/footage-of-insomniacs-seemingly-canceled-live-service-spider-man-the-great-web-appears-online\">cancelled co-operative live service Spider-Man game from developer Insomniac<\/a> &#8211; titled Spider-Man: The Great Web &#8211; appeared online.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"preferred-source\" data-component=\"preferred-source\">\nLove Eurogamer.net? Make us a <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.google.com\/preferences\/source?q=https:\/\/www.eurogamer.net\">Preferred Source on Google<\/a> and catch more of our coverage in your feeds.  <\/div>\n<\/article>\n<div class=\"article_body\" data-component=\"article-content\">\n<div class=\"article_body_content article-styling\">\n<p>Despite calling Bluepoint Games &#8220;an incredibly talented team&#8221; full of &#8220;technical expertise&#8221; which has &#8220;delivered exceptional experiences for the PlayStation community&#8221;, Sony has decided to shut the studio down.<\/p>\n<p>Last night, it was revealed that Bluepoint &#8211; the studio behind the widely praised Demon&#8217;s Souls remake and the <a href=\"https:\/\/www.eurogamer.net\/games\/uncharted-nathan-drake-collection\">Uncharted: The Nathan Drake Collection<\/a>, to name just two  &#8211; was being shut down by PlayStation. According to <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2026-02-19\/sony-is-shutting-down-the-playstation-studio-bluepoint\">Bloomberg<\/a>, around 70 employees will be impacted by the studio&#8217;s shock closure, which will come into force in March. A spokesperson told the publication the decision was made &#8220;following a recent business review&#8221;.<\/p>\n<p><!-- code from Primis - Eurogamer.net - eurogamer.net --><\/p>\n<div class=\"primis_wrapper\">\n<div class=\"primis_video\">\n<p><span class=\"embed_placeholder\" data-type=\"targeting\"><br \/>\n<span class=\"message\">To see this content please enable targeting cookies.<\/span><br \/>\n<button class=\"optanon-show-settings link\"><br \/>\nManage cookie settings<\/button><\/span> <\/div>\n<\/div>\n<p><!-- code from Primis --><\/p>\n<p>The move comes five years after Bluepoint Games released Demon&#8217;s Souls as a launch exclusive for the PS5. Since then, Sony &#8211; <a href=\"https:\/\/www.eurogamer.net\/sony-buys-demons-souls-remake-developer-bluepoint-games\">which acquired Bluepoint in 2021<\/a> &#8211; put the beloved and exceptionally talented studio to work on a live-service God of War game, a <a href=\"https:\/\/www.eurogamer.net\/sony-cancels-two-more-live-service-games-including-one-based-on-god-of-war-report\">project it ultimately cancelled last year<\/a>.<\/p>\n<p>A reported response to Bluepoint&#8217;s closure by <a href=\"https:\/\/www.resetera.com\/threads\/bloomberg-playstation-is-shutting-down-bluepoint-games-demons-souls-shadow-of-the-colossus-remakes.1440826\/\">Sony exec Herman Hulst said<\/a>: &#8220;As I mentioned in the December Town Hall, 2025 had some strong highlights within PlayStation Studios. <a href=\"https:\/\/www.eurogamer.net\/games\/ghost-of-yotei\">Ghost of Y\u014dtei<\/a> launched to critical and commercial success, <a href=\"https:\/\/www.eurogamer.net\/games\/death-stranding-2\">Death Stranding 2: On the Beach<\/a> further showcased our commitment to narrative excellence, and <a href=\"https:\/\/www.eurogamer.net\/games\/helldivers-2\">Helldivers 2<\/a> and MLB The Show continue to drive on-going player engagement and revenue.<\/p>\n<p>&#8220;At the same time, we&#8217;re operating in an increasingly challenging industry environment. Rising development costs, slowed industry growth, changing player behavior, and broader economic headwinds are making it harder to build games sustainably.<\/p>\n<p>&#8220;To navigate this reality, we need to continue adapting and evolving. We&#8217;ve taken a close look at our business to ensure we&#8217;re delivering today while still well-positioned for the future. As a result, we will be closing Bluepoint Games in March.&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"><\/span><\/p>\n<p>Hulst said this decision &#8220;was not made lightly&#8221;, before rubbing more salt on the wound by calling Bluepoint &#8220;an incredibly talented team&#8221; whose &#8220;technical expertise has delivered exceptional experiences for the PlayStation community&#8221;. Hulst closed by stating he knew this news would come as a blow, but he is &#8220;confident&#8221; in the &#8220;direction&#8221; PlayStation is heading.<\/p>\n<p>&#8220;Creativity, innovation, and building unforgettable experiences for players remain at the heart of PlayStation Studios. We have a robust roadmap for FY26, with much to look forward to in the months ahead,&#8221; he said. &#8220;Thank you for your hard work and continued support.&#8221;<\/p>\n<p>Personally, I find the closure of Bluepoint absolutely devastating, and a real loss for the gaming industry. Sony&#8217;s decision to put a studio renowned for its acclaimed remakes on a live-service project raised many an eyebrow, not just mine, with more than just a handful of fans hoping the company would use Bluepoint Games to revive other classic games from within the PlayStation library, namely PS4&#8217;s Bloodborne. Putting the studio on a live-service project felt like a waste of talent, and a clear misdirection for the team&#8217;s strengths.<\/p>\n<figure>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"The Old Hero boss in Demon's Souls remake\" height=\"968\" src=\"https:\/\/assetsio.gnwcdn.com\/Demons-Souls-remake-header.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp\" style=\"aspect-ratio: 1.7778925619834711\" width=\"1721\"><\/p>\n<p><img alt=\"The Old Hero boss in Demon's Souls remake\" data-autosize=\"crop_lossy\" data-lightbox data-uri=\"Demons-Souls-remake-header.jpg\" height=\"968\" loading=\"lazy\" style=\"aspect-ratio: 1.7778925619834711\" width=\"1721\"><figcaption><span class=\"attribution\">Image credit: <cite>Bluepoint<\/cite><\/span><\/figcaption><\/figure>\n<p>Back in February 2022, Sony stated it <a href=\"https:\/\/www.eurogamer.net\/playstation-plans-to-launch-more-than-10-live-service-games-before-march-2026\">aimed to launch over 10 new live service games<\/a> over the coming years. A month later, <a href=\"https:\/\/www.eurogamer.net\/sony-exec-jim-ryan-believes-live-service-games-will-dominate-over-subscriptions\">then-Sony exec Jim Ryan said he believed live service games were a key part of gaming&#8217;s future<\/a>, confident in PlayStation&#8217;s live service push.<\/p>\n<p>However, since then, the company has been pulling back on this vision, with several proposed projects including Bluepoint&#8217;s God of War game cancelled.<\/p>\n<p>Most prominently in recent years, Sony closed Firewalk Studios after its failed launch of live-service shooter Concord in 2024. Concord was <a href=\"https:\/\/www.eurogamer.net\/concord-pulled-from-sale-as-sony-admits-our-initial-launch-didnt-land\">taken offline just two weeks after its PC and PS5 debut<\/a>, following a <a href=\"https:\/\/www.eurogamer.net\/concord-sales-fail-to-lift-off-on-steam-where-just-660-people-played-at-launch\">lackluster launch and weak sales<\/a>. The game had been <a href=\"https:\/\/www.eurogamer.net\/concord-was-in-development-for-roughly-eight-years-firewalk-dev-confirms\">in the works for eight years<\/a>, it had been said.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"2\"><\/span><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/companies\/naughty-dog\">Naughty Dog<\/a> also <a href=\"https:\/\/www.eurogamer.net\/the-last-of-us-online-officially-cancelled-by-naughty-dog\">ceased work on its live-service The Last of Us multiplayer back in 2023<\/a>, while a <a href=\"https:\/\/www.eurogamer.net\/sony-studio-firesprite-has-been-shedding-talent-amidst-accusations-of-toxic-culture-staff-say\">live service Twisted Metal project at Firespite was cancelled<\/a> in 2024. In March of that same year, footage of a <a href=\"https:\/\/www.eurogamer.net\/footage-of-insomniacs-seemingly-canceled-live-service-spider-man-the-great-web-appears-online\">cancelled co-operative live service Spider-Man game from developer Insomniac<\/a> &#8211; titled Spider-Man: The Great Web &#8211; appeared online.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Home News Demon&#8217;s Souls (2020) Sony closes acclaimed Demon&#8217;s Souls and Shadow Of The Colossus remake studio Bluepoint, despite acknowledging it had delivered &#8220;exceptional experiences for the PlayStation community&#8221; &#8220;This decision was not made lightly.&#8221; Image credit: Bluepoint Games News by Victoria Phillips Kennedy News Reporter Published on Feb. 20, 2026 66 comments Follow Demon&#8217;s [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[226,253],"class_list":["post-1780974","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crawlmanager","tag-eurogamer-net"],"_links":{"self":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1780974","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1780974"}],"version-history":[{"count":0,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=\/wp\/v2\/posts\/1780974\/revisions"}],"wp:attachment":[{"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1780974"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1780974"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/analyse.optim.biz\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1780974"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}